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Impulse last won the day on December 31 2024
Impulse had the most liked content!
Profile Information
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Guns
Tanaka m24 SWS, PPS K98k, KJ m40a5, Tanaka AICS, TM mk12 mod1 MWS, Tanaka G33, TM M16 MWS, TM M4 MWS
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Loadouts
US scout sniper, US recce, US SHTF civvie, VC farmer-in-pyjamas, 1970s Vietnam Aussie scout
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Sites
Worthing Airsoft, Driver Wood, Gunman Eversley Alpha (for 'Namsoft!)
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Gender
Not Telling
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Location
Brighton, England
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Interests
Airsoft (duh?), video games, tabletop roleplaying games, self-defence / martial arts, writing, reading, swimming, action films, cooking
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Impulse's Achievements
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Mr Dellski reacted to a post in a topic: Double Tap Target Systems
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DanBow reacted to a post in a topic: Cleaning vests/rigs etc.
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Rogerborg reacted to a post in a topic: Marksmanship
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Rogerborg reacted to a post in a topic: Cleaning vests/rigs etc.
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Jedi_Master reacted to a post in a topic: Double Tap Target Systems
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Most of the time I just hang it up and leave it to air. If it's bad, I'll give it a hose down first.
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Lozart reacted to a post in a topic: Double Tap Target Systems
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That's why the guy designed it. I know him as he's an old-school Worthing Airsoft player (and a great bloke!) and he shared the reason why he was doing it, and it's basically there to be a system you can use at home and set up inside your house. A lot of us down in the south of England don't have access to gardens (a house with a garden in this economy?) or have neighbours who raise a stink about shooting in your garden if you're lucky enough to have one. EDIT: Our local tech also did some videos on it if you're curious about how it works
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Mtemprell reacted to a post in a topic: Marksmanship
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Having done a bunch of RS shooting and a lot of airsoft, there is definitely some stuff that translates over (breathing, manual of arms with GBBRs etc), but there's also a lot that very much doesn't translate over. And I always say this to people. There are a few instances where it helps to have a bolt action or DMR and I had one of those instances last game day where me and my friend were picking people off at 80m down a path with our DMRs by dropping shots onto them, while their 1.1J guns were falling well short of us. However, the vast, vast, vast majority of the time, an AEG will win the direct firefight with that bolt action or DMR because it's very easy to spray full auto at an angle and hit out to 70m+, while a bolt action or DMR is not a precision weapon in airsoft because smoothbore muskets firing spherical projectiles at less than 2.3J with a backspin to combat gravity is far from precision. Accuracy by volume is very, very applicable in airsoft. Especially with the magazine capacity of most AEGs and it's also why while I love filmsim, I dislike the rules when they say that everyone has to use RS capacity mags (and that's coming from me who basically only uses gas guns). Airsoft guns don't behave anything like real guns! A leaf won't really affect a .308 round from a real m24 that noticeably, but it will definitely affect the .48g BB coming out of my airsoft m24
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Ryfoolz reacted to a post in a topic: Talk me into/out of buying a novritsch pistol
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Impulse reacted to a post in a topic: The 'How Did Your Airsoft Day Go? Thread
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Impulse reacted to a post in a topic: The 'How Did Your Airsoft Day Go? Thread
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Impulse reacted to a post in a topic: The 'How Did Your Airsoft Day Go? Thread
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ButcherBill reacted to a post in a topic: The 'How Did Your Airsoft Day Go? Thread
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Rogerborg reacted to a post in a topic: Talk me into/out of buying a novritsch pistol
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Played the full day today at Worthing (because while this weather is warm, it's not Spain levels of warm so I'm fine in this heat!), partially because I couldn't bring more stuff as we were down a car. The guy who usually drives our group had family stuff this weekend, so we got a lift up to the site with someone else but they didn't stick around as they had things to do. This meant I packed super light for today as I didn't want to leave any of my expensive and/or rare guns just sitting around the safe zone. Brought my full civvie kit to see what I could get away with (black and white flannel isn't exactly woodland camo...) and my aliexpress repro D3CRM, with my mk12 MWS as a DMR and my 1911 for a sidearm. Fortunately, the mk12 was shooting really, really well, as was the 1911 so no dramas there. Set the hop, set the power, went through chrono. The only thing I left in the safe zone was a mostly empty rifle bag, as everything else was in my 25L backpack that I carried with me all day. It