Thanks for the mention.
The loadouts are designed to make it visually clear which side is which and make logical sense i.e. NATO wear MTP with western weapons, the local government troops wear Flecktarn or DPM and so on. However, they are loose enough that players don't have to spend a fortune on a specific Gucci look.
Age-wise, we really structure the games towards adults and set a minimum age of 16. Parent players can bring mature children of 13 and above but we warn parents that the games are pretty adult in nature and there are not necessarily suitable content-wise.
I wouldn't take my children as the guys don't hold back. A couple of players have brought their fifteen year old sons and it's been fine.
We invented the Okto idea because not everybody wanted to live in the battle all weekend and all night. Somebody described what we do as like being in a war movie where the script hasn't been written yet. For 8 hours, its like living in a real battle (hence the milsim in the titile) but at the end, you can eat your MRE's with a spork under a basha or go back to a soft hotel room. We don't judge and its about a little bit of escapism and having some fun with a group of guys who want a weekend away from work. families and the general pressures of life.
In all other respects, we follow full milsim rules in terms of medic rules, ammo limits, no high caps, no two tones, etc.