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Comfort levels in CQB

I'm probably using the wrong terminology and what I'm talking about is something else . But essentially I've seen folks end up sitting out the day with headache and dizzyness enough go home or sit out the rest of the day .
my friend was shot in his forehead through his hat by a bolt action below the MED (the guy was sent off). He had to go back to safe zone get it cleaned up and had a head ache all day. 

 
Basically an owie ≠ concussion. I've been FA'd in the dick and almost puked. That was my most painful airsoft experience (outside of accidents)

 
I took A sniper shot to the side of the head from about 10m away as I was walking through my spawn one of our snipers was by a tree BEHIND our spawn and shot as I walked past, it took me off my feet instantly, felt like a punch :(  

had a headache all day

 
I had one in the face from 500fps bolty from about 2m. Stuck my head over a ridge made him jump and he pulled the trigger. I was fine though as I had my mask on. Would have certainly have been undesirable without.

 
Basically an owie ≠ concussion. I've been FA'd in the dick and almost puked. That was my most painful airsoft experience (outside of accidents)
#metoolol 

i've had it happen twice in cqb, both point blank, literally less than a foot from muzzle to me, once up the inside of the thigh & across the nuts (left me clutching a vertical girder saying "just give me a minute" in a high voice), the other was a burst to the face, that one made me grab the offender by the throat, & staff quickly pounced on me, while the guy frantically apologized.

Thing is, & this is the kicker, on both occasions the players involved were on my side, both turning a corner & instantly "jumping" & letting off an involuntary burst in panic, not helped by poor trigger discipline.

this is why fa is shit in cqb, not needed & potentially increasing the risks, & don't get me started on the dicks with stupid rate of fire guns, however they've achieved it, 99% of the time their shit players trying to compensate for their lack of ability (& small dicks?)

 
the other was a burst to the face, that one made me grab the offender by the throat, & staff quickly pounced on me, while the guy frantically apologized.
Do you often assault people if you're surprised?

 
Fucking hell!!! You should stay away from CQB, sorry. Cant stand the heat get out of the kitchen. We all see red but that is absolutely inexcusable no matter how you cut it. Also its a bit rich for you to even mention trigger 'discipline' as evidently you have very little discipline over your actions.
I grabbed him, I didn't hurt him, although I was tempted, & if some fuckwits can't control their trigger finger then maybe they shouldn't be on site.

cant stand the fuckin heat, cheek, been playing for nearly twenty years & managed NOT to batter the numerous dicks that feel it's ok to overkill you, even when you've got your hand in the air, usually while they scream "take yer hits yer cnut".

i think, all things considered, I've generally shown a lot of restraint over the years, but inflict unnecessary severe pain on me that puts my eyesight at risk, because your thick as shit, yeah that might get a response.

Do you often assault people if you're surprised?
I wasn't surprised, he was, read the post

 
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I wasn't surprised, he was, read the post
I did read the post and it reads like someone needs to get some therapy for overreacting to an obvious mistake. If you're not happy with surprised I could use enraged

You're playing CQB, and you assaulted someone who made you hurt more than you were expecting

Worries about eyesight is bullshit because you incur that risk every single time you step onsite; should I cuff you because you fired a round which hit my goggles?

 
Did you both accept each others' apologies?
Shortly afterwards everything thing was cool, I should point out the staff on site knew me very well, & knew that for me to react that way was completely out of character, & the exceptional circumstances in some way mitigated my reactions, that said, do I feel guilty about my reaction at the time, no feckin way, & maybe the other player went on to actually think about trigger discipline etc, in the future.

im a former ice hockey player, rugby player & boxer, so I'm no stranger to physical & sometimes painful sporting interactions, but I do draw the line at abject stupidity that puts people at risk, on the occasion in question the guy had his rifle fairly low, but angled at around 45degrees, so not only was it point blank in the face, it could have also potentially have got past my eyepro given the angle, doesn't bear thinking about does it ?

 
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 some may see it as no different to "suppressing fire"  but for me pre firing a a blind corner (a corner you seen no one go in or out from and have no prior knowledge they anyone is actually there) is really just making up for lack of skill / target acquisition.   


As far as I'm concerned prefire is blind fire. You can't see what you're shooting at until well after the rounds are downrange and that's the dictionary definition of blind firing. All it takes is for you to come around the corner at the same time as someone else, BBs already hurtling out the gun, and for you to put the barrel basically in their mouth or worse, knock their eyepro off, et voilà - instant serious injury.

Speedsofters can like it or lump it but airsoft is a more tactical game than paintball. I hate sitting back wasting BBs against hard cover too, but throwing yourself around corners in suicidal rushes, prefiring as you go, isn't tactical unless your objective was to become a martyr. Bunkering, pushing aggressively - all good. Diving round a corner shooting blind, hoping the person that might or might not be there might or might not accept a trade? Not so much.

I think the only way around that is ammo limits if they want to sent 10-20 bbs around every corner they pie then they might think twice if ammo was limited.  


