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The ghillie discussion


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1 minute ago, Badgerlicious said:

He's not entirely wrong. With careful movement you can move through most areas (with some vegetation) unseen. But a good ghillie really opens up your options for movement. It can also buy you time when someone knows roughly where you are. And it can get people to walk right past you when you're in otherwise incredibly obvious spots. 

this is true. its the movement that will give you away more then what you are wearing 

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Also that they can put team bands on their legs where they can't be seen, makes it very difficult to find them

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18 minutes ago, PhantomTMA said:

So make a bolty player more specialised as a Sniper by allowing him a full ghillie. 

 

Maybe DMR can use a jacket only?

 

AEG player can have a ghillie hat only? 

 

 

First of all, that's a name I haven't seen since Arnies, but I know (I think?) I've picked your brain over Facebook over KJW m700 builds. You and your lot are the ones who got me into ghillie sniping back in 2007 - 2008ish :P 

 

Secondly, I wouldn't hate this either. The way my local site is going they're only allowing ghillies on bolt actions and DMRs, but regular AEG users can use a cobra hood, which is often more than enough and tends to be what I run during the summer anyway, paired with a crafted boonie. I don't tend to run trousers myself (gets caught too much for me, especially with how many brambles are at Worthing), so it wouldn't affect me so I'm likely a bit biased here too.

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14 minutes ago, Impulse said:

 

First of all, that's a name I haven't seen since Arnies, but I know (I think?) I've picked your brain over Facebook over KJW m700 builds. You and your lot are the ones who got me into ghillie sniping back in 2007 - 2008ish :P 

 

Ha! Same. In fact, I bought my APS2 of one these guy as I remember the hunteering word.

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3 hours ago, GenuineGerman said:

Ah imagine before too long all Airsoft fields across the nation quiet and peaceful. Not because nobody goes Airsofting anymore, no, because everyone is a secret squirrel sniper and hiding in a bush or a tree in their KMCS. 
 

Make sure to bring a flask 😀

We carefully curated the mission plans and game format at one event to cater for the preferences of multiple player types ……. This then descended into a few groups quietly circulating around the site deliberately and accidentally avoiding each other 

 

1) Objectives:

Set mission objectives to capture/hold/defend/destroy buildings, find/retrieve key objectives.

Rather than hold up players stuck all day waiting or battling, we would score the holding at set time points, allow access to props to detonate etc - and we wouldn’t have too many scoring time points, giving players time to move and to avoid factions digging in all day 

 

Players interested in these would focus on the scoring time point etc, capturing then moving on to the next one

 

2) Scavengers:

Things to find that would score or provide an advantage.  (Such as bombs to destroy objectives etc)

They were planted deliberately to draw opposing teams scavengers into each other or to cross over an objective - this intending to create skirmishes

 

Players interested in these chose not to get tied down into skirmishes at the risk of being eliminated and the need to find a spawn point / medic.

They either dodged and flanked around or fired off random shots then scattered to avoid and regroup 

 

3) Defenders:

Home bases could be attacked for bonuses, and many scavenged items needed to be stored at bases to score or combine them, thus were in danger of being captured

Neither team chose to place defenders, and relied on the natural flow of respawning, resting and scavenger drop off - there may have been the odd raid, but if I recall correctly neither chose to conduct ‘major’ raids 

 

4) Gun fighters:

We had curated to manufacture ‘encounter points’ in the above, but whilst travelling around the site I found two groups - one from each side.  These were the players who wanted a good battle, but they both decided to ‘patrol’ in a clockwise direction - and were circulating around the middle of the site not encountering each other.

If they heard a noise they then headed towards it, but the noise they had heard were two sets of scavengers who had dispersed by the time the gunfighters had arrived 

 

It took some subtle adjusting to push players towards each other and set off some battles

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Yeah I ran the SNIPER HAVEN in Annie's in the 2000's

 

Just went back underground to what we loved.... the long stalk 

 

Check out my historical airsoft ranty below.

