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Impulse

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Impulse last won the day on December 31 2024

Impulse had the most liked content!

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Profile Information

  • Guns
    KJW m40a5, TM mk12 mod1 MWS, Tanaka m700 AICS, MTW308, KJW m700, TM M16 MWS, TM M4 MWS, HiCapa, mk23
  • Loadouts
    US scout sniper, US recce, US SHTF civvie, VC farmer-in-pyjamas, 1970s Vietnam Aussie scout
  • Sites
    Worthing Airsoft, Driver Wood, Gunman Eversley Alpha (for 'Namsoft!)
  • Gender
    Not Telling
  • Location
    Brighton, England
  • Interests
    Airsoft (duh?), video games, tabletop roleplaying games, self-defence / martial arts, writing fiction, journalism, reading, swimming, action films, cooking

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  1. Yeah, I totally agree there and that was largely my point. I'd only advise a VSR to someone if they want to go down the hyper-tuning rabbit hole, or they're going for that particular look. I'm the type of player who does well with a VSR; I've given game days a miss to just sit on the range all day and tune setups. Also, of my 41 guns, 11 are bolt actions (will be 12 as I'm grabbing a Tanaka m24 soon(ish)) and 12 are pistols. Over half of my collection are bolt actions or the pistols I carry along with them. I also use gas bolt actions because I enjoy them and can get them shooting incredibly well, however that requires minor teching literally every game day morning to get the power right for the temperature on the day, so I don't ever recommend those. TAC-41 is, at the moment, the "best" bolt action on the market for the majority of airsoft players looking to get into that kind of playstyle. Even I was tempted to build one when I saw that nice m-lok handguard that extends all the way down the barrel, but then decided I didn't want to spend that much on another gun (because you know I'd swap out all the parts!) and it wouldn't get used much anyway with my massive preference for (gas) m700s
  2. JG do a g-spec as well, but I think Cyma only do a regular one so if you were looking to get a g-spec the choices are TM or JG. You can get aftermarket parts to convert a full length to g-spec length, but that's more cost. In the end, you will be swapping out pretty much all of the internals to the point where after I bought an aftermarket stock, I was able to then build a third VSR purely out of spare and extra parts I had accumulated across the other two VSR builds I'd done. Mileage varies, but if you go all out on the internals, you're probably swapping out the hop unit, rubber, nub, inner barrel, cylinder, cylinder head, piston, spring guide, spring and trigger unit. And yes, that is literally every internal part that I just listed. There is definitely something to be said with just getting a tac41 instead, as those require a lot less upgrades, but if you're like me and don't really like the aesthetics, that's a problem. Also, in my opinion, a fully kitted out tac41 doesn't perform as well as a fully kitted out VSR, however it's a lot easier and cheaper in the end to get a tac41 that performs well than a VSR that performs as well, let alone exceptionally well. It's a good choice though if you like how it looks. If I was going to compare the tac41 to the VSR, I'd say pros and cons are: + better out of the box + has better air volume for heavier BBs / longer barrels (41cc vs ~35cc in a VSR) + easier to get it shooting quietly + easier to put attachments on such as bipods, lights etc. + has QD mounts for sling, which is probably better than the crappy sling mounts on the VSR + more options for external parts and better modularity + (much) higher performance floor - (slightly) lower performance ceiling - less adaptable for various filmsim or period milsim events or impression kits - heavier than a VSR (even the Lite version is heavier than a g-spec) - less options for internal parts
  3. Three MWSs. The mk12 is semi-locked and run as a DMR, but the others are 1.14J with the fun switch and no MED. Got a carry handle + 4x repro colt scope and the relevant handguards for if I want to turn the m16a4 into an a1 (Vietnam filmsim) or a2 (90s filmsim). I don't care if the Hogue grip isn't period accurate, A2 pistol grips suck and I hate them Outside my m700s, these are the other guns I tend to use a lot. I like my gas guns!
  4. A very successful day today. I decided to try using my m40a5 on red gas today to see if it would be happy even though it was still pretty chilly today (though it was definitely warmer than it has been). It was a challenge getting the power down, but I managed to get it to 2.2J and then took it out. The problem I had in the past when I ran it on green gas in the winter, was that the consistency was awful; I'd start a mag at 2.2J and end it at 1.4J. However, on red gas it was absolutely fine today and I managed to use it for the whole day without issue, so that was a welcome surprise. Well, I had one issue, but... well, I will try a 4uantum rubber in it because the 60 degree Flamingo was excited today. I could barely turn the hop on before it started sending BBs to the moon, so I'll trial a different rubber in it. There were some pain points today though. They were all brought up to the marshalls, and the marshalls did act on it so I'm not going