As I’m primarily a paintballer I have no useful opinion on guns etc (You’ve covered the fact that you have tried sniper play already so aren’t going for that blindly) .... but can comment on some parts:
Ghillie construction - investigate interim options on YouTube etc, such as a ghillie cape. There is a lot of work to put into building a true ghillie - but that brings in the experience and experimentation that you don’t get from just shopping for one.
Work out the balance you need of a mobile & simple for gameplay as opposed to a full on bush suit.
Goggles, I’m always going to recommend full face or as a minimum something that seals the area around your eyes and is going to stay on your face.
Mesh horrifies me on the possibility of shards etc
Keep goggles simple - you want visibility, reliability and airflow. If you’re a kid as hinted in some of the posts then you will be limited on the need for full face eye protection
Gloves - anything that feels good to you and fits your hand but doesn’t restrict in trigger guards etc
Deadrag - if the sites and events you play require it then use one, if not then there is nothing wrong with raising your hand and moving out of the firefight. They also supports things such as sneaky play.
When I’m writing game rules I’m putting in situations that will reward types of play. I don’t like cheating players who act dead to get behind enemy lines and then miraculously get cured and shoot everyone in the back, but if nobody challenges you and you can walk into enemy HQ then your blatent risk taking could be rewarded. A dead rag rule takes away opportunities
If you are playing with dead rag / flag rules then you could get a whole sheet of material in a local fabric land / seamstress shop for the price of a tactical dead rag in a mini camouflage pouch etc
A square of man made fake silk etc will squish into the tiniest of pockets or pouch ready to be pulled out
Hydration pack - I hate the taste and it’s something else to wear and keep clean
But it can be a matter of personal preference and also be affected on the type of events you play. Definitely drink, but you may not need to wear your drink
Most sites don’t check side arms but even so I can use the range for each mag to make them less “hot” or so I was told by some people on the weekend recently
I also believe this to be poor advice.
All guns should be checked, and it’s extemely bad practice to just shoot off some of the co2 to counter a gun that shoots hot
co2 performs in a number of ways, in liquid and gaseous states.
My physics are outdated but I would expect a 12 gram co2 cartridge to be in a liquid state and releasing gas at approx 850psi. Unlike compressed air etc the pressure doesn’t drop a fraction with each shot, the ‘pressure’ will fluctuate. Once you have fired a fair bit of the 12 gram then you will eventually have used enough to have an impact on reducing output —- but have wasted most along the way
The safety is reducing the pressure on the co2 at least that’s what I was told is best to do if you’re dedicated to co2,
This to me is bad advice,that counters hot guns
co2 isn’t consistent ...... though there are circumstances that it can be made more predictable, such as enforcing its release in a liquid state which also needs the knowledge of what you are doing and equipment that can handle liquid co2
I need to grow up? I’m not the one berating someone because they don’t know better than what they’ve heard people say in the safe zones of airsoft sites from people they don’t know.
”what if you need a new bulb?” Change to one of the other 4 mags until returning to the safe zone or just shoot a nearby tree both can have the same effect.
.... at 51 I have no intent on growing up anytime soon, and in many cases I’d recommend not growing up
..... again as an organizer I’d not be happy with hot guns