Personally I think the current system works well enough. While joule creep does exist it is not as hugely common as some people seem to think.
On full auto AEGs I completely agree.
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Personally I think the current system works well enough. While joule creep does exist it is not as hugely common as some people seem to think.
That is fine as long as they tell the truth.@ImTriggerHappy, my local site in Kent measures in Joules and it's just as fast. They ask the player what weight BB, see the results in FPS and cross-reference it to the Joule Limit for that BB weight. They also have a variety of weights available if the player isn't sure.
Section 8 in Scotland only uses Joules and they've been just fine pulling in 150+ each game day. That said, Scotland had this power limit 2 years before it has been legalised in the UK (the Air Weapons and Licensing (Scotland) Act 2015)
This actually doesn't tell you why Joule creep happens - only explains what the result is, but I digress. We've had so many threads on this that perhaps those who still don't understand the basic physics can go and fish one of those out using the search. Joule creep can easily be explained by just understanding that a gun firing heavier ammo has a higher muzzle energy than one firing lighter ammo (even if the gun is completely stock in both cases). Remember that, and you understand Joule creep. To what extent it happens is academic (AEGs tend to be better with creep whilst GBBRs and sniper rifles are the worst offenders).This is by far the best explanation I've read so far while trying to understand jule creep. My only issue is that if someone runs a gun that "chrono's at 350fps on a .2, for a total of 1.13j, so lets assume the site limit is 350fps on a .2 and this measurement is fine to "pass" the chronograph" could you then say well if you "did" put .40's through its a hot gun so you cant use it?
Again everything seems to be on trust, sites are trusting people to keep to their word on what weight bb they will be using to stay in limits, can you imagine a site doing three chrono tests a day on everyone just to try and catch people out that may or may not have put heavier ammo weight in their guns? We do spot checks but you cant get round everyone.
The important topic here (if we can cut through pages of people struggling to understand what Joule creep actually is) is whether or not - or even how - a site puts a stop on this. Trigger has the right idea. You need three things to be able to stop Joule creep:
The biggest issue is the final point, and something that truthfully I don't see many sites being able to do reliably. I'd go for a spot check (just randomly pick people) but this isn't 100% effective and can piss people off if they keep getting picked. Even if you're picking every 5th player, that allows people to maliciously slip by by picking their place in the queue carefully. That's the reason why I don't see this happening anywhere. My primary concern is people thinking HPA is running hot when in reality a lot of the creep and are left unchecked, but that's secondary I suppose.
- The most basic thing (and something sites already sort of do) is to start listing their limits in Joules (yes, some put '350ft/s for a .2g BB' - which is the same as muzzle energy - but is confusing for many in the context of the other two points) and talking about limits in Joules at the cronograph as well. Enough of this ft/s shit.
- Cronograph on the weight/heaviest weight that a player intends to use that day and, importantly;
- Weigh the BB they're using to make sure they're telling the truth
This actually doesn't tell you why Joule creep happens - only explains what the result is, but I digress. We've had so many threads on this that perhaps those who still don't understand the basic physics can go and fish one of those out using the search. Joule creep can easily be explained by just understanding that a gun firing heavier ammo has a higher muzzle energy than one firing lighter ammo (even if the gun is completely stock in both cases). Remember that, and you understand Joule creep. To what extent it happens is academic (AEGs tend to be better with creep whilst GBBRs and sniper rifles are the worst offenders).
Well precisely. I think they'd have to just spot check the odd BB with some scales. Also removes the issue of people having to come along with empty mags to be filled up.
The unfortunate truth to all of that is that ultimately someone can just say 'oh yeh I'm using .25s today' and then walk back and pick up a bag of .32s. In the end it'll probably all be for nowt, but it's finding that balance as there will always be a gap that has to be filled by honestly. My main issue is with people unconsciously doing this (particularly GBBR and HPA users) as if they just knew most of them would remedy it at home I'm sure.
Again I think the issue of Joule creep isn't that it's there but more that people don't know it's there because everyone is using ft/s as a measurement. If people knew then - like you and your hop dial - they'd be more cautious when checking at home. In its current state people literally switch to their bottle of .2g BBs when they cronograph because they don't understand that their crono at home has a Joules and weight setting that can be used to make sure your'e not creeping.Only way you could ever stamp cheating the chrono out is to have a marshal at regen with a chrono and scales doing random spot checks. Short of that some people will always try and cheat it and catching them is difficult.
Joule creep is no more of an issue than those who change gas or dial on too much hop to chrono. I can drop my fps by nearly 50 on hop alone.
Section 8 in Scotland only uses Joules and they've been just fine
My primary concern is people thinking HPA is running hot when in reality a lot of the creep and are left unchecked, but that's secondary I suppose.
I'm not going to bring up the tired, off-topic story of HPA again but it looks like you've posed my argument for me anyway in the second half of your post![]()
So I played at Stormforce today, turns out that although they miss off Joule creep on spring snipers.
Their insurance does not cover gas/co2/hpa running at 350+fps due to joule creep.
They also limit the full auto hpa guns to 320fps to take joule creep into account.
And the site owner admitted that they want to do joules, but it was so much hassle when they tried because 200+ people was just too much for their 2 chronoes and conversions on a chart (takes 3 hours to chrono everyone on .2s on a busy day due to laziness from players ??)
So yeah, I guess a blanket ban on the 350+ on gas snipers, and a 320 limit for full auto is better than nothing.
Not exactly a solution to the idea, but much more than most sites.
Maybe they should charge more money, more chronographs, less players, win win.
If the police were to test an airgun shooting the legal 12ft pound they would do so using the heaviest ammo available