SheriffHD
Members
- May 27, 2011
- 814
- 100
Good render settings (not sure about movie maker, ive made sure that it doesnt even get space on my HDD)
Id advise that unless you have a really fast internet connection with more than 1mebabyte a second upload speeds that you stick to 720p render settings, if i remember correctly as well, recording at 60fps with most action cameras limit the videos to 720 any way or 30fps at 1080.
Ive done a fair few videos so for me I like to record at 720 at 60fps as it means that you can slow footage down at certain points for that dramatic effect while still keeping the footage looking smooth. it also means that you can track the footage to stabilise it a bit, which for a helmet cam is a good process for editing video because you get that horrible shaky cam that looks like it should be from the blare witch project.
Any way, render settings;
make sure pixel format is 32-bit floating point (full range)
Field order - i keep this setting to None by default which means its progressive
WxH 1280x720
motion blur Gaussian
FPS 30 (you may capture at 60fls, but when you render it out you want it at 30fps, this is because once you have uploaded it to youtube, youtube wont play any faster than 30fps. so this will half the file size)
Audio
stereo
sameple rate - 32,000 Hz
Bit depth - 16
Codec AVC/AAC .mp4 is a good format to use for uploading to youtube.
I also normally insure that varible bit rate is checked and set to around 14,000,000 bps
with these settings, you will look at about1.5gb per 30minutes of video, you can compress it, but when you compress a file you lose quality as well, so it makes rendering at 720p pointless if you end up compressing it down to a 480p quality any way.
sorry for the long reply.
also A quick side note, I'm not saying any of you are dumb enough to do it, but i actually had to tell my friend this (to which he spent ages trying to argue his error as well which was fun) taking video captured at 720p and then rendering it out to 1080, does not make it 1080p, it doesn't make the image any better, it just makes the file size much larger than it needs to be for the same quality.
Id advise that unless you have a really fast internet connection with more than 1mebabyte a second upload speeds that you stick to 720p render settings, if i remember correctly as well, recording at 60fps with most action cameras limit the videos to 720 any way or 30fps at 1080.
Ive done a fair few videos so for me I like to record at 720 at 60fps as it means that you can slow footage down at certain points for that dramatic effect while still keeping the footage looking smooth. it also means that you can track the footage to stabilise it a bit, which for a helmet cam is a good process for editing video because you get that horrible shaky cam that looks like it should be from the blare witch project.
Any way, render settings;
make sure pixel format is 32-bit floating point (full range)
Field order - i keep this setting to None by default which means its progressive
WxH 1280x720
motion blur Gaussian
FPS 30 (you may capture at 60fls, but when you render it out you want it at 30fps, this is because once you have uploaded it to youtube, youtube wont play any faster than 30fps. so this will half the file size)
Audio
stereo
sameple rate - 32,000 Hz
Bit depth - 16
Codec AVC/AAC .mp4 is a good format to use for uploading to youtube.
I also normally insure that varible bit rate is checked and set to around 14,000,000 bps
with these settings, you will look at about1.5gb per 30minutes of video, you can compress it, but when you compress a file you lose quality as well, so it makes rendering at 720p pointless if you end up compressing it down to a 480p quality any way.
sorry for the long reply.
also A quick side note, I'm not saying any of you are dumb enough to do it, but i actually had to tell my friend this (to which he spent ages trying to argue his error as well which was fun) taking video captured at 720p and then rendering it out to 1080, does not make it 1080p, it doesn't make the image any better, it just makes the file size much larger than it needs to be for the same quality.