to complain about it; the past few game days haven't had these sorts of issues, so hopefully it's just a blip. We had some people going waaaaaaaay out of bounds and spawncamping today (group of ghillie players with HPA guns, to nobody's surprise I'm sure...), we had people shooting over a field that we're not allowed to shoot over, there was some questionable hit taking, and some people moving and talking when dead. Also the hi-capa and AAP worked really well on black gas today, and the new holster is just phenomenal. Almost lost one of my hi-capa mags, but it was found and handed in thankfully. With all these successes with higher power gas, I think I might try my mk12 MWS (set up as a DMR) on red gas next game day. In these temperatures, it should be fine as the psi of red gas in these temperatures is lower than green in summer, and will hopefully just be a bit more consistent than green gas in the cold.
  5. I don't know any weekenders that are as big as the NAF. The only two larger weekend events I know are... AI500 is usually around 400 - 500 players. Usually at a pretty cool and unique sites, like the upcoming one is at an amusement part that recently closed down, but the quality of airsoft varies. Some are decent, some have been a total shitshow. Shift Your RIFTs is... I don't know how many players, but it's pretty big too. At RIFT's REDCON site, which is pretty nice and it has a bit of everything; CQB areas, open areas, wooded areas. Only been once myself, but I had an absolute blast last year and will definitely be going back again. Both are best enjoyed with friends though. The social aspect of large events is the main draw in my opinion.
  6. I almost always use guns with MEDs, be it bolt actions or DMRs. Therefore I have a lot of really nicely upgraded pistols, because I use them a lot. I also like having a light and a suppressor on them, light for function, suppressor for tacticool-ness. It has taken me this long to finally buy a good holster, but god damn do I like it and I should've done this a long time ago. It's a Deadly Customs DC5 universal light bearing and tracer holster with an m81 woodland cordura wrap, plus both a mid-ride mount and a molle mount with quick locking systems. All in, it was about £125, but worth every penny. I run real-steel Surefire x300s on my pistols and the retention is a lot better than on the Nuprol NX300 that lives on my HK45 (that I don't really use much); HK45 with the Nuprol light fell out when I turned it upside down and gave it a shake, but when I put the Surefire on it, it stayed locked in. Holster fits all of my pistols that I tend to use and none of them are falling out with the real Surefire x300 on them, apart from the mk23 which is just too large. 1911 is quite tight as well because the slide is high, but it does fit. So that's the Hi-Capa 5.1, AAP, 1911 and p226 that all fit, as well as the HK45. All with suppressors on as well, and the AAP also has an RMR. Glad I picked up an extra quick locking system and a molle mount, because it means I can just swap it over to a different kit, or mount it on a chest rig so I can use a GBB pistol on a chest rig as a cross-draw, and the mk23 on my DTD holster on my hip if I want both stealth and a bit of firepower. Such a good investment.
  7. Worthing Airsoft. Loadout will be standard ghillie setup (cape + boonie) over woodland marpat and my WAS belt setup. Want to finalise what I'm going to use for AI500 in two months time, so will be focusing on that, though will probably swap the woodland marpat for m81 woodland closer to the time as it should start bushing up in the coming months. Weather is looking good so I'm hoping to bring out the m40a5 (KJW m700 in an m40 kit), but if it's not good enough I'll fall back on the MTW 308. Sidearm will be hi-capa or AAP.
  8. This is why I don't tend to sell my guns on forums, even though I would like to slim my collection down a whole lot since I don't use most of them and generally stick to the same handful; including my pistols (I tend towards MED guns so they're important!) across both regular play and Vietnam filmsim, I use 16 of my 41 guns, and of those I only use about 10 of them regularly. I spend a lot of time and money tweaking my guns to as near to perfection as I can, but people online don't know for sure that it works well, nor should they take the word of an internet stranger at face value. I think I'd sell face to face where the person can take it to the range and see how it performs. That said, all of the guns I've bought 2nd hand from here have been fantastic or exactly as advertised, however I've generally only bought near stock, stock, or boneyard stuff that I then take away and tweak and fiddle with myself, as I don't trust most people's teching abilities. I've seen far too many horror stories of people buying "fully upgraded" guns that shoot about 40m and then die half way through the first game day of usage.
  9. As a very keen sniper who does it basically every time I go play BB wars... yes, this rule is utterly ridiculous. If you're against a good sniper, ghillie or no ghillie, it's rare you'll see them at a distance so you're probably not shooting them from distance unless you accidentally hit them while shooting at someone else (which is rare, but it does happen, trust me...). If I could just get up and retreat without being shot when an enemy got a bit too close to me, I'd basically never get hit and it takes away one of the biggest weaknesses of the play style. I also imagine that people will abuse the rule to not take their hits. As soon as someone sees them or is about to hit them, "ah, you're too close, I'm moving away now!" Stupid rule
