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Everything posted by Impulse
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The 'What have you just bought' Thread
Impulse replied to Cameron364's topic in Guns, Gear & Loadouts
In all it's crap-camera glory. I had another offer I couldn't refuse with this little beast. Tanaka m700 with a real steel Remington m700 wood stock. £400 all in for an upgraded, out of production rifle. The KJW m700 was the one on my list, so when I got this offer I was like "yeah, I can't say no to that, as much as I really should as I've already spent way too much" One of the mags needs fettling, but it shoots nicely and is nice and quiet! I wanted one of these when I was a teenager, way back in 2006 when one of my team mates had one. 15 years later and I finally have one. -
Building My First HPA DMR (Surprise, It's a Kc02)
Impulse replied to Alimcd's topic in High Pressure Air
It's the advice I always give people who want to get into sniping: get a solid sidearm first! You'll need it. I often joke that I get 1 kill with the rifle and about 10 kills with the pistol each game. It's also part of the reason I kept my m21 and spring VSR to 1.1J, as I'll generally run the HPA VSR if I want 2.3J and an MED, though even when using my 1.1J BASR, I still get more pistol kills even without an MED! I'm currently in the process of upping my game and improving my trigger discipline. Transferring completely away from AEGs in favour of GBBRs (because they're so fun to shoot, I can't go back...), so getting used to 35rd magazines there, but I also may be buying a Tanaka m700 this weekend (another "I don't want to buy anything, but I can't pass up the opportunity" situation, since Tanaka rifles are loooooong out of production) and those gas sniper rifles only run a whopping 10rd magazine, 28rd if you get the extended ones, though I'll be keeping to the short ones. Yeah, you get less "kills" playing like this, but it's so much more satisfying. As a German dude told a teenage me back in Spain when I used to play there: it's not how many you hit, but how you hit them. -
Building My First HPA DMR (Surprise, It's a Kc02)
Impulse replied to Alimcd's topic in High Pressure Air
As a totally unbiased onlooker, I believe you have reached peak airsoft. No, don't look at how I play, that has nothing to do with it! -
Managed to connect all my AEP lipos to my fancy balance charger and storage charge all of them. I am no longer living in fear of burning my house down or blowing up my mp7
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Well R7 battery replacement/upgrade help request
Impulse replied to KirbyHCI's topic in Electric Guns
I've heard the TM NiMH i pretty good and will definitely be getting some as a backup for my mp7. I don't have any experience with the Well MP7, but I have the TM MP7 and I use that same adapter with lipos, so I imagine it should work, as long as the Well is built like the TM? I have no idea on that so I can't confirm unfortunately. The batteries I use are these (with that same adapter above. The TM MP7 comes with it as standard): https://www.airsoftworld.net/world-exclusive-lithium-polymer-aep-battery-li-po-lipo-7-4v-550mah.html https://www.patrolbase.co.uk/nuprol-7-4v-550mah-lipo-aep-battery The benefit is the trigger response is snappy and the full auto ROF is pretty nice. The issue with these lipos, however, is you cannot storage charge them without something like this adapter, as the good quality chargers require both the balance lead and main lead to be connected to charge them, but AEP lipos don't have a main lead, only a balance lead. https://www.taiwangun.com/battery-chargers/adapter-for-li-po-aep-batteries-ipower Honestly, I'd just get the TM NiMH battery that you linked, plus the adapter. if the battery doesn't fit the charger (I imagine it should?) then you can buy the TM charger, but no need to shell out when it could very easily work out. EDIT: This got me thinking and I can't believe I didn't try using the adapter to storage charge as well. I have just plugged my AEP lipo into my fancy-pants charger using the TM adapter plus this attachment: https://www.socomtactical.net/jg-aep-battery-charger-adapter/ If I'm about to burn my house down, somebody let me know, but from my rudimentary understanding of electronics, I believe this should work as my charger is a lipo charger and this is merely an adapter to get it to plug into my smart charger. -
Yeah, I'd look at the air seal too, as well as making sure the piston is lubed up to make sure it's not suffering too much friction inside the cylinder (allow me to place your mind firmly in the gutter with that imagery). m140 giving 1.2J is horrific! I got 2.4J on a m130 in my old build because my air seal was "too good". Air seal is king as it will generally give you much better consistency and longevity, as you can get away with using lighter springs which put less strain on the sears. If you're going for a 1.1J no MED build, which I advocate because they're really fun, you want to be using a muuuuuuch lighter spring for a muuuuuuuch easier bolt pull; also a 60 degree rubber makes sense for that level of power. I changed out my spring build for a 1.1J build and I'm using a m90, so my sears are going to last a while! However, if you're going for 2.3J like most people, you will want a 70 or 80 degree rubber and use the heaviest BBs possible.
