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Skara

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Everything posted by Skara

  1. According to this chart, the AK is a TM clone, so avoid it like the plague. Between the two, get the Specna, more (good) parts available.
  2. I guess people realized a more natural stance means less strain on your neck. The best solution was the old carryhandle optic, when prone you could still use irons comfortably, and guess what? The new fancy unity mounts have integrated irons at the same height of carryhandles (that don't really work btw because they're literally one inch apart and focusing them correctly is fucking impossible).
  3. We only play at night during summer. You don't need a torch nor an expensive set of NVs. Yes they make life easier in some situations but for the most part you won't use them (too many retards flashing powerful torches everywhere and there is a high risk of damaging the image intensifier tube, at the same time so many retards flashing powerful torches and giving away their position). As others have said, it's a completely different game, you see with your ears, not with your eyes. So every movement is amplified by 100, a piece of kit that is loose and rattles is like running around with a bright neon sign over your head, so is stepping on a twig. You will learn how to properly walk in the woods, heel first and then the external part of your foot, this to minimise the chances of breaking twigs and leaves. Close encounters are the norm, if someone's staying still you won't notice him/her. Make sure your gear is tight, straps are tucked in and taped, silence any metal bit like a sling mount with tape, boot laces tucked in, any cable firmly secured. Also know your kit, routing through all your pouches to find a magazine isn't a good idea in general, more so when you can't see shit. If using a torch, it's good practice to move as soon as you turn it off, your opponent will be blind for a couple of seconds and will most likely fire in the direction of the light, but if you aren't there anymore, he won't hit you. Don't be tempted to use your torch against a close range bush, it'll only blind you and you won't see shit anyway. Don't be like me, use clear lenses!! Don't wear black, it's super obvious unless you are in a pitch black area, and even then green is much better. Tan/fde stands out a lot too. Don't look directly at things, the way the eye works makes it easier to spot things while not looking directly at them (cones and sticks, something something, I'm not a medic). Speaking of NV: having a set won't make you able to see everything as if you were in full daylight, you need to learn how to use them. It's very far from the perfect picture you see in movies, depending on the generation. You still look for disturbances in skylines, patches of different colours, humanoid shaped blobs. Having an IR illuminator does wonders, but only if nobody on the opposing team has nods, otherwise he'll just see the beam and know where you are. Built-in illuminators suck.
  4. Well VSRs are not TM spec, don't force yourself to buy non standard parts. Cyma makes decent VSR repros, of course being TM clones they will need pretty much everything replaced, but at least they're compatible with most parts.
  5. It's a well known fact Though I didn't think they'd copy ESSTAC too, only the mainstream brands like Crye and Eagle!
  6. Templar's Gear. Very high quality for the price, they are the pouches Novritsch ripped his designs off (causing a massive shitstorm a couple of years ago).
  7. It seems like you have forgot about our Lord and Saviour HSGI Taco pouch! Plenty of clones (of varying degrees of quality) around, when set up they can securely hold whatever magazine you throw at it, and if you're the crafty type you can even line them with anti slip material so that the chances of magazines dropping out on their own become -1!
  8. Fuck Combat Union.

    Fuck E&L.

     

    Fuck me for buying both.

    1. Show previous comments  28 more
    2. Skara

      Skara

      The problem with wedging the gearbox forward is that the motor is then pulled back by the pistol grip, and in my case, no matter how well I shim the box it'll always sound like a bag of nails because the motor is pulled out of alignment.

       

      I'm gonna give it one more shot tonight, if it fails, I'll buy the Cyma.

    3. Skara

      Skara

      Yup, as expected, the last attempt failed.

      Cyma CM.045 here we go!

    4. Adolf Hamster

      Adolf Hamster

      yeah it can be a tricky thing,

       

      suppose tbf the fusion build wasn't exactly concerned with the motor engagement.

