Impulse Posted September 10 Posted September 10 1 hour ago, hitmanNo2 said: I was also at this event, on one of the US special forces teams and I must say, what I saw and experienced does not match up with your account. Whether I was in the group you had perceived issues with, I don't know but regardless, I didn't see a single instance of non hit taking. Nor did Josh or any other staff member/marshal mention anyone on the enemy team had made any accusations about non hit taking. We had an excellent medic who was generally ideally located to get people back in the fight. The weight of BBs in one of our LMGs (mine, which was our LMG for Saturday morning) was questioned by a marshal and I confirmed 0.3s. This was perhaps after you got shot in the face at 10m. If it was indeed me that shot you in that instance, I do apologize but I think it needs to be known that the context wasn't that I saw someone out in the open and then just decided to aim at their face and full auto as I certainly wouldn't do that. I would say 90% of engagements happened through vegetation and I'm sure you'll agree, in many instances it was a case of shooting through leaves where you could just about make someone out. And an LMG is decent at that kind of thing. I don't recall shooting at anyone close up in full auto fwiw. What exactly were the complaints coming from the US side? I'm intrigued. There were two groups from what I gathered. One was great and nobody had issues with them, and one was not-so-great and I heard complaints all through the day about them. I think we got into a firefight with your lot very early on the Saturday and I didn't have any issues with that firefight. People took their hits on both sides (I tagged one and then watched him hoping he'd bait in the medic who never showed up ) and the remnants of our group eventually fell back because there were only like... 3 of us left and we didn't fancy our chances with the Aussies and other US special forces group patrolling around. The guy who full auto'd me in the face did it after I was hit and waving my medic bandage around (so if that was you, for shame! ), and was way after we had fallen back from engaging what I assume to be your group, regrouped with another NVA unit and then got sandwiched between this other group and one of the Aussie teams. I don't want people to think that I was saying that all the NATO guys were awful, that couldn't be further from the truth; every group was great on both sides, apart from one group which was notably awful. And as much as I said the other group sucks, it still doesn't top my first Vietnam game a few years back where some guy squared up to me and wanted to start a fight after I told him that none of our objectives were in our spawn and were all out on people in the field because the US weren't allowed to be in our spawn. That was a... um... interesting encounter. In terms of the complaints I heard from the US side, they were limited (as I was VC and only spoke to a few US guys who were camped near us), but the complaints I heard were basically around bad attitudes. Obviously they're not going to have the same non-hit-taking complaints as we had of them because they weren't shooting at them. At least, I hope they wouldn't be Colin Allen 1
scotty27-1 Posted September 11 Posted September 11 19 hours ago, Impulse said: There were two groups from what I gathered. One was great and nobody had issues with them, and one was not-so-great and I heard complaints all through the day about them. I think we got into a firefight with your lot very early on the Saturday and I didn't have any issues with that firefight. People took their hits on both sides (I tagged one and then watched him hoping he'd bait in the medic who never showed up ) and the remnants of our group eventually fell back because there were only like... 3 of us left and we didn't fancy our chances with the Aussies and other US special forces group patrolling around. The guy who full auto'd me in the face did it after I was hit and waving my medic bandage around (so if that was you, for shame! ), and was way after we had fallen back from engaging what I assume to be your group, regrouped with another NVA unit and then got sandwiched between this other group and one of the Aussie teams. I don't want people to think that I was saying that all the NATO guys were awful, that couldn't be further from the truth; every group was great on both sides, apart from one group which was notably awful. And as much as I said the other group sucks, it still doesn't top my first Vietnam game a few years back where some guy squared up to me and wanted to start a fight after I told him that none of our objectives were in our spawn and were all out on people in the field because the US weren't allowed to be in our spawn. That was a... um... interesting encounter. In terms of the complaints I heard from the US side, they were limited (as I was VC and only spoke to a few US guys who were camped near us), but the complaints I heard were basically around bad attitudes. Obviously they're not going to have the same non-hit-taking complaints as we had of them because they weren't shooting at them. At least, I hope they wouldn't be Resorting to fists over a game of toy soldiers and toy guns is very sad, every time I see it happen it makes me cringe (thankfully I don’t see it often), usually it’s the player banged to rights in the wrong that wants to roll around in the grass Impulse 1
