Night Games

CamboL

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Seen there hasn't been a recent thread (in last 10 years) asking for recommendations and advice

As the proud owner of a new PVS14 - looking to get some NOD time in to practice away from the milsims it was bought for

Based in the East of England - what sites do you know offer night games?
Aware Combat Airsoft, any other recommendations?

Saw Tuddenham occasionally do them, but then saw that they're strictly "No NODs" which feels weird

Heeeelp!
 
Saw Tuddenham occasionally do them, but then saw that they're strictly "No NODs" which feels weird
Our local site has a no nods rule for night games too - I believe the thinking is that allowing NODs makes it a pay to win type scenario, and no fun for the paying customers who don't have the cash to splash on a good set of NV or thermal. They haven’t always had the rule, but it was instigated over the past year following experience.
 
So lots of sites don’t like those with a photonic advantage

Any that do? 👀 (Asking for a friend - that friend being me) :ROFLMAO:
 
not sure where i land on a no-nod night game.

you can pay to win a regular skirmish if you shell out for .48's and a gat that'll send them where you want to. for outdoor work it's a very clear advantage. Dont see how fancy nods/thermals are any different.

In a night game one expects the nod users having to deal witht the torch users, i know the more modern nods can handle lights but the mid/lower range can be damaged by them so i wonder if that's why sites are scared.

Dont want someone rocking up with soviet gen 1 nods then billing the site when someone fries the tube by shining a torch at it.
 
not sure where i land on a no-nod night game.

you can pay to win a regular skirmish if you shell out for .48's and a gat that'll send them where you want to. for outdoor work it's a very clear advantage. Dont see how fancy nods/thermals are any different.

In a night game one expects the nod users having to deal witht the torch users, i know the more modern nods can handle lights but the mid/lower range can be damaged by them so i wonder if that's why sites are scared.

Dont want someone rocking up with soviet gen 1 nods then billing the site when someone fries the tube by shining a torch at it.
I think you’ve hit the nail on the head

Having spent the past 4 nights going out on night hikes to get used to being under NODs - they’re definitely not the cheat code people think

Don’t get me wrong - it’s a big assistance for navigating and acquisition. But the narrow FOV, photonic barriers and lack of depth perception certainly make some elements more challenging than if working under torchlight

Similarly, have played a number of night games against NOD users before I bought mine. Never felt outgunned - just had to play differently (use white light - flank and take advantage of narrow FOV etc)

I wouldn’t expect a relatively new player with their second hand delta armoury running .24’s out of a high cap to ask a site to ban someone with a fully tricked out wolverine during a daylight game

I wonder if it’s the perception of nods being a superpower which has skewed the opinion at some sites
 
I think night vision / thermals are more pay to win than paying more for airsoft guns or ammo. If you gave me £2000 and £200 to put together two separate airsoft guns, the £2000 will undoubtedly be nicer, but the £200 will be more than competitive. Good quality NVGs or even mediocre thermals give a significant leg up over the guy using a white light and showing everyone where he is every time he wants to see anything. Yes, a skilled player with no NVGs will probably get the better of a poor player with NVGs, but a skilled player with NVGs will do far more damage at night than a skilled player with a good gun during the day, which is much easier to overcome with cheaper gear.

Someone rocks up with a set of quad nods, some sort of amazing analogue NVGs that would require a mortgage to afford then you're generally screwed. Even trying to blind them with white light is difficult with all their fancy sensors and automatic adjustments, but most people will use either cheaper analogue or even digital NVGs that you can totally blind and potentially even damage with a bright white light; I don't even think I'd feel that bad if it happened to someone, in the same way that if someone brings an unprotected red dot that gets shot out, it was their choice to bring it to a game of BB wars where there is a not-insignificant chance of damage and so the fault lies with them. Sure, if someone is purposefully going point blank and shining a bright light directly into the tubes then that's called being a cunt, but if someone happens to be shining white light that hits the NVG player and damages the tubes, then that's just a hazard that you have to be aware of as an NVG user, much in the same way that you should always run a protective cap on a red dot sight to mitigate the possibility of it being shot out.

However, thermal is definitely a cheat code. There are ways to mitigate it, but hiding from even a cheap thermal optic is incredibly difficult. I've been tempted to pick up a cheap thermal monocular myself for getting into milsims and using it as a spotting device, then relying on short bursts of white light for shooting.

I'm generally on the side of having no NVG games, even as someone who is getting more into milsims and getting a thermal monocular for myself. I am also a Driver Wood player and I actually chatted with one of the marshalls about it and the whole reason they don't do NVG games is because they just didn't pull in the numbers. What they observed is that the people who rocked up with NVGs and thermals generally dominated (obviously a small number of no NVG players still did fine, but the majority struggled) and it put people off, so their attendance absolutely plummeted over time as people without NVGs simply stopped showing up, and so as a business it made no sense to keep running them.

