
Emergencychimps
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Everything posted by Emergencychimps
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So, imagine you're having a firefight with another player, 40-50 metres away, they have a a similar level of cover as you. They have effectively unlimited ammo from their 8 high cap magazines, you have 210 bbs before you are effectively are out of action. You're firing 3-4 single shot groups at them with a rifle that recoils....they are sending 20 bbs back in a single burst, every few seconds..... While the aeg user can fire continuously you have to stop every 35 bbs to change your mags, ensuring they're reindexed cause a dump pouch with that much weight will bounce around making movement hard. The noise from your rif is attracting the attention of other enemy players that are nearby, the noise of their aeg is barely detected by other players on your team. Everytime you change mags, you need to make sure you aren't double feeding, you need to ensure the bolt is forward....if the aeg player has to change mags, it's simple one out one in, very little to go wrong. Moving from position to position takes more effort from the weight of the mags (I'm comparing my mws to my recoils), crouching takes more effort etc. While your position is getting hammered with bbs, you're changing your mag, your admining your kit, you're keeping an eye out for other players you aren't focused on the guy shooting at you......all while you're his singular focus. Who is more likely to win that firefight? There's so much more to think about with a gbbr. I'm not knocking aeg users, I've had to sell my gbbr and only have aegs but it is like being on easy mode in comparison. It's such a different experience, but that's the great thing about the sport, we all play for our own reasons, some like to rack up kills, some like to snipe, some like the challenge of using a gbbr.
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The mags are generally limited to 35-44 bbs (the mags contain gas, which power the gun), the mags are much heavier, so it's harder to carry a bunch of mags, so generally you have 5-6 mags at most, so your total amount of loaded bbs is 210 vs someone with a 400 round hicap or dudes rocking 5-6 250 round "midcap" magazine and the guns are louder, so it's easier to pinpoint where the gas gun user is. In addition to that, the performance varies based on the temperature, it's kinda easy for mags to vent all the gas which generally happens at the worst time and any recoil (some aegs recoil) is generally stronger, so aiming is harder. Why do people use them is probably what you're wondering.......the shooting of them is more enjoyable, feels more realistic, the recoil is nice, the constant mag changes is more realistic, the maintenance can be enjoyable and the sweet feeling of hitting a high cap hero etc while on "hard mode" is something else. I may have of got fewer "kills", but the overall experience was richer for it.
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Sorry to hear this dude. Rough times, all the best and hope she kicks that shit disease in the arse. You generally maximise your cash selling seperately and it generally sells faster as well. If you just want it out the way and don't care about the cash, sell as a bundle.
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There's always player churn, it just depends on how long the player is in for before they leave, one day we will all stop whether thats life, lack of passion for the game or death. There is generally as many or more that are joining the sport though. What I think is more painful is how much money people have wasted by poor adverts when they do, just letting it sit and rust etc......but then it's not my money.
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MC is a solid choice for playing taskforce, most good guys accept it. A JPC is the standard, there is the JPC 1 and JPC 2. The JPC 2 is more modular, more expensive and you have to buy extra pouches (which isn't a bad thing). AVS is considered god mode but expensive, CPC is generally for heavy loads and there is the SPC which is getting a lot of love as well. All real versions are expensive £200 plus second and. TMC do very good clones - check out weapon762, find what you want then shop around. Best prices are imported, but then you wait, import fees etc. Ferro concepts do the FCPC which is the current trend one.....i suspect it wont be long until its something new (though it looks awesome. Spiritus systems do the l119 which I really like the look of. Helmet wise - PTS do a very god clone of the mtek flux which I think is incredibe quality and good if you have a bigger head, the FMA Aramid maritimes are then probably the next best clone. You can get legit ops core carbons for around £400 and Team wendy bump helmets at similar money. For comms, baofengs is the main handset, but will require a special ptt to work with real headsets, check out fivefivefour communications online and jci comms on instagram for options on headsets and ptts (they aren't cheap!). They have some weird hate thing for each other going on I believe. its' easy to spend silly money, get a good idea of specific requirements before parting with your cash. Nowadays, very few people do impressions (they do happen) but it's not like the old days. most just want realistic looking kit.
