Jaylordofwaargh Posted Thursday at 14:15 Share Posted Thursday at 14:15 1 hour ago, Colin Allen said: This sounds interesting. How many DDR players were there and how strict were the kit requirements? They have loads of (free) rental kit! DDR were around 12-15 players similar to the USSR. Ben and Callum (and Josh) are passionate about the theme, as such do ask for particular kit, camp and clothes they are a little more understanding about. So for Nato it's pattern 58 and no rails with actual barrel length (they would of course love us all to have SLRs) but along as it passes the 10m rule, so scrimmed rails...period sights rather than red dots and TACTICAL everything. There are a few guides on Facebook (not the website frustratingly), The organisers were amazed at numbers with both familiar and new faces. We found WARPAC seemed to be operating in larger sections, so if they found a nato patrol warpac would be through them but if we were able to dig in and communicate another section would be in support soon enough to win the fire fight. On the Sunday, they operated differently and seemed to have the whole team on tasks...which was....interesting Colin Allen 1 Link to comment Share on other sites More sharing options...
Jaylordofwaargh Posted Thursday at 17:35 Share Posted Thursday at 17:35 (edited) 6 hours ago, Colin Allen said: This sounds interesting. How many DDR players were there and how strict were the kit Deleted double Edited Thursday at 17:36 by Jaylordofwaargh Deleted double Link to comment Share on other sites More sharing options...
Colin Allen Posted Thursday at 20:06 Share Posted Thursday at 20:06 5 hours ago, Jaylordofwaargh said: They have loads of (free) rental kit! DDR were around 12-15 players similar to the USSR. Ben and Callum (and Josh) are passionate about the theme, as such do ask for particular kit, camp and clothes they are a little more understanding about. So for Nato it's pattern 58 and no rails with actual barrel length (they would of course love us all to have SLRs) but along as it passes the 10m rule, so scrimmed rails...period sights rather than red dots and TACTICAL everything. There are a few guides on Facebook (not the website frustratingly), The organisers were amazed at numbers with both familiar and new faces. We found WARPAC seemed to be operating in larger sections, so if they found a nato patrol warpac would be through them but if we were able to dig in and communicate another section would be in support soon enough to win the fire fight. On the Sunday, they operated differently and seemed to have the whole team on tasks...which was....interesting I might have to join in at some point; I have a complete set of NVA gear, an MPiKM and an MPiAK-74N. I have an SLR, but no 58 Pattern kit. EvilMonkee 1 Link to comment Share on other sites More sharing options...
Impulse Posted Thursday at 20:27 Share Posted Thursday at 20:27 20 minutes ago, Colin Allen said: I might have to join in at some point; I have a complete set of NVA gear, an MPiKM and an MPiAK-74N. I have an SLR, but no 58 Pattern kit. Highly recommend Gunman's filmsim games. I do the Vietnam games and they're really, really fun Colin Allen and Austeyr 2 Link to comment Share on other sites More sharing options...
ButcherBill Posted Thursday at 20:37 Share Posted Thursday at 20:37 29 minutes ago, Colin Allen said: but no 58 Pattern kit. Hang your head in shame, or head to ebay straight away. Colin Allen 1 Link to comment Share on other sites More sharing options...
Colin Allen Posted Thursday at 20:46 Share Posted Thursday at 20:46 8 minutes ago, ButcherBill said: Hang your head in shame, or head to ebay straight away. I had some in my youth. 18 minutes ago, Impulse said: Highly recommend Gunman's filmsim games. I do the Vietnam games and they're really, really fun I have done some Gunman filmsims at Battle Lakes. The problem there is that numbers tend to be very low. ButcherBill 1 Link to comment Share on other sites More sharing options...