was... very muggy. It was overcast in the morning, but very warm and with how thick the foliage is it was like playing in a giant greenhouse, so it was a very sweaty day. I downed about 4L of water through the day and I still could've had more honestly. First two games were very small scale. Had to control the saloon, with each team spawning pretty close. We swapped ends after the first, so both teams got to see what it was like. It was a good warm up game as if you got hit you were back in the action very quickly, and I had my first taste of "oh I'm going to get away with a lot today huh..." when I sat in a fairly thin bush in my flannel shirt and nobody saw me. My mk12 isn't exactly quiet either, being a GBBR, but I managed to go both games without getting shot while slotting in some nice shots through gaps in the foliage. Second game was a big game that took us up to lunch. Each team had a bunch of bricks that we had to bring to one of the bases, but only one brick was released at a time, so we couldn't get our next brick until the current one was in place. Our team pushed up well and so I decided to take a rearguard position, as I knew with how the enemy team was spawning they'd be dipping to the bottom of the site to come up and shoot us in the side. And sure enough, not too much time passed before I caught a bush wookiee trying to sneak up that exact route. Spent most of this game relaying enemy movements to my team as they did objectives, with the occasional long shot or flank denial thrown in. Was a good game all in. I heard some players grumbling about hit taking, and someone did the angry "I'm going to full auto that guy in the back because he shot me and I'm butthurt over it" but that was dealt with very quickly by the marshalls. I also saw the marshalls actively enforcing hit taking as well; I had no issues myself too, so I think anyone with godmode was dealt with pretty fast too. Once the bricks were all in the base (which we got pretty quickly with our forward positions), we had to find gold bars and a 4 digit code. I have no idea how this went, because I think the gold bars were towards the bottom of the site which I'm not going to with my 30m MED because it's really thick down there. After lunch the two games we played involved the bricks again, but this time there was a box in a really open position in the middle of a checkpoint along a long path. Only one brick at a time like the morning game and we had to put the bricks in that box. Neither team was allowed to push past the box, so it became a giant meat-grinder around the objective box. In the first ones there were some pretty good pushes on both sides, though I did have to highlight to the marshalls that there were a few players who were sprinting up and only calling their hits once they put the brick in the box, even though they were getting lit up on the way in. However, when we switched sides... it was a slaughter. My friend and I both set up with our DMRs on a tall barricade with a clear vision down the path and were dropping shots on them at 80m (confirmed with my rangefinder). They... couldn't get anywhere near that box with the two of us picking them off as soon as they tried and it was games like that that make running a DMR feel really cool. After that we had timed attack and defend on one of the bases, where the game only ended when one of the attacking players gave the marshall in the upstairs of the base a fist bump. My friend and I set up on one flank, around that same path we just dominated but a bit further back and totally shut that area down. However, while we were there, two players got balanced onto the other team and made a mad dash into the base. I called it out as I saw them, but nobody listened and they then cleared out the entire base by themselves. Well played to them, honestly. Then it was our turn to attack and I managed to push up really far, getting into a spot that denied reinforcements one one flank in its entirety. Someone did get up close and saw where I was, but I managed to dissuade them with a few pistol shots (and the rest of my team pushing up on the other side adding pressure). As our team was playing far more aggressively, we ended up winning this one as well. Final game was a simple 3 base domination. By this point there were only about 10 players on each side, but I set up on that path again to deny it as a route of ingress. I managed to get a bunch of people trying to go that way, with a few moody shoulder shrugs after I hit them at range, but then they pushed down the middle and cleared a lot of us out, my friend included (who called it there as he was out of ammo and it was the last game anyway). I managed to stay low and I took out the pair of players with my 1911 who pushed up aggressively, before turning my attention to the base itself as I had a line of sight into one of the entrances. I saw the blue armbands (I was on yellow) and posted a few shots through some twigs which was very satisfying. However, the most satisfying thing was that the marshall had no idea I was even there. In my black and white flannel shirt. Shooting a GBBR. And he only realised because I shot my friend in the back to get him to move out of the way (he was in my line of sight to the entrance!) and then was like "wait, who shot you in the back?" and then my friend said I was over there and then the marshall saw me. Who needs a ghillie anyway? All in all it was a really great day, and I feel it went better than the last few. The games were really fun, with a good blend of silliness and seriousness for a skirmish day, and I had very few issues with hit taking all day. Everyone seemed pretty honest today, at least the people who entered my crosshair. No drama, just a good day of airsoft. Really needed that today and looking forward to next game day already. The maxx hop unit in the MWS is so good...
