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TAG innovation adaptation.

Get your old one back off Joel, Ed!

That launcher does look TDB. Is it available or just a prototype? If so, where?

 
had a disappointing start today with mine as I didn't warm up the CO2 prior to filling my shells so had no range which resulted in 5 own team kills. After the first game though I warmed the 12g capsules up a bit before filling the shells and it was back to decent range again, think all in (not including the 5 on the first game) I managed 12 kills and 6 of them with just one grenade :-)

 
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Nice. Are you able to clarify any of the 'insurance problems' other sites have been quoting when it comes to using them? I assume you've not run into this same issue.

 
Nice. Are you able to clarify any of the 'insurance problems' other sites have been quoting when it comes to using them? I assume you've not run into this same issue.
I think it may have something to do with someone in an office being concerned that one of these pyros could go off when they hit someone in the face. To be honest, I'm surprised any site can get these covered for use in the UK. Which is a shame because the idea of using a grenade launcher in airsoft to actually launch pyro is a cool idea

 
I understand the liability issues, I more wanted to know how any site could be covered as you say and the official line from insurers. They're essentially fireworks being lobbed at people.

 
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I understand the liability issues, I more wanted to know how any site could be covered as you say and the official line from insurers. They're essentially fireworks being lobbed at people.
And that's different from throwing a MK5 at someone how?

 
Cant comment on other sites or their insurers.

Filmsim who operate our games have a set of specific rules for their use. We dont allow the powder ones or the impact detonation ones.

Nice. Are you able to clarify any of the 'insurance problems' other sites have been quoting when it comes to using them? I assume you've not run into this same issue.
 
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Do I need to answer that?
Actually - yes.

Let's say you fire a pyro at someone from a launcher. You hit someone a reasonable distance away and it goes off with the force of a MK5. You then throw an actual MK5 at someone again at a sensible distance and it just happens to go off when it reaches them. They both have the same explosive force and are both in a similar proximity to the target. So tell me - what is the difference in terms of risk of personal injury?

 
The site I play at also has an MED when using these, treated like a sniper but also not allowed to intentionally aim at an individual even from afar and also have to call out RPG to give folk a heads up they are coming in. I got a mate to shoot me in the belly at under 10m, it felt like a hard paintball.

 
It comes down to the one in a million chance of this high energy projectile hitting somewhere fragile. Like your face. It might be an accident, it if someone takes a direct hit to the face at less than 10m, will it break their eye pro? Could it bust a nose open? Could someone be about to hose them down with bbs as their eye pro falls to pieces?

In a perfect world, an MED and call out works a treat. But the danger with these (in the eyes of an insurer at least, I've never seen or been hit by one) is the same reason people aren't allowed to lob reusable pyro around. Yes, people signed a waiver to be shot at and have mk5s lobbed at them, but nobody signs a waiver to allow high energy projectiles like a BFG or a TAG grenade.

With a proper investigation into how much damage one of these could do in a worst-case scenario (assuming that they are actually safe to fire at someone at close range), you could probably convince most insurers that they are safe and justified to use.

 
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