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What ruins an airsoft day for you? (apart from cheaters)

Yeah, guns packing in really depresses me, especially when mods I've made get one working really well, only for my efforts to avoid being smug to go for naught :lol: and the sheer joy of picking people off at further range than I'm used to to be replaced by that type of fun which is only maintained by sheer enthusiasm, ie "Alright I'm pissed off with myself and my fcuked up gun, but I'm still here to have a laugh and have a fcuking laugh is what I will do... if it fcuking kills me!"

Nobs irritate me. One time the atmosphere at Skirmish got so bad, due to a misunderstanding over hit taking (what else ffs?) being blown out of all proportion by young men with more testosterone than wisdom, that I felt like some kind of spiteful nobheadery might occur in the safe zone or car park. TBH I'd have felt better about it if what I feared would happen had been a fight. Like, even if it had involved both small groups of friends steaming into each other, rather than just the two main protagonists, a few bruises later, some yelling and bans and chances are that would have been that. A few weeks later and profuse apologies may well have seen 'the defenders' reinstated as welcome... But the character of the worst 'side' seemed to be such that what I actually feared was some kind of theft and/or vandalism which could well spill over onto people who had fcuk all to do with it and would be a worse stain on the site's rep than a simple punchup.

As Scoob says however, I'm responsible for my worst buzzkills. My health isn't good, but it's not like I'm unaware of this. So long as I look after myself, some extra medication on board is all I need to get through a full day's skirmishing without anything worse than whinging about familiar pain. The problems occur when I do not take enough care to make sure I arrive on site well fed and rested, which often coincides, funnily enough, with times when my back is in no condition to be there at all and/or my major organs are not even managing their usual suboptimal functions. It's that enthusiasm thing again. I've decided I'm going to have a laugh and I'm too stubborn to sack it and stay at home jealous of those doing so... TBH the dick moves I make in the field sort of pale into insignificance next to the monumental dickheadery of failure to prepare.

 
Crap marshals, wasps, site regulars versus the noobs, wasps, gear breaking, wasps, poorly designed games/rules, wasps, d*ckhead airsofters, wasps.

I've been on both ends of the site regulars/new guys teams. They are rarely fun, for anyone - especially if it's the new guys' first ever game. Airsoft as a community will only survive as long as we can bring in new bloods, and this doesn't help us at all. And the new guys acting a cannon-fodder for the site regulars isn't going to be a fun experience.

Crap marshals - First & Only have probably spoilt me, as most of their Northern marshals are pretty amazing. Everywhere else... I've seen some shocking marshals, ranging from twats, to the severely brain-dead. "Hey guys, I'm going to stand in the middle of this room that both teams have to fight through. In the dark. Not wearing any hi-vis clothing. Then I'm going to cry like the over-developed manchild that I am, any time someone shoots me"

d*ckhead airsofters kind of relates to the site regulars/noobs point. I don't know why, but airsoft seems to attract an extraordinary number of utter dickheads. The guys who bend the rules, or have artistic interpretation of the game boundaries, or are overly aggressive (1 round kills someone, you don't need to unload an entire 500 round hicap), or play dead, or who outright cheat the FPS limits - by using heavier ammo or quick-change springs. Or do all of these things at the same time(I'm looking at you, squad of RAF Regiment gunners,I met at Cerberus) You know, people who despite being grown adults, still act like a fecking 4 year old.

 
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Agree with Hubert, poorly thought out games *Cough* Wolf armouries *Cough* and also wasps.

My experience with Airsoft marshals so far has been good. The only bad marshaling experience I've had was went I went paint balling a long, long time ago. The marshals just sat together chatting and let everyone run around and of course, chaos soon followed!

 
I find Protestants no more nor less annoying than Catholics and it doesn't matter to me whether they're White Anglo-Saxon either. I think all xtians should wear a high vis cross on their loadouts, to make shooting them more than their team mates easier. Not because I am prejudiced against them or hate them either. It's because their terms & conditions tells them that they will be persecuted. It doesn't take any expense or much effort to persecute them in this instance, so I feel happy that I'd be able to help.

 
Nothing I hate more than unreliable gear. A classic issue I've had is worn out safety's jiggling from single shot to safe by simply running around. Nothing worse than pulling the trigger and having nothing happen!

 
People on their high horses talking to you like crap just because they've been at a particular site longer than you, and some Marshalls talking to you like a child even though you've been alive more than a lot of them and being playing Airsoft way longer.

They should wind their necks in and grow up or go and join the proper army and see how far treating people like horse crap gets them.

It's a game, we've all paid to play. It's a game, only a game.

 
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I don't get any hassle at Viking, but when I went to Billericay, I used to get a lot of hassle from a few "advanced" players and marshals treating me like s*** because I don't have all that Gucci gear and use an RIF. I mean I know that I have to take my bloomin' mag out when I reach the safe zone and I know how to f***ing shoot with a gun I've owned for almost a year. Gahhhhhhhhhhhhhhhhhhhh

 
I hate....................................... Elitist geardo twats that put everyone else down because they have a cheaper gun or surplus kit.