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Impulse reacted to a post in a topic: Marksmanship
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Talk me into/out of buying a novritsch pistol
Impulse replied to Ryfoolz's topic in Guns, Gear & Loadouts
I used my AAP pretty much stock for aaaaaaaaaaages. Swapped the hop rubber for a Flamingo and put in a Hadron H plate and it shot great. Sears will hold up as long as you don't flick it to full auto and start spraying full auto everywhere. I eventually upgraded everything, but with a simple hop rubber and h-plate upgrade for like... £15, it shot really well for a long time. I know a guy with an SSP5. It's fine and will do the job, but my AAP shoots better -
The ones people have already listed are great and I use a bunch of them, but I'll add Rainbow8 to the list as I have a KWA mp9 and they sell all the spare parts needed for that. I also use sixmm, but I've heard people having problems with them. They've been fine for me, but figured I'd bring that up as not everyone has had a smooth interaction
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Yeah, I know that's how it's supposed to work, and probably does now, but I remember the times where you had your UKARA on the side of the box and customs would still just decide "nah, these are dangerous weapon parts you terrorist" and your parcel would never arrive. Fortunately, there aren't really any RIFs I want that I don't already have...
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Yeah, while I'm not totally confident importing RIFs because I don't trust customs to not be dumb, I always buy GBBR parts from abroad. Hong Kong shops always have way more stuff and for not-stupid prices
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That's a use, but it's a rare one. If someone gets uppity about me "shooting too close" when I know I'm not (because I've been dealing with a 30m MED for literal decades at this point) then it allows me to prove without argument that I am correct. I mostly use it for longer distance, because it allows me to know roughly where I need to aim for the really long distance shots (talking like... 85m+). It's not the exact science that it is in real-steel shooting, but I've found it can give me an idea of roughly where I need to aim on my scope reticle to hit the shot with somewhat decent success. If there's wind, success chance drops a bunch, but it still gives me a good starting point to then work out where I need to shoot accounting for wind as well. Also useful for recon purposes. Being able to tell other people exactly how far away stuff is can come in handy too.
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Vortex Crossfire HD 1400 Rangefinder. £200 on Uttings Yeah, it's somewhat pricey and goes to ranges far beyond what I need in airsoft, but that Vortex warranty is nice, and after using my friend's cheapo golf rangefinder I'm so glad I shelled out. The Vortex one is super clean and easily visible, but I had a lot of trouble actually seeing the readout on my friend's one.
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After the debacle with my order getting nicked from my mailbox because Evri thought it would be a good idea to leave it super visible on a very busy street just down from the rough part of town, I disputed the order and the seller basically just said they'd send me the products again. It was only £10 worth of cheapo Aliexpress inserts, but they have now arrived and my lightweight setup is complete. It's super easy to swap between weapons with the inserts and if I like it I may splash out on a proper Haley Strategic D3CRM plus inserts instead of the Aliexpress clone stuff here (I also have some 9mm SMG inserts as well for my mp9, but I mostly snipe or DMR so I only included those in the picture). Full loadout allows for 4 spare pistol mags, 5 spare MWS mags / 4 spare m700 mags, and my rangefinder in the chest rig and belt (waiting on a kydex radio pouch that will go on the belt too), then spare BBs, gas, tactical snacks etc. in the backpack that can be quickly removed when needed. It's super easy to swap between my MWSs and m700s as all I need to do is swap out the chest rig insert, as the rifle mag pouches on the belt fit both, though the m700 mags are quite tight! So just waiting on the kydex radio pouch to complete this (baofeng w/ extended battery, cheapo milspec PTT and clone Invisio m3 earpiece is my comms setup), but considering the only guns I use nowadays are MWSs or m700s, I really like this setup as it's super easy to switch between them. It basically accommodates all the guns I use, even my Kar98k with its weird mags that I just put in the admin part of the chest rig. Testing it this weekend with my civvie setup (cheapo not-jeans and a flannel shirt) and the entire loadout fits in a single gun bag plus the backpack I'll be taking into the games themselves.
