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Colin Allen

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Colin Allen last won the day on March 23

Colin Allen had the most liked content!

Profile Information

  • Guns
    Far too many!
  • Loadouts
    Flecktarn, NVA, CCE, Finnish M62, Ukrainian, Vegetato, Mimetico Deserto, Alpenflage, Swedish M90.
  • Sites
    Airsoft Plantation, Splatoon, TWA, Dragon's Lair and anywhere else that looks interesting.
  • Gender
    Not Telling
  • Location
    Where my shadow starts.
  • Interests
    Archaeology, sound engineering/recording, running a lightshow, walking, wildcamping, Central Asia, China.

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Colin Allen's Achievements

  1. This was OEM'd by G&P, not G&G.
  2. UKARA is a good concept but, as you have probably noticed, some players and retailers still attempt to find ways around it. Laws tend to be written without such fine delineation as that would result in unnecessary complexity and inconsistencies.
  3. Welcome and no, there is no way of bypassing it.
  4. In my experience, they are inconsistent and tend to lose their power quite quickly.
  5. Please do not use a Nuprol spring! Get an XT one from AK2M4.
  6. I might head down there for Saturday afternoon this weekend; I will be staying in Woking that evening and it is on the way.
  7. That does seem ridiculously high on 18:1 gears.
  8. That is a shame; the old TM and CYMA ones are rather vulnerable. A friend of mine broke his and replaced it with a much better quality Real Sword one.
  9. Yes, on the occasions I went there, staff were unpleasant.
  10. It is rather disappointing as it did seem to be getting better, albeit always with a bit of vagueness about rules and boundaries. Since the sad demise of Tower Airsoft, which was a cracking little site, it was the only site that opened on Saturdays within what I regard as a reasonable travelling time. Rehearsals and recording sessions tend to eat into my available Sundays, so being able to play on a Saturday was quite useful. I am just about to head off for the penultimate rehearsal before our 25th Birthday gig and the lad is going back to university today, which is why we went there yesterday.
  11. This morning, the lad and I set off for a journey across southern parts of London to spend the day at Tactical Warfare Airsoft, a site where we have had a few good days over the last few months. As usual, there were a fair number of rental players present and, before the morning safety briefing, the lad twice removed magazines from rentals' guns in the safezone. After the usual safety brief, which included the usual talk about eyepro, no magazines in guns in the safezone and no dry firing in the safezone, we set out into the game zone for the first game; turning around to talk to the lad, I was shocked to find that the marshal who was with us was not wearing eyepro in the playing area; I immediately pointed this out to him and that there were players with loaded weapons and that some were shooting. He argued that it was not a problem but, after some persuading, put them on. As we assembled for the first game briefing (60+ players with loaded guns), I noticed that the same marshal was standing 2m away from, and looking at, a rental player who had removed his eyepro and was making no attempt to get him to put it back on. Both of these incidents were reported to the head marshal, who stated that he would "have a word" with him. The first game was a fairly straightforward capture the flag using the village and part of the wood; this turned into a stalemate with some very dodgy hit taking. This was followed by a fallback game; as the defenders we had one life in each of Badger Base, Jungle Base and the Pit. This was mostly a good game, except for repeated concerns that an HPA user on the other team was running a hot gun; experienced players were reporting that hits were hurting far more than they should. When the lad challenged him on it, asking what weight he was using, he claimed to be using 0.20g BBs. The lad then mentioned it to the head marshal, who responded that it had passed chrono. Another player suggested that it be spot checked, but this was rejected. There was also massive confusion about the boundaries for each stage; at the Pit, several of our players were hit by opponents who were out of bounds, as no information had been given to them as to where they could and could not go. When it came time to turn the game around, we found that more than half of our team had disappeared, either going back to the safezone or leaving. Despite this, we made a gallant attempt. While attacking Badger Base, I asked a marshal if a couple of enemy players were out of bounds; his reply was that they probably weren't as that was where they were firing from, which made no sense. We then asked how far we could flank round to attack them and were told we could go wherever we wanted; I checked whether this included flanking around behind the Pit and was told that we could not do that, so I asked again where we could flank round them. The marshal replied that we could go anywhere that we wanted, so I again sought clarification on what this meant with regard to sneaking up on them by flanking around behind the pit. The response was again that we could not do that. Apparently, anywhere that we wanted was not anywhere that we wanted. Utter disorganisation! Lunch followed, during which the lad again had to remove a magazine from a rental's gun; unlike every other site we play at, TWA does not check that players returning to the safe zone have removed mags and cleared their weapons. On several occasions, triggers were pulled in the safezone, with no response from the marshals. After one player had twice fired long bursts (no BBs fired) with an SMG, I raised this with the site owner, who went over and told him not to do it again. We discussed leaving but decided to give it another try after lunch. After the sides had been rebalanced and afternoon arrivals integrated into the teams, we set off for the next game. This was a game in which we, as the attackers, had to fight our way into the village, collect six barrels and get them back to our start point; we had infinite regens on our start point and the defenders had two lives. After a stiff fight and some hilariously bad hit taking, we fought our way into the village, whereupon the 0.20g HPA guy inflicted some serious damage on a couple of players, drawing blood; he also hit my webbing, the impact leaving me in no doubt that he was not using 0.20g BBs. Once this game finished, we decide to leave; we will not be returning to Tactical Warfare Airsoft. Unfortunately, it has reverted to being the shit show that it previously was, with the added bonus of little or no apparent concern for players' safety or even marshals' own safety. Weapons used: Me CYMA G36C King Arms PDW ASG Commander XP18 (CO2) The lad G&G C7 G&G Modernised M4 ASG Commander XP18 (CO2) Dynatex Grenade (x2)
  12. It isn't so much the price or the misidentification as the 350fps on a 0.28g BB. https://prefired.co.uk/ads/ak-74-with-folding-stock/ he has now changed it after I messaged him.
  13. That is a step in the right direction.
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