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Showing content with the highest reputation on 29/08/23 in all areas

  1. Made it to Driver Wood yesterday, and have to say it is one of the best Safe Zones I've seen, clean, plenty of covered tables, decent food and toilets too. Chrono was effective - my new G36 was too hot, my L85 needed a few mags run through it to calm it down too. The game zone was pretty damn good too with plenty of vehicles to play around and in (including two Sea King helicopters and a London bus. I was rather miffed to discover that the non hit taker I was about to call out was in fact stood behind a fully rolled up window, and there was now two hicaps worth of BBs sitting in the back seat of the open window I was shooting through. LOL. Show's it's worth checking before making a knob of yourself and complain unnecessarily (see story below). Sadly I just couldn't get into the feel of things apart from the last game of the day. Not sure if it was me having a lot on family wise at the moment and not having the boy with me, or if it was the worry of my knee giving up (which thankfully it didn't). Certainly not the fault of the site. Games started off with a TDM, then various item acquisition and domination games. One criticism I do have though is that the attitude to spawn camping by the marshals was rather soft. Our team seemed to always end up pinned down to a certain extent, but to be fair the green team were much more organised and pushed forward much harder than our team at the beginning of each game giving them the upper hand. The best game of the day for me, was the Escort the VIP. Said VIP had to reach certain locations and stay there for 5 minutes before moving on. We had one amusing incident where I was helping him through the CQB area and we were firing as we moved. A guy (who was on his third day in a row thanks to NAF and possibly "tired and emotional") was rather upset that he thought we were on full auto whilst slot shooting him. We (then a marshal) politely pointed out that we were both on semi, and that shooting him through the slot he was hiding behind was perfectly OK, as well as the fact we were in the open at the time. His whining then went on to rate of fire, seeing as he lost all other arguments; and that the slot shooting rule was not explained to him properly. At which point the VIP and I just wandered off to have fun elsewhere. Especially ironic as his team were not the greatest at hit taking and we had been taking full auto hits all afternoon without moaning; plus there was some very dodgy hit taking and a lot of blind firing from one of his pals who was holding the big tower in an earlier game. For what it's worth the slot shooting rule is the same at every other site I have played, so why he thought it was any different here I don't know. My new fan-equipped eye pro, courtesy of @mightyjebus proved to be very effective. The only issue was the unavoidable "raining" on the lenses when the sweat was really pouring; but no amount of anti-fog is going to help with that unless wipers are fitted. A gentle draft across the lenses kept them nice and clear, with no problem of the eyes drying out. Pew of the day was the DE 904 - whilst a little short on range, the accuracy and shot consistency more than made up for it. Specna and L85 were working well, although for some reason BBs were veering off more than usual once they got past 30 metres or so. Shame to have missed @ASP383and @Asomodai, maybe another time? Will certainly try and get there again as it happens to be just off a short cut I take when I drive to my dad's house -so I have been driving passed it unawares for years LOL. I know the boy would love it because of the vehicles. One last amusing occurrence was a bunch of guys doing an paintball stag (judging by the outfits) do came up to me and asked if us airsofters were on some kind of military training - my reply was "nope just like you guys but with more realistic guns and better value for money" which is when I noticed their surprising collection of deactivated weapons for a picture - including what looked an awful lot like an AT4 rocket launcher and a Mauser anti tank gun.
    4 points
  2. I would take a hit if someone shot me with a Nerf gun. In fact, I would shake their hand.
    3 points
  3. My latest purchase to swap the MP5K with on my loadout. Plan on mounting a M600 scoutlight onto it as the G&P flashlight handguards are like hens teeth. Just trying to decide whether to put optics on it, or leave it with the iron sights? Removed the flash hider and swapped out the M4 style buffer tube stock it came with which will end up for sale as it made it look too modern for me
    2 points
  4. @Dan Robinson, shame to have missed you, my lad and I were orange team too ... can see the enemy through 30' of foliage, but not someone 5' away! My lad and I went for the afternoon, we got separated while going through the woods to try to flank the other team, he ended up lost for about 10 minutes trying to find his way back into play and we only caught up with each other back at the safe zone. I tagged along with a sniper and together we flanked round to near 1 of the towers, the sniper got tucked down in the undergrowth on the opposite side of the track to me, where he had a line of sight more towards the tower and my blindside, but could also swing round to his right, where I was covering 1 of the paths enemy players would be using to get to the tower, I was also able to cover behind us, in case their players tried flanking us or just happened up that way. Together we got a few kills and then I noticed an enemy player in the tower, so went for him. The sniper then shouted hit and a few moments later, I felt something on my jacket, unsure if it was a twig or BB, I decided to call it, walking back, we went right through the enemy team, so after respawn, we knew where to go and worked our way up, both hit again, respawned and went back to same are, where we, now with a 3rd team member eliminated those players. all too soon, the game was over though. Unfortunately, when we got back to the safe zone and caught up with my lad, he wasn't looking right and said he had a migraine coming on and he'd forgotten to bring some medication with him (I'll make sure he has some for next time), so he wanted to call it a day, but he did enjoy his game and managed a few kills too. Will be good to meet up with others and I'll keep an eye out Dan, or any others on here if you're playing when down this way.
    2 points
  5. Shield make RS optics and for a long time supplied the british army with all it's red dot sights and BURDS. They have been around a long time , I'm not a big fan of them but they aren't dodgy
    2 points
  6. Dan Robinson

