The Special Forces/Milsim thread

pretty adjustable, though even the small size is designed for an adult.

 
They are quite small, if i could change the design, it'd be longer and covered more of the upper chest, but they are made for lightweight setups for jumping

 
Aren't such things designed primarily to be small and compact ?? so it doesn't impede on your hips when crawling, bending down, running in the monkey crawl position, in and out of windows and buildings

 
yeah, the JPC is pretty much designed to hold SAPI plates and soft armour backers in the lightest way possible while still being sturdy enough to jump out of a plane with it on and fight in it.

 
At least body armours got better since I was in :)

Bloody steel plates, felt like you had a snake wrapped around you, couldn't have it to lose or it would break your nose or something when running

 
I think in the most part you'll be hard pressed to find a good, quality PC with pouches for less than £100, maybe even £150, here are three pretty decent ones, but they may be out of your price range:

http://www.uktactical.com/p-6617-warrior-dcs-m4-multicam.aspx

http://www.uktactical.com/p-8401-warrior-ricas-compact-m4-multicam.aspx

http://www.bulldog-tactical-gear.co.uk/equipment/plate-carriers/bulldog-assault-mk2-plate-carrier-mtc-detail.html

I've got a WAS DCS and I'm very happy with it, and it does bear a striking resemblance to the CPC type carriers that are around.

 
I don't personally find BB's are anywhere as accurate as a 5.56 round. At the extent of the range of my gun I find I need at least 5-10 rounds to get the hit. Yet at 30metres or so I would expect to very reliably hit what I was shooting at with 5.56 (and various other calibres I have used). Considering with a 22 I can happily shoot into the 85 score range I am pretty confident I can hit a penny at that range with most shots, let alone a person. Yet with my BB gun I miss quite a bit. Therefore a realistic amount of ammo is 5-10x what a real gun would use, so 150-300 rounds. Therefore depending on the accuracy of your gun your realistic ammo ranges are in the mid cap to high cap range. 30 round magazines just don't seem skirmish able to me.
If you can't put a tight grouping down at 30m with 5.56 it's time to go home. How do you fair at 100, 200 or 600m when the distance pressure is on!

 
Which, if any, DG squadrons use multicam? Reference pics appreciated.

 
What's a tight grouping 30m on your second time? And no, I'm not telling mine yet because I don't want to be too embarrassed lol

 
What's a tight grouping 30m on your second time? And no, I'm not telling mine yet because I don't want to be too embarrassed lol
What, on a real rifle?

If it's with an airsoft gun it's redundant, they're nowhere near accurate enough as a platform without a lot of mods and upgrades.

On a real rifle the only real factors are the firer's position, breath control, trigger pull and the weapon's type. It's easier to get a good grouping with a semi automatic over a bolt action, as with a bolt action the firer will disrupt their position each time they operate the bolt.

 
What's a tight grouping 30m on your second time? And no, I'm not telling mine yet because I don't want to be too embarrassed lol
Can't remember if it was 30m or 50m but if you can hit a large dinner plate you should be okay

 
at 30 metres if your grouping with an SA80 is sigificantly larger than 30-35mm you're doing it wrong.

 
Grouping is the basic element in all shooting training, regardless of weapon type, usually taught initially from the prone position, then moving on to alternative positions. It can be taught at 25m or 100m and its aim (no pun intended) is to train the shooter to be able to hold, aim and fire the weapon consistently.

Only when they can do this, can they then move on to zeroing their weapon and then the discipline know as "Application of fire".

This is where, you weapon may well hit the correct zeroing point when you apply the correct point of aim at 25/100m in the prone, but it will change as the range and your position changes.

The shooter must learn this and "apply" a corrected point of aim (or aim off) so that they can constantly hit what they're shooting at.

The key to it all is the application of the four marksmanship principles,as summarised by Tacmaster:

1. Position and hold must be firm enough to support the weapon.

2. The weapon must point naturally at the target, with out any undue effort.

3. Sight alignment, (i.e. aiming) must be correct.

4. The shot must be released and followed through without disturbing the position.

 
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