After 10 years of playing I'd like to see:
1. Better quality RIF's. Stronger, higher quality materials used, i.e. nylon-fibre instead of cheap plastic (e.g. Tokyo Marui) and stronger metals for gearbox parts, (e.g. Scorpion Evo) all better designed to perform well. Airsoft manufacturers are capable of doing so much better with their quality control, but breakages are just accepted as part of the hobby. I know of no other sector where customers are okay with their expensive purchases breaking regularly. It just seems to be expected, which annoys me, considering the costs involved.
2. Better customer service support and spare parts availability from manufacturers/retailers. If shops can buy whole RIF's by the bucket load from Chinese manufacturers, why can't they also source sufficient spare parts from those same factories?
3. AIPSC to flourish, to add another dimension to airsoft shooting, so it's not just Sunday skirmishing. Improving people's abilities to shoot can't be a bad thing.
4. Better quality sites, rather than a patch of dense woodland with some pallets and an old shed. The abandoned sites that the French have to play with look tremendous.
5. As already stated many times, better teamwork and discipline. A well-organised close-knit group of 5-10 players can drastically influence the dynamics of play against superior numbers. The amount of players who do not know how to fire and move (I've had no training either) is phenomenal. They stop too far back from the action, are focused in only one direction, lobbing shot after shot with no hope of reaching anyone and forget to look behind them, or leave a back stop to protect their rear, or even communicate with each other. E.g. thinking someone is guarding the stairwell behind you, when they've got bored after 2 minutes of no action and decided to leave it wide open.
6. The return of being able to easily sell and buy RIF's, i.e. before Facebook shut it all down and posting them was easier. Before I buy a RIF now, I think, "How am I going to sell this on, if I don't like it?"
7. Shooting ranges in gun shops, so that you can actually get hands-on and shoot the product to see how it performs, before spending hundreds and finding out that it's not actually worth the money.
8. I suppose what we all wish for is improved range and accuracy. I'm not sure exactly how that could be noticeably achieved, but perhaps my first point could help with better performing internals, along with increasing FPS limits up to US standards for outdoor play. (Let's not start the whole "FPS doesn't equal range thing again please").
9. I've only played CQB now for the last few years, as I got bored of woodland play, with everybody firing hi-cap after hi-cap at each other from 50-60 metres away. I'd like something to get me back into, so I'd like to see a better squad setup, i.e. designated support gunner with higher FPS, (say 400), marksman (higher FPS 400-500), medic, grenadier etc. While I think it would be a bit more difficult to start off, if everybody got behind the idea, it might make for a more enjoyable, immersive experience overall. The sites would have to limit the number of each category to avoid everybody turning up with M249's though. This is more prevalent in the US, as per JetDesertFox's Milsim West videos, but I can see the merit of it. When a lot of players got a WWII loadout at my local WWII themed site, it made everything much more fun, but over time, the player base changed, as it always does and less people made the effort to look the part, which in turn changed the dynamic of the site and reduced the enjoyment/immersion for me. I'm not meaning full-on milsim, but something a bit more organised, i.e. right tool for the job, rather than everyone running around blasting hi-caps at anything that moves. (Yes I have tried a Stirling milsim event).
1. Better quality RIF's. Stronger, higher quality materials used, i.e. nylon-fibre instead of cheap plastic (e.g. Tokyo Marui) and stronger metals for gearbox parts, (e.g. Scorpion Evo) all better designed to perform well. Airsoft manufacturers are capable of doing so much better with their quality control, but breakages are just accepted as part of the hobby. I know of no other sector where customers are okay with their expensive purchases breaking regularly. It just seems to be expected, which annoys me, considering the costs involved.
2. Better customer service support and spare parts availability from manufacturers/retailers. If shops can buy whole RIF's by the bucket load from Chinese manufacturers, why can't they also source sufficient spare parts from those same factories?
3. AIPSC to flourish, to add another dimension to airsoft shooting, so it's not just Sunday skirmishing. Improving people's abilities to shoot can't be a bad thing.
4. Better quality sites, rather than a patch of dense woodland with some pallets and an old shed. The abandoned sites that the French have to play with look tremendous.
5. As already stated many times, better teamwork and discipline. A well-organised close-knit group of 5-10 players can drastically influence the dynamics of play against superior numbers. The amount of players who do not know how to fire and move (I've had no training either) is phenomenal. They stop too far back from the action, are focused in only one direction, lobbing shot after shot with no hope of reaching anyone and forget to look behind them, or leave a back stop to protect their rear, or even communicate with each other. E.g. thinking someone is guarding the stairwell behind you, when they've got bored after 2 minutes of no action and decided to leave it wide open.
6. The return of being able to easily sell and buy RIF's, i.e. before Facebook shut it all down and posting them was easier. Before I buy a RIF now, I think, "How am I going to sell this on, if I don't like it?"
7. Shooting ranges in gun shops, so that you can actually get hands-on and shoot the product to see how it performs, before spending hundreds and finding out that it's not actually worth the money.
8. I suppose what we all wish for is improved range and accuracy. I'm not sure exactly how that could be noticeably achieved, but perhaps my first point could help with better performing internals, along with increasing FPS limits up to US standards for outdoor play. (Let's not start the whole "FPS doesn't equal range thing again please").
9. I've only played CQB now for the last few years, as I got bored of woodland play, with everybody firing hi-cap after hi-cap at each other from 50-60 metres away. I'd like something to get me back into, so I'd like to see a better squad setup, i.e. designated support gunner with higher FPS, (say 400), marksman (higher FPS 400-500), medic, grenadier etc. While I think it would be a bit more difficult to start off, if everybody got behind the idea, it might make for a more enjoyable, immersive experience overall. The sites would have to limit the number of each category to avoid everybody turning up with M249's though. This is more prevalent in the US, as per JetDesertFox's Milsim West videos, but I can see the merit of it. When a lot of players got a WWII loadout at my local WWII themed site, it made everything much more fun, but over time, the player base changed, as it always does and less people made the effort to look the part, which in turn changed the dynamic of the site and reduced the enjoyment/immersion for me. I'm not meaning full-on milsim, but something a bit more organised, i.e. right tool for the job, rather than everyone running around blasting hi-caps at anything that moves. (Yes I have tried a Stirling milsim event).