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I've looked around and never really got any definitive answer to the question of H-plate or FANG plate. I can see how they're different in their construction, but I have no idea what the mechanical difference or performance impact would be between them. I'm just curious why everyone goes for the H-plate over the FANG plate, myself included; don't fix it if it ain't broken, and the H-plate seems to work. So anyone got the details on what the real applicable difference between these two products is? They both seem to do the same job, so I'm not sure why they're both needed.
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It was a great day for sure. I really enjoyed it too, despite being on the losing team and even though I basically just held two positions through the whole day. I was covering a flanking route through the whole morning (path by the field that heads to Paradise) and then covering another flanking route for the whole afternoon after lunch (ferns on the border of dark woods, near to #8 tree). I wasn't really feeling the VSR though, so next game day I'll be bringing the m21 along again. MED comes up way too often and I'm rarely making those 70m+ shots that my VSR can do with its 2.3J with ease that my m21 struggles to with it's 1.1J. Were you on yellow team? Yellow team definitely turned up and definitely deserved the win; they played hard and played as a team. Blue team just didn't show up as much. The team Beans group and the Defiant group were propping the team up, but there was only so much we could do That all said, I actually really enjoy being on the losing team, as long as it isn't a complete stompest.
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The 'What have you just bought' Thread
Impulse replied to Cameron364's topic in Guns, Gear & Loadouts
After the MP7 and the HK45, I said I wasn't buying anything else. I would've stuck to it, but I was given an offer I couldn't refuse. £280 for this beast, now I just need the mags to come back in stock somewhere so I can get a bunch of spares, because 35 BBs isn't enough. Come on, Tokyo Marui, get some more mags out! ? Fired it on the range today and I'm never going back to AEGs. It was so much fun to shoot! -
There's basically like... a million pics online showing poor trigger discipline, both for real steel and airsoft shooting. I see a LOT of poor weapons handling in airsoft though. Some of it can be put down to them being toy guns as at the end of the day we're massive nerds running around the woods shooting each other with toy guns. Milsim "special" operators are generally insufferable so I won't take their side on it when they're like "always treat it like a real firearm!". My gripe is poor weapons handling in the safe zone as that's when it can be dangerous and people can lose an eye. Treat it like a real firearm while you're not in game is my mentality (and "don't be a spanner" in general is good life advice)
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Finally got a natural picture at a game of me, which is a rarity since I'm always hiding in bushes so the photographers never see me, but AI500 didn't have enough bushes! This has been my go-to loadout during the summer. I'm the one on the right, doing as much of the sniper business as I could since no "sniper rifles" were allowed at the event. Totally would've taken my VSR otherwise since the sight lines were massive.
