To answer your questions:
- Yes, I like to model the parts myself wherever possible, although you can find a fair bit of stuff on Thingiverse. I use Fusion 360 as my modelling software and Cura for slicing the model for print. If you want to design more 'organic' (such as your skull masks) I know people use software such as Z-brush and blender to produce the models, but I have no experience with these.
- That's a difficult question to answer, as there are several main types of printable plastic (PLA, PETG and ABS), and numerous sub-variations with additives and special properties. I'm using PLA+, which is less brittle than normal PLA, but at the cost of some mechanical strength. Normal PLA will catastrophically fail (i.e. snap or shear) , PLA+ is more likely to bend and stretch.
In the example of my drop-stock adapter, it's been printed in the least-optimal way for strength (the receiver extension for the buffer tube could potentially fail under enough force) due to the way that a printer lays down plastic layers on top of each other, but it was easiest to print it that way. In reality, the adapter feels more solid that the plastic G&G receiver it's attached to and there is zero flex, but time will tell.
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I have an idea for the next version to make it a 2-piece design that means that the receiver stub will be printed in a different orientation to the rest of the adapter.
Current design print layer direction vs 2-piece design:
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- I'm using a Creality Ender 3 V2 bought directly from the Creality UK warehouse. It was on sale for £168 with free postage, but I think the price is back up to around £200 now. I'm running it pretty much stock with no upgrades other than a quieter fan for the PSU and yellow bed springs. I plan to add BLtouch (self leveling sensor) and some new bowden tubing at some point soon though.