Colin Allen Posted Friday at 18:33 Share Posted Friday at 18:33 (edited) On 30/03/2025 at 21:22, Colin Allen said: Having two guns to set up, I trundled off to Splatoon this morning in order to use their well marked out range. Around 50 players were present, with Mothers' Day potentially impacting attendance. Having set up my A&K Masada after maintenance and checked the power on my recently modified G36 (Hey @Asomodai, that G36C I bought from you has grown up to become a G36K!) which was, as I suspected, a bit low, I went through the ritual of chronoing the guns I would be using followed by the subsequent ritual of the safety brief. The first game was a simple attack and defend in the middle section of the site. With one life each, we defended Checkpoint Charlie, while the attackers, with infinite regens on their starting point, had to raise the barrier at the checkpoint. Taking up a position near the rear on our far left, I had great fun shooting attacking players and a marshal (in my defence, all that I could see were his legs moving around), with the ARX160 reaching out across the playing area. Eventually, of course, I was hit, being the penultimate defender to die. After a shortish break to mag up, the game was turned around. I joined up with a group of players who I then remained with for the rest of the day. Initially probing down the right, we soon switched to the left and pushed slowly forward, during which I had considerable success taking out defenders behind the larger structures. We completed the mission in a time that was eight seconds longer than it had taken our enemies, which was pretty close for a game that lasted just under 30 minutes. The next game involved using the entire site. Both sides started in the container village, with infinite regens on their helicopter (black for us and grey for the other team); the mission was to collect the three smoke grenades, which were at the other end of the site in the foxhole area, and use them to blow up targets in the container village. While some of our team set off to try to grab the smoke grenades or prevent the enemy bringing them to the targets if they got them first, the rest of us fought those of the red team who had stayed there to gain control of the first target, which was the black car. As in the previous games, our communications were on point, with good information sharing around enemy movements and positions. There were some great firefights among the containers until a couple of our players returned with the first smoke grenade, which was duly thrown into the black car, whereupon the red car became the next target. We quickly took control of the area around it, fighting off determined attacks by our foes until, fortunately, the next smoke grenade arrived in the hand of one of our players; the red car was soon belching smoke! The final target was then identified, which was the tyre pile, which is in an exposed position in the middle of the container village. Initially the red team seized control of it, but we eventually pushed them off it, holding it until one of our team ran towards it with the final smoke grenade; his throw missed the target but, as we gave him covering fire, he was able to scoop it up and lob it into the middle of the pile. 3-0 and game over, just like Aston Villa! Luncheon was then taken, which seemed to go on for a long time! A fair number of people drifted away, probably to be nice to their mothers. Following that, we went out to play Spinners. Each of the three sections of the site has a spinner; the winners would be the team who had two or more of them with their colour pointing up at the end of the game. Each side had infinite regens on their start point. Starting off in the middle section, our little group got to the spinner there; being the middle section, there were no secure flanks and we fought off attacks from the foxholes and from the enemy's regen to our front. Being hit, a couple of us regened and went to the container village to see what was happening there; the answer was not a lot. Our colleagues had secured the spinner and had pretty much pinned the enemy back, effectively locking them out of that area. As we were pushing into the enemy in the middle section of the site, the game ended. 3-0 again! It was noticeable that energy levels seemed a lot lower in this game. After a long break, during which more people drifted away, another game took place; it was not a very good one. The red team were divided into three groups; one group had to get on the red bus and defend it, the second group had to do the same on the lower deck of the white bus, while the final group were upstairs on the white bus. They could not leave their designated areas. Defenders had one life each, while we had infinite regens on the grey helicopter. The biggest problem with this was that there were not enough openings for all the defenders on the white bus to shoot out of. We killed them all. It was not exciting. After another long break, during which more players left, presumably to take flowers and chocolates to their mothers, this was turned around. They killed us all. It was not exciting. The general view was that it was a pointless game. At this point, quite a few of us left, so I have no idea what happened after that. It was a strange day; the morning games were very good, particularly the smoke grenade one, while those after lunch were neither particularly interesting nor played with much energy. The bus games were poor and were a waste of time. Guns used: S&T ARX160 Ares VZ58 ASG XP18 Commander (CO2) Vegetato doing its thing at Splatoon. Edited Friday at 18:47 by Colin Allen Tackle 1 Link to comment Share on other sites More sharing options...
