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Everything posted by Tactical Pith Helmet
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Depends on the type of game. I use a 1000mah over a whole weekend milsim/filmsim. CQB sees a 1500mah minimum in the rif and a spare in the pouch. I have a 2400mah for my support gun. I've never had to change a battery mid game.
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My wife told me that the cat needed to be chipped. I only had a nine iron, but I still got it over the shed.
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What with this and the scammer thread, it's turning into Agatha bloody Christie on here!
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Scammer confirmed - BLINDSPOT
Tactical Pith Helmet replied to Loki7491's topic in General Discussion
'Stop trying to scam people and get a job Moriarty, you lazy cunt.' The Hound of the Baskervilles - Conan Doyle Seriously mate, top job! -
I've been meditating in the garden. I'm no fortune teller but my fuchsia looks bright.
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My mate draws sketches of escaped prisoners for the police. He's a con artist.
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The 'How Did Your Airsoft Day Go? Thread
Tactical Pith Helmet replied to Skara's topic in General Discussion
Sunday Skirmish at Gunman Tuddenham. We had not skirmished for a couple of years, and with the lad’s birthday being soon, and my promise to treat one of his mates to a game being keenly remembered, we went to today’s game. The weather was glorious, we arrived on time, and I remembered everything but my water bottle. Luckily, I always have a two litre bottle in the van… which some swine had not put back. First purchase then was six bottles of water, and three tickets at £30 a pop. I also added a bag of Geoff’s .25gs. These were £13 compared to my last couple of bags of Taiwan Gun Kilo 9s at less than a fiver! Safety briefing was long detailed and pretty funny. The youngsters laughed and seemed to stay attentive. No questions were asked at the end apart from a bit of clarification, so top marks. Game brief was concise and clear too. First question from chief marshal was to remind anyone with a medical issue to have a word pre-game. First game took place in the woodland area of the site and consisted of one team attacking two positions, both of which had a timed bomb. If armed and defended for (I think) ten minutes, the attackers won the position, if the defenders kept them from detonating, then the defenders won the position. This was a great game with the team moving up aggressively and communicating well. Radios were used to good effect and the positions were soon in the hands of armband team. We held these for the required time and were victorious in no time. Someone forgot which barrel held the bomb however and was standing too close when it went off, which hurt their tinnitus. They heard the warning shouts but assumed that they were for someone else. Totally the player’s own stupid error (I’ll try and remember next time… The game was turned around and this time, the bombs were defended with the same level of positive play that they had been attacked with, leaving both intact at close of play. What I really enjoyed was the level of sportsmanship. I heard a lot of ‘well done,’ and ‘good shot’ calls, and was on the receiving end of some great shooting. Twice I was hit by people with the first couple of BBs, no walking in or huge bursts of fire required. I shot well, getting the drop on several people despite little sleep. I thought that both games had been well played and was just warming up for some serious play when lunch was called. I seriously thought that we must have had two half hour games rather than the full sixty minutes each time. It was that fluid and fast moving. Lunch proved that you can lead a teenager to bottled water, but you can’t make it drink. ‘I’m fine with a can of Monster’ seemed a keen topic of conversation, including between me and the lad’s pal. I took a shoulder bag into the field with me full of water for the inevitable as the sun had really got out by now. The afternoon games were in the village, a group of old Second World War buildings used as accommodation by bomber crews. These are very difficult to fight around at this time of year as the foliage around them is thick and engagement ranges are extremely short in places. You need to be quick and have 360 degree vision. First we had to fight over two timers, one in the shower block, and one in a container in the open half of the site. Snipers were restricted to the open section; limited respawns for the defenders favoured the attackers. This was a seriously contested game with each side allowed use of one shield each, and the same level of gameplay achieved as in the morning. It was really enjoyable to skirmish without a hint of the silly shouty bollox that infects games occasionally. Unfortunately our team’s cooperation fell apart, and our attacks were ill supported at times, chaotic at most. We were badly beaten, gaining no time at all on the clocks. A certain amount of visible frustration did creep in for a couple of younger players, probably due to dehydration and post lunch torpor as much as anything else. At change around a couple of players were ordered to drink