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PureSilver reacted to a post in a topic: Tokyo Marui SIG 553+
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PureSilver reacted to a post in a topic: Macks airsoft dreamers of the week thread
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Rogerborg reacted to a post in a topic: Why are TM always for sale?
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_K4MF_ reacted to a post in a topic: Why are TM always for sale?
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There are a lot of reasons. TM have an excellent reputation for making reliable, accurate and reasonably affordable guns, so they sell a lot of them new. A lot of new guns sold means a bigger pool of used guns. TM make very reliable guns, so they last a long time. A TM might be resold multiple times when something cheaper was scrapped by its second (or even first!) owner, so again - a bigger pool of used guns. TM make some relatively high-end stuff, especially the NGRS/MWS rifles you're probably talking about. Guns like that are very expensive, so when people don't want them any more they sell them to get the money, rather than forget about them in the loft. A £100 SRC might not be worth the trouble of selling - a £700 Recoil Shock is a different proposition. Expensive guns are also worth repairing when things go wrong, prolonging their lifespan where a cheaper gun that suffered the same failure might have been scrapped. People that can afford to buy high-end stuff can afford to chop and change more frequently. People that can't afford to buy high-end stuff but did so anyway need to sell stuff more frequently.
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PureSilver reacted to a reply to a status update: Hi, Paul did you received my Crusader bolt carrier set yet? It has been a while. why
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What does everyone really think of kickingmustang
PureSilver replied to Mk46 Mod0's topic in General Discussion
The man is a bell-end of the highest order. The only thing I can recommend absolutely is his Twitter, which is a collection of nuclear hot takes and some of the purest, most concentrated cringe ever to splatter across the face of the internet. Some recent highlights include: Have you considered forging COVID-19 certificates? Would you rather have dinner with me, or wear my clothes? Would you rather date a beautiful woman, or be my simp? "I think Andrew Tate's a pretty cool guy. Eh traffics women and doesnt afraid of anything." All of these are just from the last three months, truly amazing. Some more absolute bangers: My unpopularity is symptomatic of societal decline. I would like to take this opportunity to not attempt to refute any of these accusations. -
Alimcd reacted to a post in a topic: Show me your abominations
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Comrade_Dimitri left Positive feedback for PureSilver
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MichaelParkInBum left Positive feedback for PureSilver
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Is it even a real abomination if you don't hack it up a bit? ARMY Armament R45 "V6", customised with "V6" barrel porting and slide cuts, custom-milled mount for ACM Shield RMS, and a Nova trigger. Since these photos were taken it got an ARMY magazine release that's closer to the VB one, and I've flattened the grips. Still needs a new hammer, a dust cover rail, and battleship grey paintjob.
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enzo47 left Positive feedback for PureSilver
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Nick B left Positive feedback for PureSilver
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This is spectacular work - do you have any plans you drew it up from, or anything?
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They are rare. I've only ever seen one for sale; I bought it and had it modified to 14mm CCW to fit my GHK. Incidentally, I still have the original, unmodified 16mm CW barrel stub from mine - if you want that as a spare, or to put on another AUG or something, just drop me a PM. It was done by cutting a Hephaestus steel outer barrel down - each bit is full steel, including the gas block. S, M, XXL Not sure why I insist on waiting until I'm selling something to take decent pictures of it, but all three bits (the pistol, the light, the holster) of this slice of 2000s Navy SEAL life are sadly for sale.
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This is amazing work and I'm really excited to see more progress!
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BL Tech (now RDX Technologies) BOSS back from the dead
PureSilver replied to hitmanNo2's topic in Latest News
That looks electric to me, or at least I'm not seeing a gas fill port. Interesting concept though. -
George101 left Positive feedback for PureSilver
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Tias left Positive feedback for PureSilver
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You've got to go where the money is, that makes perfect sense. We still need pictures ASAP!
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Ajax left Positive feedback for PureSilver
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alex001 left Positive feedback for PureSilver
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Thanks! It basically bankrupted me but at least all three configurations can keep me company in my cardboard box under a bridge. Any time a tracer unit goes off it’s going to be noticeable to people that are looking down the barrel, even without using tracer ammunition. In general people aren’t bothered about it because the bright green streaks of ammunition are already giving away their position. It sounds like the guy you were playing against had a muzzle flash or ‘spitfire’ unit - I have one of those too and it’s tons of fun with GBBRs. I’ve never tried to use my X3300W without tracer ammunition, so I’m not sure if there’s a way to do so without the flash… Maybe the V2 can do that?
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Pleasure, glad to help. My AUG is cut down to the gas block (I have various screw-on barrel extensions) and I can confirm the "ears" of the faux gas regulator interfere with the X3300W suppressor. I got a Guarder 1" extension (I'm one of those imbeciles that has to have steel everything) and that solved the problem immediately.