    TRMR Stolen.

    Doubt it's a right that can be revoked simply. Personally I wouldn't have a problem having my gear searched if asked nicely, but you'd be doing very well to stop me from leaving when I deemed it time to go.
    2 points
  7. Chris_B

    Ares EFCS fried FET's

    Hello UKAF members. I'm currently having issues with an Ares G36C that keeps blowing it's EFCS (Electronic Firing Control System) mosfet board. It's on its 3rd one now and the problem seems persistent. Upon testing the components on the EFCS circuit board, the FET's (Field effect transistors) keep blowing for no reason at all. Going back to the beginning; Bought this gun as a non-worker boneyard from a UK airsoft retailer (can't remember which one). With the issue of not working when the battery is plugged in, no response, nothing... Bought a new EFCS circuit board directly from Ares HK, but prior to install, I re-shimmed the gearbox, got a decent piston airseal (new cylinder & O-ring), new nozzle with O-ring and install brushless warhead motor (because Ares EFCS does not have LiPo protection. Installed the new EFCS PCB, worked for a little while, then the smoke came out... No response yet again... Back to Ares, explain what I did, they were happy enough to send out another EFCS PCB. While waiting for the 2nd replacement EFCS circuit board, I went over my work inside the gearbox, all is fine; gears are shimmed nicely, and airseal is good. (The gun fired very nicely when I got it working). Second EFCS PCB turned up, installed, fired just under 500rds, went to clear the gun, fired 2nd shot and again, stopped working and I could smell smoke.... Back to the drawing board. Things I've gone over and checked; Battery is a good, been working fine on other guns with MOSFETs installed, even works fine on my G36E that has the same Ares EFCS. No shorts in the wiring, the wiring comes pre-soldered onto the PCB with a mini tamiya (soldered deans on when I got it) also checked deans polarity is correct. Checked motor: it's a brand new warhead motor which has in-built fault detection and low voltage cut off. Have wired battery directly to motor and it spins all ok. It seems that it keeps blowing the same pair of FET's on the circuit board. I've had a quick search online for the same issue and it seems that some people have had the same issue with their Ares amoeba M4's that are blowing their FET's. I just can't understand why mine has blown 3 in one go... Are these Ares EFCS mosfets complete trash? (Obviously yes...) I've emailed Ares technical help and still awaiting a response. Image attached and blown FET's circled for reference. TIA Chris
    1 point
  8. Shamal

    NAF ‘23

    "Bit of dirty play, several times I had hits to the eyes, the bad actors tended to be Bravo group just like last year and the year before that" That's a bit of an unfair statement. Is it because we won 😂
    1 point
  9. Glad the glasses are working out for you. I just had to order another 20 fans as I can't make them fast enough at the moment.
    1 point
  10. Colin Allen

    TRMR Stolen.