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Endeavour tactical is the new big retailer, very nice stuff and the prices to match. Odin tactical has been about for a while but have some good stuff. Kit pest has just opened a bricks and mortar shop but he buys and sells high end kit. Legit kit is us based, has their own website and via eBay. Personally I'd avoid warrior assault kit. Its been pictured on one sas bloke about 15 years ago, it's very good copies of high end kit, it'll last ages etc but very little is an original design, most is just a heavy duty clone though. (It has been used more widely than the one bloke......but based on how was fans are you'd think that's all SF use). There's several Facebook groups (realsteal kit and accessories, private kit trading etc) A lot of second hand sales are now done via WhatsApp. For clone kit, TMC has really come along way and shouldn't be ignored. shekkin gear is worth considering too. Devt team 6 have a European store and stock some good clone stuff. Semapo came and then their quality quicky went downhill. Somogear peqs are the new standard (but not used much as nods are prolific at events) I will stress though, I did a lot of milsims for a few years (mainly with Stirling) and if you do opfor, you can get away with some cheap bdus,warm/wet gear and cheap (sensible) camping equipment. Some of the best opfor players used the same trousers and jacket at event weekend in and out, gardening gloves etc. The mindset is more important. If you've done milsims before, know that you want high end kit and want to avoid buying twice, go for it. If you haven't done events before, do 3/4 before you spend too much. It can be done surprisingly cheaply.
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There were elements about urban assault that I loved.....mainly their night games. The buildings were just a bit to far from each other to suppress from one building to another and there was next to no cover on between buildings. Led to lots of frustration, cheat calling and generally after lunch game play was not great. Whether that was from a frustrating morning or the after lunch sugar slump I don't know. The weird cliques on site weren't fun either. Miss ucap the sandpit, epic site. Found the skirmishes there didn't maximize the site but my god, Stirling games with the boats etc were epic.
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I did some serious low balling! I can easily believe £9-12k for everything listed. If you're not in need of the money fast, definitely sell off individually or smaller sensible chunks where possible. You'll end up with more cash, the items will be to people who will actually use them (and some aren't easy to find), much better than giving a chunk to a middle man. Personally, I have never dealt with kit pest (he's just about the only person I know of who might be able to take on so much high end kit for flipping), he seems nice enough on a WhatsApp group I'm in and his prices don't seem terrible, but no idea what he pays for kit, could be pence on the pound.
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Really need help with something silly!
Emergencychimps replied to Yashy's topic in General Discussion
I run a set up you might find interesting/useful. It's a modern ops core helmet, the carbon so it has vents in it for ventilation. I then connect my mesh face mask to the top of the chin strap from the helmet, around where my temples are using the s binder type carabineers. This means it's effectively free floating in front of my face. I then use the strap that is meant to go around the head hold it on so that it goes round the back of neck, pulling it close into my face. Means there is minimal contact with my face, mouth and nose coverage and with a higher mount, can still see down my red dot (use a clone of the scalar 1.93, though the clones of the unity style are even higher). -
You've got a great range of kit that a quick add up is over £7k (and that was low balling some areas). If your goal is to sell it fast, my suggestion would be to split it into smaller chunks and sell it at lower than achievable prices. Finding a buyer who wants all of that and has the readies is going to be hard. I'd suggest taking all the high end kit to kit pest, Google him, he buys and sells high end kit. You won't get top dollar, but he'd probably take it all and you'd get the money quick. Then list the rifs and nods separately. If you want to maximize the money, sell it all separately, it'll take longer, but you'll end up with a lot more cash. As a job lot, you're really limiting your buyers and most serious buyers will buy it to sell on the majority of the kit, so you'll have to allow for them to have a chunky margin.
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The 'How Did Your Airsoft Day Go? Thread
Emergencychimps replied to Skara's topic in General Discussion
Did the Halloween game at Gunman Tuddenham this weekend, it was a night game and wow, I don't think I have ever seen a company put more effort into an event, let alone for just a 3 hour event. Around 70 players on site for it. They had: A pre game story A pre game video An aliens style egg/nest room Multiple alien face huggers 2 Fully dressed up, masked up Predators with appriate props, spears, skulls and spinal cords etc 2 Fully dressed up Xenomorphs A small (5 people I think) crew of space marines, with pulse rifles, those mounted machine guns things (not sure their real name), armour helmets, light over the shoulder etc. Also they shouted out appropriate lines from the movies as they got stuck into contacts. A set piece including the space marines unwelding a door with props A Predator hide/ritual room with "skinned" victims outside. Pretty darn good hit taking for a night game. Multiple prop signs Appropriate sound effects based on whether it was alien or predator. Custom software interface to get mission objects (which failed on the night, but the effort!) A motion sensor scanner prop And during all of this they wove in 4 Objective based games which were thoroughly enjoyable all on their own. I'd strongly recommend checking out gunmans instagram to see images of what they did. -
This. This is exactly what I did. The cost of an mws and mags vs a tm mp7 and mags makes the mp7 seem like a great alternative. When getting into gas guns and it is.....however most people still have that mws itch and eventually get one, the mp7 then become redundant or sold to help with raising funds. What people should know is both a great gas guns, very different but both are awesome.