Impulse Posted September 11 Posted September 11 47 minutes ago, scotty27-1 said: Resorting to fists over a game of toy soldiers and toy guns is very sad, every time I see it happen it makes me cringe (thankfully I don’t see it often), usually it’s the player banged to rights in the wrong that wants to roll around in the grass I've fortunately only seen it... twice over the almost 20 years I've been playing. Both times it's been over something incredibly stupid and trivial, and fortunately I've never actually had anyone throw a punch at me; being 6'5" definitely helps there, as the guy who squared up to me in that Vietnam game a few years ago did think better of it and walked away eventually. And you're totally right. Fisticuffs over BB wars is turbo-cringe. MSSNAFU 1
Popular Post tside Posted September 14 Popular Post Posted September 14 Popped down to dirty dog to try out some alterations I'd made to my kit. First running a 6sh117 vest was much nicer than sweltering in an over loaded plate carrier and definitely allowed me to enjoy myself for longer. Second after making some cosmetic changes to my cyma ak104, swapped the Magpul m lok handguard for a 5ku B10 rail and a nicer foregrip, it was the most comfortable to use replica in my collection. Stock performance has been great since I got it and hasn't needed any tinkering thus far. My usual group all had to pull out last minute for different reasons so I decided to not be a mopey bugger and pop down on my own and have the best time possible. As usual all the usual crowd were fantastic and I managed to get out me shell and socialise out of my comfort zone a bit. The afternoon game required the teams reorganising a bit so I managed to spend both full field games attacking up hill while we moved a mannequin "casualty" from one side of the site to another. First time we managed to get really organised as a team and complete the objective in good time. Second time after the team rejig the enemy resistance was far more effective and we timed out but had my favourite moment of the day. Me and a few other players launched a diversionary attack on the flank giving the dummy carrying group a easier time in getting the dummy near to the objective for a really closely contested game. On a bit of a self congratulatory note after using discovering Airsoft last November as motivation to lose 6 stone it is definitely a lot easier to sprint round a field and have a great time and meet some good people. MrTea, Colin Allen, ButcherBill and 3 others 6
Gunboat Diplomat Posted Tuesday at 17:09 Posted Tuesday at 17:09 I’ve just jettisoned a load of money on a new Double Eagle MK18, a HPA conversion for a boneyard M4 and a shed load of knock off gear from AliExpress, plus my son finally got a day to use his freshly built AAP-01 carbine so thought this one was worth a write up. Went to my local (and by local I mean walking distance) site Army of Airsoft. It bills itself as a CQB site, but in reality it’s a bit more flexible than that. Think urban ops in a small war torn town. Always a good mix of gameplay on offer, they’ve recently added pre-recorded next game instructions in the staging area, meaning less faff when you go out for the next match. This months miracle allowance was clearly used up as all the guns we brought along worked almost flawlessly all day, most miraculously of all the HPA gun which I’d barely finished building the night before with no time for any real testing or setup. I set off knowing nozzle alignment was far from perfect, but the Inferno Gen2 seems forgiving as it was still shooting straight. I expect with some fine tuning it will be even better. Some highlights of the day… Got shot in the nose = open wound. Common occurrence for me these days. Size of nose is the issue I think… Later shot in the face with a shotgun. Nose felt funny again. Prodded it. Some BBs fell out. Size of nose is still an issue I think… HPA gun performed like a champ all day. Son then claimed it for the rest of the day and had a jolly good wheeze cheesing through ammo. The thrill of one-shotting dudes with the MK18 and making the limited ammo count last a match. Surprising brilliance of my son’s custom AAP01. Rifle like range and accuracy out of a featherweight setup. Lunch - brilliant stew served with crusty bread and enough to go round for a second helping. Torrential rain in the afternoon reduced us to a tense 4v4 finish. MSSNAFU and HZR13 2
Popular Post ButcherBill Posted Tuesday at 17:26 Popular Post Posted Tuesday at 17:26 16 minutes ago, Gunboat Diplomat said: Size of nose is still an issue I think… Sounds like you need a gunslinger loadout. Baser, Austeyr, MSSNAFU and 3 others 5 1
Impulse Posted 1 hour ago Posted 1 hour ago Just got home from what turned out to be a really great day at Worthing Airsoft. I had a rocky start when I gassed and magged up all my short MWS mags, went up to the range and... it was doing the same issue again where the bolt wasn't going all the way forward and venting the mag. I didn't bring my long mags (again), but this time it was a conscious decision since I had my Tanaka m24 with me, along with the 4 short magazines that I had upgraded last week. I was a little on edge, since it was experimental as I'd never run these upgraded magazines before, but the MWS magazines giving me problems was a blessing in disguise as the m24 performed absolutely flawlessly with the upgraded short mags. Once I got the power and hop dialled in, the three shots that I put through the chrono were 2.25J, 2.24J, 2.25J, which is unreasonably good for a gas bolt action, and I could feel that consistency through the day as I was hitting some lovely shots. First game was a warm up; king of the hill around one of the bases. Unfortunately, the base in question