    Damn right; anyone who has stolen from other players should not be welcome at any site. I don't know if it still exists, but there used to be a FB group where site owners/managers shared details of the more problematic players, who tended to find themselves unwelcome wherever they tried to go.
    1 point
  11. Yep, I've been there too! I assume you are talking about the black cab? How that vehicles suspension still stands up to the amount of BB's in it, I'll never know! I'm planning on heading over to Driver Wood this weekend I think. (Invicta Black Ops tomorrow night first)
    1 point
  12. Over in the land of the free and stopped by Airsoft Atlanta.
    1 point
  13. Madhouse

    Admin

    Plus side is he left / sold up due to health issues so therefore must now be better - so yay for that! Hope whatever issue needed admin support gets resolved.
    1 point
  14. Rogerborg

    TRMR Stolen.

    Under threat of what action? Under those circumstances I'd be happy to be searched - I might even volunteer for it to set an example - but I'm leaving when I'm leaving. My liberty is worth more than your property.
    1 point
  15. There is always a risk of fire with any pyro as we all know...I've sold over 10,000 an never had anything back to say started fires..But the (spark)that come off are not super hot...An die out quick....but fear not I've got some in the making now that got no (sparks)😁 Inbox me for info an anyone wants...👍
    1 point
  16. Cannonfodder

    TRMR Stolen.

    Goodwin's law Agreed. To many people nowadays think they can treat others like shit and then get all upset when they get the same treatment back. I'm willing to bet that those complaining or refusing wouldn't have the same attitude if it was their property that was nicked This reminds me of an incident many years ago at electrowerkz. Part way through the evening a player realised his wallet had gone walkies. Staff were informed and as it happened a few of the regulars were serving police officers. An announcement was made about what had happened, that nobody would be leaving and unless the wallet turned up they would start searches of kit and people. Fortunately said wallet did turn up and games started up again.
    1 point
  17. Done a few projects in the meantime. First, I *finally* found a Kaiju; the gun that originally got me into new-gen KWAs before the seller backed out and I ended up buying my Black Cherry TK45 a few years back. Well, now I have the Kaiju as well after all these years. It was a store display model too so its like new, and the seller had a set of mags cerakoted to match, so I have the full set of 7. I have also worked out all the kinks on my converted APS CAM870 mk2. Mods include a bunch of dremelling to take a HPA tap, cutting through a QD sling point to route the line, two MatchSavers mounted to the side of the new Magpul handguard for quick topping off, some modifications to fit both a APS shell-catcher and top rail, a +1 printed mag tube extension, and some smaller bits and pieces scattered throughout. I also have been working with biodegradable filaments to print short-lifespan shotshells that can be fired and left behind; the bio PETG works decently but I want to try the algae-based PLA as well. Here it is in action: IMG-7666.mov And the tons of shells Ive been printing and testing:
    1 point
  18. See if this link works...Am sure this was the Large? Failing the link this is a screenshot for you to what to look for👍
    1 point
  19. Blank firing guns have to have the barrel blocked
    1 point
  20. Where I play, there a bang rule but you still have to be pointing a loaded rif at someone. If they don't take their hit you can then shoot them. If someone shot at me with a blank firer, I might shit my keks but I wouldn't be taking a hit.
    1 point
  21. Possibly because it's the only place they can fire it without someone reporting it to the police.
    1 point
  22. Shamal

    TRMR Stolen.

    Likewise.
    1 point
  23. This advert is COMPLETED!

    • For sale
    • Used

    The most realistic airsoft suppressor on the market. If you know, you know. Never skirmished, but has been mounted to a RIF. There are a few scuffs and scratches (pictured), but it’s a suppressor… Fits HAO and RS flash hiders. £140 all in!

