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Showing content with the highest reputation on 07/04/24 in all areas

  1. Cannonfodder

    Discrimination.

    My son has autism and ADHD and as much as I'd love to bring him to a game for some father son pew time it's not going to happen as I know he doesn't have the best impulse control, even with meds, so I'm not going to put his or other people's safety at risk for our entertainment
    5 points
  2. Galvatron

    Discrimination.

    Anyone can sue on any grounds but the question is whether there's a case. The fact that the site you play at has games specially for ND players and that there is a precedent of such players playing among NT players on normal game days would be a compelling argument that the banned player was banned because of their actions, not their condition.
    5 points
  3. Darkmikey22

    Discrimination.

    If the guy was acting dangerous. Then hats off the the site for actually dealing with it. Just because they're disabled, doesn't give them the right to endanger others. And site owner was well within his rights. I get tired of seeing/hearing this. I once worked with a black lad. Who was always on his phone, was always late back from break. Was even rude to everyone like the world owed him something. And was off sick nearly every other week. Yet when he was eventually sacked. He tried to take the company to court, claiming the discrimination/race card. Luckily they saw straight through it. But it's the fact they try!.... Saw it only a few weeks back also, with a disabled person. Expecting a restaurant to pretty much kick out an already paying customer, just so they can get a table. Then threw a fit when was told to wait like everyone else. I'm all for equality, better working conditions and all that jazz. But when they get the equality and treaded the same as every other normal person, they kick off like right karens. and people ever give into these people or atleast give them airtime. Worlds gone mad these days.
    5 points
  4. Tackle

    Discrimination.

    Unfortunately it's all too easy these days for a wrongdoer to scream "foul", & Unfortunately I've known a few disabled people, some since childhood, that will play on this, in much the same way that some use the race card to their advantage, which again I've witnessed firsthand, in one job in particular. @OrlithNightfire , if you personally witnessed his poor behaviour, theres not much more to discuss, he went against site rules & got banned, end of.
    5 points
  5. Been a few months due to work, school exams, date conflicts, etc, but finally got a day at Adrenalin North Yorks with the boy. A torrential downpour half an hour before start didn’t put the good turnout off, as the sun came out and the winds dried everything bar some of the usual soggy bits fairly quickly and it warmed up nicely. Of all the sites we’ve visited, I really like Adrenalin because of its size (127 acres) and the well developed infrastructure, even when the games are area specific, it doesn’t feel like you’re hemmed in and there’s scope to be sneaky and try to flank. Warm up was a simple clear the village against the clock. Bands (us) went first with no-bands putting up a spirited but ultimately futile defence. A quick swap and no-bands were on the offensive but, again, they were held well by the bands. 22 minutes to clear for no-bands, 14 minutes for bands. One - nil to bands… Next game was Rendition - TF capture the terrorist leader from the baddies and get them “to ze chopper”. Bands first and it was a lot closer this time, two lads from no-bands with a mortar trying to flank the village focussed a lot of the bands on trying to prevent the break-in while another group tried to get the bad dude out. Swap over after hot dogs for lunch, rebalance teams as some folk had to head home, and it was more of the same, but with bands as the baddies this time. We’d finally rectified radio issues so the boy and I were able to coordinate a couple of small groups from different points of the village. Not sure how this one ended up to be fair! Last game, Suicide Bomber - escort the bomber and get them into the fort. Bands as the baddies first, using the whole width of the site to draw fire and TF out of the fort onto the flanks meant the bomber got to the fort fairly quickly and, with a helping leg up, over the perimeter and into the objective. Swapsies time and bands became TF, same again, using the width of the site by the no-bands but a very patient few of us anticipated their route, laid up in depth and ambushed them repeatedly as they tried to push the flank - no joy for them in the end. Bands win, two - nil (I think!) to bands on the day. A great day, well marshalled and good sportsmanship from everybody, on a really good site. It’s a decent drive for us - hour plus, and an early start for the teenager, but well worth it.
    4 points
  6. Dan Robinson

    Discrimination.

