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What makes Airsoft a joke

At a certain point I just have to laugh, the conversation on this thread is now so different to how it started.

Sounds like a lot of potential with a thick layer of disorganisation on top.
The dynamic games at the depot never go well. Just ends up being a tdm because nobody has any idea wtf they’re supposed to be doing.

 
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if you are going dynamic then that surely means a massive out lay in funds for a significant number of radios as even having a marshal at each resporn to relay latest info on objective would be a crazy number of marshals

 
if you are going dynamic then that surely means a massive out lay in funds for a significant number of radios as even having a marshal at each resporn to relay latest info on objective would be a crazy number of marshals


Either way, whatever is done and however it is done it will require a fair bit of capital.

I read back a few comments but I don’t get why the site would need radios to be dynamic. 

I agree sites should have radios I’d just like you to explain your point a bit more. 

 
Either way, whatever is done and however it is done it will require a fair bit of capital.

I read back a few comments but I don’t get why the site would need radios to be dynamic. 

I agree sites should have radios I’d just like you to explain your point a bit more. 
one of the aforementioned comments that missions and objectives that evolve/move can some time leave parts of teams behind/uninformed as to the location or even what the objective is. this leads yo just finding people to shot. thus the layout for radios or bribing people to be marshals. this is the dynamic factor you speak of right? 

i can see how smaller sites would just need an extra couple of bodies but larger sites? how else would you manage it? 

 
That point bears expanding, and gets dangerously close to being back on topic.

If you can be mediced then you've got an incentive to keep in contact with your team.

If you know that you can't, then all that goes out the window and it's every man for himself.

On the assumption that most of us are there to play a team game, rules that encourage team play would seem like a good idea.
Never really thought about this til you made it very plain but you are absolutely right,medic rule encourages team play respawn  does not its really that simple.Thank you for this ?

 
one of the aforementioned comments that missions and objectives that evolve/move can some time leave parts of teams behind/uninformed as to the location or even what the objective is. this leads yo just finding people to shot.


Yup, that's it exactly.

The worst mode for that at the Depot is VIP escort where you have to find said VIP then take him to several locations of his choice which aren't known up front.

Given that this is over two large floors, one of them mostly dark, with six staircases and short sight lines, I often never see the VIP or have any idea where here is, where he's going, or even which team has him.

In one game where I did find him and take him to the objective, I did it solo.  Hold the applause for my #StunningAndBrave heroism: what this actually meant was that every other person on site wasn't involved in playing to the objective.

Not to say that they weren't having fun slinging balls, but if you're going to have an objective, it should be one that most players feel that it's worth trying to contribute to.

 
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It really is a love triangle ;) I mean medic triangle. Interesting idea  infinite medic's essentially if your in a big group which would discourage the Rambo's.  Because it requires 2 people to cheat the system i.e medic each other back repeatedly I think it's unlikely to happen as if they are that blatantly cheating they just wouldn't be taking hits surely so little reason to worry about it.  like the idea as it adds to team work.
Seen it happen a lot , it’s not cheating (as it is within the rules) it’s just really shit un-sportsman like behaviour to me , long corridor or narrow entryway with high cover three guys one end or overlooking the entryway , you can only get at it in small numbers due to the size constraints , you shoot one they get medic’ed back in while the third player takes over from them and you can’t sling a ‘nade at them as it’s either over head or too far to throw it safely so again your totally bollox’ed game grinds to a holt and everyone gets pissed off and it all goes to rat shit in the blink of an eye ! ?‍♂️

 
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Yup, that's is exactly.

The worst mode for that at the Depot is VIP escort where you have to find said VIP then take him to several locations of his choice which aren't known up front.

Given that this is over two large floors, one of them mostly dark, with six staircases and short sight lines, I often never see the VIP or have any idea where here is, where he's going, or even which team has him.

In one game where I did find him and take him to the objective, I did it solo.  Hold the applause for my #StunningAndBrave heroism: what this actually meant was that every other person on site wasn't involved in playing to the objective.

Not to say that they weren't having fun slinging balls, but if you're going to have an objective, it should be one that most players feel that it's worth trying to contribute to.
so my most visited site (combat south woodland) is all (mostly) simple game play - resporn is flag or a couple of set point, (no medics) z objectives are (relatively) easy to find. but from what i can work out CS is considered a s/m site. maps are given out to all (or those that want them) so games are attackers take this/these objectives resporn is x and defenders have y lives at here and here then switch. winners are the colour that does it quickest. maybe because im still newish to this that i find that quite satisfying for a days pew (at the moment....)

 
so my most visited site (combat south woodland) is all (mostly) simple game play - resporn is flag or a couple of set point, (no medics) z objectives are (relatively) easy to find. but from what i can work out CS is considered a s/m site. maps are given out to all (or those that want them) so games are attackers take this/these objectives resporn is x and defenders have y lives at here and here then switch. winners are the colour that does it quickest. maybe because im still newish to this that i find that quite satisfying for a days pew (at the moment....)
I've not played csw for a few years, but all my previous visits were very satisfying, well marshalled, great food, good varied site features & simple but effective game scenarios.

