- Oct 20, 2012
- 5,101
- 1,668
Joule creep is a phenomenon caused my cronoing at .20 and capping the speed of the projectile rather than using the weight you would be for the game and calculating muzzle energy. They don't use .20s to crono with because it's accurate; they use it because it's quick and easy for people to understand (though if you ask me it actually confuses people more by making them inadvertently think they can use heavier weights to cheat the cronograph - see a inevitable thread that arises every month with someone asking if they can use .28s to bring their gun within site limits). If we had people cronoing their heaviest weight and getting the muzzle energy from that then even if they do switch to lighter BBs then the muzzle energy is never going to exceed what the crono'd with.They use .20s because then they know the energy transmitted from the projectile. If people where permitted to use there own weight of bb for chrono test then they would need to work out the energy calculation for each possible weight.
If I used ur own ammo for the test it would be very easy to put .4+ in a mid cap. Shoot under 350fps then switch to .20/.25 when the game starts. This would potentially mean u put other players at risk especially if playing cqb where engagement distance are some time measured in inches.
.20 are used because this is the lowest weight most of us use so indicates the max velocity the weapon will shoot at.
I do think however that the hop units should be set to a minimum for the purpose of chrono test. I know what this would mean re setting it after but it's the only way to get a true reading. Especially if ur gun shoots at 349 fps.
I don't quite understand what you're saying though as it seems you've got 'crono-cheating' with heavier weights and muzzle energy calculation muddled up. I won't go into it but Google it if you're unsure.
jcheese is right though. There's no easy solution beyond some sort of Joule chart and educating players. It's hard enough to get people to understand what '350fps' really means (i.e. a muzzle energy of around 1.15J) - let alone explaining Joule creep. Ultimately though there are people running around out there with sniper rifles firing the equivalent of 550fps because sites don't crono on the weight they'll be using - this is no fault of the player, but it is an issue. Not a big one, but it's there.
Really though we need a shift towards making people understand what muzzle energy is and throwing this fps nonsense out of the window. It's a tiny bit more of a strain on the beginner but it means readings will be far more accurate and everyone will pick it up in the same way they pick up how hop works. Like you say, jcheese, a chart like this attached to the crono is not a huge amount of effort.
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