    If there's a tangible danger to others then someone's disability or neuro divergency / whatever is irrelevant. I'm in a mixed race marriage, I'm somewhere on "the" spectrum, I have three nephews anchoring said spectrum to the ground, my teenager is mixed raced (and currently hating it) and I think our gay friend contingent is just about offset by my devout muslim workforce..... So I like to think my worldview is pretty balanced. That being said.... We spend too much time in this world worrying about those differences, when really we should all be treated with the same consideration and respect as we wish to have. Therefore, if you're one of those that should be seen next Tuesday, then you should be treated thusly. I remember coming of age in the 90's and caring more about people being nice to one another than worrying about their situation. Airsoft sites need to worry about people's eyeballs more than they do the ability to walk, think, self identify... I think that is probably how society should look at things too.
    4 points
  7. Rogerborg

    Discrimination.

    Ditto, my autistic son showed some mild interest in airsoft sniping, but we determined that the reality of the shouting, bangs and ouchies wouldn't work out well for him. This is genuinely great to hear, and I fully commend them for doing it. However, I'm unsurprised that it's gone wrong for them. People often threaten to "sue" without the first idea of what that means, or what their cause of action would be. In this case, it sounds like the site has more than demonstrated their Equality Act Section 20 duty to make reasonable adjustments for disability. Tolerating dangerous behaviour can't be "reasonable" though, as they also have a duty of care to everybody else there. Sad, but reality doesn't always allow for a win-win.
    3 points
  8. Is that a specific club? Asking for a friend!
    3 points
  9. Cannonfodder

    Discrimination.

    If the player was acting aggressively or dangerously then give them the boot as the site had a duty of care towards all players, if their behaviour had the site not acted and the person's actions led to someone getting hurt then the site would've been in serious trouble. As the site is happy to cater for those with disabilities it sounds to me like the banned player is trying to use their disabilities as an excuse to act like a cunt.
    3 points
  10. Tommikka

    Discrimination.

    It would entirely depend on the circumstances. Discrimination is covered by the Equality Act, and applies to protected characteristics which include disability. If they were banned for being disabled then that would be discrimination If banned for their actions as an individual then that would not be discrimination But if banned as an individual, for their actions which are a result of their ability then that may or may not be discrimination - and can come down to what is reasonable.
    3 points
  11. "So yeah.. red team will start by the zombie infection site zero laboratory.. yellow team up in the North East by the Wehrmacht bunker complex. After proceeding through the graveyard that's underneath the medieval fort, the attackers' spawn will then move along to the missile launcher trench complex. Once they've taken the CQB windmill they can then plant their bombs in the Vietnam ambush valley, but watch out for reinforcements from death ridge! Oh and naturally when crossing the Bridge by the fuel depot you can snipe down from the bus as long as the fence line that borders the farmer's field is free of cows and sheep today. Never forgetting the SUPER VISIBLE fishing line boundary marking that runs from grid square echo charlie and through the woods over to firebase Potato". ... Personally I can barely remember the last time I played the same site twice on the bounce. I'm also pretty sure that almost every single game ever played on a commercial site has always had at least a portion of first timers and/or pretty new players. I don't know, maybe my navigation and layout memorisation abilities are rubbish, but I wish game briefs didn't always sound like this.
    2 points
  12. This morning, the lad and I went to one of our regular sites, Airsoft Plantation, over in Essex, along with 228 other players. Fortunately, the safe zone and the site are big enough to cope with such a large number of players and the marshals ensured that turn around times between games were as short as possible. We started off with an extraction game. The other team (Blue) had 14 forward operatives in seven vehicles in the mortar pits; they had to extract as many of them as possible and get them back to their start point on the edge of the village, which was also their regen point. We (Red) had to prevent them doing so by shooting the forward operatives and generally delaying the Blues. Our start point and regen were at the DEA Base. This was a fast and furious game with engagements all through the scrubland and across the mortar pits, with the initiative swinging to and fro. Eventually, the Blues managed to get eight live forward operatives back to their regen, with six being killed. After a short break to refill mags, the game was turned around, with us taking our turn to try to extract 14 forward operatives, one of whom was the lad, who was in the back of the Bedford; he died very quickly and regened as a regular player, while I was fighting in the scrubland with a group who were trying to cut the Blues' route between the DEA Base and the mortar pits. We got news that seven of our forward operatives had made it to the village, along with six dead ones; one was still in play and, if we could get him out in time, we would win. He was successfully extracted and made it back to the village in a time that was four minutes and thirty six seconds shorter than the blues had managed for the same number of live operatives; victory! After another short break, we headed into the woods to start a fallback came; as defenders, we had two lives in the woods, two in and around the village and two in the scrubland. The enemy had infinite regens on a marshal and had to get one of 14 players with yellow armbands into the plane in the DEA Base. I took up a position on the left of our first defensive position and we had a super fight with the enemy, holding them up for a very long time before finally being overrun and pushed back to a second defensive position where we did the same thing again. Being hit again there, I, along with many of my colleagues, fell back to the village, where we held up the enemy until the game ended with them far from achieving their objective. After lunch, we played a game where we, as the attackers, had to fight our way into the village from the firebreak, capture 14 players with yellow armbands (is anyone seeing a pattern here?) and get them back to our our marshal on the firebreak within a specified time. I missed the beginning of this game due to a couple of annoying but minor gun issues and only managed to join in while we were pushing into the village. After a hard fight, the 14 players were captured and delivered within the specified time. Victory again! Then came the reverse of the fallback game; we soon discovered how difficult it was to push through such a large enemy force and found ourselves bogged down. The lad and I joined a group on our far right and, massively assisted by the lad's controlled aggression and training, forced our way forward along the site boundary, opening up the enemy's flank and helping push them back to the environs of the village, where our attack stalled somewhat and we ran out of time, as had the Blues earlier. Thus, fallback ended as a draw. Overall, it was one of the best days that we have had at Airsoft Plantation, with the games being played hard but fairly, with some great play on both sides. Weapons used: Me: Ares L1A1 Real Sword QBZ97 ASG Commander XP18 (CO2) The lad: LCT AKMS G&G AK47/AKM hybrid ASG Commander XP18 (CO2) Dynatex grenade (x2)
    2 points
  13. So many people getting played/scammed when it comes to trades. I myself would never do a trade but if I was it would always be done in person. Always use Paypal goods and services!
    2 points
  14. Before uploading, resize them to the smallest you can accept depending on what its for. High quality would be around 1600 and lowest 640 Note: You can delete photos from your storage and they remain posted in the forum. https://airsoft-forums.uk/attachments/
    2 points
  15. Dan Robinson

