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Skullchewer

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Everything posted by Skullchewer

  1. Noooo. Just having to take some time out due to a change in circumstances.
  2. So, very reluctantly having to part with my MWS, and I need a community appraisal on it. Tokyo Marui MWS Cerakote receiver Edgi inner barrel Sig Sauer Romeo optic on tread riser Angry Gun suppressor Angry Gun bolt MEC buffer Maple rubber Angry gun hop unit Flatline brace strap Magpul b.a.d lever Magpull QDC points Magpull grip Strike Industries Fang Billet trigger guard Strike Industries Ultimate dust cover Strike Industries charging handle Strike Industries fire selector Wasdn torch and pressure switch Had a new nozzle a month ago. Comes with 5 leak free mags. It hops .4s with ease. I'll take it out to the barn this weekend and chrono it on .2s to get that number people are so keen on seeing, but for the purpose of this post I had to adjust the nozzle quite a bit to get her sub 350. It could easily be set to DMR fps. The rif is in very good condition. What do people think is a reasonable asking price on this?
  3. Not really, considering Yellow and Blue teams had Warhounds, Reapers, Mulletcav, and a few London Ghosts.
  4. Hold the phone! You came? I didn't realise you were there! I need a photo of you to know which one you were. And yes, your boy should be on seat l death row as a serial killer after the day he had, I remember him well!
  5. I think you guys making that flanking manoeuvre took us from Win to Crushing Victory.
  6. Yesterday was a really great day at another Red Alert Airsoft Battlesim Lite special event. There were fifteen of my squad/group/ team/ bunch of numpties, The Outcasts, in attendance, and we joined with T.U.B.S Airsoft squad, to form the red team, along with a few stragglers, including @Lozart and friends. I was team captain of Red Team, charged with coordinating our forces throughout the battle. With over 120 players in attendance there were three teams total, Red, Yellow and Blue. Objectives for the day were two bomb boxes, which could be armed by a 5 second hold of the button in your team's corresponding colour. The longer your team holds the bomb the more points you accrue. Each player was issued a dog tag in their teams colour, which can be captured by enemy players. Medic rules were in effect, with a two minute bleed out timer on hit players. This really helped in the heat, reducing long walks to respawn, and allowing for a brief sit down while waiting for a medic. Advice to the Red team as we set up at our F.O.B. was: "Pace yourselves, let the other teams wear themselves out in the morning, and we'll dominate after lunch". In the morning The Outcasts, along with Lozart and co, headed down into the valley, captured the bomb located in the valley area immediately, and then defended it for the duration of the first half of the day. Meanwhile the T.U.B.S. airsoft squad headed off to capture the second bomb at the other end of the site at "Tent", but encountered heavy resistance with Blue and Yellow teams having a pitch battle around the control point, so T.U.B.S swapped to marauding the area, picking up a lot of enemy dogtags, though they did rack up some time on the Tent bomb. At the end of the morning Red team had a slight lead over Yellow, with Blue trailing badly. After a lunch of bacon burgers, we all headed out for the second half, with respawn points rotated. I had been informed about the battle over the second bomb control point, so I sent the majority of our forces straight back to the first bomb we had held all morning, while the rest went back to roaming for kills. Yellow gave us a good battle for the valley bomb point, managing to rack up 20 minutes on that one, but a small unit of our Reds managed to flank round and take out the Yellow defenders, capturing that objective for us again. Reds dug in and held it for the rest of the afternoon. Later in the afternoon I got killed in a dumb place, and couldn't be mediced back in, so after a very sweaty walk back to respawn I hooked up with players from Outcasts and T.U.B.S, and went for a wander. It was at this point we saw how our morning strategy of taking it easy had paid off. Blue and Yellow had no fight left in them. They'd rushed around a lot in the morning, and the baking sun had taken its toll. I believe a few of both teams had, unfortunately, packed up and gone home (it was really hot tbf). However, a small contingent of Blue team were still fighting, and held the Tent bomb, putting up an EPIC defence, we just couldn't get to them. I chatted with one of them afterwards, and it turned out most of them had no ammo left! If only we'd known 🤣 Hats off to Blue for that one! We pushed hard, but they just managed to keep us at bay, right up to the final whistle. Back in to the safe zone, for a post game debrief, where there were smiles all round from all three teams. Final scores: BlueTeam: 209 points. Yellow Team: 213 points. Red Team: 350 points. Then off to the pub to celebrate not only our victory, but also the 61st birthday of Outcast member @Honey Badger 63 The Outcasts picked up a few new members yesterday too, players we've played with before that have shown themselves to be the right kind of idiot 😉, including a forum member; @The_Roach
