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Help! newbie questions - first game booked for tomorrow @ hive!


SteSmith10
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Hey guys,

I've just booked my first game for Wednesday evening at the Hive in Manchester. Got a few, probably fairly stupid questions that I'd like some help with, so I'll get right to it...

 

1) I don't have a UKARA licence but have joined first and only which says it gives you one, I already have some rif's - am I okay and legal to take and use these?

 

2) do they have facilities at sites to change? I'm going straight from work so dont want to get changed at work into my combats etc.

 

3) Will they explain the rules before hand? I've watched a ton of videos but that's nothing compared to when you're there and of course they're site specific.

 

4) should I preload my guns before going in for the first round or is there time to load before the first game?

 

Plus any tips or things I should know?

 

Thanks

Ste

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1) I don't have a UKARA licence but have joined first and only which says it gives you one, I already have some rif's - am I okay and legal to take and use these?

It's not a licence, UKARA is a database used by retailers to check that they are not breaking the law by selling RIF's to people. RIF's are perfectly legal to buy or own just not to sell, manufacture or import without a defence.

 

3) Will they explain the rules before hand? I've watched a ton of videos but that's nothing compared to when you're there and of course they're site specific.

They will explain the rules especially any concerning safety.

 

4) should I preload my guns before going in for the first round or is there time to load before the first game?

Load them once you get there, its safer not to have them loaded when transporting them.

 

Also I'm planning to wear combats, boots, belt and a tshirt/pull over jumper, and of course face protection, this enough for cqb?

No. Gloves are very important, a hat is a very good idea and I would advise a scarf to cover the neck and ears.

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For CQB especially you will want no exposed skin. Getting hit point blank hurts like hell but it hurts more where there is no flab to absorb the impact so from the neck up and the hands hurt the most.

Baggy clothing absorbs impact better and will keep you cooler.

Scrim net scarves are great for protecting the neck whilst still allowing air flow or a shemagh is the other alternative as it is bigger and can be tied numerous ways either very loosely to cover exposed areas or less loosely to cover the whole head area.

A boonie hat is great cheap head protection as it helps cover the ears and the gap above your face protection.

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Usually you have to go to three skirmishes (within a year, can't do all of them in under 2 months iirc) until you get your defence. Not a member of F&O so not sure if it's different if you do that but I'm interested if it means you can get it straight away.

 

Unfortunately I don't think they do have anywhere to change though. My local CQB site doesn't have it and I've never heard anywhere else has this facility.

 

Yep they'll always explain everything

 

Preload as in you can put rounds in your magazines but don't put the mag int gun. They don't like guns loaded whilst you're in the 'safe zone' for obvious reasons. Gas up pistol mags when you get there.

 

Gloves would be a good idea on top of that

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