All forms of pyro do still come with some form of risk, and I wouldn’t recommend a pyro only game without still having eye protection
Blank firing grenades etc do accommodate much of the blast with noise and exhaust gasses, (the greater risk is the lump of metal being thrown)
But if you bear in mind tbsp ‘ballistic’ eye protection in real life is intended to protect from gasses, dust and debris then they are just what you could get from a close by grenade.
Paper based pyro has similar exhaust gases which are directed by the grenade design and may have ripped paper and/or other debris entering the air
If you read the safety instructions on pyro you will find they don’t recommend throwing them around etc - when we are playing our games we are breaching many of the recommendations
(The most key instruction is found on Enola Gaye products - don’t be a dick)
Personally I’ve blown myself up many times, have a team mate who was caught in a photo sequence disappearing in a cloud of smoke and destroying his glove due to a faulty mk9 flash bang manufactured in a factory with sloppy processes, and I spent one occasion protecting a Disney princess in a tower throwing back flash bangs, and on one occasion I breathed in probably far too many chemicals hiding in a small smoke filled room listening and waiting to ambush the oncoming opposition
Use is dependant on the location and circumstances but there is a very real risk of blind style use of pyro. Low risk but still the small risk, hopefully anyone who does lose their eye pro at the wrong time only gets some dust in their eye
Marshal? Always shoot the marshal. Marshal is evil and eats toddlers for breakfast.
First person I ever shot on site was a marshal
Serves him right for walking through a bush
Pre firing ruins airsoft tbh. I'm sure people do it in speedsoft all the time, but I'm sure most people prefer airsoft over say, paintball, because it's slightly more realistic.
No point using any sort of coordinated tactics if Mr DSG comes sprinting around the corner spamming his trigger, having already put 329 BBs into the wall before he finally sets his sights on you.
1 - That requires no skill, other than being able to move your fingers quickly, and no degree of accuracy. As others have pointed out, by the time you've seen what's the other side of the solid object you've already put several BBs towards it.
2 - In CQB wind and other environmental factors are much less pronounced.
3 - I've never done a milsim in my life (not yet anyway), but that trigger spam nonsense is what speedsoft was made for, surely?
Just trigger spamming may not require any skill, but doing it properly does
If you’re around a corner and you hear BBs hitting the wall or pallet and getting louder then you know someone is coming, as the BBs come round you get the trajectory and position yourself to shoot as they come in line them before they draw the fire onto you
A skilled speedsofter should be able to approach and shoot their stream at the right moment preventing you from effectively reacting
In real life this would be suppressive fire, and also was the final action in real life in Afghanistan with repeated attempts to breach a door in a speed soft style - ended up with a posthumous medal but saving lives