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Just got home from another cracking day at Worthing. Took the VSR with its MED to make sure I gave my new sidearms a good pacing and ended up using the MP7 all day, so the HK45 is still untested. The TM MP7 on a lipo is a total beast. Set the hop for .25s on the 45m target and it was hitting it every time, with a great rate of fire and snappy trigger response. Couldn't ask for more from what is essentially a large AEP. Had it in a thigh holster that didn't get in the way, didn't wiggle about and held it nice and secure. Massively happy with that purchase! Had a game where I took a position on a flank. Every time the other team pushed I took them out if there were only 1 or 2 of them, which happened a few times, and when the guy I was with got hit and the enemy team moved past us (after one said "you are dead, right?"), I crawled up to him, dragged him down and mediced him back in, which amused me since he then started shooting them in the back to their surprise. However sometimes they sent large waves of 10 players through and I just held position and stayed still. Wasn't in my full ghillie, just my leafy hood and US woodland camo, and a wave of them moved about 2m in front of me without spotting me. One took cover about a metre to my right, but didn't see me tucked in and then didn't look back. Trigger discipline allowed me to stay alive and then radio in to my friend who was on base defense so he would get some others and just take out the attacking wave. My heart was beating so fast as I watched them all move past my position against the tree in the ditch with my MP7 in hand. This is why I play the sniper role. Not for the long range shots. It's moments like this that make it special. Rest of the day was a lot of concealed overwatch picking people off at long ranges. Leaves are starting to fall from the trees, so sight lines are starting to open up at Worthing.
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HK gang! Got some new sidearms and going to test them this weekend alongside my VSR. I'd usually use the m21 at this time of year since the site is still heavily overgrown and it has no MED, but want to test these thoroughly so I'll use the gun with an MED. The HK45 goes nicely into my Warrior Assault Systems universal holster, and I bought a thigh holster for the MP7 which works a treat. Don't step on this sniper ?
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I'm going to go with any TM recoil under £500, which I think is almost all of them.
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Haha, maybe, but also because most of the guys I went with have been going to AI500 for over a decade and said it's usually better than this one. So, forgiving and optimistic, perhaps foolish Plus, I still had a lot of fun with my friends (there was a big group of us on cartel side. I think we were about 21 players, so almost half a syndicate), but my way of playing is less impacted by a lot of the issues. I mostly crept around the outside of the buildings and picked people off with the m21.
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Apparently there are a bunch of tunnels underneath it too. If they opened that up for gameplay, as well as expanded the boundary a little more, it'd be great for 400 players. The area we played was not enough and it just devolved into line battles around choke points, with dozens of players stacking up at each. I think they probably should've opened earlier on the Friday and had a dedicated couple of hours to chrono everyone's guns. Seeing some of the hits my team took, there were definitely hot guns. They needed more marshalls. 6 for 400 players is nowhere near enough. At Worthing, we typically have 3 marshalls on a skirmish day, but that's for like... 60 players. I'm not saying they should have 20 marshalls, but 6 wasn't enough to keep it going. Some of the rules were ambiguous or confusing. The rules said 600 BBs per weapon per life, but this was clarified as just 600 per life. Then I was told it was 600 for primary and then a pistol and some mags. Then DMRs were 300 BBs, but was that 300BBs for the DMR, then 300 for secondary for a total of 600, or was it 300 total? What about "DMRs" that were operating at normal limits like my m21?Realistically, who's going to check ammo limits, as long as you're not taking the piss. Then there was the whole "support guns only fired from fixed positions" which I thought was silly anyway, but where were these fixed positions? How were they marked, as I was told there were specific positions they had to be used from? Also, I had a guy swing a corner with a minigun and light up the air over my head. I didn't care that much (might've if he hit me, but that's neither here nor there ), but that wasn't a fixed position for sure. I also thought allowing DMRs, but not bolt actions was a bit weird, especially considering just how long a lot of the outdoor sight lines were. Having my VSR would've been incredibly useful, so I'm probably biased there. More dynamic objectives were needed for sure. Something like "oh, this cartel leader is about and you need to take him out and take some documents off him" would've worked, then they make sure to give that particular commander some documents back at CP and ensure they don't just camp by their spawn. As cartel, I lost count of how many extractions we did, but it never felt that impactful. It was a bit like "why are we doing this?" Similarly, the Viper's Nest should've been the middle building (you know, the big U shaped one). I heard there was a bunch of gear in the Viper's Nest, but never laid eyes on it as the only people from our team who touched it all Saturday were a bunch of speedyboi speedsofters who got there at the start of Saturday, but were promptly pushed back from it as there were only 3 of them; nobody on cartel saw that building for the rest of the day. It was too close to the tan spawn and too far from the cartel spawn. I'll be heading to the next one. We've given a lot of feedback, so fingers crossed they listen to it.