If you want to play a night game with NVGs, I'd recommend milsims. You'll be among many likeminded individuals there, and they do pull in the numbers.
 
NV/Thermal user here:

I wouldn't say pay to win, although they certainly give you an advantage if you can use them.

In Airsoft there are ways to counter thermals (silly as it sounds, sitting next to a rock that's been under the sun all day) and generally foliage will counter most of the cheap ones.

Price tag wise, yes they're expensive, but so are the 10/15/20+ replicas most of you people have at home. A decent thermal can be bought for sub 1k though, that's basically a gbbr + a handful of mags.
Nods otoh are silly expensive for what they offer and if anyone find themselves trying to choose between the two, I'd go thermal all day long because it's much more versatile.
 
as far as i can tell looking at the FB page it's not so much that tuddenham's banned NVG's but rather doing no-nvg night games in spring/summer where tbh i doubt nods would be that useful with play ending at 22.00. i haven't been in a few years (moved) but back in 2022/23 it was basically nvg party time once a month. as i understand they stopped doing it when one of the main marshalls stepped back a bit. splatoon used to do night games too around that time too but seems to have petered out. anyway your best option is to check fb pages often as i've found that sites will sometimes, semi-randomly announce a night game, or travel.

good times at gunman camp bravo halloween game 2024:
View: https://www.youtube.com/watch?v=AcqB215fZww
 
I think night vision / thermals are more pay to win than paying more for airsoft guns or ammo. If you gave me £2000 and £200 to put together two separate airsoft guns, the £2000 will undoubtedly be nicer, but the £200 will be more than competitive. Good quality NVGs or even mediocre thermals give a significant leg up over the guy using a white light and showing everyone where he is every time he wants to see anything. Yes, a skilled player with no NVGs will probably get the better of a poor player with NVGs, but a skilled player with NVGs will do far more damage at night than a skilled player with a good gun during the day, which is much easier to overcome with cheaper gear.

Someone rocks up with a set of quad nods, some sort of amazing analogue NVGs that would require a mortgage to afford then you're generally screwed. Even trying to blind them with white light is difficult with all their fancy sensors and automatic adjustments, but most people will use either cheaper analogue or even digital NVGs that you can totally blind and potentially even damage with a bright white light; I don't even think I'd feel that bad if it happened to someone, in the same way that if someone brings an unprotected red dot that gets shot out, it was their choice to bring it to a game of BB wars where there is a not-insignificant chance of damage and so the fault lies with them. Sure, if someone is purposefully going point blank and shining a bright light directly into the tubes then that's called being a cunt, but if someone happens to be shining white light that hits the NVG player and damages the tubes, then that's just a hazard that you have to be aware of as an NVG user, much in the same way that you should always run a protective cap on a red dot sight to mitigate the possibility of it being shot out.

However, thermal is definitely a cheat code. There are ways to mitigate it, but hiding from even a cheap thermal optic is incredibly difficult. I've been tempted to pick up a cheap thermal monocular myself for getting into milsims and using it as a spotting device, then relying on short bursts of white light for shooting.

I'm generally on the side of having no NVG games, even as someone who is getting more into milsims and getting a thermal monocular for myself. I am also a Driver Wood player and I actually chatted with one of the marshalls about it and the whole reason they don't do NVG games is because they just didn't pull in the numbers. What they observed is that the people who rocked up with NVGs and thermals generally dominated (obviously a small number of no NVG players still did fine, but the majority struggled) and it put people off, so their attendance absolutely plummeted over time as people without NVGs simply stopped showing up, and so as a business it made no sense to keep running them.

If you want to play a night game with NVGs, I'd recommend milsims. You'll be among many likeminded individuals there, and they do pull in the numbers.
It’s definitely an interesting take

Totally agree about milsims and that was the reason for investing in my PVS14 for that exact reason

Still not sure about the skirmish site night game piece. When I didn’t have NODs never once thought “That bastard has an unfair advantage and it’s not fair etc” I’ve always been of the “holy crap that’s cool - I want them, but first I need to shoot the guy with them before he sees me!”

My gut feel is people should stop whining and “get good” but then I also think that’s properly toxic and gets dangerously close to certain Airsoft snipers (who shall not be named)

Talking to a pal that also runs NODs we both agree if we were on one team with NODs, thermal, comms etc then yes that’s obviously deeply unfair on the other team if they don’t have this capability. But then we’d also be absolutely ok and supportive of us being split up and put on different teams to balance the game.

Wasn’t expecting this sort of intellectual debate from an advice thread but it’s great thought provoking stuff on a Friday evening when it’s bucketing it down
 
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