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I have what I assume is a V1. I like mine plenty, especially for when I'm running a GBBR or something else with limited capacity and I don't want to run dry at a particularly inopportune moment. Some things to consider: I'd prefer for it to be rechargeable rather than AAs and AAAs (maybe the V2 has that) but the batteries have lasted me since I bought it, which is several years and several thousand rounds, so I can't complain too much. I'd advise putting some permanent marker on the on/off button on the back, which like most tracers blips bright green every few seconds to let you know it's on, which is annoying when playing in the dark. Bear in mind that the back of the suppressor is completely flat (no protruding collar) which means if there's something on your gun that protrudes near the barrel threads you might not be able to screw it all the way on. A 1" barrel extension (Guarder and doubtless numerous others sell them) will solve this issue. The "PEQ" doesn't feel fragile; mine has presumably taken BB hits (the rest of the gun has taken plenty) and seems undamaged. I wouldn't want it to take a BB hit to the display, though - it doesn't look like it has a polycarbonate shield or anything. I should probably print one to give it a bit more protection. The display has a sunshade sort of thing with side wings that have evidently protected it so far, but if I got shot from behind it would be vulnerable. My complaint is actually with the suppressor/tracer unit. I must have smacked the front of it on something at some point (inevitable in CQB), which dented the casing out of round and caused the front cap to pop off and disappear. Mine shipped with a spare cap, but with the dent it won't fit into place. I need to take a hammer or something and bang it back into shape, and maybe get or print one of those faux glass-breakers or something to give it a bit more protection. If you're looking to encase it in a bigger suppressor that would be an excellent way to stop this happening. I haven't tried the FCU but the rest of it works just fine. I don't use the FCU and never would, I don't use any basic AEGs so all my guns stop on empty anyway. I wouldn't particularly recommend it even for basic AEGs, that kind of man-in-the-middle interrupter is never going to be ideal.
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Format shamelessly stolen from @Asomodai. EXTREMELY LENGTHY REVIEW. Site Name: CAMO CQB Skirmish Arena Contact Details: [email protected] Website Address: https://camoairsoftevents.com/indoor-airsoft-arena/ Facebook Page: https://www.facebook.com/CAMOcqb Site Address: 39 Shannon Way, Canvey Island, SS8 0PD Hello all! I can't find a review of CAMO's indoor CQB site on AFUK, which is understandable as it's a relatively new site (only open since 03/04/22). @blobface and I played the Sunday game on 27/11/22. The Site: The CQB Skirmish Arena is really only a part of the CAMO retail complex, and shares space with the shop showroom, technicians' workshop, electronic shooting range, and a slightly weird booth seating area evidently intended for players and shoppers to eat crisps and chat shit. As usual providing a size comparison to other CQB sites isn't easy, but I roughly estimate it at about a fifth of the size of The Mall. The whole complex is arranged over a single floor in an industrial estate on Canvey Island. The provisional (not final) layout of the CAMO retail complex. Yes it does look like Daedalus designed a vape. The site is semi-auto only, with an energy limit of 350FPS (1.14J), and a maximum BB weight of 0.32g (277FPS equivalent). No pyrotechnical devices of any sort - including BFGs - or green lasers are permitted. The site is in perfect condition (as you would expect, being at present less than six months old) and I would expect it to stay that way. I recommend bringing a torch, as the lighting in the play area can be adjusted at random in both brightness and colour. Good: Safe Zone: The safe zone is by a country mile the best I've ever used in a decade and a half of airsoft. It's clean, well lit, gargantuan for the maximum number of players (20), and fully kitted out with worktops. There's no seating, but the aforementioned weird booths are only yards away. Given that the entire complex is on one floor and the safe zone is at one end of it you're never more than 60 seconds' walk from it. Adjacent is a nifty shooting range with AttackSense electronic targets, an ideal way to spend your downtime - or at least it would be if the gaps between the games were more than a few minutes at most. The shooting range. Facilities: Absolutely first class. The complex itself is barely a year old, and was built entirely from scratch, seemingly almost exclusively out of OSB. The shop and booth seating area are large, spotlessly clean, and have multiple power sockets (including USB), large, clean flushing toilets (both male and female). Site Layout: The arena is an American-style killhouse, played at extremely close quarters in a maze of very small spaces arranged to make the most of the limited square footage. If you don't like CQB you're going to hate the site, but you're also not going to go in the first place. If you like CQB this is a very professional-feeling place. Despite the limited square footage the arena itself feels quite large, but unfortunately due to some not-very-creative game modes you're not likely to see much of the opposing side's half, as things have a tendency to stalemate around the middle of the arena, with the small teams still managing to each cover most angles of attack. 