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The 'How Did Your Airsoft Day Go? Thread

What a weekend; Namsoft is incredibly fun. Went to Operation Boogaloo at Gunman Eversley Alpha as VC with two friends and we caused havoc. Myself and one of my friends were a pair of VC snipers who harassed the US forces all through both Saturday and Sunday. We would shoot a few, then bug out before they could organise a counter-attack and we basically did this all weekend. US forces kept leaving their radio masts unguarded, so it would've been rude of us not to constantly take their radio masts down through the weekend, which sent their morale-o-meter into the gutter (which was our objective as VC and PAVN). The other guy in our group spent the entire Saturday playing as a farmer, ditching all his military equipment and walking around the site with a rake, watching the US forces and their movements, then getting somewhere quiet and radio-ing in their locations. They were getting very jumpy, but to their credit they never shot him as he played the part of the scared farmer very well.

This continued into Sunday, where we kept going with the same tactics. Our farmer changed out into a French uniform and played the part of a French mercenary HVT for the Aus forces to hunt down and kill, but they never got him. We even went on a stealth mission as two snipers (my friend was also marked as a HVT by this point), our French HVT and a PAVN soldier to take out one of their radio masts, but we managed to sneak past the US platoon in the area, do the objective and then bug out. Our HVTs never died (though the Aussies got very close to the French merc) and it was a fairly dominant performance by the VC and PAVN. Numbers were 55 US/Aus vs 22 VC/PAVN on Saturday, down to 25 US/Aus vs 15 VC/PAVN on Sunday, so while outnumbered we played to our strengths really well and the VC/PAVN guys I played with were all absolutely knackered by the end because we had to fire and fade so much over the weekend and Eversley Alpha is a pretty hilly site...

Only my 2nd Namsoft game, but I'm definitely going back. The VSR performed amazingly and I think all bar two of my kills were 60+ metres (with most of those being 70+ and one of the less than 60m kills being with the pistol) and I thoroughly enjoyed the filmsim experience. I'll never get into milsim, as when I tried that I didn't really enjoy it, but filmsim is an absolute blast and I encourage people to give it a go. 

Also, especially considering how annoying we were being, I didn't have anyone get mad and square up to me this time (that group wasn't there, funnily enough), but I did have someone moan to me about a headshot I did at about 60m. I'll always aim for the chest and tried explaining how long range shots work (like how the hop up makes the BB go upwards towards the end of the trajectory, how a slight breeze will take the BB on a magical mystery tour, how a leaf will knock the BB out of the park and get a home run), but he wasn't prepared for me to speak and clearly just wanted to have a go at me; I tried explaining my side of it, but he wasn't interested in listening, only venting, so I gave up. Otherwise my experience was fantastic and I loved the whole thing. Some of the special forces guys shook my hand after the first day and said how impressive some of my shots were. Playing as a sniper can be pretty uneventful sometimes, but when you have one of these games where you feel like you're making a silly amount of impact on the game, it makes it all worthwhile. Haven't had such a good game in a long time!

 
So….

Impulse has written up the gameplan and thoroughly decent sportsmanship of the last Namsoft game.  There’s not much that I can add in that respect.  I was in another squad, but played VC too rather than PAVN for once because… we had two VC loadouts, and my nearest and very much dearest decided to play along for the weekend.  It would have been wrong to abandon her to the ranks of the filthy imperialists, no matter how much US kit we have. 

So a few personal notes.  The weekend was extremely relaxed.  The social was chilled, and the beer flowed freely après sport as it were.* 

Apart from an isolated incident already related above, gamesmanship was excellent.  The chilled atmosphere definitely leeched into the game itself.  My wife was ultra-impressed at the helpful attitude of the other players when we became split up by the need to respawn etc.  She described help personified.  For a first airsoft game a two day filmsim could have broken any love at all, but she was fully smitten and buzzing by close of Saturday. 

