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Posts posted by Colin Allen
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6 hours ago, Austeyr said:
Marshals that try their hardest to be funny during briefings, meanwhile said briefing has gone on for 10+ minutes and everybody in the safe zone has already zoned out and stopped listening
Hmm, which site could you be referring to? 😜
- Austeyr and Lyndication
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21 hours ago, ButcherBill said:
Thanks for that link; they had something of interest to me.
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1 hour ago, Johndaniel4863 said:
I am back on Friday and am going to try and experiment on the magazines (I have loads of cyma magazines that are spare?)
I might also try and file a little from the top of the magazine catch if the magazine mods don't solve it...wish me luck
If the problem is what Austeyr and I have suggested, you don't want to shorten the magazine catch.
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55 minutes ago, Titchiemagoo said:
When I first got it, it was cycling on a 11.1v it's a recent issue. I don't have another one to test so I'm running it on 7.4 as I've got loads of them. I might get another 3s when I upgrade the gearbox.
I cannot think of a reason why it would not cycle on an 11.1v other than a battery/connector issue. As Skara stated, a video of you trying to shoot it using an 11.1v would be useful. What charger are you using?
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5 minutes ago, Johndaniel4863 said:
They are identical from what I have compared, and when I remove them from the rifle they spit out about 4 or 5 bbs which makes me think they must be feeding
Totally new and fires fine with the magazine it comes with
It could be that the initial insertion is pushing the CYMA mags up far enough for a few BBs to feed, after which the back of the mag drops a bit because the mag catch is not holding it up far enough.
You could try lightly shimming the underside of the lip at the back of a mag to see if it makes a difference.
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I run CYMA midcaps in a Double Bell AK without any issues.
Did you buy it new or second hand?
If the former, does it feed on the supplied mag? If not, it could be a nozzle problem or there could be an issue with the hop unit.
If it was second hand, then can you borrow a different mag to try?
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4 hours ago, Titchiemagoo said:
Just to update kinda, I ended up getting a chrono, and it's running at around 280-300 fps so I don't think that's bad and around what I keep my pistols at.
So I don't think I need to start opening the gearbox quite yet.
So other than replacing the hop rubber and nub with a mosfet how else could I liven up the performance, would changing the motor really change it that much.
Also another quirk I've found, it won't run on a 11.1, fires fine on 7.4 but won't fire at all on 11.1
In the first post, you said it was cycling on an 11.1v; have you tried a different 11.1v battery?
If you want to make it a bit snappier without too much outlay, an SHS high torque motor would be an improvement over the stock one. However, check what motor you have in there first! If you can run to it, something like this would be even better: https://www.ak2m4.co.uk/internal-parts/motors-parts/solink-lite-brushless-motor-31k-short -
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- HZR13, ButcherBill, Cooperman26 and 5 others
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1 hour ago, scotty27-1 said:
Yet he was condescending towards me and my group of lads? “speshul forces” just returning that energy to sender
Based on your initial post in this thread and your responses, I don't think he was far off the mark. You probably need to grow up a bit and stop being a dick.
- Lyndication, HZR13, Impulse and 1 other
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4 minutes ago, scotty27-1 said:
Neither is cheat calling,
the chap obviously made a poor rifle choice and instead of conceding and asking to borrow/pay for a hire gun he blamed it on someone else?
when we switched teams on the Sunday, one of the US commanders blew my wig off with a tri shot gas shotgun from 5m away at the wall, he could of hit me somewhere else but he didn’t and I laughed it off and gave him a well done because that’s on me for not protecting myself better, I haven’t took to a public forum to go whine about it, he knew people can full auto up close if he didn’t want to get hit in the head he should wear better protection but that’s just another day at Airsoft
Airsoft is an honour sport and you should always play for the man down range I try to stick to that especially for games like this
I was actively giving ideas to the opposite team so they could counter us better, I’d rather have a hard fought fight and than an easy one not that it was easy.
I hope to see this chap at the next nam game and certainly hopes he has a better game with out the expense someone having a bad game
He called it as he saw it on the day; there was no need for you to be condescending.
- Impulse and Dogsbody100
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What a good thread!