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Impulse reacted to a post in a topic: The 'How Did Your Airsoft Day Go? Thread
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Impulse reacted to a post in a topic: The 'What have you just bought' Thread
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Impulse reacted to a post in a topic: The 'How Did Your Airsoft Day Go? Thread
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Evri decided it'd be a great idea to just leave my parcel hanging out of my letterbox. On a busy street. Just down from a rough part of town.
Thanks, Evri. Within 30 mins of you "delivering" it, somebody has walked by and nicked it.
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- EDcase, RostokMcSpoons, Galvatron and 2 others
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The drivers are supposed to photograph the parcel, it might show it sticking out of your letterbox. Can you enter the tracking code for proof of delivery.
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Yeah, that's how I know it was nicked. They left a picture of it hanging out of the letter box, but when I went down to get it it suddenly wasn't there.
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Just got back from a day at sunny Worthing Airsoft, and yes it really was a lovely sunny day! I was a little bit sour because my Aliexpress order hadn't arrived yet (and you know it's arriving tomorrow!) so I couldn't run my planned civvie loadout or my new D3CRM copy, and with my OD trousers with a rather embarrassingly placed tear in them, I actually had to wear camo today. The ever reliable m81 trousers came out, but I made sure that was the only camo I was wearing; I love playing with no camo patterns because it really makes you have to think when it comes to remaining undetected and helps keep the skills sharp. For guns, I decided to take my mk12 mod1 MWS, set up as a DMR, since I've only got 1 more bag of .48s, but loads of bags of .43s and it performed all day. I was tagging the 70m target with ease and even the 75m one with over half my shots, though I could definitely feel the difference in power from my usual 2.3J bolt actions to the 1.8J of DMR. I was watching my shots lose that power and consistency right at the edge of its effective range (which I class as 70m), where I know my bolt actions will keep that consistency for another 5 or so metres. However, the trade off is that I get much easier follow up shots. For sidearm I decided to use my hi-capa today, and that also didn't miss a beat. Anyway, first game was a three base domination. Once they had split us into our two teams, I told my friend we were about to get stomped because a LOT of the regulars congregated around each other and got put on the same team, while me and my friend saw this and made sure to go on the other side. To nobody's surprise, we got stomped in the first game and I spent most of the time dissuading sneaky bushes from trying to flank behind us. Having so much experience as a sentient bush myself, and armed with a DMR today, I made a surprisingly good counter sniper. Second game was the same three base domination, but with sides flipped and a few players moved across teams to help with the team balance. This one flowed much better and was a pretty great game. Me and my friend, both using MWS-based DMRs today, made a pretty decent pair and managed to cause some damage to the enemy team as they tried moving from one of the bases around the flank of another one. Third game was a larger game that ran until lunch where basically there were a bunch of flip cans to control (yellow team wants the yellow side up, blue team wants the blue side up) as well as a LOT of collectibles. There was a... technical difficulty though, as the marshall who had us at our base got no radio communication that the game was started, so when he called game on for us, we made it about 20m out of our base before getting lit up as the enemy team had already been let out a minute or two earlier. The marshall did apologise and owned it, so props for that; basically the radios decided to have a moment and so he didn't receive any comms from the other marshalls for a countdown or the call for the game to start. What this meant is that me and my friend basically spent the entire game on base defence, as our base was situated close to one of the only areas where guns with an MED can perform well. I managed to crawl into some ferns (and some stinging nettles that were hiding there!) and had a great line of sight onto two trees and a barricade that the enemy team just loved to use, and I managed to get a lot of great shots onto