    Photo gb storage

    I upload mine to Google photos. Then put them in a shared album. From a PC you can then right click the image you want and paste the link directly into the post. The advantage of this is full resolution too. I haven't worked out how to get the link from a mobile. This shouldn't eat into your storage allowance. Alternatively you can download an image resized app and upload them to the site.
    2 points
  16. I'd say if you spend a lot of time prone and needing to stay dead still for 10+ minures, then a bipod is worthwhile. Otherwise you can often find something to rest it on. On ghillies, a concealment vest is about £40 and is an excellent base to craft on, no need to go for the expensive suits right away. BDUs + net + shoe goo is even cheaper. Green and brown cotton can be cheap, but tricky to get the right colours online. The ghillie packs of cotton are good colours but more expensive. Raffia is very cheap, nutscene do some excellent dyed colours. But good field craft is required to make it effective.
    2 points
  17. Cannonfodder

    New to site.

    Welcome Must not make a bad joke Must not make a bad joke Must not make a bad joke Must not make a bad joke 😁
    2 points
  18. Pseudotectonic

    Discrimination.

    The line is drawn at the site's duty to make "reasonable adjustments" under Equality Act. To sue for discrimination the claimant will have to convince the court that there was a >51% probability that "failure of reasonable adjustment" had occurred, but because you cannot reasonably adjust the site rules to allow any aggressive behaviour to happen and compromise safety of others, it is pretty much impossible that such a claim would succeed. It is not discrimination to not adjust the site rules for a disabled person if they are being a safety risk to themselves or others as it is going to "fundamentally alter the nature of the service".
    2 points
  19. OrlithNightfire

    Discrimination.