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Reason they did that was to cut down how much of the site was in play, since there were only about 50 greens left at that point.
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This one is a tough one to police with the number of marshalls they had and I'm old school. I like to imagine we can be trusted, since when I first started airsoft 16 years ago, nobody chronoed anything, but nobody came away bleeding either. Maybe I just need to stop being such an old fogey (even though I'm only 30!) and accept that now airsoft is more popular and gets certain YouTube attention, we're going to have absolute morons who spoil it for the rest of us. I do think they should've chronoed more, as I didn't see anyone getting chronoed either, not even me when I said to the marshalls that my m21 was 1.1J. I agreed I wouldn't use it in buildings, but I also was shooting with no MED outside since while I was playing the DMR role, I was playing with normal AEG power limits since I specifically designed it not to have an MED (since that's usually what my VSR is for). I was more than happy for a marshall to chrono my gun because I'm not a dickhead, but nobody did. I can only go on what I experienced and literally every death I had on Saturday was due to grenades, even though I rarely was in "cover", since I focus on concealment over hard cover. Every time I was grenaded, it would've been easier to just spray the bush I was hiding in, but nah, instead I just got a barrage of grenades. Though, I imagine it was on both sides, like the non-hit taking as I did see that on both sides. I did have to tap a green on the shoulder I was standing next to after I saw some BBs bouncing off his rig. I medic-ed him back in, but I shouldn't have had to tell him he had been hit for him to take it.
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The issue with large events is that a sour apple spoils the bunch. A perfect example was where I lit up an entire row of tans with the m21 when they pushed forward. Looking through the scope, I tagged them all, working my way up the line and beyond. Of the 9 or so people I shot, 8 called the hit, but 1 continued playing and then shot me while hiding among the dead players. I think chronoing 400 players is always going to be an issue. It can be done, but would require time and organisation that I don't think the AI team have. At the end of the day, they're magazine editors, not site owners. There were definitely hot guns though, as while I didn't experience any of them since I was on DMR role outside the buildings, one guy on my team was absolutely covered in welts and blood by the end of the Sunday. My main gripes were the amount of pyro being hurled by the tans, which basically meant there were no gun fights, it was just an artillery barrage of grenades, and also the forward respawn on the Sunday. That was a really, really dumb idea that basically meant green team couldn't get out of our spawn for half a day, since the tan spawn was about 200m away from ours. Sapped the fun out of it, especially since we were outnumbered 4 to 1 at that point because so many greens either didn't show up or left early. That being said, the second half of Sunday was an absolute blast.
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Just got home from ai500 and had a cracking weekend! Definitely some hiccups and hurdles that will need to be smoothed out going forward. The good: Finally getting to play alongside the staff from Worthing for the first time in about 13 years, since skirmish weekends they are busy marshalling and running the site. Also, we were all staying in the same hotel, so the out of game social was amazing fun too. The site itself. The Citadel has some amazing potential for future ai500s. Out-ranging other AEGs with my 1.1J m21. Put a lot of effort into that build, so it's nice to see it paying off. Haha, AAP-01 go brrrr. No, seriously, I was only allowed to fire it semi-auto, but it was the first time I was using it and it was also out-ranging AEGs. Quality gun, that. Met some fantastic players on green team. Yeah, there were some absolute spanners, but the majority I spoke to seemed to be some really great guys and gals. Good arm workout. Carting that m21 around, then also having to pump up my tiny little HPA bottle not once, but twice! On that, I also worked out how many shots it's good for. The answer is around 500 BBs. More than enough for a normal game day, but when there are 200 targets and some gale force winds to deal with, I shoot a lot more shots The bad: The weather. I've never played in such piss poor weather before. 70+ mph winds and a torrential downpour for most of Saturday. Made it worse that the wind was blowing in our faces, so we couldn't see anything (and one guy in my team reported one of his BBs flew back at him after he fired it ?) Teething issues. Some stuff they did just... didn't work. I think they'll iron these out for future events, but as the maiden voyage for this site there were some definite issues with the gameplay. Some sketchy play. I'm looking down a scope, I can see my BBs bouncing off people and them just continuing like nothing is wrong. Too much pyro. I have no idea how many pyros the tans were throwing, but on Saturday I only died 6 times and they were all to grenades. I'd hazard a guess that multiple hundreds of grenades were thrown on Saturday alone People gave up early. At one point on Sunday we were outnumbered 4 - 1. Not allowing bolt action sniper rifles. There were so many looooooooooooooong sight lines that a 2.3J bolt action would've been incredibly useful. 1.48J DMRs isn't enough for those sight lines. Ol' reliable TM mk23 fell out of its holster and something snapped in the trigger unit when it hit the ground, so that's going to be a fun tech job to repair. Airsoft is a social hobby, so while the bad technically outnumbers the good, the good points were far more impactful than the bad.