    £140

    1 point
  24. If you have it still disassembled, would do a thorough inspection for remnants of the piston. Bits of chewed up piston can make their way into the teeth of gears and various parts of the gearbox.
    1 point
  25. hitmanNo2

    TRMR Stolen.

    Was that a Gunman site by any chance? I seem to recall hearing that in the briefings at Tuddenham. Seems a good idea to put that out there right away to deter anyone from trying it. Though not sure legally where they stand preventing people from leaving though it would look a bit suss if someone did try.
    1 point
  26. Bittersweet day at Worthing so early disclaimer that I am a bit salty about a number of things and am not afraid to spill that salt all over the table like a cat causing mayhem in the kitchen. I had a lot of stuff I needed to test out, so I wasn't able to bring absolutely everything I needed, so I left the m21 at home and brought the short m14 and the m40a5, which had a new hop setup since the last one started overhopping last game day, so I tried to get something a bit softer. Changed from the Modify X-range 55 degree and the Action Army hop nub to a new Maple Leaf 2023 silicone autobot 60 degree rubber with a new 50 degree silicone nub and it worked a charm; no more overhopping! I set the hop on the range after magging up, but here I got the first bittersweet bit of news. I was told that they had built more barricades and structures around the tower base and a lot of them interfere with the limited long-range lines of sight. I often describe Worthing Airsoft during the summer as "woodland CQB", so hearing that as someone who enjoys long range shooting made my heart sink a bit. So after magging up the m40a5, I decided to leave the m14 until after lunch as I had a lot I needed to test on that. So the first thing I did in the morning before briefing was head out into the game area with my friend that I often pair up with as a sniper. We headed out to have a look and while I do like more builds on-site, there were a few bitter points of these and I'm pretty sure one of the barricades that was built was built because of me. There was a spot I used to crawl to that would cover over a very strong position behind the church building and essentially counter it. It was a difficult position to get into and involved low-crawling through a bunch of stinging nettles to get into it, but it was, I thought, one of the only positions that countered the position on the back of the church. Now that they've built a massive barricade across the entire line of sight from that spot, I realised I was wrong; it was the only position to counter the back of the church, which now goes unchecked for the team that spawns over that side of the base. Another build that really affected me was bad in the other way; it has made another of my spots far too strong, since it creates essentially a funnel right in front of it about 50m away that you can cover and hold super easily. Another barricade totally neuters a position that me and another sniper liked to take which, again, was a bit of a pain to get to as you had to crawl under a holly bush that was in view of the enemy team, so low-crawling was the only was to do it if people were in the area, as one new barricade covers half of the sight line and is about 20m away, while another barricade covers the rest of the sight line at 30m away. What didn't help is that the spots that were ruined were both spots that could be used by the team spawning from one side of the base, while the two spots made overpowered were on the other side and for the other team. Anyway, one safety brief later we headed out and I stuck with the m40a5 because I needed to get an idea how these new builds would interact with snipers. Short answer is, it makes snipers and DMRs even worse during the summer. Worthing is already quite a thick site and with how much there are only a few areas where sniping works well; the tower, the outpost and the paths. Now, the tower is no longer one of those spots outside of two positions that are way too powerful now with the new barricades. I spent the first game in my overpowered spot overwatching the funnel checkpoint, while my friend took position behind me in the other overpowered spot and we held down that side of the base essentially by ourselves. My suspicions were definitely confirmed that those spots had been made incredibly overpowered, but time to switch sides after a relatively dominant hold from that side. I headed over to my old spot and while I still had a thin sight line to the back of tower, no dice for the church as expected. What made it worse is that getting into a position to see the front of the church (not even the rear which is the power position), I have to crawl forward and would be within the 30m MED to engage. Also, from what I heard, a sniper on the other team took up one of my overpowered positions (fortunately nobody really knows about the other one apart from like... 3 of us) and dominated that entire flank just as we had the previous game. Next game was a bit widerspread than being concentrated around the tower, so I was excited for that. Sandbag bunker, a small base in the middle of the site near the boundary on the other side, had barrels in it and both teams had to get as many as they could. However, teams could only transport one barrel at a time, so you couldn't just rush it, get everyone to grab a barrel and run; you had to hold the area to transport the barrels away one at a time. Our base was the tower, their base was the outpost and the game never went anywhere near the tower. I think they got there first and got more barrels than us or something, but the entire game was us sieging the outpost, a hard base to take since the spawn for the team is very