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I Don't Know Your Site Layout

TheFull9

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"So yeah.. red team will start by the zombie infection site zero laboratory.. yellow team up in the North East by the Wehrmacht bunker complex.  After proceeding through the graveyard that's underneath the medieval fort, the attackers' spawn will then move along to the missile launcher trench complex.  Once they've taken the CQB windmill they can then plant their bombs in the Vietnam ambush valley, but watch out for reinforcements from death ridge!  Oh and naturally when crossing the Bridge by the fuel depot you can snipe down from the bus as long as the fence line that borders the farmer's field is free of cows and sheep today.  Never forgetting the SUPER VISIBLE fishing line boundary marking that runs from grid square echo charlie and through the woods over to firebase Potato".

...

Personally I can barely remember the last time I played the same site twice on the bounce.  I'm also pretty sure that almost every single game ever played on a commercial site has always had at least a portion of first timers and/or pretty new players.

I don't know, maybe my navigation and layout memorisation abilities are rubbish, but I wish game briefs didn't always sound like this.

 
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We're airsofters....not fecking Ranulph Fiennes.   Most of us are lucky to make it to gameday without getting lost.

I got lost in a small cqb site on a single level the other week. 

 
We have a pretty good map at Worthing, put together by a group of incredibly intelligent people, that's posted in a few places around the safe zone. I might bug them to put it on the website too, so people can view and print their own version if they want. 

 
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It never fails to amaze me that sites will put in hundreds of man-hours of work to build and update the site, but not one minute towards making a map of it.

 
Most briefings can be boiled down to "go that way and shoot people". Mind you, no matter how much you simplify things there's always going to be one person who needs every little thing explaining again.

Don't forget the cringeworthy names for each bit of the site that sound like they're taken from a straight to video 80's action film

 
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@TheFull9, this really made me chuckle , every briefing at every site I just glaze over and light another Marlboro whilst dreaming of battling through these epic locations like Chuck Norris from Missing in Action 2 .

part 2 should cover actually arriving at said locations though …..

Launch site Alpha 

View attachment 127093

“The Fort” 

View attachment 127094

 
My first (and last) time at Skirmish Billericay was pretty much the same experience. 
 

They asked who was new to the site, I raised my hand and they gave me a map with a bunch of numbers. Only information on said map to help was that “trees have numbers painted on them”.
 

After being hit in the first game of the day and then being told by a marshal to move to the next area (With no directions, just called it by the name) and the map being utterly useless by the time I’d gone around most of the site to find where I was meant to be, the game had already finished. 

I think in total I played about ten minutes that day, before deciding to pack up and walk on at my normal site about 15 minutes away. ?

 
We're airsofters....not fecking Ranulph Fiennes.   Most of us are lucky to make it to gameday without getting lost.

I got lost in a small cqb site on a single level the other week. 


The number of times a queue of people would end up in a tiny room dead-end trying to get into the spawn area (me included).... ???

 
I still get lost down the ucap tunnels.

?
Understandable,  last time I was there I remember at one point taking baby steps with one hand out in front of me, so 'kin dark.

It was when I put my hand on another players head who was crouched down, don't think he appreciated  it when I said "while your down there"?

 
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I missed an entire between game reset break trying to find my way to the safe zone the other week.

"Oh yeah it was left at the FOB mate, then there's a gap in the netting..."

 
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If it helps, I've played at the same site for the last 10 years and I still get fucking lost ?

 
We have marshals go with each team and clarify where objectives are etc. 

Don't forget the cringeworthy names for each bit of the site that sound like they're taken from a straight to video 80's action film


A couple of our POI'S include; Camp Curly Wurly and Harry Potter Tree. Are we doing it wrong? ?

 
Don't forget the world famous BBC at Spec Ops.... Apparently stands for "Bluebell Copse" or something....  
whistling.gif


 
We have marshals go with each team and clarify where objectives are etc. 

A couple of our POI'S include; Camp Curly Wurly and Harry Potter Tree. Are we doing it wrong? ?
Those are proper names, British names! 

They join the ranks of my favourite base at worthing, the innocently named 'Dell End'. 

 
my local cqb site has been rebuilt 3 times in 5 years. it's a pain learning the layout again ?

 
My first (and last) time at Skirmish Billericay was pretty much the same experience. 
 

They asked who was new to the site, I raised my hand and they gave me a map with a bunch of numbers. Only information on said map to help was that “trees have numbers painted on them”.
 

After being hit in the first game of the day and then being told by a marshal to move to the next area (With no directions, just called it by the name) and the map being utterly useless by the time I’d gone around most of the site to find where I was meant to be, the game had already finished. 

I think in total I played about ten minutes that day, before deciding to pack up and walk on at my normal site about 15 minutes away. ?
I went there once; it was enough.

 
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