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1 hour ago, scotty27-1 said:
well i was at this game and on the US team playing in the special forces team
most of us where new to the site and not airsoft or Milsim, we play together atleast once a month at a 24/36/60 game and often play at night, in hilly enviroment and woodland
the VC/PAVN/NVA guys on the saturday did put up some good ambushes as we roamed around trying to be ambushed as per our tasking, sadly the VC/PAVN/NVA guys strong in spirit didnt talk to each other during a fight and got flanked very easily they just seemed to be a gathering of indviduals rather than a team that could work together to overwelm another team, for example they stayed in bushes and waited for someone else to start shooting at us rather than say wait till there close and we'll all pop up at once (keep this in mind) it wasnt your low numbers it was (prepare for cringe) your tactics that let you down as we proved 8/9 organised and experianced players can smash 8/9 unorganised players that have no experiance together
Spawn camping? we held our hands up we crossed at the checkpoint when we contacted you guys and josh had a word and we cleared up a miscommunication, the second time we looped around site to firebase circile for a tasking which we sat on for 5 minutes and josh pulled us back in
your use of a sniper rifle is very very limted at that site due to the main points of interest being a clearling of no more than 30m x 30m so like you said usless and maybe you got a little sour you where getting clipped by an M60 or stoner than can full auto with no MED, i was the M60 gunner and stuck to the 1 second rule by saying Mississippi in my head while firing and i did spread my fire left and right to maximise "surpression" in bushes and possible hard cover posistion so my guys can fan out and flank, we countered ambushes by splitting into two groups forming a basic L shape which worked very well, other times we simply had the drop by being quiet as possible
"not calling hits" now if you are the person i think you are, i remember getting hit by your sniper and thinking it was a twig dropping from the tree, i barely felt it and made little to no sound, this was by the mortor pits, i only relaised it was a BB when i saw your head and rifle aiming at me and promtley raised my hand and called it, maybe use heavier weight BB's or increas the FPS? and have you played airsoft before? people moving through bushes, to and from cover running struggle to feel singular hits especially on thick cotton M56 webbing so you disadvantaged your self in this case by using a sniper rifle at range
its a shame you didnt play sunday, i assume people leaving due to the medical condition "Butt Hurt"
VC/PAVN/NVA had low numbers, we offered to Josh we would swap teams, he was thankful we did, we had a steller time on VC doing ambushes and giving the US and aussies a damn good thrashing and capturing one of there guys, we used a NVA whistle to draw fire to a direction with less of us so our other half can flank and hit them blind sided while shouting GI GO HOME, YOU GUNNA DIE GI etc
personally i think you would of had a better time renting an AK after realising the sniper was a bad idea, sounds like a skill issue aswell
we made uncle Ho Chi Josh proud on sunday and after the event he had no complaints and we had done nothing wrong even with multple player marshals watching us
Oh boy! Condescension is not a positive trait.
- EvilMonkee, Impulse and Tackle
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After a few tiring and emotionally draining days at the Onboard the Craft festival, where we headlined the Friday night, it was a still very tired Colin who set off for Airsoft Plantation at 07:00 this morning.
Around 200 players were present, covering a wide range of ages and experience; it was good to see a fair number of younger rentals on site.
On signing in I was presented with the £64 worth of pyro that I had won in a raffle. My plan is to throw it all at the Lad next time we play together.
Having met up with Tom and Dan, with the latter of whom I spent a lot of time discussing hop rubbers and nubs, we set out for the first game of the day, which came into being when the site owner was watching news coverage of rioters.
In the first phase, the attacking team, starting at the DEA base with infinite regens on a marshal, had to fight their way into the mortar pits and locate a crate of seven Molotov Cocktails (bottles with yellow smoke grenades, indicating gas, stuck in the top), which they had to take to the bridge. As the defenders, we had one life in this phase. Once they had got the case to the bridge, the game would reset, giving us the opportunity to set ourselves up in the village, where we had two lives. The attackers then had to get the Molotov Cocktails into the seven central buildings and set them off; once the smoke had cleared, they could enter the building, steal the money in it and take it to the riot's organiser, who was on the firebreak.
Setting up on the far left of the mortar pits, the group that I was with were subject to constant attacks, which we repulsed after some intense and very close range firefights among the small trees and bushes. I was eventually hit and set off for the village, observing the capture of the crate on my way.
I set up of the Main Street of the village, but that position rapidly became untenable and I was hit; as we had two lives in the village, I removed myself to a number of positions further back from where I continued to engage the enemy before I was hit again a few seconds before the game timed out. The attackers had secured three bundles of cash.
After reloading and having a very nice and very welcome cup of tea, we set out for the reverse of that game. We pushed hard into the mortar pits despite strong resistance and, after a short delay clearing out the top deck of the bus, grabbed the Molotov Cocktails and took them to the bridge. As usual when attacking the village, I set out on a long swing around the far end of the site to attack it from the rear, as did another twenty or so players. While our colleagues carried out a frontal attack, we worked our way through the light woods, taking out the few enemy we encountered and entering the village from that direction. Just as we left the woods, my KA PDW stopped working mid shot; assuming that the CHiLUN mosfet had died, I carried on with my pistol. A little later, the game ended as we had secured all seven bundles of money and transported them back to Steve.
