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What are your favourite airsoft game types?

MILSIM style,long,multi objective games.

Bellurgan usually runs one of these at the end of a skirmish day,or in the middle,varies. Lots of fun and chaos,planning and execution and such going on.Basically a mini-milsim or full skirmish day shoved into a small match. Mainly stems for my love of the ARMA Vidya game series.

Next is Conquest style point control games. More tactical planning stoof going on,and the thrill of repelling a large amount of enemies is unmatched,sneaking around and catching the enemy with their pants down at base is also very rewarding. Stems from my love of the Battlefield series :P

 
I played a game last Sunday where they turned all the lights out and we could only regen once. I had a lot of fun sneaking around in the dark.

 
Haven't played an airsoft game yet but when I went paint balling they had a game called convoy. They had a few old vehicles in a semi open woodland setting and we had to defend a flag placed behind the last vehicle from the attackers. Was good fun

 
Yeah the mercs have weapons and yes you can shoot them if they try to escape also both teams are after the same mercs its why i like it lots of good cordnated team work and scheming nesscesary

 
Do the mercs fight for whomever has control of them?

 
No they are a third team and there job is to stay on the move and not get captured and escape if they are you win by keeping hold of the village for a set amount of time with the mercs appocalypse plays it from time to time its good stuff

 
A fun example is the merc hid his radio we didnt know he had one so he was able to call for back up why we where distracted defending the village we then had to defend the village from the other team and the three mercs on the other side while our team was off ti the regen point crazy stuff and we lost the villagr abd the mercs escaped

 
Can you disarm them when you capture them, then? Put handcuffs on 'em? Or do you just have to have somebody pointing a gun at them the whole time?

 
we actually disarmed them and had some one watch him (had no handcuffs or zipties to hand) to prevent fleeing sneaky bugger even offered to help us if we gave him back his weapons when we where being attacked you don't get board watching the prisoner tho it can become a handful preventing escape and holding the village at the same time

 
If someone tried to put cuffs or zip tiers on me I would knock their teeth in.

 
You might well be surprised at how quickly cuffs can go on without your cooperation, Cap'n!

 
Maybe but there would be some missing teeth and squashed gonads.

It's a game, why would anyone want to handcuff another player?

 
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yer i got zipped cuffed when doing civi pop/enemy against some chaps who usually have black lines over their eyes and their good friends from 1 para. i cant say either time it happened was fun! the first i was dragged out head first of a car that a mastif had just rammed, thats the armoured vehicle not a dog, so i wasnt to much in control of that situation. second time i had a lovely german shepeard attempting to eat my throat so i complied v quickly.

 
TBH the more someone would kick off, the more I'd enjoy doing it :lol: the trick is to slap the first one on without the victim seeing them, so they don't immediately know what is happening. After that its very simple to control the free arm with your dominant hand by twisting it slightly to prevent it from being bent while you use your other hand to pull the 2nd cuff close enough to slap over the wrist. Only then do you tighten them. It can be done in less than a second without the victim getting any chance to resist at all, let alone throw punches...

Why? Well the circumstances in which I learned to do it are beyond the scope of this forum, but in the same way that simulated battle is fun, simulated capture and control can also be fun.

 
If someone did that to me in a game without my consent (which they would never get) I would seriously consider a complaint to the police or give them a gun in the face when they let me go. WHat is the need or justification in an Airsoft game for any kind of restraint?.

If the rules of the game allow prisoners and you have to become a prisoner then it should be on your 'honour' that you are taken just like calling your kills.

How do you even get taken prisoner unless the rules say that a killed player can be a living prisoner?

 
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well yer hand cuffing someone when they havent agreed to it/ your under arrest is illegal

 
Being cuffed during a game? What's next, water boarding? Lol

 
I haven't actually played this style, its just something I thought of after playing BF3 Gun Game.
It does require every member to use a pistol and a EAG (which isn't always possible).

Basically its a team DM, everybody starts with a pistol, if you hit somebody, you upgrade to your EAG.

If you have a EAG and you're hit, you are downgraded back to a pistol.
If you're hit with an EAG and you only have a pistol, you bleed out for 2 min.

If you're hit by another pistol, you call the hit and find some cover.

I'm sure the rules could be worked on, iron out some flaws etc.

 
Sounds good. put in a version of the 'Peg' game to record lives so you start with (say) 5 lives and lose one for each time you are killed until yu are out.

If you kill someone you get a life from them.

It would make it a proper 'Death Match' with players being knocked out until only one was left or time was up.

 
You guys crack me up have actually smiled at work which is a miricale we just shot said mercs and grabbed them when they called hit works very well i can imagine how intresting things could have got with handcufs and mercs attempting to run tgrough the forrest. sooner i loose the weight and join up the better i think

 
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