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  2. Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    Posting this for @Exusiai For sale here is an LCT AK105 painted into Russian SSO camo in great conditions. Works all normally Comes with all the following accessories: 5KU Putnik tan silencer SOTAC Zenitco Perst 4 tan laser SOTAC Zenitco Klesch 2P tan flashlight with KV-1P pressure switch Repro Unity high riser rail Holy Worrior EOTech 558 Holo sight Holy Worrior EOTech G43 Magnifier 5KU Zenitco B31S Upper handguard rail 5KU Zenitco B30 Lower handguard rail Repro Magpul RVG foregrip Repro Magpul MOE AK pistol grip AR stock converter Repro Magpul CTR stock with cheek riser 2x rail cover protector 7 mid cap mags Price includes PF48 postage

    520.00 GBP

  3. £110 to collect or posted for £150 when you can get one without a loose front sight for £125 from surplusstore.co.uk
  4. Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    This is in excellent condition and is made by Wiitech.

    30.00 GBP

  5. Time Left: 6 days and 23 hours

    • FOR SALE
    • NEW

    Only test fitted and made by DCA, full metal.

    35.00 GBP

  6. Jacket

    Angry Gun MWS bolt

    Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    Angry Gun MWS bolt. Has MPA power adjustable nozzle. Excellent used condition. £90 posted

    90.00 GBP

    - GB

  7. Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    Good condition with mount, red/green illuminated reticle £68 posted and paypalled

    60.00 GBP

    - GB

  8. After a few tiring and emotionally draining days at the Onboard the Craft festival, where we headlined the Friday night, it was a still very tired Colin who set off for Airsoft Plantation at 07:00 this morning. Around 200 players were present, covering a wide range of ages and experience; it was good to see a fair number of younger rentals on site. On signing in I was presented with the £64 worth of pyro that I had won in a raffle. My plan is to throw it all at the Lad next time we play together. Having met up with Tom and Dan, with the latter of whom I spent a lot of time discussing hop rubbers and nubs, we set out for the first game of the day, which came into being when the site owner was watching news coverage of rioters. In the first phase, the attacking team, starting at the DEA base with infinite regens on a marshal, had to fight their way into the mortar pits and locate a crate of seven Molotov Cocktails (bottles with yellow smoke grenades, indicating gas, stuck in the top), which they had to take to the bridge. As the defenders, we had one life in this phase. Once they had got the case to the bridge, the game would reset, giving us the opportunity to set ourselves up in the village, where we had two lives. The attackers then had to get the Molotov Cocktails into the seven central buildings and set them off; once the smoke had cleared, they could enter the building, steal the money in it and take it to the riot's organiser, who was on the firebreak. Setting up on the far left of the mortar pits, the group that I was with were subject to constant attacks, which we repulsed after some intense and very close range firefights among the small trees and bushes. I was eventually hit and set off for the village, observing the capture of the crate on my way. I set up of the Main Street of the village, but that position rapidly became untenable and I was hit; as we had two lives in the village, I removed myself to a number of positions further back from where I continued to engage the enemy before I was hit again a few seconds before the game timed out. The attackers had secured three bundles of cash. After reloading and having a very nice and very welcome cup of tea, we set out for the reverse of that game. We pushed hard into the mortar pits despite strong resistance and, after a short delay clearing out the top deck of the bus, grabbed the Molotov Cocktails and took them to the bridge. As usual when attacking the village, I set out on a long swing around the far end of the site to attack it from the rear, as did another twenty or so players. While our colleagues carried out a frontal attack, we worked our way through the light woods, taking out the few enemy we encountered and entering the village from that direction. Just as we left the woods, my KA PDW stopped working mid shot; assuming that the CHiLUN mosfet had died, I carried on with my pistol. A little later, the game ended as we had secured all seven bundles of money and transported them back to Steve. Luncheon followed, during which I decided to take a look at the dead rifle; taking off the motor plate, I saw that one of the motor connector tabs had somehow broken off; the CHiLUN mosfet survives. After lunch, the afternoon games were briefed. Starting at Long Walk at the far end of the woods, the attackers, with infinite marshal regens, had to fight their way to the kill house in the woods, secure the stretcher, get someone on it and transport them to the border, where they would load them into the jeep and then transport them to the mortar pits via the village. As the defenders, we had two lives in the woods and one in the village. As usual, I dug myself into one of my favourite ditches and waited for the enemy; they took a while to turn up but, when they, did I potted all four of them. Another, somewhat larger group arrived a while later; after a longish fight in which I hit several of them, I was hit and crawled out of my beloved ditch and went off to reposition for my second life in the woods. At this point I noticed that the vast majority of the enemy had already pushed well past my position and were now gathering at the border for phase 2 of the game. Settling into another ditch, I let the rest of the attackers go past and, once they had set off again, I moved up behind them, using cover and some wonderfully muddy ditches (the connoisseur's choice) to to knock off a player or two at a time and then disappear, before reappearing elsewhere. I doubt that it had much impact on the game, but it was great fun. However, inevitably, they achieved their objective. When we returned to the safe zone, my tiredness and emotional exhaustion got the better of me and I decided to pack up and leave. This was somewhat delayed by another conversation with Dan about hop rubbers and nubs as he was trying yet another combination in one of his rifles. It was a really good day of airsoft, although not devoid of the usual occasional acts of twatishness by individual players, which were dealt with effectively by the marshals. Weapons used: King Arms PDW SBR (with a very long silencer) CYMA G36K ASG XP18 Commander (CO2)
  9. Time Left: 6 days and 23 hours