LMKipper Posted Friday at 20:34 Share Posted Friday at 20:34 (edited) 23 hours ago, Colin Allen said: I had some in my youth. I have done some Gunman filmsims at Battle Lakes. The problem there is that numbers tend to be very low. It’s got quite a bit better of late - last month was 30 odd. Not huge numbers compared to some sites but more than enough for plenty of action. *Full disclosure I’ve been helping out Val building new structures on site. Edited Friday at 20:35 by LMKipper Link to comment Share on other sites More sharing options...
Colin Allen Posted Friday at 21:22 Share Posted Friday at 21:22 47 minutes ago, LMKipper said: It’s got quite a bit better of late - last month was 30 odd. Not huge numbers compared to some sites but more than enough for plenty of action. *Full disclosure I’ve been helping out Val building new structures on site. 30 is reasonable; I will look at dates and book. Link to comment Share on other sites More sharing options...
Impulse Posted Friday at 21:27 Share Posted Friday at 21:27 2 hours ago, Colin Allen said: Vegetato doing its thing at Splatoon. Damn that camo works really well in that environment! Link to comment Share on other sites More sharing options...
Moderators Tackle Posted Friday at 22:05 Moderators Share Posted Friday at 22:05 3 hours ago, Colin Allen said: Vegetato doing its thing at Splatoon. Love the vegetato, my old team switched to it when wusentarn started getting too hard to find, veggie is surprisingly effective in most woodlands etc, pisses over mtp. Colin Allen 1 Link to comment Share on other sites More sharing options...
Colin Allen Posted Friday at 22:14 Share Posted Friday at 22:14 44 minutes ago, Impulse said: Damn that camo works really well in that environment! As the lad commented: "It does work surprisingly well in dead brush. There's been a couple of times you've been about 10m away and I haven't spotted you until you move." Tackle 1 Link to comment Share on other sites More sharing options...
Hami Posted Sunday at 17:32 Share Posted Sunday at 17:32 First game of the year for me and beautiful weather for it. First time I used the fan thing to blow air in my goggles and didn’t fog up once. Finally a solution that works for me without breaking the bank Colin Allen 1 Link to comment Share on other sites More sharing options...
r1flyguy Posted Sunday at 17:55 Share Posted Sunday at 17:55 Great day today, Another indoor game and decided to use my MP5SD6 instead of my M4. Definitely made me choose my shots wisely as the mags don’t have the capacity of my m4 mags. Wasn’t a high scoring game for me but was happy with the amount of consistent hits I got, albeit I came home looking like I have chicken pox 🤣🤣🤣 My lad enjoyed himself too although we did take the P out of him for his choice of headwear, all in good fun. Colin Allen and Hami 2 Link to comment Share on other sites More sharing options...
Ryfoolz Posted Sunday at 18:19 Share Posted Sunday at 18:19 Amazing first gameday at apocalypse today for me and my friend who is new to airsoft. Games were fun, staff were great and the weather was incredible! Ran around with my new arp9 with my drum mag and tried to pretend i was ten years younger until my back decided to remind me that im getting old! 😅 ButcherBill, Colin Allen and r1flyguy 1 2 Link to comment Share on other sites More sharing options...
