AndyDynamic
Members
- Oct 27, 2017
- 111
- 7
Last night saw the second evening of pistol/shotgun night games at UA after an absence of 2 years. 4 weeks earlier, myself and Markuz attended the first game night with around 20 players, yesterday that number had increased to I think 37.
The games are really well organised by the two marshalls who really get the teams pumped up. As usual a warm up game of capture the flag to get us moving, we then had 2 games of sweep and clear (defenders have 1 life) followed by a lengthy game of Protect the VIP - which was really bloody tense at the end, with the VIP almost making it into the safe zone (well done to the marshall for being brave!) The last game of the evening was the daft as always zombie attack which was a great way to finish and descended into anarchy.
The guys who run the evening are taking on board any comments/suggestions we have which is great, a good addition being the lights put on the stairwells.
I think my only complaint, if you can call it that, and it's probably going to be an unpopular one, is that the Socom pistols are unbalancing the games due to their huge range when fitted with suppressors. I would like it if players removed those to reduce the range/power so it kept the games closer and less like trying to avoid snipers in the open ground.
The next game is 27th June, the gates open at 6.45pm and games go until roughly 9.30/10.00pm
The games are really well organised by the two marshalls who really get the teams pumped up. As usual a warm up game of capture the flag to get us moving, we then had 2 games of sweep and clear (defenders have 1 life) followed by a lengthy game of Protect the VIP - which was really bloody tense at the end, with the VIP almost making it into the safe zone (well done to the marshall for being brave!) The last game of the evening was the daft as always zombie attack which was a great way to finish and descended into anarchy.
The guys who run the evening are taking on board any comments/suggestions we have which is great, a good addition being the lights put on the stairwells.
I think my only complaint, if you can call it that, and it's probably going to be an unpopular one, is that the Socom pistols are unbalancing the games due to their huge range when fitted with suppressors. I would like it if players removed those to reduce the range/power so it kept the games closer and less like trying to avoid snipers in the open ground.
The next game is 27th June, the gates open at 6.45pm and games go until roughly 9.30/10.00pm