I've never played a game with ammunition limits that wasn't improved by it. We came to play airsoft, not "who brought the most BBs with them". Suppressing fire is 95% of the time just turbocharged littering.

Tbh i'd say a lower energy limit and a rate of fire cap would be much more preferable for dedicated sites for cqb especially where engagement distances mean folk dont need the extra punch.

As for the bang rule i always consider it courtesy only, and i give them on a hair trigger because there's always going to be that one guy who "doesnt take bang kills".


The problem with lower energy limits is most people don't want to open up their non-QSC AEG just to play at one site. Most people typically build their guns to 1.1J/350fps with 0.20g, and sites with lower limits (e.g. The Mall, which strictly enforced 1.0J/328fps) were a pain to play at as a result. 0.1J difference is negligible, but many more hits because full-auto is permissible isn't. Incidentally the same problem comes up a lot with DMRs, which can vary from 1.5J/400fps to 2.3J/500fps from site to site - a very significant 25% increase in power, which usually throws carefully-tuned hop-ups completely out of whack...

The surrender rule is the way forward because some people just will not take it. I literally poked someone's kneecap with a P226 at Longmoor years back and ended up having to give him the Northern Irish treatment when he declined the opportunity to surrender and tried to shoot me instead.

 
e.g. The Mall, which strictly enforced 1.0J/328fps


Not to try and nit pick, and it doesn't actually change your point at all, but the mall was always a 340 limit, wasn't it?

 
I did read the post and it reads like someone needs to get some therapy for overreacting to an obvious mistake. If you're not happy with surprised I could use enraged
Your absolutely right, I was enraged, by his stupidity, & of course it was a mistake, surely there aren't players out there who would shoot fellow players in the face point blank ?

You're playing CQB, and you assaulted someone who made you hurt more than you were expecting.
Lol, I always expect it to hurt, as I've said many times before I squeal like a piggy when I get hit, inner thigh or lower back over the kidneys is a particular "favorite", but on this occasion it was exceptional, think of it like all the planets coming in to alignment.

but I'd hardly call it an assault lol, but I suppose in today's snowflake society it's tantamount to gbh ?.

Worries about eyesight is bullshit because you incur that risk every single time you step onsite.
Really, once during a game my usual eye pro was misting up terribly, & the site shop had some mesh goggs, the early type, ugly nasty bug eyed things that fitted nobody particularly well, but I bought a pair to try, & an hour later a single solitary bb got past them, caught me in the Lacrimal Caruncle, put me on my knees ready to puke & genuinely fearing for my sight for at least 5 minutes till things calmed down.

thing is, nobody's fault (except mine for buying shit kit), one of those things that could happen to anyone, & certainly not a risk I considered viable at the start of the day.

 should I cuff you because you fired a round which hit my goggles?
Now that I would like to see ?

Weird involuntary reflex?
More of an angry reflex, shit happens, this is an adrenaline fueled game, anyone that doesn't get that probably isn't trying hard enough.

Maybe I was concussed at the time ? 

 
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The problem with lower energy limits is most people don't want to open up their non-QSC AEG just to play at one site. Most people typically build their guns to 1.1J/350fps with 0.20g, and sites with lower limits (e.g. The Mall, which strictly enforced 1.0J/328fps) were a pain to play at as a result. 0.1J difference is negligible, but many more hits because full-auto is permissible isn't. Incidentally the same problem comes up a lot with DMRs, which can vary from 1.5J/400fps to 2.3J/500fps from site to site - a very significant 25% increase in power, which usually throws carefully-tuned hop-ups completely out of whack...




yeah it's a tricky one, i was thinking more of a "if it's under this limit you get to use full auto" kind of deal, like the way the whole dmr thing works outdoors just scaled down.

 
yeah it's a tricky one, i was thinking more of a "if it's under this limit you get to use full auto" kind of deal, like the way the whole dmr thing works outdoors just scaled down.


An "SMG" class so to speak. I think it's too much hassle to police on walk on days IMO. If a marshal hears any full auto they can go investigate currently as it shouldn't be happening. 

 
An "SMG" class so to speak. I think it's too much hassle to police on walk on days IMO. If a marshal hears any full auto they can go investigate currently as it shouldn't be happening. 


good point, well made 

 
An "SMG" class so to speak. I think it's too much hassle to police on walk on days IMO. If a marshal hears any full auto they can go investigate currently as it shouldn't be happening. 
the theory sounds feasible, especially for stock aep's that come up lower fps, I can see some players carrying multiple guns in order to keep using full auto as their environment changes, as is the case on some of the larger sites.

 
 if some fuckwits can't control their trigger finger then maybe they shouldn't be on site.
People that randomly twitch their finger have far more of a place on an airsoft site than people who assault people for shooting them on an airsoft site.. 

But hey that's just me I guess.

Contact sport player or not. Getting shot a few times in an ouchie place up close isn't quite as bad as a no arms tackle above the neck (something where I would deem your response justified) and in truth you really should've been kicked off for laying hands on another player.

 
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