close. Got some lovely shots with the m40a5 in this game though, since around outpost is one of the few areas where sniper rifles work well at this time of year; I even got a shot at about 60m on a running target! That was my favourite shot of the day by far as it was just perfectly judged and super satisfying to hit. No idea who won that game, but it was very enjoyable. We switched ends after that and the game ended up with us trying to siege the tower base. We didn't get anywhere close to taking the tower though, since we were attacking from the nasty side. I spent most of the game trying to work out how to counter-snipe one of the overpowered spots, but while in game it was going to be hard to work out. The main takeaway I got from this game was that I think it's time I returned to long sleeves; the foliage at Worthing is out to kill you as it's covered in thorns, stinging nettles and holly bushes and I'm tired of coming away from a game day with my arms burning and having to take some painkillers to get to sleep. So lunch time came around and after grabbing my burger, I headed out into the gameplay area again to try and work out how to counter-snipe that spot. After about an hour of combined effort with my friend, we worked out that it's essentially impossible to counter-snipe, and I'm not just saying that because I'm bad. The strength of the area is that it's behind a slight defilade and takes cover behind a tree, so all that really pokes out is the barrel of your rifle and the scope. Even without a ghillie or any camo patterns, as I went out in a black t-shirt, my friend said it was essentially impossible to see me from pretty much any angle. We worked out a way to counter the spot, but it doesn't involve counter-sniping it. It involves full-auto and a bit of luck where you just spray the exact position and hope you at least get a gun hit or something. Only other way is to flank around the entire field, but then you also need to sneak past the steady stream of dead and respawning players as you would cross over the paths to and from the enemy team's respawn, or you need to take the base itself, though with that side locked down by those positions, you would need to attack from the other end. Anyway, the next thing that sucked was the short m14. For some reason it was shooting weird and felt like it was only firing at 0.2J or something. I have no idea why, since I only changed out the outer barrel and the stock, but when it just flat out stopped shooting I just gave up as I didn't want to damage it. I found the reason for it stopping shooting, which fortunately was only because the motor connectors were loose and the movement of the gearbox was shaking them off (the vibrations when the piston goes back and forwards was enough to shake them loose), but since I just can't do gearboxes, I'll be sending that off to my local tech soon-ish to get it sorted. Will probably get a third m14 rather than trying to frankengun a short m14 scout build with a mix of TM and Cyma parts, which is another case of clone items not being entirely compatible with each other beyond the Laylax scope mount not working on the Cyma receivers. The TM stock is a bit tighter than the Cyma one, though it will fit with some persuasion, but the outer barrels are incompatible; Cyma outer barrels won't fit in TM receivers without modification. I'll pick up a Cyma m14 socom to use for my short build and swap out the outer barrel for the one I have where the iron sights are separate from the flash hider. The only other thing to really say is that the split chest rig also worked really well. A few minor tweaks to be done as the holster kept coming loose for the bodyguard pistol and I think if I was running an SMG secondary as I want to do, the mag pouches on the belt would press against it and be hard to access, so I'm going back to a separate shoulder holster. However, the idea of running one and taking weight off the belt kit was sound, and unclipping it when going prone allows me to still low-crawl with nothing on my front. So in summary - Short m14 shat itself - Anything with an MED is incredibly limited at Worthing Airsoft now until the winter comes along and the foliage recedes - While I'm salty at the moment about the barricades doing this, I think it will be great during the winter to stop snipers being too dominant when the foliage recedes - One of the bases is super overpowered from one side - The marshalls who do build work have acknowledged that and already planned on adding some more stuff the other side to make it balanced - Will this make guns with MEDs even worse during the summer? - m40a5 was shooting flawlessly with the new hop setup - Split chest rig is the way forward for me when I'm sniping, which is most of the time, even with 1J builds Next game day I'm leaving the bolt action at home and bringing out the SR-25. I will also bring the m21 as I still need to test it with its new Cyma gearbox since I didn't like it being HPA, though I did move the lovely green TM stock back to it as it was mostly TM just with a Cyma gearbox. I will see what it's like running a similar style but with no MED and a bit less effective range, but my suspicions are that I won't lose all that much and I will gain a lot. It's either that or bring the m40a5 and set it to fire at 1J instead of 2J. I will also be bringing out the mp9 in a thigh holster for next game day even though I don't really need to with a 1J build, purely to test out the new split rig + belt + shoulder holstered bodyguard pistol setup when running that SMG secondary, even though it's not going to be my SMG secondary since I prefer retractable stocks over folding stocks for that and will be getting a TM mp7 at some point in the future to fill that role.
    1 point
  27. Rogerborg