at risk of banishment to the carpark or somewhere, being identified by concerned friends. Looking after oneself in the heat had featured in the safety brief, and it was good to see silly sods get outed and watered well before the frustration reached a verbal level. As it was the gameplay remained excellent. I had traded with a player twice and both times we called having thought that we’d missed each other. I felt really switched on and it seemed to be a common feeling for some reason. Last game was a simple building clearance. These are classic Tudders games. Get four or five into a building and shout clear. If cleared by a marshal go to the next building, if an opposition player has hidden themselves when you call clear, then you’re all KIA. The non-banded team got off to a flying start, taking the first rows of buildings with ease, then slowing up as they got closer to the defenders positions. I got into a great position in one building, hiding in a bush and shooting in through a window at the doorway. I got a couple of attackers and was about to get a whole group as I was shot in the back by my own team, as I shouted out for them to watch their fire as we were in front of them. In airsoft, don’t bunch up, don’t hang back, keep alert, communicate, and push the flanks are about all you probably need. When you lose those, you’ve lost the game. We lost the game quite badly, but I honestly could not care less. At close of play, the marshals were amazed at the level of play, everyone sported a big grin, I had not heard one moan all day and we called it a wrap. It was only when we pulled out of the carpark that I saw the time, I thought that we could have squeezed another quick game. Then again, we had truly quit whilst ahead. To be honest, we usually avoid skirmishes as the themed games are so much better, but we had a whale of a time today. The game, gameplay and marshalling were spot on, the weather was perfect and the atmosphere was really good natured. I wished that Mrs TPH had attended. I leave her at home for the odd skirmish we go to, as any arguing, or sexist ‘banter’ or morale patches might lead to her sticking one on the offending player, but she would have loved it. As it was, no girls were in attendance. I hope that the high standard of play continues. We had a cracking day out. The G&G CM16 never missed a beat all day, although I accidently took the fucked ‘fet instead of the functioning one. Lad’s mate used my loaner CYMA AK47 which performed fuss free; the lad’s half-brother used his CYMA M4 which still performs 100% despite it being his only, and hence only used rif. The boy himself used a G&G electric recoil M4 which despite expectations has kept together as his main rif for four or five years. His CYMA AKM which was fitted with a scope for a laugh, but which did sterling work around the buildings in the afternoon, shot like a laser. We did have a few misfires due to weak mag springs; as our first purchased G&G midcaps have tired springs these days. I expect that most of us fell in love with this tomfoolery at skirmish games. It was fun to be reminded why today. My only moan is that we could have had an extra half hour or so. -
A dyslexic friend of mine thought it might help his condition if he joined a poetry club. He hasn't written any poems yet, but he's made some pretty nice jugs and vases and stuff.
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The 'How Did Your Airsoft Day Go? Thread
Tactical Pith Helmet replied to Skara's topic in General Discussion
Not sure if I'm relieved or disappointed! 😆 -
I see that Germany is sending tanks to Ukraine. Apparently they'll be going via Poland for old times sake.
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People applauded when they witnessed a dwarf abseiling down a prison wall. I saw it as a little condescending.
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Playing with expensive kit...
Tactical Pith Helmet replied to gavinkempsell's topic in General Discussion
Given the way things are going, with second hand G&G M4s at £130+, we could all be asking ourselves a similar question soon... Personally I treat all rifs to a bit of deference given their relative delicacy. This attitude lasts until I get carried away enjoying the game and inevitably my most used guns are missing various bits and sport a fair few examples of gaffer tape and cable ties. If the damage annoyed me, I would not use them, however much they cost. -
There's a monkey who works in our local chip shop. Apparently he's a frymate.
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Told a joke on Zoom and noone laughed. It wasn't remotely funny.
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I used to see a girl called Barb Dwyer. We never really got that close.
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Damn hard to concentrate on writing a text message when these cyclists keep bouncing off the windscreen...
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G&G Combat Machine M4 is ultra reliable. New inner barrel, hop unit and rubber. Add a mosfet and you've got about as reliable as you can get. CYMA M14 with similar mods is another option. You will get bugger all back if you choose to sell either through.
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Broken quiz machine for sale. No questions asked...