is a bit of a struggle with an MED, so I went to watch the flank and right as the game started, I spotted one of the enemy ghillies sprinting down the path trying to get in behind us before our team could get out onto the field proper. I pointed him out to my friend, who was using his Toxicant Sig Spear (the 6.8mm version) at 1.1J instead of as a DMR today. He started putting down fire on the sniper as I pushed up with my pistol. With some nice shots, my friend took that sniper out and I set up to watch him on his bleed out, just to make sure he didn't have any friends with him to medic him. Spent the game watching the flank, and it was a little uneventful but somebody had to do it! When we switched sides for the 2nd game, I saw the same ghillie crossing the path behind our spawn to once again get in behind our team. He pretty much crossed through our spawn and ducked into a bush just outside it, so I pointed that out to a marshall because that felt like it was really taking the piss. He was either shot or moved on, as he came out soon after. 3rd game took us all the way up to lunch. One of the marshalls was dressed as a chemist and both teams were looking for him. We had to grab him and escort him to one of the bases, but he was very uncooperative and was under instructions to make sure the game lasted until lunch by being a pain in the arse. He was roaming the bottom part of the site, which is basically impossible to negotiate an MED with so I stayed at the top. I wasn't expecting much, but a load of the enemy team kept on going to the checkpoint on the main path, but aiming to shoot people at a totally different angle to me and leaving themselves completely open to me, so me and my friend set up as sniper and spotter, staggered and on each side of the path in some cover and kept on picking people off down that path. I even had to refill some of my mags (they're only 10rds to be fair) because so many people kept walking into our crosshairs. The marshall definitely made it last until lunch, as he was only brought up to the top of the site right at the end. I got taken out for my first (and only) hit of the day with, you guessed it, a ghillie who went all the way around the edge of the site and then came in behind us. He did miss me point blank with his mk23, so I spun around to shoot him, but his follow up shots got me in the leg. I sprinted back to respawn, because it wasn't far, and then came out and took the ghillie out by aggressively pushing with my HK45. I've learned from experience that when a mk23 meets a GBB pistol in a gunfight, the GBB tends to come out on top and this was no different. This is why I carry a GBB instead of a mk23 as a sniper; that squishy trigger is absolutely awful. After lunch we played a game where each team had a small case that we had to get into one of the bases to collect a silver bar. Only the case-bearer was allowed in the base, nobody was allowed to shoot into or out of the base, and you weren't allowed to take cover on the base or in the immediate vicinity. I took one of my favoured spots watching the main path and it was a bloodbath. I lost track of just how many people I took out from that spot, even with some people not taking their hits. Fortunately, one of the guys who wasn't taking his hits I reported to the marshall, who went over to look and as he was heading over, I shot the guy in the arm; he looked like he was about to duck into cover, but saw the marshall coming down the path and then finally put his hand up. We then swapped sides and I wasn't confident as it's a lot harder to get good sight lines from the other side, but I found a disgusting little angle that is probably my best discovery since I found the spot that watches the path. I had to post shots through a small gap between a barricade and a tree, and there was some foliage partially in the way that did interfere with some of my shots, but I had a lovely little angle onto the obvious reinforcement path that most players were using to get back into the fight. There were so many ways to get around it, and my gap and sight line were so tiny, but I went undetected in my flannel shirt and managed to take so many reinforcing players out through this tiny gap. Last game of the day was a three base domination, but I couldn't play it that much. Me and my friend were trying to snipe a guy out of one of the bases, but then I heard a shot go past me. When the second shot went past me I looked back and saw one of the ghillies (again) shooting us in the back, though not too accurately. I pointed him out and moved back to watch around there, but it was really getting tiresome. Where he was originally was fine, but after I spotted him he moved further back, which put him pretty damn close to our spawn again, so I basically patrolled around the area just outside our spawn to keep watch for the ghillies. So all in all, it was a really good day after a rocky start with my MWS mags giving me issues, but that Tanaka m24 has cemented itself as my go-to bolt action sniper rifle now with how well it performed today. The marshalls were on top of any non-hit takers all day, so that wasn't really an issue as any time it was brought up they would go and check. The only issue was the sheer number of ghillies and how all of them were trying the same thing, sneaking around behind the enemy team to shoot them in the back with mk23s, or simply spawn-camping. I raised this at the end of the day with the marshalls, and one of the site owners said he's happy with people flanking, but not with going so close to the enemy team spawns. We'll see how that develops, but I'm confident the marshalls will keep an eye on it as they're pretty damn good. Outside of this I thoroughly enjoyed myself and all in all it was a really good day. Next game day I might actually wear some camo again, as I'm thinking of returning to my modern LBE setup after really enjoying my Vietnam setup, and a civvie loadout with an LBE just feels weird to me. LBEs feel a lot more long range reconnaissance than prepared civvie in civvie clothing, so the m81 camo might come back out for a proper LRRP loadout. ButcherBill and Colin Allen 2