    Bunny Workshop - avoid

    Preserving for posterity (with the spam link removed). That's an interesting AI (or Real Stupidity) spambot, it's copied the previous post and changed some of the language - including the spelling of "favour" to Colonial. I've reported it, and it's obvious here, but less so elsewhere - let's keep an eye out for spam links in new users' messages.
    1 point
  28. Great weekend at the nae🙂 Weather held for us and my gear didn't fail me so that's a bonus. Met some great characters,consumed some lovely food and drank ice cold beer. I won't go into a long narrative but it was a weekend to remember. Bought some bloc eyepro for £50 and wow! It stood up to the claim that it was antifog. Downside was that didn't get to meet @Skullcheweror @Enid_Puceflange.☹️ My hit count wasn't great,three hits over the weekend but walked probably 10 miles to get them! Lol. Lessons learnt so next year look out 😂 Regards
    1 point
  29. Good (ish) day out at Special Ops. In fact I overheard a few people saying it was one of the best they'd had. They were all on the other team 😂 Yet another day when the numbers were balanced but the gameplay wasn't. The non-armband team won all but one of the games. They showed good teamwork and thoroughly deserved it. I didn't do enough to lift our team from a rather passive attitude, and out team did seem a bit light on experience. But some fun was still to be had! This was the first game in nearly two years when I didn't have my trusty Double Eagle (thanks to the failing control unit 😭), so I took VFC HK416 GBBR TM AUG High Cycle TM 5.1 DOR Pistol On arrival at the site it was clear there were plenty of players, in spite of NAF, but not many marshalls (because of NAF / holidays), so I (very loosely) became a player / marshal for the day In the morning I played with the gas gun. I'm down to a last few 0.40g BBs so I decided to save them for my sniper rifle, and went to 0.28s. They're just too light, really. The gas rifle is not fantastically accurate at the best of times, with the 0.28s they seem to go all over the place. The 0.40s are prohibitively expensive given my finances but it seems I'll have to bite that particular bullet all the same! During the second round I managed to lose a gas mag. Not happy given the £50+ price tag, but thankfully a retracing of my steps during a pause, and I found it quite quickly. Phew! However I no longer trust my cheap polymer mag pouches to retain the heavy mags, if I decide to actually run at any point. A rare event, but it does happen The usual games - zombies, clear the minefield / find the items, nothing too complicated due to a large number of first time players and the lack of marshals, it worked ok. I had further problems, one of my 4 mags developed a leak, and I got through enough shots (needing to switch to full auto to counter the lack of accuracy) that my gas mags were running out of gas, and my gas cans were getting empty too), basically I decided to go to the AUG for the afternoon. Which I did... The extra weight of suppressing fire meant I could get a bit more pushy at the front line so it went better (and at one point I broke up the other team charging up the hill from Ping Ping with a long burst that got a good few of them and stopped the assault in its tracks). Still couldn't break the other team's stranglehold, excepting one game where we beat them on time, but hit taking was fine. Oh except for the ghillie guy who I shot square in the stomach from 15m, who - I'll give him the benefit of the doubt - didn't feel it because his suit was quite loose. I made up for that by sneaking up on him and shooting him in the back at point-blank range 😅 The weather held up pretty well, lunch was good, and everyone was friendly. Looking forward to two weeks time - and hopefully having my Double Eagle fixed, or at least an alternate DE to use (thanks @Speedbird_666!)
    1 point
  30. After umming and ahhing last night I decided to head down to Red1 Chislehurst this morning on the bus (a whopping 1hr 40 across 2 buses and a 2hr bus ride home afterward as well!) as planned for my third time, meaning at the end of the day I got my UKARA submitted finally. The forecast said there might be rain by mid afternoon but nothing came of it and it was a glorious day for airsoft. Avalon performed satisfactorily, no hiccups in terms of reliability although I do think the accuracy could be better. I don't have much experience tweaking the gun at all, and haven't really touched the hop, as most of the time the bbs fly true. Occasionally though one will zing off into the abyss apparently at random. May try some slightly heavier bbs soon once I've exhausted the 0.2's. May try some .25s or something. My first visit at this site was relatively fun (beginners luck maybe), and the second time here was much worse as I mentioned in a prior summary a few months ago. Third time really must be the charm, because I had a ton of fun today. I think part of that was due to way lower numbers than before (national airsoft