  7. It's this Sunday, people! Weather is looking like it should be perfect, and we've got some fun objectives for you.
  8. Great... 🤦🏼‍♂️ "A former Fonacab taxi driver who assaulted a passenger with an imitation firearm will spend 10 months in jail and 10 months on license. Belfast Crown court was told that 49-year-old Brian Alexander Stalford, from Park Avenue in east Belfast, was under the influence of cocaine the day of the gun attack and admitted “acting the hardman”. The court heard that Stalford issued the threat to the front-seat passenger over a drugs debt. His barrister Sean Devine said the "supreme irony" of the incident was that Stalford issued the threat to pay off his own drugs debt, and was under the influence of cocaine at the time. The court heard that cocaine made Stalford “feel confident and invincible and made him act like a hard man”. Det Sgt Hughes said today's sentencing "sends a message that the possesion or use of firearms, imitation or otherwise, is unacceptable in any modern society". Previous convictions Stalford has 66 previous convictions. Judge McColgan said this including two prior charges for possessing an offensive weapon. The court was told Stalford has expressed remorse and regret for his actions and has displayed victim empathy regarding the impact his actions will have had on both passengers." Doesn't mention airsoft, but...
  9. I'm hoping that there will be enough player marshals for me to be able to play.
  10. Yeah, the two hour game blind sided everyone. That was the biggest feedback, from me too! "Oh your ankle hurts? Walk for two hours." But feedback in overall was good. Good to see you again, and that one big contraband extraction you guys did was epic. 🤣 Come to the Simlite on the 28th. We are also trialing evening games soon.
  11. For the lites, yes. Teams will be assigned on the day. Our full battlesims you select teams at booking.
  12. I'll be on gate duty in the morning, so you can't miss me. Say hi. Lite days are fun. They give you more focus for the day, rather than a quick 30 minute ctf or the like, but they're not as intense as a full Battlesim. They add more depth to the gameplay. Pace yourself, bring a bag you can leave at your team HQ with snacks, water, ammo etc.
  13. Another of our increasingly popular Battlesim "LITE" days is coming up, on the 28th of July. Looking to get in to sim days but don't know where to start? Wanted to try a sim day, but put off by the camo restrictions? Enjoy sims but find them a bit intense sometimes? A Battlesim Lite is just what you need! Usual skirmish rules apply with the following changes: The day will consist of morning and afternoon gaming, with a break for lunch. There will be fixed point and rolling objectives given by your team commander. Three teams will be designated with tape/armbands, there will be no camo restrictions like there are on full Battlesim days. There will be no weapon restrictions or ammo limits, as there are at full Battlesim days, however guns must use the magazines designed for them, for example: no mag adapters or drum mags except on LMG's. Days Schedule: 8:30am - Gates Open 9:00am - Check In & Chrono from 9.00am 10:00am - Daily Brief and Start of Morning Game 1:00pm - Lunch (included) 1:45pm - Afternoon Game Starts 4:30pm - End of Afternoon Game, Return to Safe zone for debrief. More details about the themes and missions of the day will be released on social media over the next few weeks. £30 for the day, with lunch included. So come get your sim on! Book in advance here: https://redalertpaintball.co.uk/booking/airsoft-battlesim-lite/
  14. Possibly? Not sure. I can't even remember his name 🤣 He's "that dude from Warhound, you know, thingy"
  15. Player: "I was shooting that guy behind that bush!!" Me: "Which bush?" Player: "There!" *pointing at thick foliage about 30 metres away* Me: *deep sigh* "What weight BBs are you using?" Player: ".2s, why?" Me: *internal even deeper sigh* "Okay, so......"