As far as I went, guiding my wife up to the very perimeter of the enemy firebase was amazing.  We got right up on the wire and then I let loose the RPK.  We slotted many yanks.  An experienced support gunner giving it large at close range is an ouch to behold tbh.  After the game a couple of GIs came over, still laughing, and shook our hands.  Getting within three feet of the objective unobserved was a real achievement.  It made our hard 20+ minute crawl more than worthwhile.  TBH a more experienced sideman and I could have made hay, but there we go.  We should have hit and run, but we tried to take the full garrison on.  It ended predictably. 

Sunday was a full on head to head as Impulse lead the one squad of yanks a merry dance, we had to take the other squads on as full on as the VC ever do.  This meant firing with real intensity and then backing off into the bushes. 

It was during this period that Impulse pulled out his sidearm and I actually recognised the chap, fron a few forum pics.  Jesus wept, that bloke can play sniper!  It was nice to put a face to a forum name.  I’ll certainly try and play on his team in future…

Anyhow…  I had a great weekend.  My wife is suddenly after all these years suddenly hooked on Namsoft, and our son had a great time as GI, as he regularly does. 

I'm going to book onto a few non-Gunman games to see what they're like as far as Namsoft goes.  I'll report back here.   

*I’ll miss the ugly details.  It did involve incorrect tent identification and entry, tuneless singing, questionable scotch and, arguing about aeg performance, all within a self defined 'bar'.   

 
As far as I went, guiding my wife up to the very perimeter of the enemy firebase was amazing.  We got right up on the wire and then I let loose the RPK.  We slotted many yanks.  An experienced support gunner giving it large at close range is an ouch to behold tbh.  After the game a couple of GIs came over, still laughing, and shook our hands.  Getting within three feet of the objective unobserved was a real achievement.  It made our hard 20+ minute crawl more than worthwhile.  TBH a more experienced sideman and I could have made hay, but there we go.  We should have hit and run, but we tried to take the full garrison on.  It ended predictably.


As one of the Yanks who was lounging around listening to Rolling Stones hits when you attacked I salute your efforts.  I could not believe you'd got that close without anyone spotting you, and the woeful cry of "Medic" woke 1st Platoon from it's post-lunch slumber as we tried to work out what the hell was going on.  Believe me we all got a telling off afterwards about inattentive sentries, which clearly didn't go in, as after we'd evited the NVA/VC from the Firebase later in the day, I made the mistake of standing in the open outside my bunker, only to hear a "ping" as a sniper shot bounced off my helmet, and watched our medic run straight past me...

From the US point of view it was quite unnerving with all the hit and run tactics, but I did laugh at the number of times the VC attacked our position just at the point relief troops were being rotated in.  If only you'd turned up a few minutes earlier we'd have been in serious trouble.  As it was 1st Platoon was down to 3 men defending our radio mast at one point, having lost our officer and the radio guy, which made for an intense period waiting for our relief to turn up.

Anyway I completely agree with all the sentiments.  The gameplay was great and I'd thoroughly recommend these events just for the atmosphere and amazing effort put into the kits.

 
OK, so that's pretty much what I figured. I thought there might be a reason I was unaware of that made more sense. Surely if you're playing close quarters you should expect to get shot at very close range, at energies up to 1j no matter what the weight? I mean, 1j stings but its not earth shattering. I honestly don't see the problem here.
1 Joule, less than that, will blind you.

I have been hit in my goggles and the impact caused eye irritation from the impact, it doesn't take much to irritate the eye or damage it.

 

 
Good game this week, none of the overkill of couple of weeks back... but the teens playing were not taking their hits  :(  

First game I was hit once in the 20 minute game.  

Best game was cash grab, I got 8 of the haul myself, our team definitely won as couple of guys grabbed bags from the opposing team.

 
I have been hit in my goggles and the impact caused eye irritation from the impact, it doesn't take much to irritate the eye or damage it.
Not sure why that would be. I get direct hits to my eye pro at close range VERY often and have never had a single issue. I can only think that perhaps the impact deformed your goggles causing them to apply pressure to your eye or area around it.

