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Se Tour Review: Gunman Tuddenham (Suffolk)


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Site Name: Gunman Tuddenham

Contact details: 07711 774461

Website Address: https://www.gunmanairsoft.co.uk/

Facebook Page: https://www.facebook.com/GunmanTuddenham

Site Address: Cavenham Road, Tuddenham, Bury St Edmunds, IP28 6SE

 

This one is stretching the definition of SE Tour Review being that is so far north. But it was one of the first sites to advertise they were open for business due to Covid 19. I was joined by fellow AFUKer @Albiscuit to visit the site. We attended on 04/07/2020. 

 

You would be living under a rock if you haven't heard of the Gunman brand or sites. Well established and with a following. I had attended one of their events at Reforger last year, I was less then impressed of the running of the game that weekend, so was keen to see if that followed through onto one of their own sites. General reviews of Tuddenham are mixed, some going to far to say it was a bit bland. 

 

The site is a small mixed Urban/Woodland site in a relatively picturesque area, though the site itself is bordering on a massive pig farm. The site is in the middle of no where and is only really accessible by car. It is a site with some character, safe zone is in an old building based right next to the car park. It has a good mix of grassland, woodland and urban style CQB. There are a number of buildings on the south side called the village, the woodland and grassland was quite overgrown due to lack of use and had lots of Nettles/Stinging nettles. Elevation is minimal, though there is a gentle slope running up from the South and East to the safe zone. No water features. Short and medium distance engagement. 

 

Restricted numbers due to Covid 19. 

 

Good:

 

Marshalling: No complaints here. Marshalls were on it all day, made sure that people stuck to the rules and helped younger players out. Clearly a team who knew eachother quite well. 

 

Safety Brief: Quite a long safety brief, covered pretty much all aspects (Bar one that affected me, gunhits!) It was very comprehensive and included a COVID 19 section. 

 

 

Average: 

 

Play area: Whilst overgrown was quite varied. The urban aspect was interesting with multiple concrete buildings which are hidden amongst the undergrowth, multiple entrances and exits through windows and doorways. Adjacent to the Village was a set of storage containers, crates and barrels so you can flank around the buildings.

 

The woodland section was quite dense with low and high areas of vegetation. The grassland section was somewhat overgrown with long creepers and very mature nettles ready to sting! It was difficult to navigate some of the paths, but it did make things more interesting. 

 

Chrono: A mandatory chrono was in affect, however none of the guns were marked. AEG FPS limits are a 350FPS. DMR is a low 450FPS with 30m MED and a delayed follow up shot (Wait until the previous shot has landed before firing again) and Bolt actions are 500 with a 30m MED. Chronoing on whatever bb weight you brought. 

 

Value: £30 is a little steep for the site with no food, but not out of the ordinary. 

 

Shop: Had a small selection of pistols and rifles on display, a wide selection of BB weights (Geoffs) and gas. Perfectly fine, though nothing special. 

 

Parking/Safe zone: There was enough parking available for the 30 or so players that turned up. We were setting up out of the car due to COVID 19, could probably have held a few more cars had it been normal times. Parking was right next to the actual safe zone.

 

Clientele: Most people were quite friendly when playing. We bumped into AFUK stalwart @EvilMonkee after he asked after @Albiscuit's AFUK patch midway through the day. We stuck with him for a bit. There was a large team of MultiGlams on the site who got a bit frustrated, but otherwise no real problems with the clientele. Hit taking was average. Some good and some bad. 

 

Game modes: Were chosen to minimise contact, so were very simple games. We felt the second of the morning games didn't work quite so well, but the rest of the day went fine. 

 

Bad: 

 

Urban Rules: When playing in the buildings, if someone throws a grenade in one of the rooms, anyone who is in the building is dead. Even if you were in a completely different room altogether. It makes taking over buildings quite easy, removes the challenge and means there are very few firefights inside the buildings. We asked if this was because of Covid 19, but its a standard rule. We feel that nades should only kill whoever was in the room at that time. 

 

Conclusion: 

 

It was a fairly decent day, we had low expectations due to previous reviews and changes to the day because of Covid 19, but we had fun and came away with a smile on our faces. The site is overall fairly average with some nice bits. The biggest and easiest improvement that could be made is in the use of the buildings. If they can remove the current grenade rule we would definitely come back at least once more. 

 

Kudos to the Marshalling team for operating well in the COVID environment, we felt as safe as you can be during the day. 

 

This site is quite far for us as mentioned, it took about an hour and a half to get to from North London. (Not to mention the hour it takes me to get to North London from East London). There are other sites that does similar things better and for the same price. But if you live quite close to Tuddenham, it's definitely worth a visit for the urban section alone. 

 

Lovely to bump into @EvilMonkee as well! That was a surprise. 

 

Bullpup Watch: I do not recall seeing any at all. I didn't even bring any. 😕

 

Tuddenham.thumb.png.1c79e4675753ddd88dcef02618deb7a5.png

 

 

 

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Nice meeting you too buddy!  Agree with everything you say especially the grenade rules.  The Multiglam team played as multiglam teams do so no surprise there.  I had no real issues bar some overshooting.  I am not really a fan of the site and prefer Gunman Eversley but wanted to show support to the Gunman guys and the great job they do.

 

Shout me up if you fancy giving your French Cold War loadout an airing! Happy to pick you up from Hook.

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I have more welts today than I have had from a game in a LONG LONG time. 
I guess it was from the urban/cqb bits but boy it was fun!!

 

I pretty much agree with Asomodai in this as usual. I had fun, more than I thought I would. My gas mp7 did me proud and got a fair few praises. The urban village area was great fun, I wish I could play it more often. But yeah the grenade rule is silly. I was based in the doorway of a really dark room ready to duck into it as we were trying to hold the buildings when a grenade went off two rooms away and I was told I am dead.  Otherwise no complaints other than the crye multiglam overshooters.

 

I probably wouldn’t play there again with it being so far, if it was an hour or under drive away it would make It I to my regular site rotation.

 

And nice to meet you @EvilMonkee & pal

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24 minutes ago, Davegolf said:

@Asomodai you failed the bullpups!?

 

I know mate 😞 i have been working hard on repairing my non bullpups. So need to put them through their paces. Brought the heavyweights out in the M16A3 and the MK43. 

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Ooof! Big guns! I sold my 2nd ever gun the other day - a 2003 L85.

I would like a gas AUG in the future.

 

Surprised you have non-bullpups!

 

Your Bullpup watch does make me chuckle keep it up 😁

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7 minutes ago, Davegolf said:

Ooof! Big guns! I sold my 2nd ever gun the other day - a 2003 L85.

I would like a gas AUG in the future.

 

Surprised you have non-bullpups!

 

Your Bullpup watch does make me chuckle keep it up 😁

The M16A3 had the nade launcher too. Nightmare lugging it around! 

 

I'll keep it up 😉

 

 

20200703_221058.jpg

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One in each arm!? 😎

 

I bet the support gun role works quite well at that site with the open tall grass/stingers area?

 

That type of game field is hard work

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3 minutes ago, Davegolf said:

One in each arm!? 😎

 

I bet the support gun role works quite well at that site with the open tall grass/stingers area?

 

That type of game field is hard work

 

It certainly did in the first game! Unfortunately the site has a 1 second burst rule even for LMGs. So it wasnt as effective as it could have been. 

 

Looking to run bolt actions in the next couple of games. 

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1 hour ago, Davegolf said:

 

That type of game field is hard work


I got loads of kills while hiding in ferns almost as tall as me. Was great fun. I could hear the all of the enemy’s plans, then up I pop and pew pew 


admittedly 30% of what I was caught in and crawling through turned out to be brambles or nettles though :D   

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12 hours ago, Albiscuit said:

I have more welts today than I have had from a game in a LONG LONG time. 
I guess it was from the urban/cqb bits but boy it was fun!!

 

I pretty much agree with Asomodai in this as usual. I had fun, more than I thought I would. My gas mp7 did me proud and got a fair few praises. The urban village area was great fun, I wish I could play it more often. But yeah the grenade rule is silly. I was based in the doorway of a really dark room ready to duck into it as we were trying to hold the buildings when a grenade went off two rooms away and I was told I am dead.  Otherwise no complaints other than the crye multiglam overshooters.

 

I probably wouldn’t play there again with it being so far, if it was an hour or under drive away it would make It I to my regular site rotation.

 

And nice to meet you @EvilMonkee & pal

 

Yeh they got a wee bit upset we kicked their arse 3 games out of 4...but heyho.  Damn you and that nice looking Mp7 I want another now....

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56 minutes ago, EvilMonkee said:

 

Yeh they got a wee bit upset we kicked their arse 3 games out of 4...but heyho.  Damn you and that nice looking Mp7 I want another now....

 

You know I haven't got a clue how we won the first two games. I was convinced we were soundly beaten! It was so good getting a 7-8 killstreak sneaking up behind at the tire fort near our spawn and sweeping through them with the LMG. Most of them were the multiglams. One complained that it shouldn't have been allowed as I didn't use a Bipod :Rolleyes:

 

8 hours ago, L3wisD said:

Gutted I missed out on an old fashioned Asmo / Albi meet up.

 

Just like old Mall Rat times 🥰

 

Bless, Al and I have only been together a few times and now considered Old Fashioned! 

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15 hours ago, L3wisD said:

Gutted I missed out on an old fashioned Asmo / Albi meet up.

 

Just like old Mall Rat times 🥰

We have been to a few sites together now.

happy to give you a shout when/where we go somewhere if you want to tag along?

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In defence of the grenade rule, most buildings there are not much more than one room with a bit of a lobby by the doors anyway. Understand it can be frustrating with some of the larger ones though.

 

Nice to see a review of my local (or at least one of) site though!

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52 minutes ago, ziontrain said:

In defence of the grenade rule, most buildings there are not much more than one room with a bit of a lobby by the doors anyway. Understand it can be frustrating with some of the larger ones though.

 

Nice to see a review of my local (or at least one of) site though!

 

Still 3/5m radius would be sufficient, marshal in the building when people are getting close to police it and it's as easy as that

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1 hour ago, ziontrain said:

In defence of the grenade rule, most buildings there are not much more than one room with a bit of a lobby by the doors anyway. Understand it can be frustrating with some of the larger ones though.

 

Nice to see a review of my local (or at least one of) site though!

 

Yeah I get that and in the single room ones I would understand one of the buildings was just an empty shell, I would not have argued about kill radius if they had said in this building your all dead, but I was mostly behind a wall in a doorway talking to my team and the marshal who were in the room in front of me and a grenade went off in the room past that and the marshals made us all clear out. 

 

I was prepared to duck into the dark room and wait for the enemy to attempt to clear the building and try to get a few kills. I was even ready to chuck my grenade into the room outside the dark one. Which would have killed myself (although I didnt know this at the time :D)   

4 hours ago, clumpyedge said:

Grenades killing an entire building is one of the reasons that's put me off playing there...

 

With lack of cqb and decent urban areas to play it wouldnt put me off. The distance does though. But I did really enjoy the 'village' area welts and all :)  

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