I played my first game today, and so whilst it’s atleast two months before I’ll be buying a gun I’m starting to think about what I want to buy.
The game today was CQB, which I thoroughly enjoyed, however, from paintballing (albeit I’ve not done much) I’m pretty confident that I will enjoy outdoor/larger scale skirmishes.
One of the key things I noted today, was that the standard M4 rental I was given was not great indoors. I spent more time with the stock under my armpit, or over my shoulder, to allow me to move with the muzzle kept up than I did with the stock in my shoulder. It really was too big for indoor use. As such I’m thinking of looking at guns suitable for CQB, but I’m concerned what the downside of that will have in an open field; are they less accurate over longer rage? Is there a suitable compromise, or do I need a “field” weapon and a CQB weapon?
I’m thinking in the field, if I go for an assault rifle type weapon, it would be good to have a sidearm as well. And whilst I didn’t get chance to use a pistol today, I can imagine that one could work very well in a CQB environment. But again, there must be downsides to only using a pistol for CQB? I’m presuming mag capacity, but interested if there are any other potential issues.
Finally, one thing I noticed with the weapon I was using was that when swapped shoulders with the stock, I was managing to change the firing mode from semi to either auto or safe, which came as a surprise to me and the other team depending on which direction the switch had gone. Was this user error? Or a “niggle” of that particular gun,? ...and what are others “niggles” that I might come across using different weapons that I should be aware of when selecting my first gun.
Basically, is there an all round weapon that will work for open field and CQB play, or should I have a weapon for each... or will I get away with a main weapon for open field, and a pistol for CQB and as a sidearm for open field.
...and what are little niggles/preferences that you only pick up from actually using a particular weapon that it’s useful to know about.
The game today was CQB, which I thoroughly enjoyed, however, from paintballing (albeit I’ve not done much) I’m pretty confident that I will enjoy outdoor/larger scale skirmishes.
One of the key things I noted today, was that the standard M4 rental I was given was not great indoors. I spent more time with the stock under my armpit, or over my shoulder, to allow me to move with the muzzle kept up than I did with the stock in my shoulder. It really was too big for indoor use. As such I’m thinking of looking at guns suitable for CQB, but I’m concerned what the downside of that will have in an open field; are they less accurate over longer rage? Is there a suitable compromise, or do I need a “field” weapon and a CQB weapon?
I’m thinking in the field, if I go for an assault rifle type weapon, it would be good to have a sidearm as well. And whilst I didn’t get chance to use a pistol today, I can imagine that one could work very well in a CQB environment. But again, there must be downsides to only using a pistol for CQB? I’m presuming mag capacity, but interested if there are any other potential issues.
Finally, one thing I noticed with the weapon I was using was that when swapped shoulders with the stock, I was managing to change the firing mode from semi to either auto or safe, which came as a surprise to me and the other team depending on which direction the switch had gone. Was this user error? Or a “niggle” of that particular gun,? ...and what are others “niggles” that I might come across using different weapons that I should be aware of when selecting my first gun.
Basically, is there an all round weapon that will work for open field and CQB play, or should I have a weapon for each... or will I get away with a main weapon for open field, and a pistol for CQB and as a sidearm for open field.
...and what are little niggles/preferences that you only pick up from actually using a particular weapon that it’s useful to know about.