What more do we need ?

 
I've not played csw for a few years, but all my previous visits were very satisfying, well marshalled, great food, good varied site features & simple but effective game scenarios.

What more do we need ? 


You're asking that in a @Seth_K thread. ;)

 
You're asking that in a @Seth_K thread. ;)


What more do we need? What don't we need!

You could lay out the entire sport and upgrade every part of it two times over.

Do you agree that we play Airsoft for the experience, much like most forms of entertainment?

Then the real question is this: What do you want to experience?

 
You're asking that in a @Seth_K thread. ;)
Lol, I genuinely forgot I was on Seths thread, his reply would probably be:

"we want my own dedicated satellite, which will shoot laser beams that track the flight of every BB fired, & registering all hits so if you neglect to call it, you'll get a text msg or WhatsApp notification letting you know" ?

 
Lol, I genuinely forgot I was on Seths thread, his reply would probably be:

"we want my own dedicated satellite, which will shoot laser beams that track the flight of every BB fired, & registering all hits so if you neglect to call it, you'll get a text msg or WhatsApp notification letting you know" ?


lol shame April 1st is so far away, I could have some fun with that idea. Maybe next year.

 
so my most visited site (combat south woodland) is all (mostly) simple game play - resporn is flag or a couple of set point, (no medics) z objectives are (relatively) easy to find. but from what i can work out CS is considered a s/m site. maps are given out to all (or those that want them) so games are attackers take this/these objectives resporn is x and defenders have y lives at here and here then switch. winners are the colour that does it quickest. maybe because im still newish to this that i find that quite satisfying for a days pew (at the moment....)
They're my go to site. They're nearest for a start, a decent sized game area with enough variation and key locations to feel different. Never had a bad time there even in the pissing rain cos then there's fewer people which means more ambushes

 
What more do we need? What don't we need!

You could lay out the entire sport and upgrade every part of it two times over.

Do you agree that we play Airsoft for the experience, much like most forms of entertainment?

Then the real question is this: What do you want to experience?
I question the use of the word sport when it comes to airsofting but that is likely a different thread title...

What upgrades/improvements would you make to the hobby? 

 
Then the real question is this: What do you want to experience?


I'd reply with something acerbic about slinging balls, but I've just bought a portable PA system to play Hanoi Hannah propaganda at a Nam-Sim purely for the giggles of it, so I really don't have the moral high ground here. :D

 
I question the use of the word sport when it comes to airsofting but that is likely a different thread title...
I always refer to it as a sport, two well balanced (hopefully) teams, each with an objective that equals a "win", ideally played to a set of rules & a sense of fair play ?.

Sounds like a sport to me ?

 
I question the use of the word sport when it comes to airsofting but that is likely a different thread title...

What upgrades/improvements would you make to the hobby? 


Oh boy, where do I start. 

The very first thing is standardised parts,  universal compatibility and the availability of those parts.

Then a unification of sites, independence with communication. Serial cheaters get squeezed out, honest players have great games. Ideas are shared, small business thrive. 

True UK-based manufacturing of RIFs. Top QC, customer service and meaningful updates between releases. 

Want a RIF that hits up to 100m+ straight out of the box, every single part has to be looked at and looked at again.

To quote Any Given Sunday:”The inches we need are all around us.”

Like a formula one racing team, if you think you can’t beat your performance next year then just get out, A players always find a way to push it further, faster, higher. So next year it’s 150m, year after 200m. 

Sure, sometimes you don’t hit your goal, but mentally did you think you could do it? If you don’t, you’ve already lost. 

So when someone says what I would do with Airsoft, all I see is an entire industry worth of challenges. 

That doesn’t make a lick of sense does it ?

 
Oh boy, where do I start. 

The very first thing is standardised parts,  universal compatibility and the availability of those parts.

Then a unification of sites, independence with communication. Serial cheaters get squeezed out, honest players have great games. Ideas are shared, small business thrive. 

True UK-based manufacturing of RIFs. Top QC, customer service and meaningful updates between releases. 

Want a RIF that hits up to 100m+ straight out of the box, every single part has to be looked at and looked at again.

To quote Any Given Sunday:”The inches we need are all around us.”

Like a formula one racing team, if you think you can’t beat your performance next year then just get out, A players always find a way to push it further, faster, higher. So next year it’s 150m, year after 200m. 

Sure, sometimes you don’t hit your goal, but mentally did you think you could do it? If you don’t, you’ve already lost. 

So when someone says what I would do with Airsoft, all I see is an entire industry worth of challenges. 

That doesn’t make a lick of sense does it ?
>standardized parts

different platforms have different size restrictions manufacturers have to work around, this would also hinder innovation, discourage R&D.

>unification of sites

might as well nationalise them... 

>uk-based manufacturing

yeah i'll spend a grand to get a gun that performs the same as one that costs not even half of that.

>RIF that hits 100m+ straight out of the box

and break the law, no doubt

I'm convinced you're a nutcase.

 
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