    • FOR SALE
    • NEW

    Slimming down the collection a bit Custom HK416C - VFC V3 GBB system Absolute CQB beast. Built from the ground up: - VFC V2 416A5 Upper - VFC V3 416A5 Lower - Z Parts 416C Steel barrel and Nut - VFC 416C Quad Rail - Steel Hammer - Crusader Steel trigger and Disconnector set. - Steel Ambi A5 Selector - VFC Brass barrel - TNT Hop rubber - TNT hop chamber w/ grub screw adjustment - VFC HK marked NPAS Bolt Carrier and Nozzle set - Ambi A5 bolt catch. - Real Magpul K2 pistol grip. - E&C Rear drum sight - 5KU WA spring loaded PDW Stock, short buffer set. - Shortened VFC buffer spring - Crusader A5 trigger guard - 5KU Surefire SOCOM 556 suppressor and muzzle device It could use the ambi mag release, the right hand only one sticks out a bit but is still functional. Labour of Love! Lots of fun building and using this. Selling to fund other things. Little bit of finish wear here and there. All functions as it should do. Comes with one Umarex branded HK mag with an updated V3 Bolt Stop Tab. Will include WADSN Vortex UH-1 for another £40 Price plus £10 towards Postage.

    500.00 GBP

  10. Devlin

    Salvo MCX Stock

    Time Left: 6 days and 23 hours

    • FOR SALE
    • NEW

    Brand new, came with my Rattler, FDE in colour.

    30.00 GBP

  11. Just another quick one. Does anyone know anywhere in the UK to purchase a rear sight tool? Only ones I can find are from the usa and not sure what the rules are on importing these.
  12. Devlin

    VFC G36c Gen 2

    Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    I am the second owner but it saw almost no action with the previous owner and I've only tested ao its in close to new condition.

    260.00 GBP

  13. Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    For sale is this WE-Tech Browning Hi-Power M1935 GBB pistol. I bought it for collection and have only fired it for testing. This is the hard-to-find Mark 1 version, which allows you to attach a stock/holster (like the C96 or Luger P08). You may find a YouTube review of the stock here (https://www.youtube.com/watch?v=UBFjApmy-no) It was two-tone orange (upper slide and pistol grips). I removed the paint and sprayed it black. Chrono at 290fps, and it shoots perfectly with no leaks. More pics of this can be found on my other website: https://airsoft-forums.uk/classifieds/item/68953-we-tech-little-bird-gbb/ It comes with the original box and manual. Pistol: £75 Shipping & pp fee: £8

    75.00 GBP

  14. Time Left: 6 days and 23 hours

    • FOR SALE
    • NEW

    For sale is this WE-Tech Little Bird GBB pistol in excellent condition. I bought it for collection and have only fired it for testing. It was two-tone blue. I removed the paint from the upper slide and sprayed it black. Chrono at 260fps with no leaks. It comes with: - 2 x mags - Different sizes and colour back straps - Original box This model is based on the real Smith & Wesson M&P40 Compact pistol. More info about the Little Bird can be found here: https://www.zerooneairsoft.com/products/WE-GBB-Little-Bird-Dark-Earth-Twin-Mag-Version Pistol: £60 Shipping & pp fee: £8

    60.00 GBP

  15. Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    For sale is this WE-Tech 1911 Commander 1943 GBB pistol in excellent condition. Purchased for collection and only fired for testing. This model is based on the real Colt Commander, a lighter alternative to the M1911 pistol that would be issued to officers. Chrono at 270fps with no leaks. Comes with the following: - 1 x short mag - 1 x standard mag - The original box. Pistol: £70 Shipping & pp fee: £8

    70.00 GBP

  16. Today
  17. Time Left: 6 days and 22 hours

    • FOR SALE
    • USED

    For sale is this ASG CZ P-09 GBB pistol in excellent condition. Bought it for collection and barely fried. Chrono at 303fps with no leaks. Comes with the following: - Swiss Arms universal holster, which costs £25 new https://www.justbbguns.co.uk/swiss-arms-adapt-x-universal-polymer-retention-pistol-holster/ - 2 x mags - The original box. Pistol: £70 Shipping & pp fee: £8