Best game was cash grab, I got 8 of the haul myself, our team definitely won as couple of guys grabbed bags from the opposing team.
Objectives are so much sweeter when you mug them off the opposing team.

 
One of those days where my head just wasn't in it. Hardly a fraction as aggressive as I usually am, didn't push any objectives and overall didn't enjoy myself much to be honest. I've also come to the realisation that I find certain open field/woodlands maps, dull and unsatisfying.  By the time lunchtime came around I found myself taking a 2 hour break and falling asleep on the grass.

Besides that hit taking was decent I guess. Team communication was pretty shite as most the team would only communicate with their own peers....Which ultimately meant that our team were moving around sporadically.

My MWS GBBR had another flawless performance with not a single Issue and was hopping beautifully. I gotta say the more I use this gun, the more it's quickly becoming my favourite ever Rig. There was also a fellow MWS user on the opposing team who was having issues with one of his mags, so It was cool to be able to help him out and give him some advice.

Overall: Pretty shitty day but I'm very satisfied with the upgrades I made to my loadout. No dropped mags or equipment and a comfortable,  complimentary belt set up. Come to think about it it's probably my most comfortable Loadout yet.

EDIT: Could probably do with some elbow pads though, to make prone positions a little  more comfortable.

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Not sure why that would be. I get direct hits to my eye pro at close range VERY often and have never had a single issue. I can only think that perhaps the impact deformed your goggles causing them to apply pressure to your eye or area around it.

Objectives are so much sweeter when you mug them off the opposing team.
Mesh or polycarbonate I find that a shot to the goggles makes a contact lens fall out.  Bloody irritating!

 
One of those days where my head just wasn't in it. Hardly a fraction as aggressive as I usually am, didn't push any objectives and overall didn't enjoy myself much to be honest. I've also come to the realisation that I find certain open field/woodlands maps, dull and unsatisfying.  By the time lunchtime came around I found myself taking a 2 hour break and falling asleep on the grass.

Besides that hit taking was decent I guess. Team communication was pretty shite as most the team would only communicate with their own peers....Which ultimately meant that our team were moving around sporadically.

My MWS GBBR had another flawless performance with not a single Issue and was hopping beautifully. I gotta say the more I use this gun, the more it's quickly becoming my favourite ever Rig. There was also a fellow MWS user on the opposing team who was having issues with one of his mags, so It was cool to be able to help him out and give him some advice.

Overall: Pretty shitty day but I'm very satisfied with the upgrades I made to my loadout. No dropped mags or equipment and a comfortable,  complimentary belt set up. Come to think about it it's probably my most comfortable Loadout yet.

EDIT: Could probably do with some elbow pads though, to make prone positions a little  more comfortable.

View attachment 92258
I've had days like that, for some reason I'm just not feeling it. I think like you woodland sites don't do it for me any more. Just draw a ine under it and rock out at your next skirmish ?

Mesh or polycarbonate I find that a shot to the goggles makes a contact lens fall out.  Bloody irritating!
I thought mesh at first. I see BB's shatter all the time so wouldn't even consider using mesh.

How do the polycarbonate goggles affect your contact lenses?

 
How do the polycarbonate goggles affect your contact lenses?
I think that the sharp tap of the BB is enough to knock my face back just enough and just sharply enough to dislodge the lens.  If you have eyes which are not average shape cheap contacts don't always fit the contours of them 100%.  

If you play with the big toys like 600NE, the recoil can detach your retinas.  Being liquid-ish (if you see what I mean) eyes have a fair bit of inertia.  

 
Decent day indoors at Biohazard.  They made good use of both floors, and play was generally good natured and fair.

There were a couple of players taking the piss with rate of fire and getting away with it because - wait for it - they were using silent HPA proton-blasters.  If the marshals can't hear it, they can't act on it, sadly.