  10. Nice review! I played there when it was the venue for AI500 and I'd 100% use a bolt action there. They didn't let us for the AI500 I went to there and I spent the whole weekend outside the buildings thinking "I wish I had my m700..." with all the long sight lines I could abuse; got my nicely upgraded pistols for indoors anyway! Would be a lot better if we could shoot in and out of windows, but from what I remember they basically don't open so it would be impossible to work that without breaking them. 120 players is a lot better than the 400 we had at AI500, as one of my main bits of feedback from that one was "I can't see this working for more than 200 players total. 250 at a push because it gets very choke pointy very quickly." It is a fantastic site itself though, so I'm glad that UCAP are using it and seem to be running it well from what you're saying. Not *too* far from me, though I don't think you'll see me doing many trips because it's still a 2 hour drive.
  11. Who said anything about a line and tank? (I'm a Wraith X enjoyer; hated having an external line on my m14 getting caught on everything) Upside is I still get all the benefits and the silence. Downside is I get about 600 shots before I'm empty, which is more than enough for a skirmish day, but not enough for a larger weekend event like AI500 or Shift Your RIFTs where I have to use co2 bulbs instead (about 1 mag per 12g bulb) Yeah, .3s are way too light for a DMR. I use .32s in my regular 1.1J guns and pistols, and even go for .48s when running my bolt actions at 1.1J as well though I won't tend to go heavier than .32s in my 1.1J guns outside of that; there's a cost-benefit trade off, and also a "point blanking with .48s is a dick move" consideration.
  12. I use .43s in my DMRs, but you will likely see a slight drop in power if you go heavier as it's hard to properly volume AEGs for .43s; they just don't have enough air volume to properly use heavy BBs unless you use a shorter barrel, which isn't very DMR-like. Even v2.5 gearboxes can be a challenge and they have more air volume than your standard v2 or v3 gearboxes. You can just put a slightly stronger spring in it to compensate for the undervoluming though, and undervoluming is better than overvoluming as overvoluming is more likely to affect shot placement and cause inconsistent accuracy where undervoluming mostly just affects the power output. DMRs can be a real rabbit hole... Also, I am talking from a very very very very very fine-tuning perspective. Even if you didn't change anything out apart from going to heavier BBs, you'd probably see an overall improvement to performance anyway, even if the power drops slightly. I'm just talking from a perfectionist standpoint. My two DMRs are a GBBR and an HPA setup, so I don't have that issue
  13. It's really not that strict to the point where it was a problem last time. There was a guy on tan team in a *very* green ghillie top and ghillie trousers (the rules for ghillies are you're allowed a ghillie top, but must wear trousers in your team's colours), and there were multiple guys running around in black hoodies despite black being a green team camo, leading to them peeking around corners, us not shooting them because they're wearing black and all we can see is their upper body, and then them lighting us up. Bonus points for when they had their team behind them around the corner who also came out and lit us all up. If your trousers and shirt are both tan-majority camos, then you're fine. Doesn't even have to match, as long as both are tan, so mc pants + tan top with mc arms is absolutely fine. Load bearing gear can be whatever colour you want, but if you're wearing a lot of green load bearing gear, you might get friendly fired because airsofters are already awful at target identification
  14. It isn't a milsim and going into it expecting a milsim is just inviting disappointment. It's closer to a battlesim, with the uniform colours for team designation, (generous) ammo limits, long continuous game and loose plot, but it definitely does not have the structure or overly stringent command control of a milsim event, and it has a lot more trigger time (all the time!) than almost every milsim event. The main draw of the event is the social aspect and the site itself. I'll be there myself on green team. Looking forward to it, as the last one at Anzio was really good (though needed more players), and this one is both basically sold out and also on a site that looks big enough to actually host everyone, so hopefully it'll be a good one!
  15. Pump action shotgun is fine in semi-only games in my opinion, but semi-auto shotguns might be pushing it a bit. Yeah, you have 3 or 6 BBs in the air, but most people can shoot more than 3 BBs on semi-auto in the time it takes you to pump the shotgun and pull the trigger. 1 BB in the air is more of a DMR thing rather than semi-only games from my experience, though the best way to clarify would be to ask your local site as to what they're going for with that.
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