    I mean my site is awesome. They bend over backwards to help include people. Even doing private games for parents oh high spectrum neuro, in small groups so they can play. If a group plays on a normal game day, one of the marshal's shadows to make sure they are safe if they have a episode due to it being too much. This marshal often play marshals so they can stay with them but not give away their location away with a high vis. Just hurt to hear person saying they would sue on discrimination act because they were band as they didn't ask to be this way. Didn't want this awesome site say shut down or get a bad rep for not including people.
    2 points
  20. Technique is as important as outfit in a lot of cases.....I have zero subtlety and thus spend a lot of time going to respawn. The boy on the other hand was nearly squished by me when he was hiding in long, light coloured grass in his DPM outfit and booney hat. Even in his Afghan desert loadout he's surprisingly stealthy when he wants to be....not so much with a Japanese flag as a cape though. Stick him in an environment with some autumn leaves in that kit and you'd have little chance spotting him.
    2 points
  21. I'm a massive advocate for bipods, but on something lightweight like a VSR it isn't worth it. As @Hatchet said, it almost doubles the weight, or at least it feels like it because it massively shifts the weight of the rifle because it's lightweight by itself, so a large lump of metal near the front makes it front heavy and nasty to handle. For heavier stuff like M14s it's worth it because they're heavier, so harder to hold up for long periods of time anyway, and also because they're heavier the bipod doesn't have such a massive impact on the balance of the rifle, but I wouldn't put one on a VSR unless you get the heavier Maple Leaf stock; the regular stock and receiver setup's strength is that it's so light. The sand sock has been used in the military for a long time. It's basically just a sock that is filled with sand and then tied off so it's a good rifle rest. I liked @concretesnail's idea of getting a tear-off pouch and filling it with soft stuff and then using that as a rest, as that's likely going to be fairly lightweight and can be worn on a belt kit or chest rig so you won't feel the weight much anyway, but will give you a steady place to rest your rifle when in a hide position. Glad to hear the lad enjoyed running around with a bolt action, even one that was under-powered and still saddled with an MED; it's a very satisfying way of playing for sure! I would actually focus on the rifle before going for a ghillie though, as he'll learn better camo and concealment fieldcraft if he doesn't get reliant on a ghillie suit. It's amazing what you can do with good camo and concealment skills while wearing regular DPM, or even just flat olive drab! I see a lot of ghillie snipers who have awful fieldcraft and they're incredibly easy to counter-snipe. Having a rifle that performs well is always useful though and I'm sure he'll appreciate it when he's able to reach out to 75m with decent accuracy.
    2 points
  22. I'm glad to hear it was enjoyed. Ii found Bipods are a mixed bag and gave up using one, instead I use a rip off pouch and put soft stuff in it. Then rip it off to use as a sandbag style rest when need.
    2 points
  23. Well I said I’d report back. I think the gun crono’d at 1.17 with .28 BB’s. Marshall’s said we had to adhere to the 30m rule which was fine. We will use the heavier BB’s as recommended by you guys next time but I’d already bought the .28’s so thought we’d use them as a test. How did the games go? No idea, my son took the rifle and hogged it the whole time… He said it was excellent and really enjoyed using it. The only game where he switched to his other gun was the last game which was a CQB. He said we need to get a Bipod as it was hard to hold for long periods, can anyone recommend one? Hopefully I’ll get a look in next time we play but I’ve just seen him searching for ghilly suits so I’m not sure.
    2 points
  24. We're airsofters....not fecking Ranulph Fiennes. Most of us are lucky to make it to gameday without getting lost. I got lost in a small cqb site on a single level the other week.
    1 point
  25. Yep. I've experienced similar. Even site regulars don't know what's actually being described on occasion.
    1 point
  26. Steve complained to his friend Al that lovemaking with his wife was becoming routine and boring. "Get creative mate. Break up the monotony. Why don't you try playing doctor for an hour?" "Sounds great," Steve replied, "but how do you make it last for an hour?" "Easy, just keep her in the waiting room for 45 minutes!"
    1 point
  27. So because of some idiots, that could and should have been dealt with by the marshals, a legitimate style of playing (where some may have spent quite a bit of time and money) is being cancelled. That's not really fair is it, but I suppose it absolves a few marshals from having to do their job correctly.
    1 point
  28. Core is plastic receiver Edge is steel receiver
    1 point