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So your choices!!! 1. Disposable pyro. Has come on leaps and bounds over the years but so have the prices. The standard is a mk5 flash bang (like a stick normally), but you can get thermobarics, multi bangs etc. Tag inn pyrotechnics do some lovely looking frags (type 67), they're expensive and louder than some sites will allow. 2. Reusable. A) gas powered ones, never seen someone talk positively about them and generally reserved for under 18s. Reusable pyro is trick enough as is without adding gas to it. B) charge based pyro, such as the gr-20. They're generally quite expensive to buy and run, charges are tricky to get hold of at times but realistic looking and often have multi bang features.cool but expensive C)standard blang firing grenades. These can be on impact or timed. Standard calibres for the blanks are: 209 (known as a shotgun primer) (quietest), 9mm (standard/acceptable) and 12g(too loud for most sites). 12g can take magflashes if you can find them which are as loud as 9mm but have a flash, whether your site accepts them isn't known as some have concerns). Impact bfgs, generally only go off on concrete and are easily lost in grass etc. Timed can be slid along floors etc. Both have their time as place. I think the ohshibooms or the original police dynatec impacts are the best. Have seen some of the alpha tec multishot ones fail to go off fairly regularly. There are regular reports of reusable bfgs being pinched but I've never experienced this/been lucky and it's easily saved me over £1000 had I bought disposable pyro for every blank used and I still have the bfgs. Think about where you play and factor that in.
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Every 8-10 weeks now. Lack of free time and available cash are the main causes. Though sometimes I get a free day and there is nothing on that's appealing. Used to do a weekend event every 3-4 weeks plus the odd skirmish in between!
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In my experience, people and teams generally get out of a milsim what they put in. If you attend and your admin is good, you're not monging around, shooting bits randomly cause you're bored etc and put some effort in, you won't just be an NPC for others entertainment and your effort will impact the event. But you need to be ready, available and asking for takings. Sometimes the most boring job (external security during a raid, qrf, manning an op, doing stag) can turn into the coolest parts of the weekend if you do it well. You repel their qrf, you rock up to a squad and save the day as qrf, you see and report in the vital bit of intel, you call stand to and repel the fob attack etc etc. If you attend thinking you're owed a good event and it's up to the organiser to entertain you/structure events so you feel Gucci because you've paid a fee and travelled all that way, then you'll probably end up not enjoying it and feel like an NPC. And that is generally because you and your squad aren't doing stag, aren't staying switched on etc so that time the enemy catches you off guard you'll get rolled up and that could just end up being your main contact for the weekend. basically, if you and your squad are switched on, you can't just be an NPC because you will be ready, you will react to the contact etc. You won't be caught napping and off guard, shot in your sleeping bags or your squad rolled up in a contact because you have a stag on, you've maintained spacing and have the right formation etc.
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Trying to organise skirmishers at a skirmish is like trying to herd cats, 1 might go in the right direction but it's not guaranteed. You then become sergeant major "move up". Everyone has paid their money and they can do as they please etc. Personally I much prefer to be in an organised group. I'd prefer a few good stretegic firefights that blasting like a skirmisher all day. Finding players who like the games I do, the way I do, at the sites I attend, when I can attend them (not much at the moment) is basically impossible. I'd suggest trying a milsim (Stirling) or more organised game (such as a gunman filmsim). With Stirling id always recommend the themed games at catterick 1st, they are more of a thinking man's skirmish. 11:00am to 11:00pm Saturday then again on Sunday, 7:00am (might be 7:30am) to 11:00am, all with hourly objectives. You get squad, command net, specific tas6ks, an awesome site/rules, team work etc. Without the need to camp, be on the ground for 24 hours etc. If you go on your own/2 people/small group, you'll be put with other players to form a squad. The most important fact is, everyone going there wants a more organised type game, it's that mentality and the fact they want it enough to go, that makes it so different. Once comfortable with that, then a combat mission at the trees or catterick is awesome, but they are harder/require more commitment. Most local site "milsims" are skirmishes with ammo caps and maybe medic rules. Gunman filmsims can be a bit of a middle ground between that local milsim and a Stirling. Enjoy the games you attend for what they're advertised for, a skirmish is a blat fest, a hard routine milsim might not have a single firefight etc.
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There are the leaf back up irons that are designed for a peq 15, while they won't fit as well on a ngal as a peq15 they look pretty small and narrow, you might avoid splash. Or put your peq at the end of the rail and your irons the receiver side (has been seen). Irons are generally back up and last resort use, so better than none (especially on longer rifs). The unity mount for the T2 style has irons inbuilt.
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Red Dots - Sig Romeo 5 or Vortex Sparc?
