Pseudotectonic
Members
- May 7, 2022
- 472
- 307
@Tommikka While it is interesting technology, I think there might be a certain upper limit in terms of technology in airsoft, when you start having turrets and robots and AI and what not, the game starts to leave the premise of small arms warfare, does your turret have a torso sized target for shooting at, and can it call hits and walk itself back to respawn?
And if it is just a matter of who has the most number of advanced AI / robots to spawn onto the field, is it still airsoft, or is it just Command and Conquer simulator? Where would be the line?
That is not to say automated turrets or drones or AI etc cannot be airsoft, but I think there should be some sort of rule or principles for the airsoft arms race, and I think the principle of risk vs reward and gameplay fairness should apply, because surely you cannot pay-to-swarm the field with automated suicide flying pistol turrets, if that is what it comes down to, unless both teams are exclusively using the same stuff (meanwhile the rentals with their JGs in hand are confused they'd gone to a wrong game under the buzzing airspace)
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And accordingly, is there a dazzle camo pattern for human clothing and for human opponents?
And if it is just a matter of who has the most number of advanced AI / robots to spawn onto the field, is it still airsoft, or is it just Command and Conquer simulator? Where would be the line?
That is not to say automated turrets or drones or AI etc cannot be airsoft, but I think there should be some sort of rule or principles for the airsoft arms race, and I think the principle of risk vs reward and gameplay fairness should apply, because surely you cannot pay-to-swarm the field with automated suicide flying pistol turrets, if that is what it comes down to, unless both teams are exclusively using the same stuff (meanwhile the rentals with their JGs in hand are confused they'd gone to a wrong game under the buzzing airspace)
--
And accordingly, is there a dazzle camo pattern for human clothing and for human opponents?