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The 'How Did Your Airsoft Day Go? Thread
Tactical Pith Helmet replied to Skara's topic in General Discussion
Sounds like a fun day. The pyromania at the end was a surprise finish to say the least! Have you become the Pete Townsend of the airsoft world? Will this be a regular post-game ritual? We await next weeks instalment. -
Bargain-basement lightweight hydration pack
Tactical Pith Helmet replied to RostokMcSpoons's topic in General Help
You need a cleaning kit for the straw/hose bit. I can recommend the army surplus bag, but I would go for a cheap bladder/inner rather than try and clean it. I picked one up for about a fiver. -
Played a group of lads from the local quarry at football today. We beat them on aggregate.
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The 'How Did Your Airsoft Day Go? Thread
Tactical Pith Helmet replied to Skara's topic in General Discussion
'There's @GAMBLEwith a melee weapon in his hand. ' I believe he was born with one there tbh... -
The 'How Did Your Airsoft Day Go? Thread
Tactical Pith Helmet replied to Skara's topic in General Discussion
Operation Dustoff, Namsoft 22.04.23 This is an event staged by the rather legendary Denn at Gunman’s Alpha site in Eversley. If you’ve not been this is a hilly rhododendron filled woodland site with several chalk streams that cross it. The top of the site is a ‘wild west’ style village made up of cabins that serve as a party area, sleeping quarters and prop buildings for all kinds of airsoft games. Behind the village you’ll find a fire base consisting of trenches and dugouts, covered machine gun posts and large bunkers. This is Fort William, and is the hard regen and home of the 173rd Airborne, plus other US troops. Hard work from the 173rd’s members had resulted in a new building that sleeps two and acts as a storage area for the units gear. This small complex was the site of much fighting over the weekend, changing hands several times. This was our third weekend under canvas, the first that we had a rain free day though. I thought that arriving on site dry and on time for once heralded a smooth running weekend. We then discovered that we had left two tarps, the lad’s sleeping bag, and the kettle behind. Bollocks! Anyhow, Mark the onsite go to man for anything you need a hand with rustled up a large Kelly kettle and a whole bivvy system. After a chat and a catch up we said our thanks and went to mouch around the village where Neil had set up shop with a range of airsoft rifs, militaria bits, and consumables. We bought Mk Vs and a new old stock AK pouch. Snowy helped us sign on and then sold us an M16 bandolier. We went back to the campfire before we spent any more cash. Saturday dawned bright and bloody freezing. We shivered into our black pyjamas, Mrs TPH keeping her leggings and jumper on underneath. Safety brief was short and concise, following the Gunman format. Game brief was detailed and so informative that the only question was from me asking to confirm which channel to call the marshals on in case of accident. We soon deployed to our hard regen at the base of the site, putting down bags of food and spare batteries etc in an old Nissan hut. We had to leave in squads of at least three due to the large number of players in attendance. As this was the first game that the Vietnamese forces had number parity with the US/Aussies, we were pleased to find that Rory and Ian were also looking to form a squad. Both these blokes had also been at STALKERS a couple of weeks previously, and so we formed a recon group of four. Our first task was to drop off a respawn box somewhere useful, without getting spotted. We were soon hiding in a clump of bushes as the whole Aussie squad passed by. Upon hearing firing, we hid the box and joined in what turned out to be an ambush on the squad that had just passed us. A counter push saw us melting away into the woods, only to circle back and harry them again from different angles. Since we were equipped with a decent compliment of radios, callsign Red Star our commander was soon deploying us against the opposition all over site. When not engaged, we searched for the other side and radioed in location reports, sometimes hiding our rifs and approaching as civilians. Points were awarded for working for and spying on the US. This worked well, especially the player who acted as porter for the US only to grab a rifle as soon as they were attacked and managing to shoot most of the squad on the back. By late afternoon we had harassed the US back into Fort William which we stalked up to and took pot shots at the sentries. This was great fun, and my sub 350fps K98 was very satisfying to get kills with. I spent ages trying to shoot the lad and various mates. For only the second time at one of these events, someone got shouty, tempers got a bit hot and we pulled back from the firebase hearing more shouts. I think that a US player had thrown an incendiary pyro that failed to ignite, and thought that VC players were ignoring it. I radioed the marshal team to ask them to calm things down only to find that the organiser was already having a chat with the chap as I called him. Misunderstandings can happen anywhere