Emergencychimps replied to C-Diddy's topic in Guns, Gear & Loadouts
I'd avoid the SPARC. It's a great optic and does its job well, plus using a standard battery is nice. However, it can't be transferred to other mounts, it's a fixed height and that that. The crossfire (and previously mentioned Holosun) can be put onto other mounts. This isn't a huge thing, but once you've used a slightly higher mount (I use a 1.93 scalar clone) it's much more comfortable and frankly, is the cool modern look. Impressions don't seem to be anything anymore, but I'd also encourage thinking about it. I've been very impressed with the holy warrior range of red dots, their eotech clones are the best on the market and their T2 clones are fantastic (especially for the money). If money is no issue, looks aren't a concern etc then check out the Holosun aems (tactical kit stock them). -
My recommendation is something cheap like a viper chest rig to get you started, they're light, cheap, don't make you sweat as much as a plate carrier and will carry all you need. When you've used this for 6 months or so, you'll.havr a better idea of what you need/like/don't like.
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Back-up sights with LPVO - Any point?
Emergencychimps replied to LzChase's topic in Guns, Gear & Loadouts
For real steal stuff I think it's more along the lines of, if your optic (lpvo, red dot, acog etc) malfunctions/breaks/ is damaged in some way you still have a zerod method to aim with, you obviously can't just track the flight of your rounds. In this scenario you'd just remove the optic and mounts completely. The Magpul ones are lightweight and only take a bit of space. For me and airsoft, this is purely dependent upon the build, I have a more vintage 2009/2010 era 416 (the og rail, light placement, peq15, grip, optic, paint job, suppressor etc) so I do have back up irons. Same for my civ build AR-15 style rif. My modern 11.5 urgi doesn't have back up irons. As optics became more trustworthy, battery life longer etc more and more real operators stopped running back up irons so my more modern rif configurations follow suit. I'm not a gear stitch bitch, but I like my rifs to be accurate. I am not an operator, I'm a fat civilian playing toy soldiers. -
Chemical airsoft
Emergencychimps replied to NWWP Direwolf's topic in Skirmish Sites, Stories & Reviews
This is such a positive review from a new forum member, as their first post that it looks almost too good to be true....like a member of the team or site owner etc has seen some negative reviews online and is trying to counter them by putting fake positive reviews out there. Details such as the fact you've played there recently, suggesting that it was your first visit....yet you know the names of 3 of the marshalls....kinda sounds fishy. I know the names of about 3 marshalls at my local site and I've been going there over 10 years. Also, the fact you seem bursting with positivity about the site and the team, it's only take 7 ish weeks since your visit to join a forum and post a review is.....fishy. it's normally 7 weeks after I've done something awesome that I'm desperate to tell people about it as well. To sum up, the site is in Oldham, all previous negative comments we may have heard about the site (I haven't personally heard any, anyway) should be ignored, it's a great site for beginners and the site is suitable for woodland and cqb so perfect for all players.....but this is definitely not an advert from the site owner in the guise of a review to counter people criticising it. -
Finding 12 gauge mag flash rounds?
Emergencychimps replied to Strebs's topic in Guns, Gear & Loadouts
I definitely want to hear about magflashes becoming available again! For those who aren't familiar with magflashes, they are like a thermo baric Airsoft pyro (or at least they were) they had a deeper boom to them and a very bright flash, so were awesome in buildings at night! They weren't louder than a Mk5. Just needed the extra space for the stuff to make the bright flash. -
Yes and it was tuddenham. Dropped into the middle of building 5, found on a barrel between buildings 3 and 4. I would have a problem with it. Nothing to fear if you have nothing to hide was an approach used by the Nazis and pretty much every oppressive state since then to put more and more monitoring (spying), It's a slippery slope. I like the guy who used an airtag on his pyro.
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The site in question have a rule that you should leave all pyro where it is and not move, even if you think it's more helpful, it's well briefed. For this example, it was thrown into the middle of a multi room building and there were several places it could have been placed to make it easier to find. Instead it was completely out of the building on a barrel, some distance from the building. My point was though, even if it had been stolen and I replaced it, financially I'd still be far better off than if I'd bought all of that as disposable pyro. I've used bfgs at many Stirling events (15+) as well. Yes my local site reacted well etc but I'd encourage people not to ignore the possibility of bfgs as they can be a huge cost saver.
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Just as a counter. I've been using re usables for over 10 years, I've gone through at least 400 primers in that time and have 2 (had 3) reusable grenades. Never had one stolen and having done the maths have saved over £1000 in pyro costs for it AND I still have 2 bfgs that I could resell. Once at a game I threw it, 3 marshalls saw where it was and when I went to collect it at the end of the game, it wasn't there. The marshalls called it out loud and said nobody was leaving until it was found....it was miraculously found about 20 metres away, outside on a barrel. Likely had been stolen and dumped when they realised the marshalls weren't just going to ignore it. Even if it had been stolen, the return on the investment Vs pyro have been so good I couldn't talk them down. Theft does happen, but sensible use and follow up can mitigate the risk and the savings Vs disposable are so big that even if you account for it being stolen every 100 throws it's still worth it.