Luncheon followed, during which I decided to take a look at the dead rifle; taking off the motor plate, I saw that one of the motor connector tabs had somehow broken off; the CHiLUN mosfet survives.
After lunch, the afternoon games were briefed. Starting at Long Walk at the far end of the woods, the attackers, with infinite marshal regens, had to fight their way to the kill house in the woods, secure the stretcher, get someone on it and transport them to the border, where they would load them into the jeep and then transport them to the mortar pits via the village. As the defenders, we had two lives in the woods and one in the village. As usual, I dug myself into one of my favourite ditches and waited for the enemy; they took a while to turn up but, when they, did I potted all four of them. Another somewhat larger group arrived a while later; after a longish fight in which I hit several of them, I was hit and crawled out of my beloved ditch and went off to reposition for my second life in the woods. At this point I noticed that the vast majority of the enemy had already pushed well past my position and were now gathering at the border for phase 2 of the game. Settling into another ditch, I let the rest of the attackers go past and, once they had set off again, I moved up behind them, using cover and some wonderfully muddy ditches (the connoisseur's choice) to knock off a player or two at a time and then disappear, before reappearing elsewhere. I doubt that it had much impact on the game, but it was great fun. However, inevitably, they achieved their objective.
When we returned to the safe zone, my tiredness and emotional exhaustion got the better of me and I decided to pack up and leave. This was somewhat delayed by another conversation with Dan about hop rubbers and nubs as he was trying yet another combination in one of his rifles.
It was a really good day of airsoft, although not devoid of the usual occasional acts of twatishness by individual players, which were dealt with effectively by the marshals.
Weapons used:
King Arms PDW SBR (with a very long silencer)
CYMA G36K
ASG XP18 Commander (CO2)- HZR13, Galvatron, ButcherBill and 2 others
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4 hours ago, mark scoot said:
Hi everyone, I'm new to airsoft etc. I'm an old sod in my early 60s, but feel like I'm 21.
Got into airsoft etc around a 4 years ago when I got a spec-ops sniper air rifle and my collection is slowly growing.
My latest addition is the vorsk vmp x1 that I have just purchased from the classifieds section on here.
Mark
Welcome! I am 62 going on 12!
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This morning, I loaded up the Volvo and headed off to Splatoon. Commandeering a table, I set up the two guns I would be using and then went out to set up and chrono two second hand guns that I had bought recently; one was spot on, putting out 1.05J and pinging BBs out a very long way, while the other was also reaching a very satisfactory range but was considerably underpowered. It will be on the work table when I get an opportunity.
Around 70 players were present.
I was pleased to meet up with Gary again; he is a chap with a very interesting background and we are two of the "more mature" players at the site.
After the usual morning rituals of the chrono and the safety brief, the first game was Spinners; there is a spinner in each of the three sections of the site and the aim was to control at least two of them. For once, I stayed in the middle section, where we had a hard fight but eventually secured the spinner and set it to our colour. We then struggled to defend it as enemy players attacked us from the other two sections; however, when the game ended, it was still pointing our way, as was one of the others. Victory!
After a return to the safe zone to refill mags etc, the next game involved getting smoke grenades to the grey helicopter in the container field. Each team had three smoke grenades, which were located in the furthest section of the site; they could only transport one at a time, going back to collect the next one once they had bombed the helicopter. The teams started at opposite ends of the container field, with the grey helicopter in the middle, albeit closer to the banded team's start point and regen than ours, which was not where I had expected it to be as the layout of the container field had changed somewhat since last time I was there. At the start, both teams sent about half their players off to get the first smoke grenades, while the remainder fought for control of the area around the grey helicopter. Those of us in the latter group had a long and grinding fight, while rumours abounded about the presence or absence of smoke grenades. The enemy quickly got two of theirs into the helicopter, which seemed ominous; however, following that, our transport team got their mojo together while the rest of us pushed the banded team back so that our grenades could be set off in it. A 3-2 victory!
After a break for lunch, the next game was to transport a bomb from the far end of the field to any one of the four vehicles in the container field (two helicopters and two buses). The bomb had a timer, which was started at the beginning of the game to set it off when the time allowed expired. Therefore, as the attackers, we had to get it into a target and then protect it until the end of the game. The defenders could try to retake the vehicle and move the bomb 1m outside it. Fighting through the central section of the site, we launched lots of probing attacks into the container field, finally deciding to try to get the bomb onto the red bus, which was successfully done after a struggle. It seemed that not all of the enemy realised that it was there, as some of them continued to defend the other potential targets; this made the defence of the bus fairly straightforward and the bus was blown up! Victory!