  16. Shaaaameless plug for where I work! Warhound Tactical visited us this last Sunday, and did some filming. They also interviewed Pete, the site owner, and Beaker the site manager. Check us out
  17. Ain't that the truth. One guy gripes to a friend about someone he's absolutely sure he hit, his friend gripes to someone else, and suddenly there's a witch hunt. And 9 times out of 10 the player in question IS calling hits, it's just the griping player doesn't understand that he's not shooting lasers.
  18. This reminds me of a chat myself and other marshals had about dumb responses to asking players what weight bb they're running at chrono, the best one being: Player steps up to chrono Marshal: "What weight?" Player: "Ummm" Player hefts RIF Player: "About 4 kg?"
  19. I would expect (hope) that you were asked because, as you've been playing there a long time, they have had the opportunity to experience your temperament and disposition, and feel you have the right kind of personality to be a marshal, and unless the site is a shitshow (playing there for a long time suggests its not), then that's a compliment. As well as being able to watch over the players in terms of safety, cheating etc, a very important part of being a good marshal is being able to deal with people. You need a level head and a calm manner. You need to be able to confront people, in a professional, civil way. Not aggressively, but firmly. You need to be able to deal with an angry, or upset, or simply over excited players confronting you about something they feel passionate about. We've all seen the angry dickhead marshals. The marshals that seem dismissive or uninterested. They escalate situations, and reflect very poorly on the site they work at. A marshal shouldn't be shouting at players, unless the player in question is about to do something stupid and/or dangerous. How would you deal with a player reporting another player for non hit taking? Or those two players getting in each others faces? How are you with emergencies? Say someone has sustained a nasty injury, are you calm in those situations? How do you feel about the sight of blood? Can you stay attentive to the game day when you're not playing? Or are you going to sit on a log looking at your phone, or chatting to a pretty girl? And while not a neccesity for a marshal, to me a great marshal is one that interacts with the players as a team. Can you remain enthusiastic and encouraging for the players all day? You've been assigned the red team for a skirmish day, and they are losing every game so far. Could you rouse them up? I work at an Airsoft site, and before that I was a volunteer marshal at the same site, and we still have a lot of volunteer marshals. They don't all encompass all of the qualities above, but they have at least the important parts. All of them still play. Some play roughly every other weekend, using the marshaling day to accrue a free game day, while others play a lot less often. The less often ones, however, are loooong time airsoft players, and they still enjoy the hobby but feel the need to play less. I play less these days, but when I do I'm a better player for the marshaling experience, and I appreciate my play time more. I really enjoy marshaling, I'm glad I started. Mind you, I'm a bit weird 😁 Try it, see how you like it. You say you love the site, this gives you an opportunity to pay back the fun you've had and possibly even make suggestions for improvements. But one piece of advice; don't let it go to your head. You're just a guy herding toy soldiers. And if you don't have your high viz on you're just a guy. There was a guy at a different site we went to play at the other week, who was shooting medic state players on our team. When questioned about it the conversation lead to an angry "I'm a marshal!" Get in the fucking sea, ya prick. Have fun! All the replies here have good points, but this one is worth highlighting 😉 Airsofters leave their brains at home when they pack their kit for a game day. You WILL have to deal with absolute mongs, macho dickheads and all kinds of stupid questions (oh god, the ones that think they're funny....). You need a lot of patience.
  20. To those saying I should get my ankle checked, I am. Going to a&e. Will let you know where they amputate. I'm expecting just below the chin.
  21. Well, yesterday we had 108 players on the field. Everyone seemed to have a great day... ... except me. Marshaling the second game of the day, waking down a hill, stepped on a thick fallen branch that was concealed in long grass. The branch rolled, along with my ankle. I felt my foot fold, but my weight was on that side, so I let myself fall, though according to those watching I fell "gracefully" 🤣 I also heard a POP as my foot folded. 😬 Embarrassingly a weapons down was called. I stayed sat down, tested my ankle rotation, and all seemed good so I got up with some assistance, and hobbled off. I marshalled one more game, and spent the rest of the day sat down at mags and tags, as there were people in and out of the safe zone all day, so it was a good use of my time without having to walk. At end of day I took my boot off, and my ankle immediately swelled. I'm thinking now that "ah, I'll walk it off" may not have been the best idea. Thankfully I don't have to be back on site till Wednesday, but right now I'm thinking I may need to go get it looked at. It's more painful than it was. Oh well!
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