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Showing content with the highest reputation on 16/04/20 in all areas

  1. Skara

    Gun picture thread

    We recently switched sides, we stand with Corona now. You won't win this time.
    3 points
  2. Skara

    Dark Theme/Mode?

    Yo. I like my eyesight and want to keep it Seriously though, Would it be possible to have a dark(er) mode/theme available? Would put much less stress on our precious mk1 eyeball sighting systems, as spares are quite hard to come by.
    1 point
  3. You’ll probably struggle at that budget, bare carriers go for around £80.
    1 point
  4. Hi, ALL! 👋 Not being able to do Airsoft.... decided to make a video and post my intro on YouTube.... my 1st vid, so don’t expect anything fancy and go easy.... like a Rookie starting Airsoft! 😜 💷GAMBLE💷 Heres it is: 😎👍
    1 point
  5. Cromulon1994

    Gun picture thread

    Because they just need to look good for their elaborate military posturing before the inevitable ineffective combat operations, then change sides. It's a tactic that's served them well for years.
    1 point
  6. Asomodai

    Gun picture thread

    The latest addition to the stable! Cybergun/A&K fully licensed M249 Para SAW.
    1 point
  7. Tackle

    Thinning out my collection

    Where is "collection", according to your profile your in the US Midwest ?
    1 point
  8. something you don't see very often, Beretta RX4 rifle.
    1 point
  9. adas1223

    THE TM MWS thread

    My boneyard MWS I refurbished. thing is nutty! paint: rustoleum machine gray high performance enamel
    1 point
  10. Lokai

    Gun picture thread

    New and first Sniper, its a JG Bar 10. Looking forward to getting out there with it!!
    1 point
  11. Finally put the finishing touches to my Agency Arms NOC build, really pleased with it. Not something I'll skirmish with, mostly practical pistol..... Fully custom components.
    1 point
  12. B.S