We all play with toy guns and my £12 combats do the same job as your £250 Crye trousers!

 
When people take advantage of their team's regen/medic rules to cripple the enemy team.

For example, at Skirmish there's a regular game on the village area, where one team have to defend and they get a pair of medics. So if they get hit, the medic has to come to them, and it often takes the coordination of the whole defending team to safely get the medic around the area to keep everyone up and running.

The attackers have infinite regen.

The way the winner is decided is by which team can attack and clear out the defenders the fastest, as the game is turned around.

Anyway, quite often the attackers think "Well, I've got infinite regen, I'll just do a suicide run to locate the medic, then another one to kill him"

To me, that is just being a dick. I know it's only a game, but just because the rules say you have infinite lives, shouldn't mean that each one is utterly worthless to you. Plus, it just shortens the length of one of the best games of the day.

 
^^By extension, taking advantage of game mechanics also, such as hiding behind, or using the distraction of, dead men walking to gain position. Ooooooooh... grrrrrrrrrrrrrrrrrrrrrrrr (v^^v) I've just remembered!

Dead men talking!

Passing on intel on the way back to regen. I mean ffs, that is no excuses deliberate cheating. I'm prepared to forgive the odd instance of non hit taking - in the heat of the moment I think it's understandable that ppl may be so into it that they just don't want to take a hit. Not that it's excusable, just imo forgiveable. But there's 'no heat of the moment' excuse for telling a team mate where a hidden shooter is, for eg, which seems to be the most common thing that I've heard passed on. There should be a 'sin bin' penalty for that.

 
+1 to people passing on Intel. Being a sniper, you can spend a lot of your time sitting in one place, especially whilst defending. This meant I used to get shot after shooting a guy before he tells his mates where I was hiding. So I slowly started to learn that after I shoot someone, I relocate to a different position overlooking my previous spot. It worked a charm (most of the time, some people learned what I was doing), being able to shoot the people that came back looking for me.

 
Snipers should always shoot then move Zak. Good man for working it out!

 
When youre so excited to go to a skirmish, and your damn combats are wet on the line

 
thats true, but its not worth the jock-itch
They dry on you pretty quick. There's no way wet kecks would stop me from going.

I was supposed to be going to a special invite CQB today. Bought my train tickets in advance; prepped my gear to be light enough to carry easily for the walk from bus stop to venue; got the bus timetable .pdf onto my phone and the googlemap of the area downed so it's available even if i can't get a signal; made an arrangement to meet somebody to buy a scope; booked a cab for 05:45 this morning; and it's the first time this venue will be [at this fcuking moment grr(v^^v)] skirmished - I really wanted to go.

A few weeks ago I'd probably have gone, but writing about what ruins airsoft for me made me properly understand that it's going when I'm not fit. Last night, when I still hadn't got to sleep by about 01:30 and needed to be up by 05:25 at the latest, I started thinking maybe I would be better to leave it. What convinced me though is the reason I was still awake - back pain. If i'd arrived there this morning after a cab, 2 trains, and a bus with my back in bad shape I'd have been limping from the get go and tiredness would have made me grumpy about it. Better to sit it out and hope that a long hot bath and relaxing today is enough to get me fit for woodland skirmishing tomorrow.

If my back had been fine, wet kecks would have barely registered as a problem, let alone stopped me from going! Itchy crotch!?! For the love of fcuk, sometimes I despair of our youth!

 
When people take advantage of their team's regen/medic rules to cripple the enemy team.

For example, at Skirmish there's a regular game on the village area, where one team have to defend and they get a pair of medics. So if they get hit, the medic has to come to them, and it often takes the coordination of the whole defending team to safely get the medic around the area to keep everyone up and running.

The attackers have infinite regen.

The way the winner is decided is by which team can attack and clear out the defenders the fastest, as the game is turned around.

Anyway, quite often the attackers think "Well, I've got infinite regen, I'll just do a suicide run to locate the medic, then another one to kill him"

To me, that is just being a dick. I know it's only a game, but just because the rules say you have infinite lives, shouldn't mean that each one is utterly worthless to you. Plus, it just shortens the length of one of the best games of the day.
But at the same time when defenders sometimes leave the medic in one building and just defend the medic and leave the rest of the team out to dry.

Or send a couple out to just play hide and seek in the woods and get the attacking team a penalty when they can't be found.

 
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Anti reversal latches and trigger units. They can go die in a hole.

 
Anti reversal latches and trigger units. They can go die in a hole.
TBH there's no excuse for designers to have carried on with the anti-reversal latch as is, when it would be very simple to make its axle fit into a high enough collar that it could not be pushed at an angle by its own spring tension, or to have the gearbox close with it loose and put the spring under pressure by manipulating it from outside.

 
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