    70.00 GBP

  18. Pinovic

    AK Picatinny Rails

    Time Left: 6 days and 22 hours

    • FOR SALE
    • USED

    For sale are two metal Picatinny rails for AK rifles (not suitable for AKS-74U). Railed Dust Cover - Brand new. Never used. - Although the brand is uncertain, it should fit most brands (possibly with some modifications). - Features the 20mm RIS / RAS Rail system. - Includes an Integrated Rear Ironsight. - Supplied with pins. - It closely resembles CYMA https://www.patrolbase.co.uk/cyma-ak-47-railed-dust-cover-w-rear-sight?srsltid=AfmBOoppZI_DrIa2OEUGL1mj7w83xHaPUuttT943vKIc_nPsqfBb3N6y. MI Style Gas Tube Rail - This replaces the upper handguard and gas tube. - Aluminium construction - Brand is uncertain. It may be a replica of Asura Dynamics https://www.firesupport.uk/asura-dynamics-mi-style-ak-gas-tube-rail-for-ak-gbb-aeg-series.html. - It fits my Specna Arms AK 74 and should fit most brands (possibly with some modifications). Two Rails: £10 Shipping & pp fee: £5

    10.00 GBP

  19. Time Left: 6 days and 22 hours

    • FOR SALE
    • NEW

    For sale are the following two items, in good condition. Guarder Ammo Cheek Pad - Material: DuPont 1000-Denier CORDURA - Zip pocket approx 7x16x2cm - More info here: https://www.firesupport.uk/guarder-ammo-cheek-pad-for-rifle-shotgun-woodland-camo.html Heavy-duty two-point sling. Suitable for rifle or support weapon. Cheek pad and sling: £10 Shipping & pp fee: £5

    10.00 GBP

  20. Good afternoon one and all. Unsure if anyone knows but there will be a GBB only event at Southcoast CQB on Saturday 13th September. https://www.southcoast-cqb.co.uk/febraury-2025 (aware the link says February but it takes you to Septembers games). There is also a normal game day on Sunday 14th, so could be a good weekend too! also in case it wasn't obvious, Southcoast CQB is temporarily continuing to run. It has been taken over by a regular player now. It is only likely to be running for a few more months (depending on development progress).
  21. evening all, doing a dmr build on one of delta armory’s 14” FREYA’s and i have a random gate hop unit laying around from when i picked it up for a specna arms aeg and i was wondering if anyone has any experience with gate hop units and delta’s as when i tried installing it with the stock nozzle in the SA it did not fit…WHATSOEVER! if anyone knows if they fit in deltas that would be brilliant, if not does anyone know the correct nozzle to pick up for it to fit in the delta as i found that was the problem with it. and yes, i know i should just get a maxx hop, but currently do not have the money for one and i may as well try the gate as it is just laying around gathering dust. thanks to anyone who can help!!!
  22. This advert is COMPLETED!

    • FOR SALE
    • USED

    Digital PVS 31 bino’s Comes with battery pack and protective lenses covers installed too, comes with built in IR light