  29. Today was more of a testing day, but it turned out to be fantastic. Was at Worthing Airsoft for the first game of the year where I... actually felt like the weather was nice. Sun was out and it was about 15 celcius for most of the day, which was absolute bliss. Camo paint on my face again to avoid wearing too much and sweating and fogging up my glasses and it worked well as I didn't get all sweaty at all. The only downside was that it was pretty damn breezy with average wind speeds in the late 20s of mph, so every shot I took was curving pretty nastily. Ah well, it's all good practice. I took a small armoury to the site today with both of my MWSs, my HPA VSR and my KJW m700 as a "if nothing works, I have this" option. The plan was to use my AAP-01 (which hasn't been shot in about a year) and the HPA VSR, as I felt like sniping and I needed to make sure it was shooting well now that it has a 303mm inner barrel with the rest of the 510mm bull barrel filled with foam like a massive 200mm internal suppressor. Used some Silverback foam that fitted perfectly and came in two different internal diameters, so it was large, small, large, small etc. to get the best effect. Oh boy did it work well. I played for the morning, which was one massive game with a LOT of objectives all over the site and that went on until lunch. Took a conservative position under a holly bush overlooking the path, the exact same one I took last game day, and the results were similar. I hit a lot of people and singlehandedly held back about 7 or 8 very determined players who kept coming back to the checkpoint to try and get me. Apparently they were getting rather irate at me and were saying "oh I'm hitting him and he's not taking it" as one of my friends was also there (on the other team) and laughing because he knew where I was and knew they wouldn't be hitting from where they were. Shooting into a holly bush is a pain in the arse, but shooting out of a holly bush is a lot easier. Anyway, I eventually got taken out as I was completely surrounded, couldn't relocate and eventually got shot from behind, so I went back to respawn and rejigged my mags. Empties in the belt kit pouch, full ones in the stock pouch for easy access (I'd gone through 2 of my 6 mags in that spot). I returned and everyone was huddling around our base as they suspected the other team were going to attack, so I decided to crawl into a very sneaky spot under a fallen tree as I wasn't about to push out with my bolt action while all the AEGs were playing passive. It worked out super well as I got a whole load of people from that spot too, including one of my friends who walked right past me and I shot him in the ankle with my pistol. It was amusing as I was taking people out while the enemy team were pretty much on top of me, but nobody could hear the VSR. I was pleasantly surprised that nobody heard the two GBB shots I took with the pistol either. The only frustrating part was that the enemy team did eventually take our base and stole our objectives, then didn't take the hits when I shot them in the back as they were running out with them. It's frustrating, but I'm not going to start going on a tirade about cheating because honestly they probably didn't feel it. Running in the same direction as my shots were coming in and a few of them were backpack hits, so while I don't blame them for it, it's still frustrating. Oh well. My friend eventually came up again and shot me in the back (flanked all the way around the site to get me ), so I headed back to respawn again. I'd gone through about 4 of my mags in total, but the game was basically over. Patrolled around a bit more but didn't shoot anyone else. Was a very fun game, but the spawns were a bit too close together as my only criticism. After lunch I set up the two MWSs, the mk12 as a DMR and the retro build CQBR as a regular rifle. The mk12 needs a bit of work as it wasn't too happy, so I'm going to try a unicorn rubber and sixG nub next, but the retro CQBR build was absolutely phenomenal. Very happy with that and not touching it now. Also I finally zeroed the red dot on my AAP; it's going to take some getting used to as I've always shot with iron sights on pistols, but it's ridiculously easy to shoot accurately with a zeroed red dot on a pistol. I finally get what all those guntubers were talking about when it comes to red dots on pistols... Also, I heard that there were some issues with hit taking through the day. There were some ghillies on the other team with HPA m4s who were laughable in their hit taking, one of them got lit up by an LMG in front of a marshall and didn't call it. We've had similar issues in the past, so what this has caused now is that at Worthing Airsoft they're going to change the rules for ghillies; now if you want to use a ghillie, you have to have a bolt action or DMR. Personally, I really like this rule and could talk for days on why I do, but that's for another time. I remember I had a chat with @Hatchet last game day at Worthing about this exact topic, so... there we go. Problem solved Really looking forward to the next few months of airsoft. The weather is getting better, it's lighter for longer, the sun is higher in the sky and the weight is still coming off. 11kg down from the start of the year and I'm really feeling it. Could've easily played all day today as I wasn't at all tired despite still being pretty overweight (about 35kg more to lose), but I had to set up my MWSs, partially because the short retro MWS build is coming with me to the 'Namsoft games coming up in a few months. Roll on next game day already!
    1 point
  30. Rtv silicone varies in hardness. You'd want a recommendation for some.
    1 point
  31. Wouldn't call it faulty tbh, gas shotguns are very fickle by nature and will just do random shit so you're probably fine lmao
    1 point
  32. OrlithNightfire