festival?), which I think meant there was more room to maneuver and it was easier to learn who was on your team or not. The atmosphere was also great for the most part. Got talking to a guy who I had quite a lot in common with (aside from airsoft! who was actually on the same bus as me en route) which was cool. There was one instance of arguing that I didn't witness personally, but which people were talking about in the safe zone during a drink break. Apparently someone making a scene during a game, someone confronted someone else about 'stolen valor' due to having a military patch on their airsoft impression kit. During the discussion people generally thought it was out of order to have a go at someone for a patch in essentially a cosplaying capacity which tbh I think I agree with. It wasn't like the guy was out there trying to get a free lunch. By the by, the morning games were pretty fun, I think partly due to having more energy, it being a bit cooler etc. One of the games I quite enjoyed used the decent trenches section of the site. Both teams posted up at either end of the trenches, each team given a flag with the goal to move the flag as far up the trench line as possible. The flag could only be moved within the trench. If flag carrier gets shot, flag gets dropped and someone else must carry it forward. It was fun to play in quite a focused area and use the little cover available to inch forward and try to coordinate those moving up in the trench with cover moving up alongside outside of the trench. It did bring to mind some of the footage I've seen from over in Ukraine, and gave the tiniest hint of how difficult and terrifying trench warfare must be. Sides weren't switched after the game ended, that same game would be replayed with switched sides later in the afternoon (which I quite liked as it added a bit of variation instead of switching sides straight away) Second game I enjoyed was a fallback game which surprised me. I tend to hate fallback games, especially on defence (which we were) because it often devolves into waiting around and confusion as people fall back at different rates. The starting defence was in a very small, limited area with little cover directly around the fracking sites. The fallback area after that was the first cqb village, then the second cqb village and then the final one was the woods behind all of that. Our initial defence of the fracking wells lasted for a really long time due to some stiff resistance, good accurate shots and some very nice coordination and call outs between people covering different arcs. I think it was so fun because I managed to hang in there with a smallish group who doggedly defended for longer than you would expect given the limited cover. Holding a fairly indefensible position like that was really satisfying and fun. Things slowed down once in the villages but still got some nice firefights. We re-ran those games in the afternoon with the sides switched and there were a few other games too, one being played in the main CQB village. 4 players were placed in the tower at the middle of the village and teams had to race to extract them. Unfortunately our team didn't get the memo about the race (slightly lackadaisical marshaling on this point, one of the specific things I've noticed with the marshals here is that the briefings on specific game rules aren't the clearest. Marshals don't describe the boundaries very well so noobs frequently get lost, and important details like it being a race seem to get lost in translation) so the first round was over after about 2 minutes because we thought we were attacking to extract those players with the other team simply defending, instead of both teams being able to extract. A re run of the game yielded similarly unsatisfying gameplay, but that may be because I don't particularly love sprinting through CQB carelessly and prefer a more considered and deliberate approach to gameplay generally (especially since my back issues) Atmosphere was really good all day long (aside from that small argument that I didn't personally witness earlier in the day) lots of joking and good sport between the teams, no issues with hit taking AT ALL which was awesome. Best day I've had so far on that front actually. Overall it was one of the better days of airsoft I've had, and I defo see the appeal of smaller teams/player counts as it just seemed to make everyone more accountable on hit taking as well as friendlier. It seemed to make it easier for marshals to manage things also, and allowed you to actually move around the map a bit without getting zapped immediately from 8 different angles which was fun. Hopefully my UKARA comes through relatively quickly (fingers crossed), I've had some fun down there but with my obligations met I can look further afield now as mentioned in a different thread. Reforger is on the cards, then perhaps tower airsoft/AP and some sites further afield, I've had my eye on going to a weekender down at Imperium but will have to see what happens!
    1 point
  31. Dan Robinson