 

If you ordered the APS2 MK2 SPORTER through the post it was probably mine. Some got sold face to face I believe. That was a great rifle for its era and I must have shot hundreds with it :)

 

 

 

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4 hours ago, Fatboy40 said:

 

Damn, if only I knew this sooner, I'd just slip a few carboard boxes from Aldi over my body parts and I'd be invisible 🤯

 

 

The art of camoflage and concealament

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It boils down to fairness and gameplay balance, which should be a balance of risk vs reward. Otherwise it becomes similar to blind firing: shooting without presenting yourself = risk free shooting = cheating.

 

And for a game that is played by untrained and unskilled civilians, the ghillie suit is in effect too OP because often it functions principally as an invisibility suit and gives too much advantage (aka pay-to-win).

 

If one day the invisibility suit is invented, it will become the new meta because it removes all risks of being seen and/or shot at, therefore is not balanced and probably not very fun, and not good for the sport either. That is not to say stealthcraft and clothing innovations should be removed, because it is of course very essential to the hobby, but for gameplay reasons it should be nerfed. Because this is not a war, this is a game, where balance matters.

 

I would suggest there should be a minimum visibility requirement, for A. capping the risk reduction achieved by clothing and B. team identification, similar to how EN ISO 20471 defines hi-vis clothing in amount of m2 of certain materials to be visible.

 

The exact amount of m2 of team colour / which colours / placement is up to debate. The usual armbands (or tapes) over the invisibility suit is a practical solution. But I would argue this rule could be expanded to both the shoulders and forearms/wrists should be taped. Because that is what is being brought forward when you present your weapon.

 

I would even go on to argue, as you present your weapon, you should also present a visible m2 equivalent to the C zones of a IPSC / USPSA target, so that your risk and reward is balanced against your opponent's, should you choose to engage.

 

The C zone of the USPSA target is about 0.15 m2 which is roughly equivalent to the requirements for reflective tape on a class 2 hi-vis vest, which I think if distributed across your arms and shoulders and head areas i.e. "the shooting stance silhouette" (because as you present your weapon your torso will be mostly shadowed by your RIF or carriers and so on) this should become a reasonable risk profile even for the best of ghillies. And this will future proof the sport for the invention of invisibility clothing, and will be a first step towards evolving into a spectator sport for Olympics.

 

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Lots of interesting points and counter points being made here.

 

Personally I'm not a fan of telling people you can't wear x,y or z (unless it's a matter of player safety) as we've all paid to be there and nobody likes to be told how to play, but I can understand why sites would do it. If a game is grinding to a halt because one team can't get more than 10 yards from respawn before being hit then to me the site should be taking steps to change the game either by rearranging teams or by moving players back, eg by deploying smoke to simulate gas. Yes this can be frustrating if you're the one being moved but it's just as annoying being stuck in respawn and is likely to make people give up which then only snowballs and makes the game worse. Unfortunately this would require site staff to actually do some work which, as we all know, can be a rare thing 

Edited by Cannonfodder
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I reckon a helium balloon tied to their ankles with a 6 foot string might even the odds up a bit, if the balloon gets burst they need to respawn and get another balloon if they want to bush wookie again.

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Think I made a topic on this a while ago. I still strongly believe that ghillies should be bolt action only. This would naturally limit the amount that are present in a game. I think the problem is that if a large percentage of players are wearing them it makes the games very slow and makes the games less exciting for everyone as it means more people are moving slower. 

 

 

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Just had a look at imperium airsofts "ROE", & their ghillie rules definitely should be adopted by other sites.

https://imperiumairsoft.com/airsoft-rules/

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4 minutes ago, Tackle said:

Just had a look at imperium airsofts "ROE", & their ghillie rules definitely should be adopted by other sites.

https://imperiumairsoft.com/airsoft-rules/

Does anyone know what they mean by snood? It seems like a strange thing if they mean the head wrap, cos that seems basically pointless. 

