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Reforger: Operation Grimsky II


Skullchewer
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Anyone going to this?

They're running three factions, USEC, Bears and Scav.

I've signed up for Scav, as it's more my kind of style (I don't do full military reenactment load outs), it's described as a good faction for those new to milsims, which I am, and it's also described as the RP faction, and I've been playing tabletop role-playing games since the 70s.

 

Should be fun, and a test of my fitness level 🤣

 

https://www.reforgerairsoft.com/introduction-to-operation-grim-sky

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From the rules page:
"

            SLEEPING
All sleeping outside of the Dedicated down time is considered ‘in game’.  A section should sleep together and should not just flake off as individuals as and when they feel the need to. Your section is either in the battle or they are out of it.

Even during DDT sleeping Eye protection is Advised


Sleeping will likely be enforced by the Team Leaders when you return from a mission. He/she will give you adequate time for you to get your heads down after you have completed your post mission process. "

So I am guessing it will not be 24 hour non stop.
Apparently there's going to be a live stream at some point, with a Q&A,

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I know it was mentioned by some of the team after our initial visit to Reforger a couple of weeks ago, just waiting to see if we commit to this one or the Legion Event at Longmoor in June. 

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  • 2 weeks later...

We’ll be booking in in the next couple of weeks as this looks like it’ll be the one for us!

 

Haven’t decided which team yet but I imagine whichever one will let us wear woodland camo 😂

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  • 1 month later...
  • 1 month later...

Prepping my kit for next weekend; toying with the idea of just running a belt, with a grab bag carrying water etc. 

 

I might swap it for my NI chest rig as it gives a little bit more capacity in terms of comms and water without having to carry a bag too. 

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  • 2 weeks later...

So… the write up!

 

Initially there were potentially going to be 3-4 of the team at this event but a couple dropped out last minute and we only had 2 in the end. We were on the BEARS team throughout, and overall it was an enjoyable well thought out event. 
 

A quick overview - Op Grimsky II is a follow up from Op Grimsky I held at Reforger Airsoft near Watford. I guess it would be classed as a filmsim, based around ‘Escape from Tarkov’ (which I’ve never played). It was a 2 day game, with 3 teams (Scavs, Bears, USEC), with rolling objectives played across the whole site. 
 

Pre-event plenty of information was available on the website, on a Facebook Live video, and in the fortnight leading up to the game we had team chats on Facebook Messenger. Questions were answered quickly and efficiently by Luke. 
 

We quickly came to understand that we would be the smallest team present, with only 17 players booked on; which wasn’t an issue and nor do I feel it detracted from the experience. On arrival I think there were actually 14 of us, and by Sunday AM this dropped to 10, and then 7 by the end of the game. I’ve come to understand this as par for the course at weekenders; for various reasons people will always leave early, what can I say apart for I like to get my moneys worth! 😂

 

We arrived Saturday AM, paid our dues and our kit was moved to our designated camping area by 4x4 while we walked over. On arrival we decided to re-site ourselves in a wooded area so that we could set up a basha. Luke had no issue with this and we were left to set ourselves up. Chrono happened at this location shortly after. Following this we were given a succinct game brief as rules and a longer brief had been sent out beforehand. I really liked this way of doing it, there wasn’t much messing around and we were able to get almost straight into the game within an hour/90 minutes of arriving. 
 

As far as team dynamics went, we had 4 snipers in ghillies, and then 3 distinct teams of friends within the BEARS team. We were left to come up with our own plan for the event, and had agreed a comms plan in the week previous. Luke was also on this net to feed us objectives and intel. Again this worked really well, and allowed us to take ownership of the tactics and operate with pretty much total freedom. Throughout the event our snipers would spot, track and ambush targets, and the squads would carry out coordinated attacks and ambushes. By the Sunday we’d got very good at this and it showed in the speed with which we were able to wipe out enemy squads. 
 

I can take or leave roleplaying at airsoft events, but with an almost dedicated team for this (Scavs) we were able to interact as much or as little as necessary. As a newcomer to ‘Tarkov’ the concept of ‘loot’ was new to me, but not difficult to understand or introduce into play. I will admit that we got quite frustrated after hiding a load of top tier loot under a pallet in the woods, only to find it had been stolen about 2 hours later 😬😂 after this we were much more inventive with our hiding techniques, and it paid off in the end!

 

The loot we acquired could be stashed or traded with the in game trader; it was a nice dynamic which I think worked well although didn’t really have much to do with. It ranged from different coloured bottle caps, to 30mm rounds, keycards, bitcoin and ammunition crates. 

 

The only ongoing complaint which we had as a team was that at times we felt as though objectives and intel were coming through a bit slowly. We would find ourselves having to create tasks for a few hours (at one point we set up an OP and sat in a bush for an hour, but it was a nice break to be fair 😂) BD97EB93-B981-4F5D-9707-BF999A3C5EBA.thumb.jpeg.b42806f22d52e9317c795a1e23372011.jpegbefore an objective would happen, but having managed events in the past I appreciate the burden of having to provide objectives and intel for 3 separate teams. When the objectives did come they were mostly good fun and straightforward to achieve. The only other slight criticism would be team colours. It was an odd mix which wasn’t in line with the normal milsim Woodland vs Tan, which did lead to some confusion sometimes; although mostly in our favour because we were wearing green and USEC kept thinking we were Scavs and not firing on us immediately!

We did miss the message about the night game on the Saturday evening and whilst on our own little patrol stumbled upon what we thought was an attack, but turned out to be an organised night game … sorry for shooting those people involved who obviously weren’t expecting us to appear outside their night game boundaries!


Through gaining information from the Scavs we (eventually) learned that in order to escape Tarkov we needed to keep and not trade away our keycards. Luckily we had one ‘stashed’ at our FOB, and were able to retrieve this in the last hour to facilitate our extraction!

 

I could bash on about every small detail of the event but I don’t think it necessary. To sum up, it was well planned, organised and delivered. Perhaps in future a few more objectives and little bit more intel could be added in, but I certainly wouldn’t be out off attending again and look forward to what Luke has planned for the future!

 

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