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Ready for ai500. Taskforce beware the mercenary sniper working for the cartel ?
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Had another fantastic day at Worthing yesterday. The m21 still performs amazingly, and the camo and concealment fieldcraft is still working better than most full ghillie snipers. Had a great game where me and my friend (who actually introduced me to airsoft when we were 14 and still at school) decided to hold a flank away from our base and came under fire. Everyone else who came with us got shot and had to head back to respawn, so it was just us, a pair of snipers, against the world. No ghillies needed, just solid camo and concealment practices and teamwork. He held the front with his VSR, while I covered his flank with my m21 (as I had no MED so anyone who got too close to him I could generally hit out). The other two guys we were on comms with came up after a while and we held the flank for the whole game, with only one of us getting hit and it was to friendly fire since even our team didn't know we were there. Speaking of comms, we were all testing our new earmors, since 3 of us are heading to ai500 and ear protection inside is advised, and I love them. I can hear absolutely everything around me, while shielding me from loud bangs that would damage my hearing and the comms setup itself is lovely and super clear when it comes through. The PTT is super solid to clip onto my rig and then find with minimal movement when I'm lying prone. Totally worth the £90 or so. Also managed to test and set the hop and zero the scope for my spring VSR after setting it to 1.1J last week, since I was getting annoyed at the 2.3J setup. It was firing past 60m easily, and I could hit the 60m target literally 10/10 times, so I'm incredibly pleased. 1.1J means no MED, and reaching out to that distance with that accuracy is exactly what I wanted. All in all, the day was a complete success and it was a great Sunday!
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After seeing how well my m21 performed last weekend, I've decided to drop my spring VSR to 1.1J as well. HPA is still set for 2.3J, but if I can get that performance with 1.1J... well, we'll see if I keep the HPA VSR at 2.3J in the future
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It seems like an amazing idea but there will be complaints from opposition that you're too close and within MED or (and I quote this as having happened to me) "they are scared of a BASR so close" or they'll start screaming for a marshall to chrono you to prove you're under.
It's a very romantic thought and it is very satisfying but it'll be other players that ruin it for you.
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@SteveoceeYeah, I expect that'll be the case. Fortunately I'm pretty well known at my local site, but we'll see how it pans out. I'm super happy with where the power is for it, as I tested it on .32s and .48s and it was about the same power at 1.05 - 1.10J.
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Yeah, a bright white shirt will definitely do it, but mad props for keeping the cartel look all day with it; I was honestly expecting more, as last time there were quite a few loud shirts out, but this time there were very few. I think I might've hit you a few times on the flank near the field as I saw and shot at a white shirt a few times so I had to move because I was sure you were zeroing on my position when a burst went right over my head! I think we need to play down in Paradise more. There are some pretty long sight lines, but there's also quite a few ways to break line of sight, and plenty of foliage to ruin shots. I think it'll be more manageable when players learn how to play it, but we never get the opportunity
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Someone with a camera that doesn't suck took a picture today. Yes, the tacticool rail system is pointless because I not only don't mount anything on it, but I also cover it in rifle ghillie, but style > substance! Was my first day using it with the new HPA setup and oooooooooh boy was it stupidly good.