Oh, dry firing in the safe zone.  Jesus wept, and there's no way to excuse that since the site owner was chatting with folk while they were doing it.  I now habitually wear polycarb sunglasses in "safe" zones since they axiomatically aren't.  :(  

Still, the actual play was great, although if my faith in the Emperor wasn't so strong I might question His decision about the coverage (or lack thereof) of standard pattern Guard flak armour.  All the squishy bits got peppered.

View attachment 92466

 
Had a good day at AWA with their new trenches.  Took a couple of directs hits to the cheek but that's part of the fun. 

Think I've cemented my desire to get a DMR... Don't have the patience for sniping, but also not keen on hosing the undergrowth (ohh err). 

Certainly enjoyed lying in my 2  foxholes picking people off as they tried to capture the ammo dump.  

 
Think I've cemented my desire to get a DMR... Don't have the patience for sniping, but also not keen on hosing the undergrowth (ohh err).


They do make a fair bit of sense if you're already slow-and-steady on the trigger.  I've actually de-DMRd mine because it was, if anything, too good, and it's quite hard to not trigger spam just a bit when you're presented with a tasty target.

That's the joy of airsoft toys, nothing is permanent.

 
hard to not trigger spam


Indeed, I was going to pose the question elsewhere about what is considered a reasonable ROF when using a DMR. 

Was enjoying the more tactical style of play with my 4x acog, but my Specna simply doesn't have the legs; but it's more than adequate for my level of CQB.  I'm also not willing to spend any more on that particular gun. 

 
Indeed, I was going to pose the question elsewhere about what is considered a reasonable ROF when using a DMR. 

Was enjoying the more tactical style of play with my 4x acog, but my Specna simply doesn't have the legs; but it's more than adequate for my level of CQB.  I'm also not willing to spend any more on that particular gun. 
I've played somewhere where they wanted no more than one round per second for a dmr. I know the perun mosfets have dmr mode where you trigger won't function beyond the set rate.

 
Had a good day at AWA with their new trenches.  Took a couple of directs hits to the cheek but that's part of the fun. 

Think I've cemented my desire to get a DMR... Don't have the patience for sniping, but also not keen on hosing the undergrowth (ohh err). 

Certainly enjoyed lying in my 2  foxholes picking people off as they tried to capture the ammo dump.  
Not been to AWA for years, a mate of mine is a marshal there and I keep meaning to get back!

 
I had a hot and sweaty day at Tower Airsoft in Essex.  This was one of the days run by Camo, who always put on a great day of airsoft with solid but relaxed marshalling and games that make good use of the site and its structures.

I went on my own today as my second eldest is away having far too much fun in MTP, some of which involved an L129A1 and a GPMG.  I am not at all jealous (honest!), but it was quite scary to think that my first shots with a GPMG were 40 years ago; where did the years go?  However, the site had its usual quite large number of experienced and sensible players and I had a great day sneaking around the site turning up where I was not expected to be:).

Unfortunately, the heat seemed to get to people and both numbers and energy levels dropped off a bit during the afternoon, which was not really surprising.  However, the games were still good, just slower.

Overall, another very good day at Tower; many thanks to the Airsoft Plantation and Camo guys, the players and the catering staff, who had a good supply of ice lollies.

 
Indeed, I was going to pose the question elsewhere about what is considered a reasonable ROF when using a DMR. 


At the sites I've played, it's been "1 in the air" or "Every 2 seconds" - which at DMR ranges is much the same if you actually wait to see the impact or miss.

In practice, I've never seen it policed at all, and I've seen other DMR players taking the absolute piss with it - and it's very easy to do when you see a target appear.

Example, we had a bloke on here reckoning that he might set his mosfet to limit him to a shot every 0.5 seconds, i.e. four times as fast as the above rules/guidelines.

DMRs are super, duper exploitable.  I enjoy(ed) mine, but if I were running a site, I'd ban them off entirely, as one of my local sites already has.

 
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