With the lad being back from university, we went to Airsoft Plantation's Christmas Shoot today.
With around 200 players present the site was busy, with a fair number of players dressing for the occasion.
In the first game we, the red team, had to kidnap the other team's players in fancy dress from the village and get them back to our regen, gaining a point for each such player captured. Regular blue team players (those not in fancy dress) had two lives while we had infinite regens on the Firebreak.
A group of us set off on a wide flanking manoeuvre and fought our way into the village in the face of stiff resistance. The lad got an excellent grenade kill on three chaps in a structure just before the grenade they lobbed at him went off. It was wonderful mayhem, during which we wiped out the defenders and captured a number of fancy dressed folk..
This game was then reversed and we decided to defend against anyone repeating our tactic. Having been hit, we fell back and defended against Blues who had captured the suburbs and were trying to push into the village from that direction. I was hit again just before the end of the game; the attackers were still trying to break into the village when the game ended.
The next game involved collecting presents that Santa had deposited all over the very large site; some could only be collected by the red team, some only by the blue team and others by either team. The blue team apparently decided that the best way to win the game was to capture our repository at the DEA base so that we could not get any presents there; they sent a large force to do this, which they succeeding in doing after our players had transported several presents there. However, this seriously weakened their present collection team and they failed to collect enough, so we still won the game. During the latter part of this game, the MPi-KM started misbehaving so my contribution to shooting people was limited.
Lunch followed, including a raffle with some rather good prizes including three pistols and several packs of pyro. We had ten tickets; two prizes went to players with numbers one lower and one higher than ours

.
After lunch, during which the catering van provided a proper Christmas dinner for around 140 of the players, we had to defend the mortar pits against the blue team; three presents were located in the pits and they had to get a pyro to each of them in turn and blow them up. However, only players in fancy dress could transport and use pyro. Attackers had infinite regens while defenders had two lives. The lad and I, with me now using my somewhat underpowered but long ranged MPi-AK-74N, which I had just finished building, started off in a favoured forward location, from where we put up a stiff fight before being hit. After falling back, the lad was shot by some of our own players, who seemed to think that a player facing the same way as them and shooting at the enemy must be an enemy. I fought on longer, potting attackers who were trying to mass behind the comms truck, before finally being hit.
In the return of this, played in rapidly diminishing light, we attacked via the comms truck, with the lad carrying out a solitary charge with a pistol, and then getting down on his belt buckle and crawling along behind a berm like the trained semi-professional and Cambrian Patrol silver medal winner that he is. The game ended soon after this.
It was a really good, fun day and it was good for the two of us to fight together again; we hope to get at least one more day in before he returns to university in January.
On arriving home, I changed the spring in the MPi-AK-74N, which is now shooting at a pleasant 1J. I then decided to test the MPi-KM, which seemed to be running perfectly again!
Weapons used:
Me:
CYMA based MPi-KM
CYMA based MPi-AK-74N
Cybergun M1911 Railgun (CO2)
The lad:
G&G C7A2
G&G GR4 G26
ASG Commander XP18 (CO2)