    TRMR Stolen.

    Either we've been very lucky or you lot need to play different sites. Anything dropped or lost has been found and handed back to us... even pistol mags in 70 acres of woodland have found their way home.
    1 point
  32. gavinkempsell

    First Aid Kits

    No good, I tried this & got a slap after the first 15 compressions.
    1 point
  33. Just picked up a Vortex strike eagle 1-6 LPVO for my HK416D NGRS. Zeroed for 30 meters and this thing makes me feel like I’m cheating! Would highly recommend.
    1 point
  34. Welcome to Airsoft How about the Sofa, dining table, dining chairs and a whole wall of my office? When SWMBO comes back in the new year I'm screewed 🤣🤣
    1 point
  35. Jacob Wright

    First Aid Kits

    Some great replies here, and honestly I didn’t expect this much! I guess the take away message is: carry the basics, but be trained in it. As I’m an Ambulance Tech I carry a trauma kit with dressing, CAT tourniquet, gloves and pulse ox on my vest, with a standard FAK on my belt. Would 100% advise people to get trained, I’ve been in too many situations at work and elsewhere where literally having the basics could have made so much more difference. Get training, be fit peeps.
    1 point
  36. Lozart

    First Aid Kits

    Black. Obvs.
    1 point
  37. Tackle

    First Aid Kits

    As has been said, it's all very well to load up with the fancy kit, but knowing how to use it is far more important, so if ever offered first aid courses on any level, especially if works paying for them, take them, you might make all the difference one day. To the same degree, within reason, someone with training can utilise all sorts of non medical items in order to stabilise a situation, case in point, when a colleague of mine had been shot, properly shot lol, standard wound dressings wouldn't do the job, but packing the wound with my own Compton & Webb beret stopped him bleeding out. Fucker still owes me a new beret 🤬
    1 point
  38. Pinovic

    TM Walther PPK

    This advert is COMPLETED!

    • For sale
    • As new

    Tokyo Marui semi-auto spring pistol in excellent condition. Bought it for collection rather than shooting. Made from ABS plastic. You don't have to cock the slide back thanks to the double-action trigger. The top slide does not move when firing. Comes with the original box including a small pack of 0.12g BBs Pistol: £10 Postage + PayPal fee: £4

    £10

    1 point
  39. Skullchewer

    NAF ‘23

    I'll be keeping my eye pro on pretty much all weekend. 3000 or so macho men, weekend warriors and all the other kind of airsofters, with their pew pews? Someone's gonna be a dickhead, guaranteed, and that's before you factor in the alcohol.
    1 point
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