I must admit, I've kind of given up on making gameplay videos. There are just too many games where nothing happens worth watching. I've realised that fun gameplay does not necessarily equate to good viewing. Plus, I tend to rotate around a set number of sites, and from the viewers perspective, each one of my videos must look pretty similar, even if the day stood out in particular for me.
There are a few threads out there where people have commented what they look for in a video, perhaps try to find one of those to find tips. A few things from me though:
- I'd say cut out the bits where nothing much is happening (I think every viewer watching will know what a walk to the spawn looks like

)
- I prefer helmet cams over barrel cams personally, you can relate more to what the player is doing, and get more into the gameplay.
- Some kind of a hit indicator. Many use the 'Battlefield' or 'CoD' style ones, personally I just have a red 'HIT' come up above the player I've hit. Anything to visually show when someone's out.
- Try a few urban sites, or ones with more features. It looked like you were just shooting a treeline

Woodland sites are great fun, but I've found that, like I said earlier, fun gameplay doesn't always mean a good video!
Things I liked:
- Commentary. It's nice to have an intro and some explanation as to what's going on, I wish I had the confidence to do that in mine haha
- Fancy intro/outro animation. Just looks a bit more...professional.
- Music was appropriate and cut out in the right places.
Hope that helps! Can I ask what editing software you use at all? I've never found a easy-to-understand replacement for Windows Movie Maker, perhaps that's why I don't make them any more :lol: