I know there are milsim days but I am not keen on the current practice from what I have so far picked up on them. It sounds like a normal game day minus the safezone which doesn't sound very realistic.
I was talking about upscaling that on facebook last night. 24 to 30 hours in the field which means cooking, sleeping, guard roster etc etc etc while 2 or more teams have their own objectives to complete within that time limit. During a game you know when your team is attacking OR defending so the only question is which direction. Change that to your team is attacking AND defending (as is every team) so you now need to factor in splitting the team into roles and nobody has any idea when an attack is likely to take place. Assuming your base is on someone's else's list of objectives of course. You wouldn't know where each team base is and it may be that team has to pick a site themselves to set up a base.
would anyone be interested in something like this?