First time I've quit half way through the day.
No shout for chrono opening, a rambling, incomplete briefing that left newcomers baffled, "10 minute" breaks that dragged on for half an hour while the marshals yakked it up in their office, then to top it off, getting shouted at because the chief marshal had forgotten where he'd said the spawn points would be, and blamed the players.
Given that lunch would doubtless have dragged on for 90 minutes or more, I wasn't minded to hang around for more of the same.
Shame, as the actual play was fine, there just wasn't enough of it.