Colin Allen Posted Sunday at 19:52 Share Posted Sunday at 19:52 (edited) I was undecided about playing today. The temptation to head out for a long walk instead was very strong, but I promised myself that I would do that next Saturday. Therefore, I headed off to the site where I play most, Airsoft Plantation; more than 200 other players made the same decision, making me feel very smug that I had got there early and was able to grab a good area to set up, where I was joined by a couple of friends. For the first game we went to the woods, which pleased me immensely as it is my favourite part of the site. As the defenders, we had two lives between the Border and the ditch which is spanned by the Wobbly Bridge. Our task was to prevent the dastardly reds, who started at the Border and had infinite regens on a teammate after a 30m fall back, getting three crates onto the Wobbly Bridge. Each crate had to be carried by two players. When the game started, I took up a position on our left; it soon became obvious that the main enemy attack was coming towards our right, so most of our early engagements were across the field in that direction. As the enemy slowly pushed forward, I fell back towards the Kill House, from where I continued to engage the enemy, including two who I suddenly realised were on the other side of the fence from me; as they had no idea I was there, they were very surprised to suddenly be shot in the back at close range. Eventually, I was hit and fell back towards the ditch; by this point, we were starting to be overrun; I was hit again and the enemy got their crates onto the bridge. When the game was turned around, we decided to make our main attack down our right; our initial advance was delayed by a smoke grenade setting fire to the undergrowth, which was quickly dealt with. We stormed forward, overwhelming the enemy and, after clearing the area around the Kill House, launched an attack on the Wobbly Bridge which saw our three crates deposited there in a significantly shorter time than our opponents had managed. After a quick break to reload, the next game involved our team, starting at the far end of the firebreak, getting one of our bombers, who were indicated by yellow arm bands, to the heliport on the roof of The Cock Inn in the village, where they would set off a smoke grenade which was in a case. If hit, our bombers, of whom I was one, had to return to the firebreak and find a marshal to regen; each such regen incurred a time penalty. Regular attackers had infinite regens on a 30m fall back, while the defenders again had two lives on a 30m fall back. I set off with the group who were attacking from the far end of the village; we quite rapidly fought our way through the Suburbs into the main part of the village, where one of our bombers completed the objective. As we walked back to the safe zone, I was accosted by a very upset marshal as he had lost a mighty £1 bet on me being the one who would set off the bomb. After lunch, which saw Emily and her team feed over 200 people, the bomber game was turned around. I started off in the suburbs, helping fight off an attacking group until I was hit, whereupon I fell back into the village, holding a position covering the rear path into it and taking out a lot of attackers, some of whom seemed to think they were hitting me, although their BBs were dropping a few metres in front of me of me. Eventually, I was hit when the enemy broke into the rear of the village, and trudged back to the safe zone. After reloading again, a new game was started. Starting at the Comms Shack in the village, we had to get smoke grenades to three locations in the mortar pits, which were unknown to the defenders; these were the Bedford, the Land Rover Discovery and the bus. We had infinite regens on a marshal, while the defenders had one life each. Initially pushing right across the site to attack via the Comms Truck, we made rapid progress until we ran into a layer of heavy enemy resistance, which saw a lot of us repeatedly having to find the regen marshal. Of course, the enemy defence crumbled and we were able to achieve our objectives. This game was then turned around; I took up a position in the middle of our defence, taking out a number of attackers until I had to make a rapid tactical withdrawal (which coincidentally looked like me running away!); a while after, I was hit. As there was no way of getting back to the safe zone without getting shot, dead players congregated by the tree line at the rear of the mortar pits, from where we had a grandstand view of the attackers' attempts to reach their objectives; they struggled somewhat! Halfway through this game, the bolt release catch on my SA58 disassembled itself; fortunately, I managed to find the key part and effected a repair that was better than the original assembly when I got home. That was the end of a really good, fun day of airsoft that was played in a good spirit; the games were well designed and tested the teams. Next Sunday, I am probably going to try a site that is new to me, which several people have recommended. It should be interesting. Weapons used: Classic Army MC51 JG SA58 ASG XP18 Commander (CO2) Edited 22 hours ago by Colin Allen ButcherBill 1 Link to comment Share on other sites More sharing options...