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As a long term sniper, I would welcome the use of bolt action only for ghillie wearers. 
 

I think to be a sniper and enjoy that kind of gameplay you need to have a certain mentality (“patient”!), waiting for the shot to become available rather than chasing it. 
Personally I’ve always enjoyed flanking around the edges and sniping with a bolt action much more rewarding than run and gun, but that’s just me. It’s like playing the game in hard mode, with the kills so much more rewarding. 

I have been in games with non-snipers being ghillied up, and most of the time they were running about totally negating the use of the ghillie. 
 

But the counter point it is Airsoft and a game, so you can’t really say to someone paying the money bringing their own kit on a standard game day “can’t wear that mate”. 
 

Saying that I’ll be DMR’ing for the first time at the weekend (non-ghillie), so I may change my mind! 
 

 

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6 minutes ago, Badgerlicious said:

Does anyone know what they mean by snood? It seems like a strange thing if they mean the head wrap, cos that seems basically pointless. 

My understanding at the time was that they were referring to viper hoods.

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I'll add that I wouldn't be opposed to ghillies being locked to semi, or at least being told to keep it on semi while at 1j, and using DMR fire rate rules (1 in the air, no spamming). Possibly also needing fixed-stock guns. I don't think it should be necessary to force ghillies to have an MED with their main gun. DMR limits are already a mixed bag, you'd be almost forced into using HPA just so you could adjust power output on a per-site basis. 

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2 hours ago, gavinkempsell said:

I reckon a helium balloon tied to their ankles with a 6 foot string might even the odds up a bit, if the balloon gets burst they need to respawn and get another balloon if they want to bush wookie again.

 

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Jeez... I thought I was a trend setter.

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55 minutes ago, Tackle said:

Just had a look at imperium airsofts "ROE", & their ghillie rules definitely should be adopted by other sites.

https://imperiumairsoft.com/airsoft-rules/

When they say ‘no snood’ for AEG, would camouflaged boonies or helmets be ok?

One of the first thing we would do (back in the army) when going into the field was to paint our face and convert our helmet into a little bush. So camo was always part of an infantry man. In my time we were mainly trained on trench warfare (cold war, our role was to dig in and try to delay the Soviets until the Americans arrive) so the head sticking out was the main thing you had to hide (and the hole trench).

So taking camo away from normal infantry men is wrong IMHO. Full ghillie? Yes that is not for a normal infantry man. But it is difficult on where to draw the line.

I am surprised to see coverage from Ukraine. It seems to be far more important to avoid friendly fire (wearing blue or green tape) then to camouflage yourself.

Edited by ParHunter
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1 hour ago, Badgerlicious said:

Does anyone know what they mean by snood? It seems like a strange thing if they mean the head wrap, cos that seems basically pointless. 

If I had to guess (which I do lol), I'd think it was one of those head & shoulder jobbies?

25 minutes ago, ParHunter said:

When they say ‘no snood’ for AEG, would camouflaged boonies or helmets be ok?

One of the first thing we would do (back in the army) when going into the field is to paint our face and convert our helmet into a little bush. So camo was always part of an infantry man. In my time we were mainly trained on trench warfare (cold war, our role was to dig in and try to delay the Soviets until the Americans arrive) so the head sticking out was the main thing you had to hide (and thirre hole trench).

So taking camo away from normal infantry men is wrong IMHO. Full ghillie? Yes that is not for a normal infantry man. But it is difficult on where to draw the line.

I am surprised to see coverage from Ukraine. It seems to be far more important to avoid friendly fire (wearing blue or green tape) then to camouflage yourself.

#me too, just to slow the soviet hordes rolling through Germany, at the time it was quietly considered futile given the apparent size/might of their forces, but seeing how they've performed in Afghanistan & more recently Ukraine,  I think we might have made them really work for it  ?.

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20 minutes ago, Tackle said:

If I had to guess (which I do lol), I'd think it was one of those head & shoulder jobbies?

That is what they meant; I have checked.

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