Jacob Wright
Members
- Apr 26, 2009
- 722
- 446
Have you ever been to a Mil-Sim game and found yourself well and truly stuck?
Is your arm just too tired to throw that smoke-grenade to cover your retreat?
Or maybe you need some well dug in enemy taking out so that you can advance.
Well now I do believe I have the solution in the form of the Airsoft 55mm Mortar MK.II.
First, I would like to thank AWA Herts for giving me inspiration and also to say sorry for "borrowing" their idea, they can have it back when I'm done!!
The mortar is 80cm long and made out of steel tubing, which is wide enough to accomodate thermobaric grenades and the rest of the ammunition, but more on thata later. It also incorporates an Acrylic plastic aiming plate, a 30cm Picatinny rail which I salvaged off an old AEG and a Picatinny rail bipod. (I will add diagrams shortly.)
Obviously, as it is only 80cm, it is fairly portable and does not require any fiddly construction prior to firing, which means that it can be easily carried around the game area/site. The only prep prior to putting rounds down the tube is setting up the bipod at the correct angle for the correct distance. NOTE : This weapon does require a two-man/woman crew due to the nature of the ammunition.
The mortar is fired in the following way;
1. Man 1 lights thermobaric grenade at same time as Man 2 lights other grenade.
2. The thermo is dropped down the tube BEFORE the other grenade.
3. Both men turn away and Man 2 shouts "Fire in the hole"
4. Mortar fires (DEAFENING BOOM FROM THERMO GOING OFF IN ENCLOSED SPACE)
5. Sights are re-adjusted if required and the process is repeated until the enemy are supressed/smoke grenade has caught fire
So the firing mechanism is as simple as a Thermobaric grenade. When the Thermo goes off, it creates pressure (And a b****y loud bang), which expands (Rapidly), lobbing the munition of your choice a fair distance.
As my mortar is currently under construction, I haven't had a chance to test it yet. So I'm working on estimations and ideas which come from watching the mortar firing at AWA Herts.
Hopefully, the mortar will be able to fire 5 types of ammuntion, and if you have money to burn, you could even fire your brand spanking new AI Impact Grenade! The ammo types are;
1. Smoke (3 Mins)
2. Ranging / Target Marking Smoke (30 Secs)
3. Airburst Munitions (BB Grenade/Powder Grenade)
4. Illume (I'm working on it, so if you have any ideas, tell me please!)
5. Distraction (A second thermo/flashbang)
So that's it for now, I'll try and add some diagrams, please post and thanks.
J
Okay, am having trouble adding pics at the moment, but will try and get them up shortly.
J
Okay, hopefully they worked.
J
Is your arm just too tired to throw that smoke-grenade to cover your retreat?
Or maybe you need some well dug in enemy taking out so that you can advance.
Well now I do believe I have the solution in the form of the Airsoft 55mm Mortar MK.II.
First, I would like to thank AWA Herts for giving me inspiration and also to say sorry for "borrowing" their idea, they can have it back when I'm done!!
The mortar is 80cm long and made out of steel tubing, which is wide enough to accomodate thermobaric grenades and the rest of the ammunition, but more on thata later. It also incorporates an Acrylic plastic aiming plate, a 30cm Picatinny rail which I salvaged off an old AEG and a Picatinny rail bipod. (I will add diagrams shortly.)
Obviously, as it is only 80cm, it is fairly portable and does not require any fiddly construction prior to firing, which means that it can be easily carried around the game area/site. The only prep prior to putting rounds down the tube is setting up the bipod at the correct angle for the correct distance. NOTE : This weapon does require a two-man/woman crew due to the nature of the ammunition.
The mortar is fired in the following way;
1. Man 1 lights thermobaric grenade at same time as Man 2 lights other grenade.
2. The thermo is dropped down the tube BEFORE the other grenade.
3. Both men turn away and Man 2 shouts "Fire in the hole"
4. Mortar fires (DEAFENING BOOM FROM THERMO GOING OFF IN ENCLOSED SPACE)
5. Sights are re-adjusted if required and the process is repeated until the enemy are supressed/smoke grenade has caught fire
So the firing mechanism is as simple as a Thermobaric grenade. When the Thermo goes off, it creates pressure (And a b****y loud bang), which expands (Rapidly), lobbing the munition of your choice a fair distance.
As my mortar is currently under construction, I haven't had a chance to test it yet. So I'm working on estimations and ideas which come from watching the mortar firing at AWA Herts.
Hopefully, the mortar will be able to fire 5 types of ammuntion, and if you have money to burn, you could even fire your brand spanking new AI Impact Grenade! The ammo types are;
1. Smoke (3 Mins)
2. Ranging / Target Marking Smoke (30 Secs)
3. Airburst Munitions (BB Grenade/Powder Grenade)
4. Illume (I'm working on it, so if you have any ideas, tell me please!)
5. Distraction (A second thermo/flashbang)
So that's it for now, I'll try and add some diagrams, please post and thanks.
J
Okay, am having trouble adding pics at the moment, but will try and get them up shortly.
J
Okay, hopefully they worked.
J
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