EvilMonkee Posted Sunday at 23:14 Share Posted Sunday at 23:14 On 03/04/2025 at 12:27, Colin Allen said: This sounds interesting. How many DDR players were there and how strict were the kit requirements? Colin I usually go to these and run the WARPAC side of things but had to miss this one. We have a FB page here if you are interested in joining https://www.facebook.com/groups/677131892467522/ Kit guides can be found here https://coldwarairsoft.co.uk/ We arent overly strict as we would prefer players over being stich counters, getting into the spirit of the game is much more important. Repro kit is becoming available now with a set of Soviet M88 on AliExpress setting you back around £70. The real stuff is getting a lot harder to find now especially in bigger sizes. East German stuff is still reasonable though Best airsoft I have ever been to - no drama no cheating no whinging. This is our pisstake training video. Next game in November near Bourne in Lincs ruskitseller, Colin Allen, Jaylordofwaargh and 1 other 4 Link to comment Share on other sites More sharing options...
ruskitseller Posted yesterday at 04:40 Share Posted yesterday at 04:40 5 hours ago, EvilMonkee said: Colin I usually go to these and run the WARPAC side of things but had to miss this one. We have a FB page here if you are interested in joining https://www.facebook.com/groups/677131892467522/ Kit guides can be found here https://coldwarairsoft.co.uk/ We arent overly strict as we would prefer players over being stich counters, getting into the spirit of the game is much more important. Repro kit is becoming available now with a set of Soviet M88 on AliExpress setting you back around £70. The real stuff is getting a lot harder to find now especially in bigger sizes. East German stuff is still reasonable though Best airsoft I have ever been to - no drama no cheating no whinging. This is our pisstake training video. Next game in November near Bourne in Lincs This looks great! The video is really well done. Colin Allen and EvilMonkee 2 Link to comment Share on other sites More sharing options...
Colin Allen Posted yesterday at 07:22 Share Posted yesterday at 07:22 8 hours ago, EvilMonkee said: Colin I usually go to these and run the WARPAC side of things but had to miss this one. We have a FB page here if you are interested in joining https://www.facebook.com/groups/677131892467522/ Kit guides can be found here https://coldwarairsoft.co.uk/ We arent overly strict as we would prefer players over being stich counters, getting into the spirit of the game is much more important. Repro kit is becoming available now with a set of Soviet M88 on AliExpress setting you back around £70. The real stuff is getting a lot harder to find now especially in bigger sizes. East German stuff is still reasonable though Best airsoft I have ever been to - no drama no cheating no whinging. This is our pisstake training video. Next game in November near Bourne in Lincs Thanks, that is very helpful. I have most of the East German kit, although my webbing is the later version. Link to comment Share on other sites More sharing options...
Jaylordofwaargh Posted yesterday at 07:39 Share Posted yesterday at 07:39 8 hours ago, EvilMonkee said: Colin I usually go to these and run the WARPAC side of things but had to miss this one. We have a FB page here if you are interested in joining https://www.facebook.com/groups/677131892467522/ Kit guides can be found here https://coldwarairsoft.co.uk/ We arent overly strict as we would prefer players over being stich counters, getting into the spirit of the game is much more important. Repro kit is becoming available now with a set of Soviet M88 on AliExpress setting you back around £70. The real stuff is getting a lot harder to find now especially in bigger sizes. East German stuff is still reasonable though Best airsoft I have ever been to - no drama no cheating no whinging. This is our pisstake training video. Next game in November near Bourne in Lincs That's the website I couldn't remember, thank you. Not lying about Ben and his love of the SLR though am I? Even if his did shit its pants when he wanted to come play.... Shame you missed this one, it was fantastic Link to comment Share on other sites More sharing options...
