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Adolf Hamster

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Everything posted by Adolf Hamster

  1. it is, but given this is a sport where people are coming with varying degrees of technical knowledge (ie don't know the dangers of mesh) why make yourself the person who could have them learn the hard way?
  2. because the aim of this sport is to have fun, not hurt people.
  3. if there's one thing this forum likes it's a good ol' debate
  4. best? odin m12, the one bit of kit that could spoil a gameday merely by its absence. although if we're limiting it to guns then it'd be a tie between the WE makarov and the jg aksu, both might have had their foibles (makarov didn't like the cold and the jg was a bit lacking in the externals department) but damn if they weren't decent bb lobbers and fun to actually use. worst? hmm, tie between the cybergun 1911 and the we luger. the 1911 couldn't hit the broadside of a barn, assuming you managed to get it to work long enough to fire more than a couple of rounds that is, the luger at least worked, for a couple of rounds if the weather was nice, and at least shot in a straight line, for about 20 feet thanks to no hop....
  5. as above it doesn't seem to be the "bio" aspect is the issue for shattering so much as the overall quality of the bb. there was a chap called gasman had a thread on here a while back where he tested a bunch of bb's and rated them, including crush testing them.
  6. is it made of diamonds and does it crap rainbows? because if so i'm definitely interested! well said that man! that is the heart of the problem in one line right there.
  7. oh for sure, the few times i've ran irons i haven't had too much trouble making awkward shots, and for sure i would not rank myself as any kind of expert marksman, or for that matter a particularly good marskman at all but it's defo easier to do when both the sighting system and rif are working in your favour.
  8. Not hard at all, just a strip with the fps figures the site limit for each commonly available weight of ammo. No faffing around changing chrono settings just compare the raw fps figure with the corresponding weight. And having some bags of ammo handy as you say, wouldnt even need mags (the punters after all would have them handy) just a sample range of speedloaders. A single standard weight for double checking would do just fine for most guns (ie aeg's) so its not like you'd be using a lot of the heavier/more expensive ammo as that'd only be needed to check joule creep susceptable platforms. But that would take effort.....
  9. that, in one image is is the reason why marshalling staff have to be the ones who understand how airsoft stuff works, because you can't rely on the players. i acknowledge that not everyone needs to know the in-depth physics behind how airsoft works in order to have a good time playing, but is isn't entirely unreasonable to expect at least some level of very very basic competency? like the ability to at least google the question? but then i suppose we're talking about a hobby where something as simple as "when you get hit by a bb, you raise your hand and walk to the respawn flag" is apparently beyond the grasp of some folk so i probably shouldn't be surprised.....
  10. ftfy imo if you're gonna run magnified stacked is the way to go, although you'll probably find yourself using the dot for 99.9% of engagements anyway.
  11. whilst you have a very valid point about the accuracy of site chronographs, and i absolutely agree that it's not ideal to be making decisions based on one machine that gets rough use (if in doubt use at least 2 different chrono's that provide the same reading). it's why you tend to see folk suggesting not to push to be exactly on the limit in case the site chrono over/under reads and you can't play. it's also why i take exception to the whole "ermagerd one shot out of 10 was 0.1fps over the limit, ban 'em, ban their mums, ban their kids unto the 7th generation" kind of site policy because unless they're using a superbly calibrated system they can't rightly claim that the reading was correct. however minor variability of a gun on a shot-shot let alone a day-day basis is very much the norm, indeed the purpose of many "upgrades" is specifically towards reducing that variation for the purpose of accuracy. you'd also generally expect variation to get worse rather than better over the long-term as parts wear/degrade. it's also worth considering that there's potential that one batch of bb's are a slightly different average weight/standard deviation to another batch, even when sticking to the same nominal weight and manufacturer, ofc the more premium ammo you'd expect less variation which is part of the cost factor in the quality control.
  12. yep, best i've managed is trying to angle my head and use the blockaded optic like an oeg, which kinda sorta works and is only marginally slower than pulling a qd optic and just walking the rounds in the pk-1 says hi
  13. the worst one is when trying to fire through a narrow window or the like when in order to have the barrel clear of the bottom the optic is obscured at the top. in RS you'd just tilt the gun sideways and it'd be close enough for government work but ofc that's not gonna work so well in airsoft....
  14. simple, the majority of the time we're not being given the luxury of a man sized target. we get a hand, or a leg, of half a face poking out from behind cover, a much smaller target. having the precision of both the pew and the optical setup to take advantage of those opportunities is useful.
  15. I really ought to know the proper word for it, but essentially the gear can be slightly off-square compared to the shaft, so if it's running very tight to say the sector gear then at the high point it'll hit the edge and have a tight point. Look at the overlap of the teeth (ie that the middle of the tooth overlaps its neighbor when viewed from the top)
  16. Hmm, just thinking logically it would be kinda dumb for them to be protective of tech a different country developed, but then i've heard the tale of the mk14 torpedo so i suppose there's precedent.....
  17. isn't ITAR about not letting american technology get sent to places like china, how does that apply to a foreign manufactured weapon? genuine question, it's a law i'm only vaguely familiar with.
  18. sounds like one of the gears isn't running true. surprisingly common issue, you need to figure out which gear it is (usually the idler) and how much it needs to be moved up/down (or the gears around it) to have enough clearance. look at the gap between it and the sector when spinning to see if it's moving in/out. it's one of the reasons to not start with the bevel gear, as things like the idler being off mean you might be limited as to how much you can raise/lower the bevel by whilst still having sufficient clearance for the other gears.
  19. i did see versions mentioning that when digging up that meme, remarkably accurate too given low bore offset wasn't invented by the ar crew either
  20. but then you'd lose the straight-line recoil impulse which is why the stock is mounted that high in the first place? that's why the og ar had to have the carry handle- you needed to rise the sights that far above the bore to get your head onto them. wasn't an issue on previous rifles because straight line stocks was a new idea. funny enough, the em2 which was specifically designed for optics from the get go (unlike the ar/fal/g3/ak where optics were kinda afterthoughts) also had a carry handle to rise the optic above the receiver. you don't see it as much in other designs because the barrels are mounted lower, you look at the ak/fal/g3 they all have stuff mounted above the barrel which fills in the space where the ar carry handle would otherwise be. which is a great combo imo, you've got your risen optic but you've also got a magnified optic, and no faffing around with levers/magnifiers to switch between the 2 you just shift your face.
  21. night games can be fun, although a few things to consider: 1. think about warmth, it'll get colder than you'd think. 2. any light system you're going to use should ideally have a momentary activation, you'll be wanting to have the torch on for the bare minimum of time needed to aim and fire. 2.1 having extra lights is handy, wedging a torch in a tree branch to cover an area whilst you hide elsewhere is an effective tactic, although expect said torch to be shot a lot.... 3. you'll want to be very, very sure of your gun's hop and sight settings, you'll be relying on your gun hitting where your sight says it is and if isn't then you're gonna have a bad time. 4. be prepared for close encounters, even if it's outdoors, you can be practically tripping over someone before you notice them. 5. think about some kind of head protection against tree branches and the night, they'll sneak up on ye. 6. tracers are cool, but they work both ways. a good defensive game at night, smoke grenades being lobbed everywhere, beams of torches lasers and rounds flying through the air as shadowy figures shift around while you wait for someone to spark up some pyro on the other side revealing their position that's the stuff so atmospheric....
  22. yes, that was the point.... you seemed to be arguing that the op was at fault for having a pew that would read hot when tested under different conditions to those it was being used in-game, unless i've misread your intent?
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