20 players (the maximum permitted) is a good limit, but I think it would play better with 16-18 and/or some different game modes. Engagement distances are extremely short: shots of 10-15m at the absolute maximum and more like 1-5m on average. There is a lot of peeking doorways to see if someone is squatting low down; remember to check your corners! The respawn points are at opposite ends of the arena, so you'll never be more than 30 seconds from being back in play. Marshalling: The marshals were friendly and very professional, although with so many obstructed sight lines it was presumably pretty difficult for them to see much. One standout thing is the use of kill counters - little boxes counting up (deaths) or down (respawns remaining to each team) in each spawn point. These were particularly good in an initial TDM mode to help assess the balance of the teams; this is a good idea brilliantly executed and I'd like to see more sites use the same system. Safety: A very brief brief with no unfunny jokes, and stringent chronographing of all guns noted against a sheet of players. The ban on pyro is not just a fire safety requirement, it's an absolute must - the spaces are too confined and too close together for people to be lobbing grenades at each other. The BB weight limit is more than adequate given the short distances. Turnaround Time: Very rapid, aided by the fact that the safe zone is readily accessible, but also necessitated by the very short game day (3hrs). Average: Value: £20.00 (£40.00 including rental equipment) for three hours' play would feel a bit steep for an abandoned building, but is pretty reasonable for a brand new purpose built arena with such a limited number of players. For reference, short games at Invicta's Black Site - which is comparable in terms of distance from London and must be at least double the size - are £25.00 for five hours. I would happily have paid another £5.00-10.00 for another 1-1.5hrs of play; three hours felt a bit short. Game Options: The site has evening games (18:00-21:00) on Fridays and day games (10:00-13:00) on Sundays. I'm surprised that CAMO don't run a longer game (or a second one) on Sundays; it seems crazy to only pull in £800 a week from a site that must have cost tens of thousands of pounds to construct. Location: Canvey Island is right out in the Thames delta. While still very convenient for Londoners (at about 45min on the train from Fenchurch Street, followed by a 5min bus ride) if you're not from somewhere in the South East it's going to be a bit of a trek, just like most other airsoft sites. There's plenty of on-site secure parking. Game Modes: Limited to just three (TDM, find-and-retrieve objects, and infection with limited respawns) that I can recall, these were a bit underwhelming and definitely the thing easiest and most impactful to improve. Although the modes were simple and easy to play, aside from infection none allowed players to hunt each other through the entire arena, as flanking opportunities are restricted by the narrowness of the building itself. I would like to have roving objectives that enabled the sides to see more of the opponents' half of the arena during a game. Another feature I felt was under-used was the arena's smart lighting system - plunging the whole place into darkness would have been more interesting if it had lasted more than 30-60 seconds of every 10 minutes. There's great potential for gas-and-spring days, or "night" games in total darkness, and with only 20 players it could also be financially viable to just rent the entire site for private games. Playerbase: The playerbase trends heavily towards young speedsofters, which is to be expected given the generally fast-paced play. Players were generally well-behaved, especially when it came to trying to limit overshooting, but I felt there were a few slightly questionable hits not taken, particularly given the extremely close range where it was hard to dismiss the tracer BBs visibly bouncing off opponents. Site Shop: This is a tricky one. The fact that CAMO's actual online sales and retail operation are on-site means you have access to a massive range of guns, some accessories, and a professional workshop right next to the play area. The entire complex takes card payments. The arena counter has some of what you'll need on the day: BBs, propellant, snacks and soft drinks. There's no hot food, although with only 3 hours' play you may not work up much of an appetite. What lets the side down somewhat is the relative paucity of things players might need on the day, like PPE, LBE, batteries, or silicone oil. For example, if you're a CQB site operating partially in the dark, it's a bit weird to have only one weight (0.20g, too) of tracer BB to sell. Bad: UKARA Registration: CAMO are not presently able to offer a UKARA-registered site membership, although they hope to be able to do so in 2023. This is a bit of an omission for a site that is operated by a fairly major airsoft retailer and it will be good to see it addressed. Conclusion: The CQB Arena is a good morning's play, in a style and setting that's relatively novel for this part of the UK at least. The complex itself is simply a cut above any other site I've ever visited. The arena itself is quite interesting and it would take many game days to learn it all, CAMO run it very professionally, and the players seem to make the most of both. I'd wholeheartedly recommend it to anyone interested in some CQB, and we'll certainly be back. Bullpup Watch: My AUG and a P90. Other Site Reviews Invicta Battlefield Black Site (Kent) Echelon Airsoft (Kent)
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Tokyo Marui Saiga 12 GBBR Tri Shot Shotty Announced.
PureSilver replied to Asomodai's topic in Latest News
You can see their announcement here. Google translated: -
I've looked into RIS-attached over-the-bore bipods because one of my rifles literally doesn't have anywhere else to mount one: Unfortunately as you say over-the-bore bipods aren't that common. The Fortmeier Phoenix looks nice, but it's RS and correspondingly expensive. The Leapers UTG TL-BPOB01-A looks OK but isn't that cheap either. The one I personally want is the Otto Repa Helios, which looks lighter, and which Begadi sold a relatively reasonably priced replica of several years back. Unfortunately they're really difficult to find, but worth investigating.
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A 2015 Infiltration Airsoft game in the Drakelow Tunnel Complex. This sort of captures the experience of playing in a dark, dank WWII industrial complex/1980s nuclear bunker, but the camera doesn't (and couldn't) capture the later atmosphere when players and smoke grenades stirred up so much dust you couldn't see your hand in front of your face. I have no doubt that a couple of games there without a gas mask would give you all the 19th century diseases.