       

      i've had some limited success with a grub screw through the alignment tab on the motor cage to put sideways tension on it, but that doesn't always help.

  9. Just bought a pair of PackStraps from Mission Spec in the US of A. Just to make my life a little less miserable
  10. I found teals (70°) to perform better than yellows or greens (60° and 50° respectively) for my 1J limit and 0.32g BBs, though, according to some forum members, I live in the fucking desert. But, I also run Maxx/CU/TDC hop units in my guns so there is that too! My 933, though, is very happy with a 60° Macaron.
  11. Last weekend's 9h night tournament was a blast! We were missing one member (so we were 5 instead of 6), nonetheless we went balls deep and did almost everything! The tournament itself was very interesting since in order to locate/complete some objectives we had to find information inside other objectives (namely Objective 4, its coordinates were found inside Objective 3, E1's coordinates were found in either E4 or E2 and the rest was distributed throughout the AO). Storyboard was that we had to help a sniper called "Silent Arrow" in eliminating a drug lord, by recovering information around the AO so we could tell him which person to kill. (map for reference with all the objectives marked) At the start (11:00 PM) our guns were taken away and transported to an unknown location (AEG on the map), we were then given a small cartographic exercise in order to find the coordinates, hiked from the HQ to AEG, collected our gear and proceeded to C2, then E4 and E2, since they were limited to a very short time frame (30 mins each, 01:00-01:30 E4, 01:30-02:00 E2), here we had to wait for a car to leave small boxes along the road (marked in green), those boxes contained very useful information regarding other objectives, mainly coordinates and items we needed. If one team was not able to recover those two packages within the given time limit, they would have had to hike back to the HQ and ask for them, with a point penalty of 500 points per package (which means being last, since 1000 points equal two combat type objectives). This is where we had our only engagement with a patrol which lasted a whopping 15 seconds, we got spotted because another team, who was sitting in the tree line next to us, ran away creating a lot of noise so the patrol got alerted. When we opened fire they melted, but still, 100 points lost -.- (another 200 if you lose the engagement) With those two packages retrieved, we headed back to the HQ so we could input the coordinates in our GPS devices and plot a sensible route. The main goal was to reach C1 as fast as possible because it was the objective with the strictest time frame (03:00-03:30), unfortunately we fucked up navigation and barely missed it, so we decided to do Obj.2, here we had to injure (by shooting him in semi auto in non vital parts, essentially arms and legs) a dude, extract him and blow up a building. Barely completed it, we messed the extraction part because we didn't have enough time. After that, we skipped WP4 and went to WP3, WP2, WP15, stumbled upon Obj.4 (had to insert a chip inside a laptop without being seen by the defenders), WP5, attacked Obj.3 where we had to blow up a laboratory, then moved counter clockwise through WP11, WP6, Objective 1 where we had to exfiltrate a case of radioactive material and take a picture of a scientist, after telling him apart from the rest (they all had images of chess pieces on them, it was relatively easy because he had a king), skipped WP7 because we didn't realize we were that close, went WP14, E7 and E1. At E1 we found the sniper, who was an archer IRL and he had setup a shooting range with four dummies at a good 35 metres, we gave him the correct name and he fucking pierced the dummy with an arrow from that distance. Kudos, that was a fucking good shot! (We were later informed that he was competing in the national archery championship, so yeah). On our way back to the HQ we went to C3 and then finished at 07:35 AM. Back at HQ we did a small debrief with the organizers and noticed that they had given us 5000 points in total, we thought we were like last, or second to last, since we had skipped a few waypoints, skipped C1, almost fucked up Obj.2 and we were the last team to finish.. Fast forward 20 minutes, results were out.. Last team (of 6) did 3250 points, then 3 more teams with less than 3500, hype started to build up and then, drum rolls, the 2nd team got 3850 points!!!! Well colour me impressed! Never thought we could have had such a