Colin Allen Posted 11 minutes ago Posted 11 minutes ago Today was spent at my favourite site, Airsoft Plantation, which, as usual, was very busy, albeit with a rather higher percentage of new players than usual. I had three rifles/SMGs with me which I had been working on and wanted to test in the field. Having met up with a couple of chaps that I know and after going through the Sunday morning ritual of the safety brief, we set out for the first game. With two lives we had to prevent the dastardly Reds getting bombs into the three vehicles located in our charming country village. The bombs had to be carried to each of the three targets in an ammo tin. The Reds started on the fire break and could attack from all directions, having infinite regens on the fire break. I took up a position on the Main Street from where I could keep an eye on any attackers trying to work round via the border as well as those taking the direct route. Inevitably, they came from both directions, which resulted in some stiff firefights; after sending a decent number of them back to regen, I was hit and fell back to another location in the village, where the same story was repeated with some excellent play from both sides. Eventually, of course, they achieved all three objectives. A short break to reload followed. In the return leg, the group I was with set off directly for the Jurassic Park jeep, which we captured very rapidly; a bomber duly appeared and destroyed it. Moving on, we were held up for a while as we pushed into the village, but soon grabbed the first LandRover, which was also duly bombed. Another quick push sealed the fate of the second one in a time that was far faster than that of the Reds. However, our super elite bombers had made one fatal error; rather than transporting the bombs to each target in turn in the ammo tin, they had removed them from it and carried them individually; as this was deemed to have given us an unfair advantage, which it did, the Reds were deemed to have won over the two legs. After another break to reload, we set out for the next game, which involved us transporting extremely large bags of the finest Ganja from the comms shack in the village, which was also our regen site, to the site owner, who was on the far side of the mortar pits. Four players were designated as the lead gangsters; they could each gain a one minute reduction of the time taken by reaching the site owner and engaging him in a suitable gangsterish conversation. None of them managed to do this. The defenders had two lives with a 30m fallback to regen. We set off at a cracking pace, storming into the mortar pits and pushing the enemy back. I scored lots of hits and, before long, all of our Ganja had been delivered. This game was immediately turned around; taking up a position behind a berm as few yards into the mortar pits, our little group put up a stiff fight, sending many of our foes back to regen. Eventually, we were isolated and outflanked, so fell back and held out, preventing many of the attackers getting forward. The game timed out with them having only managed to get one Ganja bag to the site owner. After this, luncheon was served and we had an interesting conversation with two Americans who were visiting the site. Once everyone's hunger and thirst were slated, a two part game ensued. Attacking from the border, the Reds had to secure a stretcher from the village; this then had to be used to transport a player to the plane in the DEA base. Setting up at the front of the village, we had a fierce combat with the attackers, during which I was hit and fell back deeper into the village, where I was eventually hit again. While the game was reset for stage 2, I took up a position in the fort. Those of us there had fun with small attacking enemy groups before deciding that we were probably of more use at the DEA base. Pulling back, I was hit and fell back to regen, taking up a new position in the scrubland around the DEA base, from where we repulsed several attacks before the casualty was finally deposited in the plane. After a final break to reload, that game was turned around. It took us a while, and many walks back 30m to find someone upon whom to regen on my part, before we broke into the village. Using the dried up pond as a convenient concealed route, I spotted a ghillied sniper at some distance in the woods and, after a few shots, potted him, much to my delight. We soon had our casualty on the stretcher, following which our little group set off on a wide flanking manoeuvre to attack the DEA base from the far end of the site. This was part of a successful overall attack, which saw the wounded man deposited into the plane rather more rapidly than the Reds had managed. As usual at AP, it was a fun and challenging day of airsoft, with some excellent play. All of my guns ran well, with the tiny DMP-9 having ridiculous range and accuracy at 1.05J. Weapons used: WellPro PPK20 Double Eagle EK47 Double Eagle DMP-9 ASG XP18 Commander (CO2) HZR13 and ButcherBill 2
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