    Gun picture thread

    I've been keeping myself busy with a photoshoot given current circumstances, so prepare for this to be a fairly long post! Almost all of my kit, and all my guns, layed out; I set everything up into little themed groups, and took a few artsy shots of each. WWII Kit: SAS: MTP: Sorry for the long post! Photography has long since been something I'm interested in, but taking these pictures really reminded how much I enjoy the process. I hope you've enjoyed the result. Goodday!
    1 point
  13. yup one of ten ever made. Talking of plastic AEG's this turned up today. It's been my Unicorn gun for over 10 years as it was impossible to get them from South Korea until recently. It's just a mock up at the moment as I'm waiting on a V2 gearbox and motor to build it up.
    1 point
  14. I apologise in advance, there is going to be some rambling ahead! Effective use of radios can change your game in a big way, lots of people have them but very few use them effectively to communicate with one another. The ability to coordinate your team across distance and to pass information around quickly is invaluable, but to do it effectively you need to know what you're doing... 99% of airsofters don't know what they're doing with a radio and so 99% of the time an airsofter's radio is just another useless bit of junk they hang off their rig. Don't be that guy! First rule, the one you should never, EVER break is the following: LISTEN before you TRANSMIT, if two radios are transmitting on the same frequency at the same time no one gets either message! The key to effective radio communication is brevity; BREVITY noun 1. shortness of time or duration; briefness : the brevity of human life. 2. the quality of expressing much in few words; terseness: Brevity is the soul of wit. The second definition there is really what we're after, your transmissions should be short but meaningful. If you have a piece of information that you feel is important to pass on to other members of your team then do so, but before you do, stop and think for a second; Is this information actually useful? Will transmitting 'tango down' like a badass mofo rainbow six operator benefit the team's awareness of the current situation or your intentions? If the answer is no, then kindly STFU. How do we achieve brevity while still effectively communicating all of the information required? Simple, you use a standard message format and only transmit what you absolutely must to get the message across. I'll include a glossary of terms at the end, but for now I'll work through examples. The standard NATO voice procedure for passing a message (as laid down in APP1E, for those with access to it that wish to error check me) is as follows: YOU this is ME, this is my concise message, OVER. Breaking that down it's a very simple construct, but all of it is there for a reason; YOU - who you are addressing the message to, we lead with this to get their attention - everyone listens for their own name/callsign. ME - who are you? the identity of the person passing the message is not always useful information however it always helps provide context for the recipient. OVER - I have finished transmitting, and require acknowledgement/a response. Key with this is to put all of the information needed into one concise message, e.g: AARON this is JAMES, four blues moving to the south of the fort, heading towards fuel dump, OVER From that message, AARON knows that JAMES is calling him, and that he has seen four blue players, he's stated their location and their direction of travel. AARON from that message has gained insight into the situation in game and could potentially be in a position to act upon it. As the message ends with OVER, AARON should acknowledge receipt of it, the standard format for that is: JAMES this is AARON, roger, OUT OUT - at the end of the message this indicates that you have finished transmitting and do not require a response If you need to transmit a message everyone, the format remains largely the same, you just skip off the recipient's callsign. Since you're not addressing anyone specific there's no requirement for acknowledgement, so you should end the transmission with OUT. this is JAMES, four blues moving to the south of the fort, heading towards fuel dump, OUT The standard, pointless, airsoft way of passing that message is generally as follows; Spotted four blues in my 12 o clock, anyone else see them? I hear that crap week in week out, and that's me being generous, normally the message goes on way longer than that with way less useful information! The sender hasn't identified them self or stated any kind of location, so the message is robbed of all context, where is this person? where is his 12 o clock? Where are those blue players going? No one gains anything from that message, it uses up time on the radio that could be used to pass useful information for the benefit of everyone! One I actually heard a few months back (at Black Ops Cribbs in Bristol) was a cracker, and summed up to me why some people shouldn't ever be given a radio. The game being played was a bomb-delivery game, where the other team needed to deliver a bomb to a gate at the end of a road that runs through the site; the bomb was not allowed to leave the road under any circumstances. As a defender I had called over the team channel requesting someone update me on the location of the bomb, so I could get myself into an effective position to help stop it so I said the following: this is James, I am in the barracks, does anyone know the location of the bomb, OVER I passed my location, so others on the site knew where I was and what I could see and I requested a bit of information from anyone who had it, finishing with OVER to indicate that I'd like a response. The response I got went something like this, it was probably longer: Yeah I saw it a minute ago but I died and had to go back to respawn cos I'd already been mediced once, it's on the road. That was the point where I switched my radio off for the day. Radio do's and don'ts: DO listen before you transmit. DO ensure that the information you're passing is USEFUL and RELEVANT. DO format and address your transmissions in a standard way, it helps everyone. DO think about what you're going to say before you push the button, umm and err are not useful information! DO conduct radio checks with your team before you start, ensure everyone can both receive and transmit DON'T 'step on' other people's transmissions by transmitting at the same time as them! DON'T 'radio check' people in-game, if they're not responding it's because they either can't hear you or can't speak because they're dead. DON'T transmit unless you've got something USEFUL to say - Some examples of things that aren't useful, but get sent ALL THE BLOODY TIME follow; reloading! - no one cares. contact! - without context this is useless, format it correctly and tell people who you are, where you are, where the enemy are, how many of them there are, which way they're headed, etc. tango down! / enemy hit! / etc - no one cares how super elite you are, at all. We're OSCAR MIKE - just f*ck off, seriously now. No one says this, not even Americans. Radio words that are useful; OVER - I have finished transmitting and would like a response OUT - I have finished transmitting and do not require a response SAY AGAIN - I didn't hear your last transmission, please send it again ROGER - I received your last message and understood it NEGATIVE - no AFFIRMATIVE (sometimes shortened to AFFIRM) - yes This is just a brief (lol, not really) rambling introduction into comms use and more importantly, comms discipline. It's a really deep subject which I can rant about for hours if required, but no one wants to read that! If anyone has any specific questions about voice procedures, not radio equipment, then I'm happy to answer them in this thread. Likewise, if anyone has anything specific they'd like to add or correct please chuck it below.
    1 point
  15. TM Walther MPK.
    0 points
  16. MikeMarden

    Gun picture thread

    Finally picked up a TM MK46 Mod 0. Bit of fettling done prior to picking this up today. Added a few external bits I picked up over the past few months: Zenitco Klesch 2 Dual IR / LED Zenitco Perst 4 PEQ Zenitco brightness adjustment pads FMA Gas pedal G&G rechargeable tracer unit Pulsar LRF Trail XP50 Standard Marui foregrip Thing is an absolute beast, will be running bare bones during the day / full up for night action
    0 points
  17. Flintlock

    What have you made?

    A couple of Vickers I made for a EH show a few years back
    0 points
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