LMKipper Posted yesterday at 07:40 Share Posted yesterday at 07:40 Had a fun day at Imperium yesterday, involving possibly my finest airsoft moment of all time. The two teams were set up at opposing sides of the lower half of the site. The task was to secure the APC, and transport your teams jerry cans to the APC. Once one team had done that, they had to move the APC to another location, put the VIPs inside the APC and extract. Either team could secure the APC to begin with but once it had been secured by one team, it was theirs for the rest of the game and it was up to the other team to disable it/prevent extraction. The morning started off with a few scraps but my team (blues) managed to secure the APC. Unfortunately reds came in force and took us off the APC before we were able to transport all our jerry cans to it. Further scrapping ensued but the reds got all their jerry cans there and it was theres. We were then instructed to set up an ambush between the APC start point and the VIP location. Various groups set off, but I spied a nice little dead end in the long grass. I laid down and stayed silent/totally still. Despite just being in ODs, the enemy team walked right by me within 10 or 15 feet. I waited a minute or two longer until their team was completely facing away, then popped up and moved forward elminating the entire force guarding the APC. I moved up, waited for the APC doors to open and tapped the reds in there too. A couple more reinforcements bagged before I was shot by a sniper. Quick tally put it around 15 players elminated, or half their entire team. They fought back well but their momentum was lost and they failed to extract the VIP. In the afternoon, the reds started with the APC on the comms tower. It was our task to assault the tower and disable the APC within an hour, but if we failed to do that we had a secondary task of capturing the intel in the FOB, which would reveal the location of some missles. If we got those back to our regen, they could be fired at the APC from a distance winning the game. I decided to leave my GBLS in the boot and roll out with the Tanaka. By the afternoon the wind had picked up and even with 0.45s it was tough to make any accurate hits beyond 50m, so I mostly stuck to harrassing the reds. 0.45s pinging off metal sheets does tend to keep people's heads down. I did have a few issues with rentals not taking hits, I watched a few bounce off them but I always see that as one of the expected downsides of long range sniping. Even so, I scored a good five or six hits with my pistol. In the end we never captured the comms tower, but we did get the intel from the FOB and managed to get the missles back to our regen with seconds to spare. pyromancer6 and Colin Allen 2 Link to comment Share on other sites More sharing options...
EvilMonkee Posted yesterday at 09:17 Share Posted yesterday at 09:17 1 hour ago, Jaylordofwaargh said: That's the website I couldn't remember, thank you. Not lying about Ben and his love of the SLR though am I? Even if his did shit its pants when he wanted to come play.... Shame you missed this one, it was fantastic Yeh it clashed with mothers day........the game would have been very very different if Matt and I were running WARPAC as usual we had a very specific scenario planned but I can't tell you about it as we will use it next year 1 hour ago, Colin Allen said: Thanks, that is very helpful. I have most of the East German kit, although my webbing is the later version. UTV? Yeh it was never actually issued. Common mistake people often make when buying DDR gear especially the uniforms. Clue is to look for 2 holes on each shoulder on the shirts, which is where the shoulder boards get attached. The proper trousers also need braces to hold up! The webbing is really basic and you can get away with a belt, y strap and AK pouch before buying anything else. The gas mask bag is really cheap usually too and actually really really useful for carrying food, BBs and other gubbins. If there is anything you are after post on the group or the main Filmsim Cold War group and someone will probably have one for sale. Link to comment Share on other sites More sharing options...
Colin Allen Posted yesterday at 10:32 Share Posted yesterday at 10:32 2 hours ago, LMKipper said: Had a fun day at Imperium yesterday, involving possibly my finest airsoft moment of all time. The two teams were set up at opposing sides of the lower half of the site. The task was to secure the APC, and transport your teams jerry cans to the APC. Once one team had done that, they had to move the APC to another location, put the VIPs inside the APC and extract. Either team could secure the APC to begin with but once it had been secured by one team, it was theirs for the rest of the game and it was up to the other team to disable it/prevent extraction. The morning started off with a few scraps but my team (blues) managed to secure the APC. Unfortunately reds came in force and took us off the APC before we were able to transport all our jerry cans to it. Further scrapping ensued but the reds got all their jerry cans there and it was theres. We were then instructed to set up an ambush between the APC start point and the VIP location. Various groups set off, but I spied a nice little dead end in the long grass. I laid down and stayed silent/totally still. Despite just being in ODs, the enemy team walked right by me within 10 or 15 feet. I waited a minute or two longer until their team was completely facing away, then popped up and moved forward elminating the entire force guarding the APC. I moved up, waited for the APC doors to open and tapped the reds in there too. A couple more reinforcements bagged before I was shot by a sniper. Quick tally put it around 15 players elminated, or half their entire team. They fought back well but their momentum was lost and they failed to extract the VIP. In the afternoon, the reds started with the APC on the comms tower. It was our task to assault the tower and disable the APC within an hour, but if we failed to do that we had a secondary task of capturing the intel in the FOB, which would reveal the location of some missles. If we got those back to our regen, they could be fired at the APC from a distance winning the game. I decided to leave my GBLS in the boot and roll out with the Tanaka. By the afternoon the wind had picked up and even with 0.45s it was tough to make any accurate hits beyond 50m, so I mostly stuck to harrassing the reds. 0.45s pinging off metal sheets does tend to keep people's heads down. I did have a few issues with rentals not taking hits, I watched a few bounce off them but I always see that as one of the expected downsides of long range sniping. Even so, I scored a good five or six hits with my pistol. In the end we never captured the comms tower, but we did get the intel from the FOB and managed to get the missles back to our regen with seconds to spare. Moments like that are what make airsoft days memorable. LMKipper 1 Link to comment Share on other sites More sharing options...