    New to site.

    Hi there. Been playing about 6 years. But just found this site. I'm a dragon crazy female airsoft player. I put dragons all over my rifs lol. Hope to see you out in the fields.
    1 point
  33. Great to hear that it went well. Are you minded to push the power up towards 2.3J? Once you start doing that, you may find yourself chasing the White Rabbit of robustness and performance mods, which can get expensive, fast. The other option is to cut a coil off the spring[*] and drop it below 1.14J, so your son can use it without a MED. This is a viable play-style if you enjoy it. [*] With it being that close, I reckon I'd just heat and flatten a coil instead, then chrono it.
    1 point
  34. Thanks bud 👍
    1 point
  35. If that's how you're doing it then you'll only get a few tens of pictures into your account storage.
    1 point
  36. july_pi

    custom gbb

    custom gbb workshop kimber rapide 1911 B/S we gbb airsoft black/silver two tone deep marking cerakote detail fix
    1 point
  37. Silicone cylinder head buffer mod, if you have enough space. Remove the previous buffer, sand the area rough, use fishtank silicone to create a buffer, and then cut it to the correct size. In my experience this mod performs much better than sorbo or other typical buffer materials. Additionally, silicone instantly rebounds to its original volume, so your cylinder volume is the same each shot (vs sorbo where your FPS can get wonky due to the material not being elastic enough).
    1 point
  38. DanBow

    New to site.

    Hi, Welcome You cant make a statement like that without backing it up with pics!!! 😁
    1 point
  39. gavinkempsell

    Gun picture thread

    Yup, stay single.
    1 point
  40. I get 1.08j 349.9fps from mine but I've never used it in game so don't know what the range would be.
    1 point
  41. Thanks, I told him to just use the terrain or branches to hold the gun up. Anything that makes it notably heavier I think is bad news, one of its key things is it’s so light. I’ll get him to try again and see what he says. Great idea on the pouch, I’ve used something similar for camera lenses in the past.
    1 point
  42. One day, a farmer was tending to his livestock when he noticed that one of his cows was completely cross-eyed. He called up a veterinarian friend of his who told him to bring in his cow. The vet took one look at the cow, stuck a tube up the cow's butt, and blew into the tube until the cow's eyes straightened out. The vet charged the farmer a hundred pounds, and the farmer went home happy. About a week later, the cow's eyes were cross-eyed again, but this time the farmer figured he could probably take care of it himself. So he called his hired hand over, and together they put a tube up the cow's butt. The farmer put his lips to the tube and started to blow. Strangely, nothing happened, so he asked his hired hand to give it a try. The hired hand removed the tube, turned it around, put it in the cow's butt and started to blow. "What are you doing?" asked the farmer, horrified. "Well, I wasn't gonna use the side that YOU had put your lips on"
    1 point
  43. aragoth