    350.00 GBP

  23. I will take all 3 for asking. DM on the way.
  24. Just got home from this season's 'Namsoft at Gunman Eversley Alpha and... it's a strange one. I didn't really enjoy it all that much if I'm going to be completely honest, but have I got any complaints? Not a single one. And would I recommend them? Absolutely! Josh puts some amazing games together and this one was no exception. Didn't see @Tactical Pith Helmet this time though... The good points were... most aspects. The weekend was really well run and Josh's enthusiasm is infectious. The scenario was great overall, with the opening scenario being incredibly chaotic as the Australian forces and US special forces had to locate and rescue all the US platoons that were stuck out there alone and with no radio. VC and PAVN had to find these platoons and destroy them and we were met with... actually more success than I thought. We got utterly hammered, as with our low numbers it was incredibly difficult to win any firefights, as we'd get in a gunfight with one platoon, and while we were fighting them another group, either Aussies or the US special forces, would come in behind us and wipe us out. I also got full auto'd by one of the LMGs in one of the US special forces groups. In the face. From less than 10m away. So that wasn't fun, but remember this US special forces group because they'll come up later. Speaking of later, after I went back to respawn, we headed out from our respawn, which was just over the road from their respawn, though the path between was to be treated as a solid wall, with it being completely out of play and neither team could engage over the path and had to go wide around the site to get to the objectives. The US special forces saw us leave our respawn and then just... decided to not go wide, walking up right behind us and shooting us in the back, half of their group engaging from the path that was out of play. I managed to shoot two of them with my 1911, but neither took the hits. However, we actually managed to steal one platoon's radio equipment during this part of the scenario scoring us a point, and kept the US forces occupied enough to where they never managed to rescue one of their platoons, soring us another point. After this we split off in our groups. The PAVN group brought a bunch of mines and tripwires, so they were tasked with sneaking to the other side of the site and just setting up loads of traps, then goading the US forces into attacking them through their traps; they were incredibly successful in doing this and kept a stupid amount of the US forces occupied, who were all too keen on trying to squash them. Meanwhile, while the US forces were trying their hardest to kill off the PAVN, there were two VC groups going around the rest of the site and performing objectives. We had to set up ambushes that the US had to clear through, however with them so pre-occupied with the PAVN, we were able to just... farm up points. The ambush group I was in didn't even get any contact, and if the ambush wasn't cleared in 30 mins, we got a point (or the US lost a point, I'm not sure but it was a net +1 for us either way). The ambushes were signified by these bluetooth speakers playing jungle sounds, so we'd deploy the bluetooth speaker on max volume, then the US needed to deactivate it to clear the ambush. All through the day, however, there were so many complaints about the US special forces group I mentioned earlier. There were two special forces groups in play, one special forces group was full of great players who played the game phenomenally well, while the other group put the speshul in speshul forces. It's a shame, because all of the other US and Aussie teams were fantastic players and there were no complaints about anyone else on either the NATO or NVA teams, but this one special forces group were consistently shrugging off hits, spraying full auto up close, ignoring the 1 second burst rule for their full auto and ignoring objectives in favour of racking up a body count to the point where they actually tried to spawn camp us at one point. Josh spent a lot of the Saturday coordinating with his marshalls to try and deal with all this, and I don't envy the job he had to do. From what I gathered, they were a new group who hadn't played any Vietnam games at Gunman before; at least a bunch of us regulars didn't recognise them. Anyway, we spent most of Saturday doing this, sending groups out to set up ambushes and farming points if (well... when) they weren't cleared. I can't comment on Sunday as I didn't play, as I wasn't too motivated to play, and my friend wasn't able to play at all since he played more on the Saturday than he should've because he was enjoying it so much and was paying the pain tax on the Sunday. However, the scores at the end of Saturday were NVA had +3 on the morale-o-meter, and the NATO forces had -7 on the morale-o-meter, so a *very* successful Saturday, despite feeling like we got kicked around the site all day. So, why didn't I enjoy myself personally? My friend really enjoyed it, and everyone else seemed to really enjoy the games, but why didn't I? It was just an unfortunate combination of things that all fed into each other, honestly. I can deal with a group of shitty players, as I've played airsoft long enough to know how to deal with them, so it wasn't that. One of our group dropped out at the last minute, leaving just two of us, but the other guy is significantly older and can't play as much or as hard as me and the guy who dropped out. Also, there have been new rules added to the Vietnam filmsim ruleset at Gunman since I last played... around 2 years ago (heart issues caused me to miss a bunch, though I was still there for the social I just couldn't play). The rule in question was the "no one goes to war alone" rule, which is basically there to stop people coming down and treating it like a skirmish game as people should be moving around in squads. However, this combination meant I was unable to go out and do my sniper thing, since I didn't have my spotter (or shooter if he wants to use his bolt action, then I spot for him) as you need to leave in at least a two-man team, and can only perform objectives with at least four people, but also that I had to group up with other squads as I couldn't go out alone and hunt the GIs solo. The guys who play VC and PAVN forces are phenomenal guys and I love playing alongside them, but especially since we were outnumbered around 2.5 to 1 it meant that all of our regular squads were very focused on doing objectives. The issue is a lot of these objectives were in parts of the site where a 30m MED just meant that my rifle was useless and so I went around with a pistol all day Saturday. I spoke to Josh about it on the Sunday morning, and since he knows that I'm not some weird speedsofter and actually play the sniper role properly (as it's what I always did at Vietnam games), he's happy to make some accommodation if it happens in future, but it needs to be part of the scenario so that the Americans know it's not just someone flagrantly disregarding the rules. I will 100% be going again, whether to the one in April(ish?) or Josh's next one next June. If I get the feeling I can't snipe, or simply if the sniper ban is in effect, I will just use my m16 (or m14 if I have it done by then) from the start. Hopefully we'll be back to a group of 3 or even 4 though, which will make it a lot easier for us to operate as snipers and support the other squads with intel and overwatch, rather than going into the thick bushes with nothing but a pistol again
  25. Full agree with this. It's the old eBay syndrome where prices are pushed up because of greed.
  26. Time Left: 6 days and 21 hours

    • FOR SALE
    • USED

    Comes in hard case, with front and rear flip up lens covers and killflash. Excellent used condition no damage at all. £80 posted

    80.00 GBP

    - GB

  27. Time Left: 6 days and 23 hours

    • FOR SALE
    • USED

    3x Guns Modify V2 mags for MWS. All leak free. £50 posted each or £140 for all 3

    50.00 GBP

    - GB

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