large gap from the 2nd! Unfortunately I forgot to turn on track recording on my GPS, but my mate's said we hiked around 23 kilometres, in 8 and a half hours, not too bad! Kit wise, a last minute change I made was to bring the Mayflower instead of the TMR, and it was a really good choice, the thing is 100x more comfortable and lighter despite the overall larger signature and capacity. What let me down was the backpack, 3 hours in and it started digging into my shoulders despite having only two litres of water, one bag of BBs and one NVG monocular in its protective soft pouch, along with spare batteries and a tiny bit of food so I'm gonna have to look around for a replacement. And a stronger insect repellent, my arms are filled with bites it looks like i have a plague of some sort! Group picture before starting (mhm, tinted lens in pitch black conditions, fucking 1000000iq play )
  12. https://www.mapleairsoftsupply.ca/products/superfeed-series-high-speed-replacement-magazine-springs-generation-2-w-heat-treating-pack-of-3 These seem to be rated as the best midcap springs out there. If I'm not mistaken murder mags use these.
  13. This guy probably learned from D.U.S.T. and he ain't gonna make it into his thirties..
  14. Did you measure the old nozzle length and buy accordingly? Also, revert all the upgrades (bar the nozzle) and test every piece individually to see if you can ID the part. You mentioned a ML rubber, which one is it? The older Macarons are notorious for having "too long" feed lips (within quotes because I run them and never had an issue) which affect feeding. The newer Super Macarons seem to have sorted it out, in addition to a larger contact patch and two convenient shoulders inside the rubber for rigidity. Failing all of the above, you may want to add a delayer chip to your sector gear, just be careful to install it the right way (shorter side on the left) otherwise you *may* incur in timing issues, though unlikely after watching those short videos. Another thing, I wouldn't run an aluminium nozzle, if the whole thing is not 100% aligned you risk chewing through hop rubbers like crazy. A simple polymer one with an o-ring will do.
  15. There is, but yeah it's not overly exaggerated as one may think. I still wouldn't use the 2700mAh battery though, if I'm not mistaken the motor you have (standard 14tpa ferrite) draws way more than 27 amps (talking 45 at least) and it will kill the battery quickly. It's always better to have an oversized battery than the other way around.
  16. Not really, but you do you. First and last bursts come from the 2400mAh 40c battery It's not just the C rating, capacity (mAh) also plays a role. 2400 mAh battery dumps 88 amps (2400 x 40) while the 2700 mAh only dumps 27 (2700 x 10). In your audio you can clearly hear how the 27 amps battery renders the gun sluggish while the 88 amps one gives the gun a much healthier sound.
  17. I wonder what could be a decent colour for things like trigger and selector switch/dusto cover to match with a 74u...

    Red? Silver?

  18. Nobody mentioned the motor because it's not the solution. All you've done is introduce more overspin to lower the chances of the system stopping in the position I described above, but the issue (cutoff lever) is still there, and now you've introduced a new problem, which is the piston stopping in random places due to increased overspin, which leads to the spring being somewhat always compressed (but it's not consistent) which in turn increases stress on things like the piston, gears, bushings and such. The only sensible way to permanently eliminate gearbox lockups (caused by the cycle itself) is to fuck off the cutoff lever and install an FCU with cycle detection.
  19. They have a sensor that reads the sector gear's teeth when they pass by and does some math to figure it out (Titan), or they have a sensor that reads the sector gear's cam (the one that engages the cutoff lever). Other mosfets like the old BTC Spectre or the G&G ETU still rely on a mechanical cutoff but it activates a microswitch instead of being read by an optical sensor.
  20. It's a "timing issue" that occurs when the cycle stops right to the point where the cutoff lever engages the trigger trolley too early and said trolley is lifted from the trigger before closing the circuit. It's unavoidable and an inherent design flaw of AEGs. To permanently eliminate the issue you need a mosfet with cycle detection (replaces the cut off lever) like a Gate Titan/Aster or Perun Optical/Hybrid.
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