Colin Allen Posted yesterday at 12:13 Share Posted yesterday at 12:13 2 hours ago, EvilMonkee said: UTV? Yeh it was never actually issued. Common mistake people often make when buying DDR gear especially the uniforms. No mistake; I knew what I was buying. I buy kit to play pretend war in; UTV is far more practical than the grey rubbish which I initially used, although I do still have a set of that tucked away in the dressing up cupboard. I have: Helmet with camo netting. Shirt Trousers Braces Webbing Mag pouches (7.62 and 5.45) Backpack Water bottle and cover TheFull9 and EvilMonkee 2 Link to comment Share on other sites More sharing options...
Impulse Posted 23 hours ago Share Posted 23 hours ago I didn't actually play too much at Worthing on Sunday. Spent most of my day helping my friend with his guns and tweaking my own ready for AI500 next weekend. I will be removing the Jaeger Precision NPAS from my MWS though as even when I opened it all the way it was still blocking a portion of the intake and I was only mustering about 1.5J on ASG orange gas; DMR limit is 1.88J and this is specifically my DMR MWS. Didn't want to put red gas in it with how the weather was as I was worried I'd cause the nozzle to explode, so out came the ol' reliable KJW m700 built as an m40a5. Fortunately that performed really, really, really well, though with how windy it was it made sniping very difficult. The game I did play was a large game where yellow team had to gather bomb components and then bomb a base. Nobody knew where the components were, and only yellow knew which base was the final objective. I was on blue so we had to stop them, but at the time I got into the game, yellow had basically all the components and were moving the bomb around. A lot of blue team were also suffering from the classic airsoft malady known as "I don't want to get shot syndrome" and so as soon as I got into the game, I became the front line with my bolt action sniper rifle. There were a few regulars on blue who were pushing, but in such small numbers they ended up getting picked off. Eventually, the marshalls told blues what the objective base was and started to verbally prod players to stop cowering far back, especially as the yellow team got into the base and started the bomb timer; that seemed to be enough to get players to start playing a bit more aggressively and we quickly swept yellow out of the base to defuse the bomb I will say there was some absolutely abysmal hit taking and I heard that someone threatened to punch someone. The latter was very swiftly dealt with by the marshalls, as one was in ear shot and wasn't having any of that, and there were quite a few players who got sent back to the safe zone for not taking their hits. Marshalls were really on top of it all day, so props to the marshalling team for dealing with it when it cropped up, I just haven't seen so many people taking the piss in a while. Spent the rest of the day tweaking my m40 on the range and helping my friend with his m700 (still having issues...) and his new MWS. I also think something in my hi-capa lower is busted because it doesn't always shoot when I pull the trigger. I think one of the sears is on the way out; it still works fine, but very occasionally I will pull the trigger and nothing will happen, so AAP will be my go-to sidearm for AI500 as that is having no issues. Badgerlicious, Colin Allen and pyromancer6 3 Link to comment Share on other sites More sharing options...
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