After more reloading of magazines, this game was reversed; I joined some of my colleagues defending the right hand side of the container field, covering the red bus and the grey helicopter. The enemy pushed hard and repeatedly broke our defence, but we pushed them out every time, although on one occasion they got the bomb into the grey helicopter. Having retaken it, we moved the bomb the required 1m away and locked the area down until the end of the game, when it blew up in the open. Victory!
As the last game was a team deathmatch, which would then turn into a Filipino deathmatch where hit taking was not obligatory and you only had to put your hand up when you could not take any more, I and a fair number of the more sensible (older!) players elected to leave.
It was a good day of airsoft, the best that I have had at Splatoon for quite a while; based on it, I will be coming back rather more frequently than previously.
Guns used:
ICS CXP-APE
Double Bell Colt 607
ASG XP18 Commander (CO2) -
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On 21/08/2025 at 17:26, Cannonfodder said:Just make sure you include "full metal" in the description 😁
I just went on faceache and had a recommended post from the NAF. It was a post detailing what's ok for bbs, campfires and pyros and the number of dumb "but what about...."
questions was ridiculous
As a former fellow marshal said "Consider how thick the average human is and then remember that 50% of them are thicker than average."
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On 25/08/2025 at 19:31, Tackle said:
Loved the show from the beginning, even when the storylines have "slowed", & yeah you've got to learn to ignore all the glaring mistakes & holes in the plot, it still kicks the proverbial out of all the copycat series & films you find floating around on amazon etc.
The newer spin-offs have been quite good, Darrell Dixons story in particular, the last series ended with him & carol walking through the channel tunnel, & a snippet i saw from the new series showed them meeting up with one of the last remaing brits, plated by Stephen merchant, so should be funny if nothing else ?.
On a similar vein, been a big fan of the 28 days later genre, in particular 28 weeks as the filmed a lot of it in & around my old workplace when I was there, but saw the 3rd instalment recently, 28 years, gotta say I was seriously disappointed, but it did end as if there's another instalment coming, hopefully that'll be better ?.
I rather liked 28 Years Later which, apparently, is the first of three films. I don't think it is a zombie film per se, rather a coming of age/loss of innocence film set in a UK where zombies exist but are now just an accepted threat and life is a struggle for existence. I also felt that the UK's isolation was somewhat a commentary about Brexit.
Ralph Fiennes character stole the show for me. Erik, the Swedish sailor, was something of a conundrum; as the Lad said, how does a shipwrecked Swedish sailor end up equipped like a Tier 2 operator?1 hour ago, Tackle said:Z nation was terrible, watched a few in the beginning, gave up, then revisited it years later, still shite lol.
TWD prob don't mention the Z word in case they have to pay royalties to George Romeros estate every time lol.
Z Nation started off reasonably well but really jumped the shark; I gave up on it.
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34 minutes ago, Austeyr said:
It was the bench closest to the door (Not the suppressor people!), he had another pistol in a hard case 🤔 That's about all I remember haha
I was very tempted by the NGRS SCAR in the shop though... Had to pry myself away before I made a poor financial decision 🤣
Same bench. I didn’t know they had a shop until today.
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20 minutes ago, Austeyr said:
I thought the chap selling the AliExpress optics was a bit overpriced, he kept trying to get me to buy something because I'd shown interest in one optic (before finding out the price!)
Definitely not as big as I'd of hoped but some cool bits knocking about that's for sure. I got there almost as soon as it opened haha.
Gutted as I saw a PEQ-2 in a box, thought it was just a cheap battery box but turned out to be a G&P so didn't bother to check it out properly haha. Realised about half way down the A-12 what I'd done 🙄😂
Ouch! That hurts!
I rocked up at about 08:45 and wandered in; I avoided the optics stall. I think you bought the pistol from the same chap I bought the DE thing from.
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1 hour ago, Austeyr said:It was a bit smaller and quieter than the last one, wasn't it? I got this with five mags for a very reasonable price.
- Austeyr, Galvatron, ButcherBill and 2 others
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1 hour ago, sam_91 said:
would take me nearly 2 hours+ of buses plus a 1.5 mile walk to play at Mayhem Romford
How easy would it be for you to get to Billericay station? A few players at Airsoft Plantation get a taxi to the site from there. Splatoon is a couple of miles from Wickford station.
AK mags fitting and locking in place but not feeding
in General Help
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Excellent!