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First time I've quit half way through the day.
No shout for chrono opening, a rambling, incomplete briefing that left newcomers baffled, "10 minute" breaks that dragged on for half an hour while the marshals yakked it up in their office, then to top it off, getting shouted at because the chief marshal had forgotten where he'd said the spawn points would be, and blamed the players.
Given that lunch would doubtless have dragged on for 90 minutes or more, I wasn't minded to hang around for more of the same.
Shame, as the actual play was fine, there just wasn't enough of it.
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I asked a question before in the brief and was told it was already covered instead of having it answered. Then it turns out they didn't cover it and both teams are stacked at a stairwell because no one knew who was up or down.
Was the chief marshal the young boy?
Problem with the Depot safe area is that it's too good so everyone sits down and wants to be "last out" to get maximum arse on chair time before the games. I too wish for less down time more pew time. No one needs more than 10 minutes between games in the safe zone.
Going to try Biohazard out this month hopefully. You maybe should give it a bash too.
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Sites need feedback like this though. On X day it was awful and as long as you can give constructive reasons then they should take note of this. Also by the same action, positive feedback should always be given where due.
If you weren't a level headed individual you could have come on here, really blown off about it and discoloured lots of other peoples opinions and given them really bad press.