them without being detected. All in all, it was a really good morning, as I didn't play after lunch because my new purchase needed some range time (pre-ban Tanaka m24 😍). The weather was really good for airsoft today, hovering around 20 celcius and with a fairly low wind, relative to the very breezy game days we've been having. It was still somewhat windy, but it was nowhere near as bad. I know a lot of people complain when it's 20 celcius, but I used to live and play airsoft in Spain; we had to stop playing at around 2pm for siesta because it started to get close to 40 celcius, which was a bit too toasty... Furthermore, hit taking from the shots that I took seemed to be really solid. There was only one player who took a bit of persuasion, but the 2nd hit got him to put his hand up and walk back to respawn. That's the only instance of poor hit taking I saw, and it wasn't even that bad! However, I will harp on like a broken record, because it really got put into perspective today with me playing elsewhere just last week for once... The site is too overgrown and really needs some attention; the entire bottom of the site is lost, the hill connecting the top and the bottom is lost, and the top of the site now is even starting to get really bad. Playing at Allsorts Airsoft last weekend really put it into perspective. At Allsorts I found myself naturally playing more actively, getting stuck into the games a bit more, whilst still being able to find spots where my 30m MED guns could actually do some work, without it feeling overpowered. At Worthing, there's just... too much foliage. Not just from a "it blocks my shots and makes a 30m MED incredibly challenging" perspective, but also from a playing aggressively and more actively perspective. At Allsorts, I didn't go in with the mindset of "I'm going to play active today", I just went in with my normal mindset and ended up naturally playing more actively. I went into today with the same mindset and... I don't like playing more actively at Worthing because there are too many bushes and it's incredibly easy to hide and ambush people; trust me, I've been doing it for years so I appreciate the hypocrisy in me moaning about it now. If you push up, you'll probably get shot by someone sitting in a bush elsewhere, and it leads to just... not as much enjoyment. It's far too easy to hide and far too hard to actually push, which can slow games down. Hell, I managed it today in my OD shirt and a scrim net that I sometimes draped over my cap and scope, with people looking right at me and having no idea I was there. Next game day I'll have my full civvie setup, so flannel + jeans will be out in force. I will go into next game day with both in mind; I will see how much I can get away with when it comes to hiding, considering I'll be in black and white flannel, and some jeans, but I'll also try and spend some of the day playing more actively and see how it goes. Will be an effort, but science must be scienced!
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Tokyo marui m40a5 and maple leaf mlc 338 deluxe
Impulse replied to Gunner91's topic in Single Action Guns
Nah, mine's a KJW m700 in a Modelworks m40 kit, with the outer barrel swapped for the Action Army outer barrel to allow it to be threaded so I can fit a suppressor. I pretty much only use gas guns, and most of my guns are bolt actions or DMRs despite most people moaning that they're not consistent enough (unironically a skill issue...); they're great, but you really have to know what your doing, tweak them basically every game day, and you have to own a bunch of different types of gas for different weathers. At the moment I'm using green, but in 6 months time I will be using red or even black gas. And yeah, any 7mm VSR spring I believe (so... most of them. Maple Leaf and Laylax are both 7mm springs I believe). If you want to use a 9mm spring like the Rapax ones, you'll need a 9mm spring guide, but again that's just a standard VSR thing, so any 9mm VSR spring guide should fit. -
Tokyo marui m40a5 and maple leaf mlc 338 deluxe
Impulse replied to Gunner91's topic in Single Action Guns
Pretty sure the Maple Leaf 338 is basically just a VSR built out of Maple Leaf parts. Unless I'm mistaken, I believe you should just be able to use VSR parts in that one, and the Maple Leaf internals should handle springs sufficient to get it to 2.3J. Not sure what other parts it comes with internally, but my go-to for VSRs is also the Action Army VSR hop unit and either a Flamingo + omega nub or 4uantum hop rubber plus the nub that rubber comes with. Can't tell you about the TM m40a5 as I've never used one (my m40a5 is a gas gun).