Hi - I've always seen a lot of people on the likes of game forums chat about the art of designing game maps for their respective titles. Is there an equivalent design etiquette for airsoft field maps?
I would make a number of points to put into consideration, namely;
- Roleplay (if you name the instance "kashmir" and put up WW2 posters I will be dissapoint)
- Spawns and spawn protection (where, when and how many times can you spawn and what's to stop you being camped)
- Adaptability (for different game modes and playstyles)
- Balance (it's not fun if one side has an inherent advantage :C)
I would make a number of points to put into consideration, namely;
- Roleplay (if you name the instance "kashmir" and put up WW2 posters I will be dissapoint)
- Spawns and spawn protection (where, when and how many times can you spawn and what's to stop you being camped)
- Adaptability (for different game modes and playstyles)
- Balance (it's not fun if one side has an inherent advantage :C)