and will, and people get tired, confused etc. Sorting things out quickly and amicably is the key and an apology and explanation is all that was needed to get the game 100% fun again. The next stage was to build up to a full stage assault on William. This was a bit of a first. William is hard to attack successfully, but for the first time ever we had equal numbers. Given that we usually win these games overall fighting three to one, this turned into a complete grind down for the US team. Huge numbers of pyro and smoke were thrown; it was very atmospheric with the coloured smoke, shouts and constant sound of firing. We so overwhelmed the US that they gave up the base and we took it with relative ease. A quick marshal talk followed, as someone had bought some MKIVs that turned out to be faulty, being extremely loud. The offending grenades were put away and gameplay continued. The US attempts to regain the base were committed and tenacious, but in the end we gave it up at the end of the day. We had raised our flag and beaten off every attack, including a mate who manged to gain entry into the new 173rd bunker via a fire slit. That had been a close call. With the US back in possession, we continued to pick off patrols and ambush US teams trying to carry out tasks. At one point I crawled up to the firebase and slithered in through a window that had been left open. I managed to hit an entire squad who were sitting down for a fag and tea break in what they thought was safety. I then took out two more chaps before being hit myself. For this I used my trusty CYMA AK though. I say trusty as the mag catch has worn to the point that you have to hold the mag firmly into the magwell for it to feed. I’ll get busy with an old credit card and some super glue and build up the mag’s lips at some point. End of day one, both sides had done well, but the huge VC numbers and being well coordinated for once meant that we were possibly ahead. The Aussie team had done very well in the morning, so the game was still very close whatever the winner. Saturday night was a relaxed affair. We were that knackered that we stayed at our own campfire and cooked steaks with spud salad, washed down with Irish coffee and decent scotch. I honestly could not have taken another step and gone and socialised. Sunday morning saw a start at 7:30… well the Aussie team and a few VC did. We got up about an hour later and joined in the fun, contesting the wall section of the site. This was great fun and we had some really good firefights, I had a premonition that this would be an intense affair, and packed the RPK for the day. This performed faultlessly as always, despite its increasingly battered appearance. Mrs TPH’s new CYMA AK 74 SU worked a treat too. She really got into the thick of things, running towards any sound of fighting and getting frustrated if she was not stalking and shooting a US squad. Once again the rain started on and off, and players began to dribble off site. We staged one last attack on William, unlimited respawns for the VC, one life for the US. We had a whale of a time throwing ourselves at the place. At close of play we realised that we were the last VC squad left in the field, against a much depleted US side. We were victorious (I think) but tired and in need of a shower and a bite to eat. Our son was still fucking about in the field so I nicked his pasty. Teach him to forget to take his lunch with him. Handshakes and goodbyes were said. A lot of smiling and looking forward to seeing friends again at the next game took place. We packed the van and pointed it homeward. We’re all seriously done in and airsofted out, but it was a marvellous weekend. Good company, good gameplay and sportsmanship, well thought out storyline and very good social. I love these events and we’ll do one or two a month from March to November. I did order a bloody thick double sleeping bag as soon as I got home though. I’ll also remember to print out my filmsim kit list and tick the essentials off too. I’ll also get a Kelly kettle and cook set kit having borrowed one. The twig burning kettle was far better in cold weather than our iso-butane camping stove. All in all a great weekend, the guns ran very well. The old AK is getting mag fussy, but that’s fixable. The RPK is laser accurate and chugs at a decent rate of fire, i.e. slowly. I can’t believe how well I shoot it from the hip with a loose sling. Mrs TPH was well impressed with her AK SU and the Kar98 is impressively accurate as a standard rif. All of the Russian platforms are CYMA and provide real reliability. It’s great satisfaction to hit someone with a bolt action with no MED too. Next is two Nam games are in June on successive weekends. We’ll do a 90’s Middle-East game before then in May. We’ll shoot at blokes in tri-colour desert and choc-chip camo instead of greens. We drove four hours to get to this game. Some Aussie players came from Scotland. They’re well worth the effort. Du ban GI! -
Desert DPM molle vest and camelbak. Includes fees and post.
Tactical Pith Helmet commented on OTH21's advert in Gear
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Gunman does these at Tuddenham. Great fun and very intense gameplay. Very low attendance though.