Noobs and Milsims

We use the basic Gunman rules as we use the same insurance. However, a lot of our rules have come from the players. Based on feedback after games, we have actively modified some rules (those that don't affect insurance or safety) to satsfy the players. At the end of the day, its their game.

People should give it a go before deciding they don't like it. If I took what I heard a couple of people say as gospel I'd still assume using LiPos would run the risk of incinerating my whole town in a firestorm if I look at them funny.

Much like any type of Airsoft game i've seen some strange rules though(looking at you 370 FPS, 30 MED DMR or 1 box mag on LMG regardless of capacity). Although that's more the organisers not thinking about things than limited to skirmishes or milsim or any other description of game.
 
Yeah but the rebels were being funded by the Americans at one point. Where did all those AKs come from in the handshaking photo on the M25 thread ??

Role playing with airsoft guns is the best description for the Okto Games. Its a lot of fun because of it as well. Most of the MDF (Government) team was just in DPMs or Flaktarn with a simple rifle and chest rig or plate carrier. The biggest irony was that the rebels seemed to have the more gucci kit then us...
 
If I were to join in and capture enemy could I water board them, just to keep the realism going ?

 
For me the main attraction to milsim is real cap magazines and friend or foe identification by sight (without bright colours).

I just love reload drills.

 
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For me the main attraction to milsim is real cap magazines and friend or foe identification by sight (without bright colours).

I just love reload drills.
Agreed on the bright colours... Hardly anyone bloody looks at them anyway!

 
Milsim is a very broad term, you've got the sort of stuff that gunman and ambush adventures do where it's essentially a well organised skirmish with team kit colours all the way up to stirling and tier1 games where you start at midnight with a full brief followed by a dawn assault to take your team's 'FOB' (if you're on the good guy team that is) followed by 36-48 hours of game without programmed breaks and no safe zone.

The former I would say is eminently suitable as a starting point for any airsofter, the latter normally takes a bit of working up to as the kit requirement is normally a bit more substantial (Bashas, ground mats, cooking kit, a couple of working guns in case your main one breaks, night vision, etc).

That said, the only elitism I have EVER experienced in airsoft is reverse snobbery where guys have had a good old chuckle at the idiot who spent £2k on night vision to play soldiers. Each to their own I say!

 
Agreed.

Okto is somewhere in the middle of those extremes.

We do play by full milsim rules and there are no breaks or safe zone. Our games last eight hours and once you are in the battle area, you do everything there and carry everything with you into the game zone (no access to car boots allowed).

This gives players a flavour and they have to plan and think about kit. I think I once amused one of the Tier 1 guys by describing Okto as the nursery slopes for them.

I wish I could afford to spend two grand on NVG. Would be pretty pointless though as we dont do night games.

Milsim is a very broad term, you've got the sort of stuff that gunman and ambush adventures do where it's essentially a well organised skirmish with team kit colours all the way up to stirling and tier1 games where you start at midnight with a full brief followed by a dawn assault to take your team's 'FOB' (if you're on the good guy team that is) followed by 36-48 hours of game without programmed breaks and no safe zone.

The former I would say is eminently suitable as a starting point for any airsofter, the latter normally takes a bit of working up to as the kit requirement is normally a bit more substantial (Bashas, ground mats, cooking kit, a couple of working guns in case your main one breaks, night vision, etc).

That said, the only elitism I have EVER experienced in airsoft is reverse snobbery where guys have had a good old chuckle at the idiot who spent £2k on night vision to play soldiers. Each to their own I say!
 
Well iv been looking at a few so will defo look into your sims

 
There are a few good ones around and theres some dross around as well as sites try to capitalise on an increase in milsim interest.

My suggestion would be to study the fine detail of what they offer. Most organisers have their own little twists and additions to differentiate themselves.

Its a pity there is no directory or way of comparing the different games around.

We did make a matrix describing our games to make it easier for people and to avoid misunderstandings.

It would also be great if there was a milsim calendar where people wanting to participate could see what is on where. It was suggested on one of the general milsim groups on FB but never went anywhere.

Well iv been looking at a few so will defo look into your sims
 
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I would love to see a milsim calendar. Getting the various companies together to produce it and start jointly advertising might help all parties increase the number of milsim players. Finding milsim games is mostly about knowing who puts them on and checking where and when they are. The events section of Airbana isn't really used today and its likely not the best place but right now the visibility of milsim games is really quite poor.

 
Another great thread, linking a few buddies to this one to build my case for booking us into an event.

One of the problems is everyone in the group rocking the same camo. There's about 10 or so of us and are all only just building our arsenal and kit up. Got to prioritise because you can't buy it all instantly!

 
What are your requirements for joining the rebels, any info you can give is good as me & a few others would like to attend in January

 
MPF - Moldistan Peoples Front = Rebels loadout is:

Top or Bottom in DPM or Flecktarn; not both. If trousers are camo, top should be in solid colour such as solid green, tan /brown or black. If top is camo, trousers should be in solid colour such as solid green, tan/brown or black.
Top and Bottom in a solid colour such as solid green, tan or black also permissible.
Assault vests and chest rigs should be solid green, tan or black – preferably rigs rather than plate carriers – think guerilla.

Eastern Bloc weaponry such as AK47 and derivatives.
Headgear is optional and players should be either bareheaded or wear solid colour patrol caps, cold weather or woollen caps, berets, watch caps, balaclava, scarf/bandanna, Tam O’Shanters, Pakol’s, forage or peaked caps, etc.
No helmets, baseball hats or boonies.
Other dark camouflages might be accepted for the top or bottom camouflaged half, subject to prior agreement at time of booking, but definitely not A-TACS or ACU Digital, MTP or Multicam.

 
Id be happy with a normal skirmish with slightly stricter rules, no arm bands. team unis instead. multicams on one team non multicam other team.

no under 18s and instabans for non hit takers.

 
If I wore dpm trousers, a civilian top & green army coat (eastern block funny enough) & a wooly hat plus dpm soldier 95 chest rig

Is that acceptable

 
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