    Tokyo Marui AKM

    Bought off Doc before, dude is absolutely legit just throwing my 2 cents in.
    1 point
  44. One thing i've learnt with snipers (in general) is that the size of a meter differs depending if they're working out the MED or if they're trying to sell it
    1 point
  45. 🤐Tune in next week when I try to teach my gran to suck eggs🤣
    1 point
  46. This morning, the lad and I set out for Splatoon in Essex. On this occasion, we were accompanied by the lad's girlfriend, Charlie, whose first taste of airsoft this was to be, although she has been shooting real guns since the age of eight. The safe zone was a little less busy than usual, probably due to people having family commitments, with probably around 70 players in attendance. After getting everything ready and showing Charlie how airsoft guns work, which involved her shooting the lad a few times, we set off for the first game, with me using the Ares VZ58. This involved each team collecting as many as possible of a number of bombs that were spread across the site and transporting them to their helicopter; we had the grey helicopter and the yellow team had the black helicopter. Teams could also raid their opponents' helicopter and steal their bombs. Everyone had infinite regens on their start point. Setting off into the middle field, I very quickly found a bomb, which I transported to the helicopter. Returning to the middle field, I found another, while a visit to the lower field yielded yet another bomb! Round about this time, I encountered the lad and Charlie, who were heading back to the safe zone as the goggles he had bought for her were steaming up. I offered my spare Bolle Tracker goggles, which proved to be much better, with even the prescription inserts being ok for her. At this point, we had quite a few bombs, so I decided to join my colleagues in the container village between the two helicopters, who were attempting to both prevent the enemy stealing our bombs while, at the same time, attempting to steal theirs. This turned into a really good fight between and in the buildings, with us eventually pushing the yellow players back to their helicopter, although a stout defence prevented us stealing any of their bombs. When the whistle went, we had eleven bombs and the yellow team had a mighty...two. After bombing up, we started a fallback game, in which we were the attackers, with rolling regens on a marshal, while the defenders had a single life in each of the four zones that we were playing through. We cleared the first zone rather handily, but lost a bit of time checking for concealed yellow players (each defending player in the zone after the attackers calls it clear adds a 30 second time penalty). The same thing happened in the second zone and we then pushed into the first half of the container village field, which is usually very hard to break into. It proved to be so again, but a determined rush and some good suppressive fire saw us reach the black helicopter and begin to push into the structures. We reached the mid point fairly quickly and called it clear, only for an opponent to pop up from the middle of a stack of tractor tyres. Breaking through the final section proved to be rather tricky, until one of the UK Airsoft Ladies made a daring run for the grey helicopter, which she reached, ending the game. At some point in this zone, I was shot in the back by my own team. After taking luncheon (cold pizza; yum!) this game was reversed. In the first zone, now using the Umarex/S&T ARX160, I took up an advanced defensive position on the right, from where I amassed a number of kills before again being shot in the back by one of my teammates. Falling back to the second zone, I took up a slightly less advanced position in the hope that would prevent me being team killed again; it worked! After taking out a number of enemy players, I was shot by an attacker who I am certain I hit as well; however, he did not seem to agree. The final two zones were hard fought and my final position on the edge of the woods was lost when a grenade aimed at my colleagues behind the blue car went off within 5m of me. The yellow team reached the grey helicopter in a time that was about two minutes faster than our attempt. Boo! After bombing up, we played a game where the attackers (the yellow team) attacking from the far end of the site, initially had to get a bomb to one of the helicopters; they had infinite regens on a marshal. As the defenders, we could deploy in the two zones of the container village and had three lives. Once they had achieved this, the game reset, with everyone having one life and the attackers needing to transport the bomb to the other helicopter. It has to be said that our defence was awesome! We held the attackers away from both helicopters for the duration of the game, although they made several bold incursions into the container village, almost splitting our team apart a couple of times. I went through five and a half magazines in this game, which is very unusual for me, and was dropping back to the regen to load up when the game timed out. A fair number of yellow players left after this game, so the sides were rebalanced and we took our turn as the attackers. It is very difficult to break into the container village from the middle field but, after what seemed like a rather long time, we managed to do so, whittling down the enemy and seizing the black helicopter. However, our bomb carrier was nowhere to be found! After about five minutes, we finally tracked him down and got the bomb to the black helicopter. Unfortunately, only 14 seconds were left on the clock, so the game ended at that point as a win for us. Overall, it was a very good day, with some excellent play by both sides and well designed games. Charlie loved it and wants to get a pair of Revision Sawflys with prescription inserts so that she can play again; she has become an airsofter! Weapons used: Me: Ares VZ58 (No! It isn't an AK!) Umarex/S&T ARX160 ASG Commander XP18 (CO2) The lad: E&L AK74MN CYMA AKS74U ASG Commander XP18 (CO2) Dynatex grenade (x2) Charlie: G&G GR4 G26 (Well, it used to be, but it has transitioned into something else)
    1 point
  47. Makes two of us.... Went to a game day at RIFT Redcon 2 last weekend and went browsing the onsite shop (white sphere tactical) looking for red dot sights and risers. I thought to myself "you don't need any more guns"..... that went out the window when I spotted this KWA Beretta m93r GBB, and my love of unusual and uncommon guns over ruled my better judgement... My wallet now hates me... Now I'm on the search for more mags and a folding stock for it once paycheck lands
    1 point
  48. Picked this up a while ago ready for an event later this year, need to take it to a field soon.
    1 point
  49. G3 superb , BCM superb , M733 superb , FAL superb , XM177 superb , APFG MCX again superb but people like to harp on about older gen stuff or repeat things like "GBBs don't work in winter" or "TM never have QC" issues . The earlier VFC GBBs for sure had some issues and especially the gen 1 M4 but most others are blown out of proportion . The AEGs on the other hand ..... Bit more of a lottery
    1 point
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